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* create some 'Unity Build' cpp files, to work-around setuptools on Windows ↵Erwin Coumans2019-01-241-0/+2
| | | | | | creating >32k command-line see 'won't fix' in https://bugs.python.org/issue1539295
* add missing file to MANIFEST.in, bump up PyBullet versionErwin Coumans2018-10-161-0/+1
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* update pybullet version, include *.* from OpenGLWindowErwin Coumans2018-09-251-1/+1
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* add missing files to MANIFEST.in for pybullet pip versionbla2018-09-191-6/+1
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* bump up pybullet version, add missing glad file(s) to MANIFEST.inErwin Coumans2018-02-211-1/+1
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* remote 'data' from MANIFEST.inErwin Coumans2017-08-231-1/+0
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* refactor pybullet/gym to allow instantiating environments directly from a ↵Erwin Coumans2017-08-221-0/+2
| | | | | | | | | | | | | | | | | pybullet install: work-in-progress (need to add missing data files, fix paths etc) example: pip install pybullet pip install gym python import gym import pybullet import pybullet_envs env = gym.make("HumanoidBulletEnv-v0")
* add missing files in pip, bump versionErwin Coumans2017-04-041-0/+9
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* add support for setuptools setup.py pybullet for 'pip install pybullet'Erwin Coumans2017-04-021-0/+7
rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it. See also test at https://pypi.python.org/pypi/pybullet/0.1.0