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author | Craig Scott <craig.scott@crascit.com> | 2017-11-02 20:31:34 +0000 |
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committer | Kitware Robot <kwrobot@kitware.com> | 2017-11-02 16:32:05 -0400 |
commit | 1fc31f2f432ea8d0108e9c7d9662b05c391e84d1 (patch) | |
tree | 093a59c241bfbd73dc89d96a4fcb6272eb68510b | |
parent | 817331aae8c9f166baa7ada5e015dcb5442c0038 (diff) | |
parent | e26015347a6ae0185ae49b17efa40e6d4731ef16 (diff) | |
download | cmake-1fc31f2f432ea8d0108e9c7d9662b05c391e84d1.tar.gz |
Merge topic 'cross_link_CheckLanguage_enable_language'
e2601534 Help: enable_language now documents the CheckLanguage module
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1434
-rw-r--r-- | Help/command/enable_language.rst | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Help/command/enable_language.rst b/Help/command/enable_language.rst index 4445561515..871ac4e9b6 100644 --- a/Help/command/enable_language.rst +++ b/Help/command/enable_language.rst @@ -19,4 +19,5 @@ indirectly through link dependencies. It is simplest to enable all needed languages in the top-level directory of a project. The ``OPTIONAL`` keyword is a placeholder for future implementation and -does not currently work. +does not currently work. Instead you can use the :module:`CheckLanguage` +module to verify support before enabling. |