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authorRolf Eike Beer <kde@opensource.sf-tec.de>2014-01-15 23:56:38 +0100
committerBrad King <brad.king@kitware.com>2014-01-16 09:28:29 -0500
commitc768e398f9c29aa12680fe89a52ce9b00eff2866 (patch)
treed60f39ce1c2b37557ec83d9e91c64ff9147f94fe /Source/cmGetPropertyCommand.cxx
parent4c7bac45ae1347ebea6709a7fdf59f50ff7bbb15 (diff)
downloadcmake-c768e398f9c29aa12680fe89a52ce9b00eff2866.tar.gz
cmMakefile: make some methods take const std::string& instead of const char*
Most callers already have a std::string, on which they called c_str() to pass it into these methods, which internally converted it back to std::string. Pass a std::string directly to these methods now, avoiding all these conversions. Those methods that only pass in a const char* will get the conversion to std::string now only once.
Diffstat (limited to 'Source/cmGetPropertyCommand.cxx')
-rw-r--r--Source/cmGetPropertyCommand.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/cmGetPropertyCommand.cxx b/Source/cmGetPropertyCommand.cxx
index a1454a32d0..33c43caf6e 100644
--- a/Source/cmGetPropertyCommand.cxx
+++ b/Source/cmGetPropertyCommand.cxx
@@ -290,17 +290,17 @@ bool cmGetPropertyCommand::HandleTargetMode()
if(this->PropertyName == "ALIASED_TARGET")
{
- if(this->Makefile->IsAlias(this->Name.c_str()))
+ if(this->Makefile->IsAlias(this->Name))
{
if(cmTarget* target =
- this->Makefile->FindTargetToUse(this->Name.c_str()))
+ this->Makefile->FindTargetToUse(this->Name))
{
return this->StoreResult(target->GetName());
}
}
return this->StoreResult((this->Variable + "-NOTFOUND").c_str());
}
- if(cmTarget* target = this->Makefile->FindTargetToUse(this->Name.c_str()))
+ if(cmTarget* target = this->Makefile->FindTargetToUse(this->Name))
{
return this->StoreResult(target->GetProperty(this->PropertyName.c_str()));
}