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-rw-r--r--Modules/FindProducer.cmake14
1 files changed, 7 insertions, 7 deletions
diff --git a/Modules/FindProducer.cmake b/Modules/FindProducer.cmake
index 26c804ac1c..f7840c5d15 100644
--- a/Modules/FindProducer.cmake
+++ b/Modules/FindProducer.cmake
@@ -1,18 +1,18 @@
# Though Producer isn't directly part of OpenSceneGraph, its primary user
-# is OSG so I consider this part of the Findosg* suite used to find
+# is OSG so I consider this part of the Findosg* suite used to find
# OpenSceneGraph components. You'll notice that I accept OSGDIR as an
# environment path.
-#
-# Each component is separate and you must opt in to each module. You must
-# also opt into OpenGL (and OpenThreads?) as these
-# modules won't do it for you. This is to allow you control over your own
+#
+# Each component is separate and you must opt in to each module. You must
+# also opt into OpenGL (and OpenThreads?) as these
+# modules won't do it for you. This is to allow you control over your own
# system piece by piece in case you need to opt out of certain components
# or change the Find behavior for a particular module (perhaps because the
# default FindOpenGL.cmake module doesn't work with your system as an
# example).
# If you want to use a more convenient module that includes everything,
# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
+#
# Locate Producer
# This module defines
# PRODUCER_LIBRARY
@@ -59,7 +59,7 @@ FIND_PATH(PRODUCER_INCLUDE_DIR Producer/CameraGroup
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
)
-FIND_LIBRARY(PRODUCER_LIBRARY
+FIND_LIBRARY(PRODUCER_LIBRARY
NAMES Producer
HINTS
$ENV{PRODUCER_DIR}