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authorGilles Khouzam <gillesk@microsoft.com>2015-09-30 13:22:43 -0700
committerBrad King <brad.king@kitware.com>2015-10-02 09:53:25 -0400
commit3f077996f58ca905125fc2387614b24c68c6f09e (patch)
tree49285eec1c99028594184c8dec34d97e678de25c /Source/cmGlobalVisualStudio14Generator.cxx
parent5dfc4c5f50f3198186320320cfed699872e5ece0 (diff)
downloadcmake-3f077996f58ca905125fc2387614b24c68c6f09e.tar.gz
VS: Add support for selecting the Windows 10 SDK (#15670)
Teach the VS 2015 generator to produce a WindowsTargetPlatformVersion value. Use the CMAKE_SYSTEM_VERSION to specify the version and if not set choose a default based on available SDKs. Activate this behavior when targeting Windows 10. Co-Author: Brad King <brad.king@kitware.com>
Diffstat (limited to 'Source/cmGlobalVisualStudio14Generator.cxx')
-rw-r--r--Source/cmGlobalVisualStudio14Generator.cxx80
1 files changed, 80 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudio14Generator.cxx b/Source/cmGlobalVisualStudio14Generator.cxx
index d73eedf92d..74679d8425 100644
--- a/Source/cmGlobalVisualStudio14Generator.cxx
+++ b/Source/cmGlobalVisualStudio14Generator.cxx
@@ -111,6 +111,34 @@ cmGlobalVisualStudio14Generator::MatchesGeneratorName(
}
//----------------------------------------------------------------------------
+bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
+{
+ if (cmHasLiteralPrefix(this->SystemVersion, "10.0"))
+ {
+ return this->SelectWindows10SDK(mf);
+ }
+ return true;
+}
+
+//----------------------------------------------------------------------------
+bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf)
+{
+ // Find the default version of the Windows 10 SDK.
+ this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion();
+ if (this->WindowsTargetPlatformVersion.empty())
+ {
+ std::ostringstream e;
+ e << "Could not find an appropriate version of the Windows 10 SDK"
+ << " installed on this machine";
+ mf->IssueMessage(cmake::FATAL_ERROR, e.str());
+ return false;
+ }
+ mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
+ this->WindowsTargetPlatformVersion.c_str());
+ return true;
+}
+
+//----------------------------------------------------------------------------
void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout)
{
// Visual Studio 14 writes .sln format 12.00
@@ -137,3 +165,55 @@ cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
return cmSystemTools::GetRegistrySubKeys(desktop10Key,
vc14, cmSystemTools::KeyWOW64_32);
}
+
+//----------------------------------------------------------------------------
+std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
+{
+#if defined(_WIN32) && !defined(__CYGWIN__)
+ // This logic is taken from the vcvarsqueryregistry.bat file from VS2015
+ // Try HKLM and then HKCU.
+ std::string win10Root;
+ if (!cmSystemTools::ReadRegistryValue(
+ "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
+ "Windows Kits\\Installed Roots;KitsRoot10", win10Root,
+ cmSystemTools::KeyWOW64_32) &&
+ !cmSystemTools::ReadRegistryValue(
+ "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
+ "Windows Kits\\Installed Roots;KitsRoot10", win10Root,
+ cmSystemTools::KeyWOW64_32))
+ {
+ return std::string();
+ }
+
+ std::vector<std::string> sdks;
+ std::string path = win10Root + "Include/*";
+ // Grab the paths of the different SDKs that are installed
+ cmSystemTools::GlobDirs(path, sdks);
+ if (!sdks.empty())
+ {
+ // Only use the filename, which will be the SDK version.
+ for (std::vector<std::string>::iterator i = sdks.begin();
+ i != sdks.end(); ++i)
+ {
+ *i = cmSystemTools::GetFilenameName(*i);
+ }
+
+ // Sort the results to make sure we select the most recent one that
+ // has a version less or equal to our version of the operating system
+ std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
+
+ for (std::vector<std::string>::iterator i = sdks.begin();
+ i != sdks.end(); ++i)
+ {
+ // Find the SDK less or equal to our specified version
+ if (!cmSystemTools::VersionCompareGreater(*i, this->SystemVersion))
+ {
+ // This is the most recent SDK that we can run safely
+ return *i;
+ }
+ }
+ }
+#endif
+ // Return an empty string
+ return std::string();
+}