\input texinfo @c -*-texinfo-*- @c %**start of header @setfilename hacking.info @settitle GNU Classpath Hacker's Guide @c %**end of header @setchapternewpage none @ifinfo This file contains important information you will need to know if you are going to hack on the GNU Classpath project code. Copyright (C) 1998, 1999 Free Software Foundation, Inc. @end ifinfo @titlepage @title GNU Classpath Hacker's Guide @author Aaron M. Renn @author Paul N. Fisher @author John Keiser @page @vskip 0pt plus 1filll Copyright @copyright{} 1998, 1999 Free Software Foundation, Inc. @sp 2 Permission is granted to make and distribute verbatim copies of this document provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this document under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. @end titlepage @ifinfo @node Top, Introduction, (dir), (dir) @top GNU Classpath Hacker's Guide This document contains important information you'll want to know if you want to hack on GNU Classpath, the free implementation of the Java standard class libraries. This document is definitely a work in progress. @end ifinfo @menu * Introduction:: An introduction to the Classpath project * Requirements:: Very important rules that must be followed * Volunteering:: So you want to help out * Project Goals:: Goals of the Classpath project * Programming Tools:: A list of tools you will need for hacking * Programming Standards:: Standards to use when writing code for Classpath * Programming Goals:: What to consider when writing code for Classpath * Portability:: How to ensure your code is portable * Robustness:: How to make native code robust * Java Efficiency:: Tips for making Java code faster * Native Efficiency:: Tips for making native Java code faster * Specification Sources:: Where to find the Java class library specs * Naming Conventions:: How files and directories are named in Classpath * Character Conversions:: Working on Character conversions * Localization:: How Classpath handles localization/internationalization -- Detailed Node Listing -- Localization * String Collation:: Sorting strings in different locales * Break Iteration:: Breaking up text into words, sentences, and lines * Date Formatting and Parsing:: Locale specific date handling @end menu @node Introduction, Requirements, Top, Top @comment node-name, next, previous, up @chapter Introduction The Classpath Project is a dedicated to providing a 100% free, clean room implementation of the standard Java class libraries. Because there is currently no free implementation of the Java environment, no free operating system can ship with Java included. Parts of a free Java implementation have already been written, including free Java virtual machines (JVM's) such as @uref{http://www.kaffe.org/,Kaffe} and @uref{http://www.hungry.com/products/japhar/,Japhar}, and Java compilers such as @uref{http://www.cs.berkeley.edu/~engberg/guavac/,Guavac}. However, there is currently no free replacement for Sun's proprietary libraries. This Classpath project aims to correct this problem by supplying a free class library implementation that will allow a 100% free Java platform to be distributed. Note that Kaffe now ships with a partial class library that is also free, so there is more than one group working towards a common goal. @node Requirements, Volunteering, Introduction, Top @comment node-name, next, previous, up @chapter Requirements Although Classpath is following an open development model where input from developers is welcome, there are certain base requirements that need to be met by anyone who wants to contribute code to this project. They are mostly unfortunately dictated by legal requirements and are not arbitrary restrictions chosen by the Classpath team. You will need to adhere to the following things if you want to donate code to the Classpath project: @itemize @bullet @item @b{Never under any circumstances refer to Sun's code while working on Classpath.} It is best if you have never looked at Sun's code at all. To reduce temptation, it would be best if you deleted the @samp{src.zip} file from your JDK distribution. If you have signed Sun's non-disclosure statement, then you unfortunately cannot work on Classpath code at all. If you have any reason to believe that your code might be ``tainted'', please say something on the mailing list before writing anything. If it turns out that your code was not developed in a clean room environment, we could be very embarrassed someday in court. Please don't let that happen. @item @b{Never decompile Sun's class libraries.} While the wording of the license in Sun's JDK version 1.2 has changed, it not acceptable, under any circumstances, for a person working on Classpath to decompile Sun's class libraries. Allowing the use of decompilation in the Classpath project would open up a giant can of legal worms, which we wish to avoid. @item Classpath is licensed under the terms of the @uref{http://www.fsf.org/copyleft/lgpl.html,GNU Library General Public License}. To preserve freedom for all users and to maintain uniform licensing of Classpath, we will not accept code into the main distribution that is not licensed under these terms. @item Classpath is GNU software and this project is being officially sponsored by the @uref{http://www.fsf.org/,Free Software Foundation}. Because of this, the FSF will hold copyright to all code developed as part of Classpath. This will allow them to pursue copyright violators in court, something an individual developer may neither have the time nor resources to do. Everyone contributing code to Classpath will need to sign a copyright assignment statement. Additionally, if you are employed as a programmer, your employer may need to sign a copyright waiver disclaiming all interest in the software. This may sound harsh, but unfortunately, it is the only way to ensure that the code you write is legally yours to distribute. @end itemize @node Volunteering, Project Goals, Requirements, Top @comment node-name, next, previous, up @chapter Volunteering to Help The Classpath project needs volunteers to help us out. People are needed to write unimplemented Java packages, to test Classpath on various platforms, and to port it to platforms that are currently unsupported. While pretty much all contributions are welcome (but see @pxref{Requirements}) it is always preferable that volunteers do the whole job when volunteering for a task. So when you volunteer to write a Java package, please be willing to do the following: @itemize @bullet @item Implement a complete drop-in replacement for the particular package. That means implementing any ``internal'' classes. For example, in the java.net package, there are non-public classes for implementing sockets. Without those classes, the public socket interface is useless. But do not feel obligated to completely replace all of Sun's functionality at once. For example, in the java.net package, there are different types of protocol handlers for different types of URL's. Not all of these need to be written at once. @item Please write complete and thorough javadoc comments for every public and protected method and variable. These should be superior to Sun's and cover everything about the item being documented. @item Please write a regression test package that can be used to run tests of your package's functionality. @end itemize Nobody likes to write documentation and test cases, but they are vital to a complete and robust product. Writing them as you go is much easier than going back at the end and adding them. @node Project Goals, Programming Tools, Volunteering, Top @comment node-name, next, previous, up @chapter Project Goals The goal of the Classpath project is to produce a @uref{http://www.fsf.org/philosophy/free-sw.html,free} implementation of the standard class library for Java. However, there are other more specific goals as to which platforms should be supported. Classpath is targeted to support the following operating systems: @enumerate @item Free operating systems. This includes GNU/Linux, GNU/Hurd, and the free BSDs. @item Other Unix like operating systems. @item Platforms which currently have no Java support at all. @item Other platforms such as MS-Windows. @end enumerate While free operating systems are the top priority, the other priorities can shift depending on whether or not there is a volunteer to port Classpath to those platforms and to test releases. Eventually we hope the Classpath will support all JVM's that provide JNI support. However, the top priority is free JVM's. The JVM support priority list is: @enumerate @item Japhar @item Kaffe @item Sun's JDK @item Other JNI Compliant JVM's. @end enumerate As with OS platform support, this priority list could change if a volunteer comes forward to port, maintain, and test releases for a particular JVM. Kaffe is now developing its own class library, so the priority of supporting that platform is not as high as for Japhar. The initial target version for Classpath is Java 1.1. Java 1.2 can be implemented if desired, but please do not create classes that depend on 1.2 features in other packages. @node Programming Tools, Programming Standards, Project Goals, Top @comment node-name, next, previous, up @chapter Programming Tools If you want to hack on Classpath, you should download, install, and familiarize yourself with the following tools: @itemize @bullet @item CVS 1.9 @item automake 1.3 @item autoconf 2.12 @item dejagnu 1.3 @item libtool 1.2 @item GNU m4 1.4 @item perl 5.X @item GNU MP 2.0.2 @end itemize All of these tools are available from @uref{ftp://prep.ai.mit.edu/pub/gnu/,prep.ai.mit.edu} via anonymous ftp. With the exception of perl, they are fully documented with texinfo manuals. Texinfo can be browsed with the Emacs editor, or with the text editor of your choice. Here is a brief description of the purpose of those tools. @table @b @item CVS A version control system that maintains a centralized Internet repository of all code in the Classpath system. Access to the repository requires an account. Contact Paul Fisher (@email{rao@@gnu.org}) for details. @item dejagnu A package for automating regression test suites for programs. Your regression test package should work with this. @item automake This tool automatically creates Makefile.in files from Makefile.am files. The Makefile.in is turned into a Makefile by autoconf. Why use this? Because it automatically generates every makefile target you would ever want (clean, install, dist, etc) in full compliance with the GNU coding standards. It also simplifies Makefile creation in a ton of different ways I can't describe here. Read the docs for more info. @item autoconf Automatically configures a package for the platform on which it is being built and generates the Makefile for that platform. @item libtool Handles all of the zillions of hairy platform specific options needed to build shared libraries. @item m4 The free GNU replacement for the standard Unix macro processor. Proprietary m4 programs are broken and so GNU m4 is required for autoconf to work. @item perl Larry Wall's scripting language. It is used internally by automake. @item MP Required for java.lang.Float, java.lang.Double, java.math.BigInteger, and java.math.BigDecimal. @end table @node Programming Standards, Programming Goals, Programming Tools, Top @comment node-name, next, previous, up @chapter Programming Standards For C code, follow the @uref{http://www.fsf.org/prep/standards_toc.html,GNU Coding Standards}. The standards also specify various things like the install directory structure. These should be followed if possible. For Java code, please follow the @uref{http://java.sun.com/docs/codeconv/html/CodeConventionsTOC.doc.html,Sun programming standards}. As an exception, do not feel obligated to following their bracket and indentation style if you consider it to be wrong. For documentation comments, please follow @uref{http://java.sun.com/products/jdk/javadoc/writingdoccomments.html,How to Write Doc Comments for Javadoc}. @node Programming Goals, Portability, Programming Standards, Top @comment node-name, next, previous, up @chapter Programming Goals When you write code for Classpath, write with three things in mind, and in the following order: portability, robustness, and efficiency. If efficiency breaks portability or robustness, then don't do it the efficient way. If robustness breaks portability, then bye-bye robust code. Of course, as a programmer you would probably like to find sneaky ways to get around the issue so that your code can be all three ... the following chapters will give some hints on how to do this. @node Portability, Robustness, Programming Goals, Top @comment node-name, next, previous, up @chapter Portability The ultimate portability goal would be to create: @enumerate @item a binary set for each platform that works across all VMs on that platform @item a single classfile set that work across all VMs on all platforms that support the binary set. @end enumerate With Java code, this is no problem. You end up delegating VM- or platform-specific stuff to native code anyway. Unfortunately, it is impossible to write native code that works out of the box on multiple VMs, even on a given platform. The APIs Sun has created just do not give the flexibility required to do that if you are implementing the java.* hierarchy. The native libraries we use in Classpath are JNI, JVMDI, and VMI. JNI you should be familiar with; introduced in Java 1.1, it is the basis for our native code. JVMDI is a 1.2 concoction, and thus we can only support it on 1.1 VMs that we have source access to (i.e. Japhar and Kaffe). VMI is our own invention entirely; it is where we push the VM-specific functionality that JNI and JVMDI do not support. However, using JVMDI and VMI in 1.1 breaks the "ideal goal" for the project. With these two in the mix, Classpath's portability becomes: @enumerate @item a JVMDI and VMI lib per VM per platform; @item a binary set for each platform that works across all VM/platform combos supporting the JVMDI/VMI; @item a single classfile set that works across all VM / platform combos that support both of the above. @end enumerate When writing, therefore, you should always keep shy of anything VM-specific yourself, and talk to the VM using the VMI. If you need a VM-specific function that is not supported by JNI or JVMDI, write a new VMI function! Note that the preferred method is not to use the JVMDI or VMI at @emph{all}, but to use only JNI. If you can write it without the VMI, your code will be quicker to port to new VMs. There is another issue, however, and that is the efficiency issue. Some things can be done using JNI only, but they are a ton slower than they would be if you used the VMI or talked directly to the VM. In these cases, the preferred method in Classpath is to create a @emph{library}. Hide the implementation of the functions from the caller. If the library can be written using only JNI, no matter how inefficient, you should write a version of it for that. Portability, remember, is the ultimate goal, and the closer we are to it, the better off we are. @node Robustness, Java Efficiency, Portability, Top @comment node-name, next, previous, up @chapter Robustness Native code is very easy to make non-robust. (That's one reason Java is so much better!) Here are a few hints to make your native code more robust. Always check return values for standard functions. It's sometimes easy to forget to check that malloc() return for an error. Don't make that mistake. (In fact, use JCL_malloc() in the jcl library instead--it will check the return value and throw an exception if necessary.) Always check the return values of JNI functions, or call @code{ExceptionOccurred} to check whether an error occurred. You must do this after @emph{every} JNI call. JNI does not work well when an exception has been raised, and can have unpredictable behavior. Throw exceptions using JCL_ThrowException. This guarantees that if something is seriously wrong, the exception text will at least get out somewhere (even if it is stderr). Check for null values of jclasses before you send them to JNI functions. JNI does not behave nicely when you pass a null class to it: it terminates Java with a "JNI Panic." In general, try to use functions in native/lib/jcl.h. They check exceptions and return values and throw appropriate exceptions. @node Java Efficiency, Native Efficiency, Robustness, Top @comment node-name, next, previous, up @chapter Java Efficiency For methods which explicitly throw a NullPointerException when an argument is passed which is null, per a Sun specification, do not write code like: @example int strlen(String foo) throws NullPointerException @{ if (foo == null) throw new NullPointerException("foo is null"); return foo.length(); @} @end example Instead, the code should be written as: @example int strlen(String foo) throws NullPointerException @{ return foo.length(); @} @end example Explicitly comparing foo to null is unnecessary, as the virtual machine will throw a NullPointerException when length() is invoked. Classpath is designed to be as fast as possible -- every optimization, no matter how small, is important. @node Native Efficiency, Specification Sources, Java Efficiency, Top @comment node-name, next, previous, up @chapter Native Efficiency You might think that using native methods all over the place would give our implementation of Java speed, speed, blinding speed. You'd be thinking wrong. Would you believe me if I told you that an @emph{interpreted} Java method is typically about three and a half times @emph{faster} than the equivalent native method? This is true even for a totally blank method. Bottom line: JNI is overhead incarnate. In Sun's implementation, even the JNI functions you use once you get into Java are slow. A final problem is efficiency of native code when it comes to things like method calls, fields, finding classes, etc. Generally you should cache things like that in static C variables if you're going to use them over and over again. GetMethodID(), GetFieldID(), and FindClass() are *slow*. Here are a few tips on writing native code efficiently: Make as few native method calls as possible. Note that this is not the same thing as doing less in native method calls; it just means that, if given the choice between calling two native methods and writing a single native method that does the job of both, it will usually be better to write the single native method. You can even call the other two native methods directly from your native code and not incur the overhead of a method call from Java to C. Cache methodIDs and fieldIDs wherever you can. String lookups are expensive. The best way to do this is to use the native/lib/jnilink.h library. It will ensure that jmethodIDs are always valid, even if the class is unloaded at some point. In 1.1, jnilink simply caches a NewGlobalRef() to the method's underlying class; however, when 1.2 comes along, it will use a weak reference to allow the class to be unloaded and then re-resolve the jmethodID the next time it is used. Cache classes that you need to access often. jnilink will help with this as well. The issue here is the same as the methodID and fieldID issue--how to make certain the class reference remains valid. If you need to associate native C data with your class, use Paul Fisher's native_state library (NSA). It will allow you to get and set state fairly efficiently. Note that there is no built-in mechanism to associate C data with instances of a class. This is a library Paul built from scratch. @node Specification Sources, Naming Conventions, Native Efficiency, Top @comment node-name, next, previous, up @chapter Specification Sources There are a number of specification sources to use when working on Classpath. In general, the only place you'll find your classes specified is in the JavaDoc documentation or possibly in the corresponding white paper. In the case of java.lang, java.io and java.util, you should look at the Java Language Specification. Here, however, is a list of specs, in order of canonicality: @enumerate @item @uref{http://java.sun.com/docs/books/jls/clarify.html,Clarifications and Amendments to the JLS - 1.1} @item @uref{http://java.sun.com/docs/books/jls/html/1.1Update.html,JLS Updates - 1.1} @item @uref{http://java.sun.com/docs/books/jls/html/index.html,The 1.0 JLS} @item @uref{http://java.sun.com/docs/books/vmspec/index.html,JVM spec - 1.1} @item @uref{http://java.sun.com/products/jdk/1.1/docs/guide/jni/spec/jniTOC.doc.html,JNI spec - 1.1} @item @uref{http://java.sun.com/products/jdk/1.1/docs/api/packages.html,Sun's javadoc - 1.1} (since Sun's is the reference implementation, the javadoc is documentation for the Java platform itself.) @item @uref{http://java.sun.com/products/jdk/1.2/docs/guide/jvmdi/jvmdi.html,JVMDI spec - 1.2}, @uref{http://java.sun.com/products/jdk/1.2/docs/guide/jni/jni-12.html,JNI spec - 1.2} (sometimes gives clues about unspecified things in 1.1; if it was not specified accurately in 1.1, then use the spec for 1.2; also, we are using JVMDI in this project.) @item @uref{http://java.sun.com/products/jdk/1.2/docs/api/frame.html,Sun's javadoc - 1.2} (sometimes gives clues about unspecified things in 1.1; if it was not specified accurately in 1.1, then use the spec for 1.2) @item @uref{http://developer.java.sun.com/developer/bugParade/index.html,The Bug Parade}: I have obtained a ton of useful information about how things do work and how they *should* work from the Bug Parade just by searching for related bugs. The submitters are very careful about their use of the spec. And if something is unspecified, usually you can find a request for specification or a response indicating how Sun thinks it should be specified here. @end enumerate You'll notice that in this document, white papers and specification papers are more canonical than the JavaDoc documentation. This is true in general. @node Naming Conventions, Character Conversions, Specification Sources, Top @comment node-name, next, previous, up @chapter Directory and File Naming Conventions The Classpath directory structure is laid out in the following manner: @example jcl | |---->java | | | |-->awt | |-->io | |-->lang | |-->util | | | | | |--->zip | | |--->jar | |-->net | |-->etc | |---->gnu | | | |-->java | | | |-->awt | |-->lang | |-->util | | | | | |-->zip | |-->etc | |---->native | | | |-->java.io | |-->java.lang | |-->java.net | |-->java.util.jar | |-->etc | |---->test | | | |-->java.io | |-->java.lang | |-->etc | |---->compat | |-->java.io |-->java.lang |-->etc @end example Here is a brief description of the toplevel directories and their contents. @table @b @item java Contains the source code to the Java packages that make up the core class library. Because this is the public interface to Java, it is important that the public classes, interfaces, methods, and variables are exactly the same as specified in Sun's documentation. The directory structure is laid out just like the java package names. For example, the class java.util.zip would be in the directory java/util/zip. @item gnu/java Internal classes (roughly analogous to Sun's sun.* classes) should go under the gnu/java directory. Classes related to a particular public Java package should go in a directory named like that package. For example, classes related to java.util.zip should go under a directory gnu/java/util/zip. Sub-packages under the main package name are allowed. For classes spanning multiple public Java packages, pick an appropriate name and see what everybody else thinks. @item native This directory holds native code needed by the public Java packages. Each package has its own subdirectory, which is the ``flattened'' name of the package. For example, native method implementations for java.util.zip should go in native/java.util.zip. @item test This directory contains test packages written for DejaGnu used to test releases of Classpath. The test scripts for a given package go in the subdirectory that is the same as the ``flattened'' name of the package. For example, test scripts for java.util.zip should go in test/java.util.zip @item compat This directory contains misc scripts designed not to test an implementation, but to determine various things about Sun's reference implementation that are needed in order to write a compatible package. Each package has its own directory which is the ``flattened'' package name. For example, compatibility scripts for java.util.zip go in compat/java.util.zip @end table Each person working on a package get's his or her own ``directory space'' underneath each of the toplevel directories. In addition to the general guidelines above, the following standards should be followed: @itemize @bullet @item Classes that need to load native code should load a library with the same name as the flattened package name, with all periods removed. For example, the native library name specified in LoadLibrary for java.util.zip would be ``javautilzip''. @item Each package has its own shared library for native code (if any). The actual library name to be built will depend on the target JVM. @item The main native method implementation for a given method in class should go in a file with the same name as the class with a ``.c'' extension. For example, the implementation of the native methods in java.util.InetAddress would go in native/java.net/InetAddress.c. ``Internal'' native functions called from the main native method can reside in files of any name. @end itemize @node Character Conversions, Localization, Naming Conventions, Top @comment node-name, next, previous, up @chapter Character Conversions Java uses the Unicode character encoding system internally. This is a sixteen bit (two byte) collection of characters encompassing most of the world's written languages. However, Java programs must often deal with outside interfaces that are byte (eight bit) oriented. For example, a Unix file, a stream of data from a network socket, etc. Beginning with Java 1.1, the @code{Reader} and @code{Writer} classes provide functionality for dealing with character oriented streams. The classes @code{InputStreamReader} and @code{OutputStreamWriter} bridge the gap between byte streams and character streams by converting bytes to Unicode characters and vice versa. In Classpath, @code{InputStreamReader} and @code{OutputStreamWriter} rely on an internal class called @code{gnu.java.io.EncodingManager} to load translaters that perform the actual conversion. There are two types of converters, encoders and decoders. Encoders are subclasses of @code{gnu.java.io.encoder.Encoder}. This type of converter takes a Java (Unicode) character stream or buffer and converts it to bytes using a specified encoding scheme. Decoders are a subclass of @code{gnu.java.io.decoder.Decoder}. This type of converter takes a byte stream or buffer and converts it to Unicode characters. The @code{Encoder} and @code{Decoder} classes are subclasses of @code{Writer} and @code{Reader} respectively, and so can be used in contexts that require character streams, but the Classpath implementation currently does not make use of them in this fashion. The @code{EncodingManager} class searches for requested encoders and decoders by name. Since encoders and decoders are separate in Classpath, it is possible to have a decoder without an encoder for a particular encoding scheme, or vice versa. @code{EncodingManager} searches the package path specified by the @code{file.encoding.pkg} property. The name of the encoder or decoder is appended to the search path to produce the required class name. Note that @code{EncodingManager} knows about the default system encoding scheme, which it retrieves from the system property @code{file.encoding}, and it will return the proper translator for the default encoding if no scheme is specified. Also, the Classpath standard translator library, which is the @code{gnu.java.io} package, is automatically appended to the end of the path. For efficiency, @code{EncodingManager} maintains a cache of translators that it has loaded. This eliminates the need to search for a commonly used translator each time it is requested. Finally, @code{EncodingManager} supports aliasing of encoding scheme names. For example, the ISO Latin-1 encoding scheme can be referred to as ''8859_1'' or ''ISO-8859-1''. @code{EncodingManager} searches for aliases by looking for the existence of a system property called @code{gnu.java.io.encoding_scheme_alias.}. If such a property exists. The value of that property is assumed to be the canonical name of the encoding scheme, and a translator with that name is looked up instead of one with the original name. Here is an example of how @code{EncodingManager} works. A class requests a decoder for the ''UTF-8'' encoding scheme by calling @code{EncodingManager.getDecoder("UTF-8")}. First, an alias is searched for by looking for the system property @code{gnu.java.io.encoding_scheme_alias.UTF-8}. In our example, this property exists and has the value ''UTF8''. That is the actual decoder that will be searched for. Next, @code{EncodingManager} looks in its cache for this translator. Assuming it does not find it, it searches the translator path, which is this example consists only of the default @code{gnu.java.io}. The ''decoder'' package name is appended since we are looking for a decoder. (''encoder'' would be used if we were looking for an encoder). Then name name of the translator is appended. So @code{EncodingManager} attempts to load a translator class called @code{gnu.java.io.decoder.UTF8}. If that class is found, an instance of it is returned. If it is not found, a @code{UnsupportedEncodingException}. To write a new translator, it is only necessary to subclass @code{Encoder} and/or @code{Decoder}. Only a handful of abstract methods need to be implemented. In general, no methods need to be overridden. The needed methods calculate the number of bytes/chars that the translation will generate, convert buffers to/from bytes, and read/write a requested number of characters to/from a stream. Many common encoding schemes use only eight bits to encode characters. Writing a translator for these encodings is very easy. There are abstract translator classes @code{gnu.java.io.decode.DecoderEightBitLookup} and @code{gnu.java.io.encode.EncoderEightBitLookup}. These classes implement all of the necessary methods. All that is necessary to create a lookup table array that maps bytes to Unicode characters and set the class variable @code{lookup_table} equal to it in a static initializer. Also, a single constructor that takes an appropriate stream as an argument must be supplied. These translators are exceptionally easy to create and there are several of them supplied in the Classpath distribution. Writing multi-byte or variable-byte encodings is more difficult, but often not especially challenging. The Classpath distribution ships with translators for the UTF8 encoding scheme which uses from one to three bytes to encode Unicode characters. This can serve as an example of how to write such a translator. Many more translators are needed. All major character encodings should eventually be supported. @node Localization, , Character Conversions, Top @comment node-name, next, previous, up @chapter Localization There are many parts of the Java standard runtime library that must be customized to the particular locale the program is being run in. These include the parsing and display of dates, times, and numbers; sorting words alphabetically; breaking sentences into words, etc. In general, Classpath uses general classes for performing these tasks, and customizes their behavior with configuration data specific to a given locale. @menu * String Collation:: Sorting strings in different locales * Break Iteration:: Breaking up text into words, sentences, and lines * Date Formatting and Parsing:: Locale specific date handling @end menu In Classpath, all locale specific data is stored in a @code{ListResourceBundle} class in the package @code{gnu/java/locale}. The basename of the bundle is @code{LocaleInformation}. See the documentation for the @code{java.util.ResourceBundle} class for details on how the specific locale classes should be named. @code{ListResourceBundle}'s are used instead of @code{PropertyResourceBundle}'s because data more complex than simple strings need to be provided to configure certain Classpath components. Because @code{ListResourceBundle} allows an arbitrary Java object to be associated with a given configuration option, it provides the needed flexibility to accomodate Classpath's needs. Each Java library component that can be localized requires that certain configuration options be specified in the resource bundle for it. It is important that each and every option be supplied for a specific component or a critical runtime error will most likely result. As a standard, each option should be assigned a name that is a string. If the value is stored in a class or instance variable, then the option should name should have the name name as the variable. Also, the value associated with each option should be a Java object with the same name as the option name (unless a simple scalar value is used). Here is an example: A class loads a value for the @code{format_string} variable from the resource bundle in the specified locale. Here is the code in the library class: @example ListResourceBundle lrb = ListResourceBundle.getBundle("gnu/java/locale/LocaleInformation", locale); String format_string = lrb.getString("format_string"); @end example In the actual resource bundle class, here is how the configuration option gets defined: @example /** * This is the format string used for displaying values */ private static final String format_string = "%s %d %i"; private static final Object[][] contents = @{ @{ "format_string", format_string @} @}; @end example Note that each variable should be @code{private}, @code{final}, and @code{static}. Each variable should also have a description of what it does as a documentation comment. The @code{getContents()} method returns the @code{contents} array. There are many functional areas of the standard class library that are configured using this mechanism. A given locale does not need to support each functional area. But if a functional area is supported, then all of the specified entries for that area must be supplied. In order to determine which functional areas are supported, there is a special key that is queried by the affected class or classes. If this key exists, and has a value that is a @code{Boolean} object wrappering the @code{true} value, then full support is assumed. Otherwise it is assumed that no support exists for this functional area. Every class using resources for configuration must use this scheme and define a special scheme that indicates the functional area is supported. Simply checking for the resource bundle's existence is not sufficient to ensure that a given functional area is supported. The following sections define the functional areas that use resources for locale specific configuration in GNU Classpath. Please refer to the documentation for the classes mentioned for details on how these values are used. You may also wish to look at the source file for @code{gnu/java/locale/LocaleInformation_en} as an example. @node String Collation, Break Iteration, Localization, Localization @comment node-name, next, previous, up @section String Collation Collation involves the sorting of strings. The Java class library provides a public class called @code{java.text.RuleBasedCollator} that performs sorting based on a set of sorting rules. @itemize @bullet @item RuleBasedCollator - A @code{Boolean} wrappering @code{true} to indicate that this functional area is supported. @item collation_rules - The rules the specify how string collation is to be performed. @end itemize Note that some languages might be too complex for @code{RuleBasedCollator} to handle. In this case an entirely new class might need to be written in lieu of defining this rule string. @node Break Iteration, Date Formatting and Parsing, String Collation, Localization @comment node-name, next, previous, up @section Break Iteration The class @code{java.text.BreakIterator} breaks text into words, sentences, and lines. It is configured with the following resource bundle entries: @itemize @bullet @item BreakIterator - A @code{Boolean} wrappering @code{true} to indicate that this functional area is supported. @item word_breaks - A @code{String} array of word break character sequences. @item sentence_breaks - A @code{String} array of sentence break character sequences. @item line_breaks - A @code{String} array of line break character sequences. @end itemize @node Date Formatting and Parsing, , Break Iteration, Localization @comment node-name, next, previous, up @section Date Formatting and Parsing Date formatting and parsing is handled by the @code{java.text.SimpleDateFormat} class in most locales. This class is configured by attaching an instance of the @code{java.text.DateFormatSymbols} class. That class simply reads properties from our locale specific resource bundle. The following items are requiered (refer to the documentation of the @code{java.text.DateFormatSymbols} class for details io what the actual values should be): @itemize @bullet @item DateFormatSymbols - A @code{Boolean} wrappering @code{true} to indicate that this functional area is supported. @item months - A @code{String} array of month names. @item shortMonths - A @code{String} array of abbreviated month names. @item weekdays - A @code{String} array of weekday names. @item shortWeekdays - A @code{String} array of abbreviated weekday names. @item ampms - A @code{String} array containing AM/PM names. @item eras - A @code{String} array containing era (ie, BC/AD) names. @item zoneStrings - An array of information about valid timezones for this locale. @item localPatternChars - A @code{String} defining date/time pattern symbols. @item shortDateFormat - The format string for dates used by @code{DateFormat.SHORT} @item mediumDateFormat - The format string for dates used by @code{DateFormat.MEDIUM} @item longDateFormat - The format string for dates used by @code{DateFormat.LONG} @item fullDateFormat - The format string for dates used by @code{DateFormat.FULL} @item defaultDateFormat - The format string for dates used by @code{DateFormat.DEFAULT} @item shortDateFormat - The format string for times used by @code{DateFormat.SHORT} @item mediumDateFormat - The format string for times used by @code{DateFormat.MEDIUM} @item longDateFormat - The format string for times used by @code{DateFormat.LONG} @item fullDateFormat - The format string for times used by @code{DateFormat.FULL} @item defaultDateFormat - The format string for times used by @code{DateFormat.DEFAULT} @end itemize Note that it may not be possible to use this mechanism for all locales. In those cases a special purpose class may need to be written to handle date/time processing. @bye