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authorPhilip Lowman <philip@yhbt.com>2009-01-30 20:09:16 -0500
committerPhilip Lowman <philip@yhbt.com>2009-01-30 20:09:16 -0500
commit78bbf5a0de764b79317a3599bc2da57cb90dd355 (patch)
tree874e6fee097ad270984ec8885ec99bcf4ff1bfcf /Modules/FindOpenSceneGraph.cmake
parent4b45824294258d91ba9cc8d9bf9d0b9310dbf1fa (diff)
downloadcmake-78bbf5a0de764b79317a3599bc2da57cb90dd355.tar.gz
ENH: Added FindOpenSceneGraph.cmake which is intended to wrap any of the existing Findosg* modules (or even user specified modules in CMAKE_MODULE_PATH) and aggregate the include dirs & libraries while providing a COMPONENT frontend and version checking (Fixes Issue #6973). Also added a note to Findosg.cmake to refer new users to the module.
Diffstat (limited to 'Modules/FindOpenSceneGraph.cmake')
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diff --git a/Modules/FindOpenSceneGraph.cmake b/Modules/FindOpenSceneGraph.cmake
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+# - Find OpenSceneGraph
+# This module searches for the OpenSceneGraph core "osg" library as well as
+# OpenThreads, and whatever additional COMPONENTS that you specify.
+# See http://www.openscenegraph.org
+#
+# NOTE: If you would like to use this module in your CMAKE_MODULE_PATH instead
+# of requiring CMake >= 2.6.3, you will also need to download
+# FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, as well as
+# files for any Components you need to call (FindosgDB.cmake,
+# FindosgUtil.cmake, etc.)
+#
+#==================================
+#
+# This module accepts the following variables (note mixed case)
+#
+# OpenSceneGraph_DEBUG - Enable debugging output
+#
+# OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
+# automatically
+#
+# The following environment variables are also respected for finding the OSG
+# and it's various components. CMAKE_PREFIX_PATH can also be used for this
+# (see find_library() CMake documentation).
+#
+# <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
+# OSG_DIR
+# OSGDIR
+# OSG_ROOT
+#
+# This module defines the following output variables:
+#
+# OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
+#
+# OPENSCENEGRAPH_VERSION - The version of the OSG which was found
+#
+# OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
+#
+# OPENSCENEGRAPH_LIBRARIES - The OSG libraries
+#
+#==================================
+# Example Usage:
+#
+# find_package(OpenSceneGraph 2.0.0 COMPONENTS osgDB osgUtil)
+# include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
+#
+# add_executable(foo foo.cc)
+# target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
+#
+#==================================
+#
+# Naming convention:
+# Local variables of the form _osg_foo
+# Input variables of the form OpenSceneGraph_FOO
+# Output variables of the form OPENSCENEGRAPH_FOO
+#
+# Copyright (c) 2009, Philip Lowman <philip@yhbt.com>
+#
+# Redistribution AND use is allowed according to the terms of the New
+# BSD license.
+# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
+#
+#==================================
+
+include(Findosg_functions)
+
+set(_osg_modules_to_process)
+foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
+ list(APPEND _osg_modules_to_process ${_osg_component})
+endforeach()
+list(APPEND _osg_modules_to_process "osg" "OpenThreads")
+list(REMOVE_DUPLICATES _osg_modules_to_process)
+
+if(OpenSceneGraph_DEBUG)
+ message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Components = ${_osg_modules_to_process}")
+endif()
+
+#
+# First we need to find and parse osg/Version
+#
+OSG_FIND_PATH(OSG osg/Version)
+if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(OSG)
+endif()
+
+# Try to ascertain the version...
+if(OSG_INCLUDE_DIR)
+ if(OpenSceneGraph_DEBUG)
+ message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
+ endif()
+
+ file(READ "${OSG_INCLUDE_DIR}/osg/Version" _osg_Version_contents)
+
+ string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
+ _osg_old_defines ${_osg_Version_contents})
+ string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
+ _osg_new_defines ${_osg_Version_contents})
+ if(_osg_old_defines)
+ string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ elseif(_osg_new_defines)
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ else()
+ message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Failed to parse version number, please report this as a bug")
+ endif()
+
+ set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
+ CACHE INTERNAL "The version of OSG which was detected")
+ if(OpenSceneGraph_DEBUG)
+ message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected version ${OPENSCENEGRAPH_VERSION}")
+ endif()
+endif()
+
+#
+# Version checking
+#
+if(OpenSceneGraph_FIND_VERSION_EXACT)
+ if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION})
+ set(_osg_version_not_exact TRUE)
+ endif()
+else()
+ # version is too low
+ if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND
+ NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION})
+ set(_osg_version_not_high_enough TRUE)
+ endif()
+endif()
+
+set(_osg_required)
+set(_osg_quiet)
+if(OpenSceneGraph_FIND_REQUIRED)
+ set(_osg_required "REQUIRED")
+endif()
+if(OpenSceneGraph_FIND_QUIETLY)
+ set(_osg_quiet "QUIET")
+endif()
+#
+# Here we call FIND_PACKAGE() on all of the components
+#
+foreach(_osg_module ${_osg_modules_to_process})
+ if(OpenSceneGraph_DEBUG)
+ message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
+ endif()
+ find_package(${_osg_module} ${_osg_required} ${_osg_quiet})
+
+ string(TOUPPER ${_osg_module} _osg_module_UC)
+ list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
+ list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
+
+ if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(${_osg_module})
+ endif()
+endforeach()
+
+if(OPENSCENEGRAPH_INCLUDE_DIR)
+ list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+#
+# Inform the users with an error message based on
+# what version they have vs. what version was
+# required.
+#
+if(OpenSceneGraph_FIND_REQUIRED)
+ set(_osg_version_output_type FATAL_ERROR)
+else()
+ set(_osg_version_output_type STATUS)
+endif()
+if(_osg_version_not_high_enough)
+ set(_osg_EPIC_FAIL TRUE)
+ if(NOT OpenSceneGraph_FIND_QUIETLY)
+ message(${_osg_version_output_type}
+ "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG "
+ "is required. Version ${OPENSCENEGRAPH_VERSION} was found.")
+ endif()
+elseif(_osg_version_not_exact)
+ set(_osg_EPIC_FAIL TRUE)
+ if(NOT OpenSceneGraph_FIND_QUIETLY)
+ message(${_osg_version_output_type}
+ "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required "
+ "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.")
+ endif()
+else()
+ # If the version was OK, we should hit this case where we can do the
+ # typical user notifications
+ include(FindPackageHandleStandardArgs)
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+if(_osg_EPIC_FAIL)
+ # Zero out everything, we didn't meet version requirements
+ set(OPENSCENEGRAPH_FOUND FALSE)
+ set(OPENSCENEGRAPH_LIBRARIES)
+ set(OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})
+