#ifndef B3_AUDIO_LISTENER_H #define B3_AUDIO_LISTENER_H class b3SoundSource; class b3AudioListener { struct b3AudioListenerInternalData* m_data; public: b3AudioListener(); virtual ~b3AudioListener(); static int tick(void* outputBuffer, void* inputBuffer1, unsigned int nBufferFrames, double streamTime, unsigned int status, void* dataPointer); int addSoundSource(b3SoundSource* source); void removeSoundSource(b3SoundSource* source); b3AudioListenerInternalData* getTickData(); const b3AudioListenerInternalData* getTickData() const; double getSampleRate() const; void setSampleRate(double sampleRate); }; #endif //B3_AUDIO_LISTENER_H