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* Revert "Export targets in CMake and add include directories to target ↵erwincoumans2017-09-101-10/+6
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* Export targets in CMake and add include directories to target propertiesMarkus Rickert2017-09-101-6/+10
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* Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and ↵erwin coumans2013-12-191-0/+25
gradually move them to newer Bullet 3.x structure Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode) Don't crash in btCollisionWorld, if there is no collision dispatcher