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+/*
+ * $Id: DomIterator.java,v 1.1 2003-02-01 02:10:16 cbj Exp $
+ * Copyright (C) 1999-2001 David Brownell
+ *
+ * This file is part of GNU JAXP, a library.
+ *
+ * GNU JAXP is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * GNU JAXP is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * As a special exception, if you link this library with other files to
+ * produce an executable, this library does not by itself cause the
+ * resulting executable to be covered by the GNU General Public License.
+ * This exception does not however invalidate any other reasons why the
+ * executable file might be covered by the GNU General Public License.
+ */
+
+package gnu.xml.dom;
+
+import java.util.Vector;
+
+import org.w3c.dom.*;
+import org.w3c.dom.events.*;
+import org.w3c.dom.traversal.*;
+
+
+// $Id: DomIterator.java,v 1.1 2003-02-01 02:10:16 cbj Exp $
+
+/**
+ * <p> "NodeIterator" implementation, usable with any L2 DOM which
+ * supports MutationEvents. </p>
+ *
+ * @author David Brownell
+ * @version $Date: 2003-02-01 02:10:16 $
+ */
+final public class DomIterator implements NodeIterator, EventListener
+{
+ private Node reference;
+ private boolean right;
+ private boolean done;
+
+ private final Node root;
+ private final int whatToShow;
+ private final NodeFilter filter;
+ private final boolean expandEntityReferences;
+
+
+ /**
+ * Constructs and initializes an iterator.
+ */
+ protected DomIterator (
+ Node root,
+ int whatToShow,
+ NodeFilter filter,
+ boolean entityReferenceExpansion
+ ) {
+ if (!root.isSupported ("MutationEvents", "2.0"))
+ throw new DomEx (DomEx.NOT_SUPPORTED_ERR,
+ "Iterator needs mutation events", root, 0);
+
+ this.root = root;
+ this.whatToShow = whatToShow;
+ this.filter = filter;
+ this.expandEntityReferences = entityReferenceExpansion;
+
+ // start condition: going right, seen nothing yet.
+ reference = null;
+ right = true;
+
+ EventTarget target = (EventTarget) root;
+ target.addEventListener ("DOMNodeRemoved", this, false);
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Flags the iterator as done, unregistering its event listener so
+ * that the iterator can be garbage collected without relying on weak
+ * references (a "Java 2" feature) in the event subsystem.
+ */
+ public void detach ()
+ {
+ EventTarget target = (EventTarget) root;
+ target.removeEventListener ("DOMNodeRemoved", this, false);
+ done = true;
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the flag controlling whether iteration descends
+ * through entity references.
+ */
+ public boolean getExpandEntityReferences ()
+ {
+ return expandEntityReferences;
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the filter provided during construction.
+ */
+ public NodeFilter getFilter ()
+ {
+ return filter;
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the root of the tree this is iterating through.
+ */
+ public Node getRoot ()
+ {
+ return root;
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the mask of flags provided during construction.
+ */
+ public int getWhatToShow ()
+ {
+ return whatToShow;
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the next node in a forward iteration, masked and filtered.
+ * Note that the node may be read-only due to entity expansions.
+ * A null return indicates the iteration is complete, but may still
+ * be processed backwards.
+ */
+ public Node nextNode ()
+ {
+ if (done)
+ throw new DomEx (DomEx.INVALID_STATE_ERR);
+ right = true;
+ return walk (true);
+ }
+
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the next node in a backward iteration, masked and filtered.
+ * Note that the node may be read-only due to entity expansions.
+ * A null return indicates the iteration is complete, but may still
+ * be processed forwards.
+ */
+ public Node previousNode ()
+ {
+ if (done)
+ throw new DomEx (DomEx.INVALID_STATE_ERR);
+ Node previous = reference;
+ right = false;
+ walk (false);
+ return previous;
+ }
+
+ private boolean shouldShow (Node node)
+ // raises Runtime exceptions indirectly, via acceptNode()
+ {
+ if ((whatToShow & (1 << (node.getNodeType () - 1))) == 0)
+ return false;
+ if (filter == null)
+ return true;
+ return filter.acceptNode (node) == NodeFilter.FILTER_ACCEPT;
+ }
+
+ //
+ // scenario: root = 1, sequence = 1 2 ... 3 4
+ // forward walk: 1 2 ... 3 4 null
+ // then backward: 4 3 ... 2 1 null
+ //
+ // At the leftmost end, "previous" == null
+ // At the rightmost end, "previous" == 4
+ //
+ // The current draft spec really seem to make no sense re the
+ // role of the reference node, so what it says is ignored here.
+ //
+ private Node walk (boolean forward)
+ {
+ Node here = reference;
+
+ while ((here = successor (here, forward)) != null
+ && !shouldShow (here))
+ continue;
+ if (here != null || !forward)
+ reference = here;
+ return here;
+ }
+
+ private boolean isLeaf (Node here)
+ {
+ boolean leaf = !here.hasChildNodes ();
+ if (!leaf && !expandEntityReferences)
+ leaf = (here.getNodeType () == Node.ENTITY_REFERENCE_NODE);
+ return leaf;
+ }
+
+ //
+ // Returns the immediate successor in a forward (or backward)
+ // document order walk, sans filtering ... except that it knows
+ // how to stop, returning null when done. This is a depth first
+ // preorder traversal when run in the forward direction.
+ //
+ private Node successor (Node here, boolean forward)
+ {
+ Node next;
+
+ // the "leftmost" end is funky
+ if (here == null)
+ return forward ? root : null;
+
+ //
+ // Forward, this is preorder: children before siblings.
+ // Backward, it's postorder: we saw the children already.
+ //
+ if (forward && !isLeaf (here))
+ return here.getFirstChild ();
+
+ //
+ // Siblings ... if forward, we visit them, if backwards
+ // we visit their children first.
+ //
+ if (forward) {
+ if ((next = here.getNextSibling ()) != null)
+ return next;
+ } else if ((next = here.getPreviousSibling ()) != null) {
+ if (isLeaf (next))
+ return next;
+ next = next.getLastChild ();
+ while (!isLeaf (next))
+ next = next.getLastChild ();
+ return next;
+ }
+
+ //
+ // We can't go down or lateral -- it's up, then. The logic is
+ // the converse of what's above: backwards is easy (the parent
+ // is next), forwards isn't.
+ //
+ next = here.getParentNode ();
+ if (!forward)
+ return next;
+
+ Node temp = null;
+ while (next != null
+ && next != root
+ && (temp = next.getNextSibling ()) == null)
+ next = next.getParentNode ();
+ if (next == root)
+ return null;
+ return temp;
+ }
+
+
+ /**
+ * Not for public use. This lets the iterator know when its
+ * reference node will be removed from the tree, so that a new
+ * one may be selected.
+ *
+ * <p> This version works by watching removal events as they
+ * bubble up. So, don't prevent them from bubbling.
+ */
+ public void handleEvent (Event e)
+ {
+ MutationEvent event;
+ Node ancestor, removed;
+
+ if (reference == null
+ || !"DOMNodeRemoved".equals (e.getType ())
+ || e.getEventPhase () != Event.BUBBLING_PHASE)
+ return;
+
+ event = (MutationEvent) e;
+ removed = (Node) event.getTarget ();
+
+ // See if the removal will cause trouble for this iterator
+ // by being the reference node or an ancestor of it.
+ for (ancestor = reference;
+ ancestor != null && ancestor != root;
+ ancestor = ancestor.getParentNode ()) {
+ if (ancestor == removed)
+ break;
+ }
+ if (ancestor != removed)
+ return;
+
+ // OK, it'll cause trouble. We want to make the "next"
+ // node in our current traversal direction seem right.
+ // So we pick the nearest node that's not getting removed,
+ // but go in the _opposite_ direction from our current
+ // traversal ... so the "next" doesn't skip anything.
+ Node candidate;
+
+search:
+ while ((candidate = walk (!right)) != null) {
+ for (ancestor = candidate;
+ ancestor != null && ancestor != root;
+ ancestor = ancestor.getParentNode ()) {
+ if (ancestor == removed)
+ continue search;
+ }
+ return;
+ }
+
+ // The current DOM WD talks about a special case here;
+ // I've not yet seen it.
+ }
+}