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authorJohn Wilkins <john.wilkins@inktank.com>2013-10-03 13:30:18 -0700
committerJohn Wilkins <john.wilkins@inktank.com>2013-10-03 13:30:18 -0700
commitc19935cd09ad1f821c7648d2e08eb7dcce0b7f38 (patch)
tree7018dc9c9f0a2910b74812041d98a05c09014f67
parent9ab05312a67e48b02364b52d5a449c0685aa6256 (diff)
downloadceph-c19935cd09ad1f821c7648d2e08eb7dcce0b7f38.tar.gz
doc: Fixed typo.
Signed-off-by: John Wilkins <john.wilkins@inktank.com>
-rw-r--r--doc/architecture.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/architecture.rst b/doc/architecture.rst
index 9f57bbbd58a..988475f53b6 100644
--- a/doc/architecture.rst
+++ b/doc/architecture.rst
@@ -387,7 +387,7 @@ steps to compute PG IDs.
#. CRUSH calculates the hash modulo the number of OSDs. (e.g., ``0x58``) to get
a PG ID.
#. CRUSH gets the pool ID given the pool name (e.g., "liverpool" = ``4``)
-#. CRUSH prepends the pool ID to the pool ID to the PG ID (e.g., ``4.0x58``).
+#. CRUSH prepends the pool ID to the PG ID (e.g., ``4.0x58``).
Computing object locations is much faster than performing object location query
over a chatty session. The :abbr:`CRUSH (Controlled Replication Under Scalable