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authorBrad King <brad.king@kitware.com>2016-04-29 09:07:46 -0400
committerBrad King <brad.king@kitware.com>2016-04-29 10:56:59 -0400
commiteb817be034e0fd50b7abfc3ae032e2e06cbfd040 (patch)
treed392cd77a0ebf56dd2519c40b94b3b4fbe673b9e /Tests/VSWinStorePhone/Direct3DApp1
parenteda313b485a9252c176090a8c358127a2116551d (diff)
downloadcmake-eb817be034e0fd50b7abfc3ae032e2e06cbfd040.tar.gz
Tests: Stabilize include order in MFC, VSXaml, and VSWinStorePhone
These tests use a precompiled header that must be included first. Include the header in an isolated block so that tools that sort includes do not move it.
Diffstat (limited to 'Tests/VSWinStorePhone/Direct3DApp1')
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp1
4 files changed, 4 insertions, 0 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
index f4827f2d67..7632388128 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "CubeRenderer.h"
using namespace DirectX;
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
index 3dbb97f105..3cfc5891b1 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "Direct3DApp1.h"
#include "BasicTimer.h"
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
index 40b69a1734..6861e44acd 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
@@ -1,6 +1,7 @@
#pragma once
#include "pch.h"
+
#include "CubeRenderer.h"
ref class Direct3DApp1 sealed : public Windows::ApplicationModel::Core::IFrameworkView
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
index 46727b5ff3..f09c8daef2 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "Direct3DBase.h"
using namespace DirectX;