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authorKevin M. Godby <kevin@godby.org>2017-09-26 22:02:08 -0500
committerBrad King <brad.king@kitware.com>2017-09-27 07:56:09 -0400
commit49dab3ebfb377e1f2cd826c731c26ddc5346f520 (patch)
treed747317bac5146d8c4bc8a3f65892d194ab7e00a /Help/prop_sf
parentc40d130034278e28964929e8d61f3280945b7531 (diff)
downloadcmake-49dab3ebfb377e1f2cd826c731c26ddc5346f520.tar.gz
VS: Add VS_SHADER_OUTPUT_HEADER_FILE and VS_SHADER_VARIABLE_NAME properties.
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated header file containing the object code of the shader. The VS_SHADER_VARIABLE_NAME property is the name of the variable containing the object code in the above header file. Signed-off-by: Kevin M. Godby <kevin@godby.org>
Diffstat (limited to 'Help/prop_sf')
-rw-r--r--Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst5
-rw-r--r--Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst5
2 files changed, 10 insertions, 0 deletions
diff --git a/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst
new file mode 100644
index 0000000000..e6763d332c
--- /dev/null
+++ b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst
@@ -0,0 +1,5 @@
+VS_SHADER_OUTPUT_HEADER_FILE
+----------------------------
+
+Set filename for output header file containing object code of a ``.hlsl``
+source file.
diff --git a/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst
new file mode 100644
index 0000000000..1a5e369217
--- /dev/null
+++ b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst
@@ -0,0 +1,5 @@
+VS_SHADER_VARIABLE_NAME
+-----------------------
+
+Set name of variable in header file containing object code of a ``.hlsl``
+source file.