namespace Caribou { /** * Object representing a whole keyboard. * * This is used for implementing custom keyboard service. * * A keyboard object consists of {@link GroupModel} objects. */ public class KeyboardModel : Object, IKeyboardObject { public string active_group { get; private set; default = ""; } public string keyboard_type { get; construct; } private XAdapter xadapter; private Gee.HashMap groups; private KeyModel last_activated_key; private Gee.HashSet active_mod_keys; private GroupModel base_group; construct { uint grpid; string group, variant; string[] grps, variants; int i; assert (keyboard_type != null); xadapter = XAdapter.get_default (); xadapter.group_changed.connect (on_group_changed); base_group = XmlDeserializer.load_group (keyboard_type, "us", ""); xadapter.get_groups (out grps, out variants); groups = new Gee.HashMap (); for (i=0;i (); } private void populate_group (string group, string variant) { GroupModel grp = XmlDeserializer.load_group (keyboard_type, group, variant); if (grp == null) grp = xadapter.load_group (base_group, group, variant); if (grp != null) { groups.set (GroupModel.create_group_name (group, variant), grp); grp.key_clicked.connect (on_key_clicked); grp.key_pressed.connect (on_key_pressed); grp.key_released.connect (on_key_released); } } private void on_key_clicked (KeyModel key) { if (key.name == "Caribou_Repeat") last_activated_key.activate (); else last_activated_key = key; key_clicked (key); } private void on_key_pressed (KeyModel key) { if (key.is_modifier && key.modifier_state == ModifierState.LATCHED) { active_mod_keys.add(key); } } private void on_key_released (KeyModel key) { if (!key.is_modifier) { KeyModel[] modifiers = (KeyModel[]) active_mod_keys.to_array (); foreach (KeyModel modifier in modifiers) { if (modifier.modifier_state == ModifierState.LATCHED) { modifier.modifier_state = ModifierState.NONE; modifier.release (); } } } } public string[] get_groups () { return (string[]) groups.keys.to_array (); } public GroupModel get_group (string group_name) { return groups.get (group_name); } private void on_group_changed (uint grpid, string group, string variant) { string group_name = GroupModel.create_group_name (group, variant); if (groups.get (group_name) != null) { active_group = group_name; } else { active_group = get_groups ()[0]; } } public IKeyboardObject[] get_children () { return (IKeyboardObject[]) groups.values.to_array (); } } }