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authorBen Boeckel <ben.boeckel@kitware.com>2014-02-10 00:21:34 -0500
committerBrad King <brad.king@kitware.com>2014-03-08 13:05:35 -0500
commit270eb96df05b93023cdd3d3a186b44b4ece1d655 (patch)
tree25d3037b5412b24242c631cccfe36e16a0fa8e1c /Source/cmPropertyDefinitionMap.h
parent215b1addf09359507281359cd7d478c61c01a9f2 (diff)
downloadcmake-270eb96df05b93023cdd3d3a186b44b4ece1d655.tar.gz
strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things taking up time. Avoid such implicit casts across function calls by just using std::string everywhere. The comment that the symbol name is too long is no longer relevant since modern debuggers alias the templates anyways and the size is a non-issue since the underlying methods are generated since it's inherited.
Diffstat (limited to 'Source/cmPropertyDefinitionMap.h')
-rw-r--r--Source/cmPropertyDefinitionMap.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/cmPropertyDefinitionMap.h b/Source/cmPropertyDefinitionMap.h
index 68c3ff3cd0..00c7328c6e 100644
--- a/Source/cmPropertyDefinitionMap.h
+++ b/Source/cmPropertyDefinitionMap.h
@@ -17,20 +17,20 @@
class cmDocumentationSection;
class cmPropertyDefinitionMap :
-public std::map<cmStdString,cmPropertyDefinition>
+public std::map<std::string,cmPropertyDefinition>
{
public:
// define the property
- void DefineProperty(const cmStdString& name, cmProperty::ScopeType scope,
+ void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
const char *ShortDescription,
const char *FullDescription,
bool chain);
// has a named property been defined
- bool IsPropertyDefined(const cmStdString& name);
+ bool IsPropertyDefined(const std::string& name);
// is a named property set to chain
- bool IsPropertyChained(const cmStdString& name);
+ bool IsPropertyChained(const std::string& name);
};
#endif