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Diffstat (limited to 'examples/ThirdPartyLibs/Wavefront/README.md')
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1 files changed, 97 insertions, 46 deletions
diff --git a/examples/ThirdPartyLibs/Wavefront/README.md b/examples/ThirdPartyLibs/Wavefront/README.md index 6f911e523..de226acd3 100644 --- a/examples/ThirdPartyLibs/Wavefront/README.md +++ b/examples/ThirdPartyLibs/Wavefront/README.md @@ -38,51 +38,102 @@ Licensed under 2 clause BSD. Usage ----- +Data format +attrib_t contains single and linear array of vertex data(position, normal and texcoord). - std::string inputfile = "cornell_box.obj"; - std::vector<tinyobj::shape_t> shapes; - - std::string err = tinyobj::LoadObj(shapes, inputfile.c_str()); - - if (!err.empty()) { - std::cerr << err << std::endl; - exit(1); - } - - std::cout << "# of shapes : " << shapes.size() << std::endl; - - for (size_t i = 0; i < shapes.size(); i++) { - printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str()); - printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size()); - assert((shapes[i].mesh.indices.size() % 3) == 0); - for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) { - printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]); - } - - printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size()); - assert((shapes[i].mesh.positions.size() % 3) == 0); - for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) { - printf(" v[%ld] = (%f, %f, %f)\n", v, - shapes[i].mesh.positions[3*v+0], - shapes[i].mesh.positions[3*v+1], - shapes[i].mesh.positions[3*v+2]); - } - - printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str()); - printf(" material.Ka = (%f, %f ,%f)\n", shapes[i].material.ambient[0], shapes[i].material.ambient[1], shapes[i].material.ambient[2]); - printf(" material.Kd = (%f, %f ,%f)\n", shapes[i].material.diffuse[0], shapes[i].material.diffuse[1], shapes[i].material.diffuse[2]); - printf(" material.Ks = (%f, %f ,%f)\n", shapes[i].material.specular[0], shapes[i].material.specular[1], shapes[i].material.specular[2]); - printf(" material.Tr = (%f, %f ,%f)\n", shapes[i].material.transmittance[0], shapes[i].material.transmittance[1], shapes[i].material.transmittance[2]); - printf(" material.Ke = (%f, %f ,%f)\n", shapes[i].material.emission[0], shapes[i].material.emission[1], shapes[i].material.emission[2]); - printf(" material.Ns = %f\n", shapes[i].material.shininess); - printf(" material.map_Ka = %s\n", shapes[i].material.ambient_texname.c_str()); - printf(" material.map_Kd = %s\n", shapes[i].material.diffuse_texname.c_str()); - printf(" material.map_Ks = %s\n", shapes[i].material.specular_texname.c_str()); - printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str()); - std::map<std::string, std::string>::iterator it(shapes[i].material.unknown_parameter.begin()); - std::map<std::string, std::string>::iterator itEnd(shapes[i].material.unknown_parameter.end()); - for (; it != itEnd; it++) { - printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str()); - } - printf("\n"); +attrib_t::vertices => 3 floats per vertex + + v[0] v[1] v[2] v[3] v[n-1] + +-----------+-----------+-----------+-----------+ +-----------+ + | x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z | + +-----------+-----------+-----------+-----------+ +-----------+ + +attrib_t::normals => 3 floats per vertex + + n[0] n[1] n[2] n[3] n[n-1] + +-----------+-----------+-----------+-----------+ +-----------+ + | x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z | + +-----------+-----------+-----------+-----------+ +-----------+ + +attrib_t::texcoords => 2 floats per vertex + + t[0] t[1] t[2] t[3] t[n-1] + +-----------+-----------+-----------+-----------+ +-----------+ + | u | v | u | v | u | v | u | v | .... | u | v | + +-----------+-----------+-----------+-----------+ +-----------+ + +attrib_t::colors => 3 floats per vertex(vertex color. optional) + + c[0] c[1] c[2] c[3] c[n-1] + +-----------+-----------+-----------+-----------+ +-----------+ + | x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z | + +-----------+-----------+-----------+-----------+ +-----------+ + +Each shape_t::mesh_t does not contain vertex data but contains array index to attrib_t. See loader_example.cc for more details. + + +mesh_t::indices => array of vertex indices. + + +----+----+----+----+----+----+----+----+----+----+ +--------+ + | i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-1) | + +----+----+----+----+----+----+----+----+----+----+ +--------+ + +Each index has an array index to attrib_t::vertices, attrib_t::normals and attrib_t::texcoords. + +mesh_t::num_face_vertices => array of the number of vertices per face(e.g. 3 = triangle, 4 = quad , 5 or more = N-gons). + + + +---+---+---+ +---+ + | 3 | 4 | 3 | ...... | 3 | + +---+---+---+ +---+ + | | | | + | | | +-----------------------------------------+ + | | | | + | | +------------------------------+ | + | | | | + | +------------------+ | | + | | | | + |/ |/ |/ |/ + + mesh_t::indices + + | face[0] | face[1] | face[2] | | face[n-1] | + +----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+ + | i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-3) | i(n-2) | i(n-1) | + +----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+ + +```c++ +#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc +#include "tiny_obj_loader.h" + +std::string inputfile = "cornell_box.obj"; +tinyobj::attrib_t attrib; +std::vector<tinyobj::shape_t> shapes; + +LoadObj(attrib, shapes, inputfile.c_str()); + +// Loop over shapes +for (size_t s = 0; s < shapes.size(); s++) { + // Loop over faces(polygon) + size_t index_offset = 0; + for (size_t f = 0; f < shapes[s].mesh.indices.size(); f++) { + int fv = 3; + // Loop over vertices in the face. + for (size_t v = 0; v < fv; v++) { + // access to vertex + tinyobj::index_t idx = shapes[s].mesh.indices[index_offset + v]; + tinyobj::real_t vx = attrib.vertices[3*idx.vertex_index+0]; + tinyobj::real_t vy = attrib.vertices[3*idx.vertex_index+1]; + tinyobj::real_t vz = attrib.vertices[3*idx.vertex_index+2]; + tinyobj::real_t nx = attrib.normals[3*idx.normal_index+0]; + tinyobj::real_t ny = attrib.normals[3*idx.normal_index+1]; + tinyobj::real_t nz = attrib.normals[3*idx.normal_index+2]; + tinyobj::real_t tx = attrib.texcoords[2*idx.texcoord_index+0]; + tinyobj::real_t ty = attrib.texcoords[2*idx.texcoord_index+1]; } + index_offset += fv; + } +} + +``` + |