summaryrefslogtreecommitdiff
path: root/javax/swing/plaf/metal/MetalButtonUI.java
blob: be9607927baf8d2e89a019f1c85794e097622140 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
/* MetalButtonUI.java
   Copyright (C) 2005 Free Software Foundation, Inc.

This file is part of GNU Classpath.

GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING.  If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.

Linking this library statically or dynamically with other modules is
making a combined work based on this library.  Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.

As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module.  An independent module is a module which is not derived from
or based on this library.  If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so.  If you do not wish to do so, delete this
exception statement from your version. */


package javax.swing.plaf.metal;

import java.awt.Color;
import java.awt.Component;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Rectangle;

import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JToolBar;
import javax.swing.SwingConstants;
import javax.swing.UIManager;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.UIResource;
import javax.swing.plaf.basic.BasicButtonUI;

/**
 * A UI delegate for the {@link JButton} component.
 *
 * @author Roman Kennke (roman@kennke.org)
 */
public class MetalButtonUI
  extends BasicButtonUI
{

  /**
   * The shared button UI.
   */
  private static MetalButtonUI sharedUI;

  /**
   * The color used to draw the focus rectangle around the text and/or icon.
   */
  protected Color focusColor;
    
  /**
   * The background color for the button when it is pressed.
   */
  protected Color selectColor;

  /**
   * The color for disabled button labels.
   */
  protected Color disabledTextColor;

  /**
   * Returns a UI delegate for the specified component.
   * 
   * @param c  the component (should be a subclass of {@link AbstractButton}).
   * 
   * @return A new instance of <code>MetalButtonUI</code>.
   */
  public static ComponentUI createUI(JComponent c) 
  {
    if (sharedUI == null)
      sharedUI = new MetalButtonUI();
    return sharedUI;
  }

  /**
   * Creates a new instance.
   */
  public MetalButtonUI()
  {
    super();
  }

  /**
   * Returns the color for the focus border.
   *
   * @return the color for the focus border
   */
  protected Color getFocusColor()
  {
    focusColor = UIManager.getColor(getPropertyPrefix() + "focus");
    return focusColor;
  }

  /**
   * Returns the color that indicates a selected button.
   *
   * @return the color that indicates a selected button
   */
  protected Color getSelectColor()
  {
    selectColor = UIManager.getColor(getPropertyPrefix() + "select");
    return selectColor;
  }

  /**
   * Returns the color for the text label of disabled buttons.
   *
   * @return the color for the text label of disabled buttons
   */
  protected Color getDisabledTextColor()
  {
    disabledTextColor = UIManager.getColor(getPropertyPrefix()
                                           + "disabledText");
    return disabledTextColor;
  }

  /**
   * Installs the default settings for the specified button.
   * 
   * @param button  the button.
   * 
   * @see #uninstallDefaults(AbstractButton)
   */
  public void installDefaults(AbstractButton button)
  {
    // This is overridden to be public, for whatever reason.
    super.installDefaults(button);
  }

  /**
   * Removes the defaults added by {@link #installDefaults(AbstractButton)}.
   */
  public void uninstallDefaults(AbstractButton button) 
  {
    // This is overridden to be public, for whatever reason.
    super.uninstallDefaults(button);
  }

  /**
   * Paints the background of the button to indicate that it is in the
   * "pressed" state.
   * 
   * @param g  the graphics context.
   * @param b  the button.
   */
  protected void paintButtonPressed(Graphics g, AbstractButton b) 
  { 
    if (b.isContentAreaFilled())
    {
      Rectangle area = b.getVisibleRect();
      g.setColor(getSelectColor());
      g.fillRect(area.x, area.y, area.width, area.height);
    }
  }
    
  /** 
   * Paints the focus rectangle around the button text and/or icon.
   * 
   * @param g  the graphics context.
   * @param b  the button.
   * @param viewRect  the button bounds.
   * @param textRect  the text bounds.
   * @param iconRect  the icon bounds.
   */
  protected void paintFocus(Graphics g, AbstractButton b, Rectangle viewRect,
          Rectangle textRect, Rectangle iconRect) 
  {
    if (b.isEnabled() && b.hasFocus() && b.isFocusPainted())
    {
      Color savedColor = g.getColor();
      g.setColor(getFocusColor());
      Rectangle focusRect = iconRect.union(textRect);
      g.drawRect(focusRect.x - 1, focusRect.y,
                 focusRect.width + 1, focusRect.height);
      g.setColor(savedColor);
    }
  }
    
  /**
   * Paints the button text.
   * 
   * @param g  the graphics context.
   * @param c  the button.
   * @param textRect  the text bounds.
   * @param text  the text to display.
   */
  protected void paintText(Graphics g, JComponent c, Rectangle textRect,
          String text) 
  {
    AbstractButton b = (AbstractButton) c;
    Font f = b.getFont();
    g.setFont(f);
    FontMetrics fm = g.getFontMetrics(f);

    if (b.isEnabled())
      {
        g.setColor(b.getForeground());
        g.drawString(text, textRect.x, textRect.y + fm.getAscent());
      }
    else
      {
        g.setColor(getDisabledTextColor());
        g.drawString(text, textRect.x, textRect.y + fm.getAscent());
      }  
  }

  /**
   * If the property <code>Button.gradient</code> is set, then a gradient is
   * painted as background, otherwise the normal superclass behaviour is
   * called.
   */
  public void update(Graphics g, JComponent c)
  {
    AbstractButton b = (AbstractButton) c;
    if ((b.getBackground() instanceof UIResource)
        && b.isContentAreaFilled() && b.isEnabled())
      {
        ButtonModel m = b.getModel();
        String uiKey = "Button.gradient";
        if (! isToolbarButton(b))
          {
            if (! m.isArmed() && ! m.isPressed() && isDrawingGradient(uiKey))
              {
                MetalUtils.paintGradient(g, 0, 0, b.getWidth(), b.getHeight(),
                                         SwingConstants.VERTICAL,
                                         uiKey);
                paint(g, c);
                return;
              }
          }
        else if (m.isRollover() && isDrawingGradient(uiKey))
          {
            MetalUtils.paintGradient(g, 0, 0, b.getWidth(), b.getHeight(),
                                     SwingConstants.VERTICAL,
                                     uiKey);
            paint(g, c);
            return;
          }
      }
    // Fallback if we didn't have any of the two above cases.
    super.update(g, c);
  }

  /**
   * Returns <code>true</code> when the button is a toolbar button,
   * <code>false</code> otherwise.
   *
   * @param b the button component to test
   *
   * @return <code>true</code> when the button is a toolbar button,
   *         <code>false</code> otherwise
   */
  private boolean isToolbarButton(Component b)
  {
    Component parent = b.getParent();
    return parent instanceof JToolBar;
  }

  /**
   * Returns <code>true</code> if we should draw the button gradient,
   * <code>false</code> otherwise.
   *
   * @param uiKey the UIManager key for the gradient
   *
   * @return <code>true</code> if we should draw the button gradient,
   *         <code>false</code> otherwise
   */
  private boolean isDrawingGradient(String uiKey)
  {
    return (UIManager.get(uiKey) != null);
  }
}