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-rw-r--r--Utilities/cmlibuv/src/unix/signal.c558
1 files changed, 558 insertions, 0 deletions
diff --git a/Utilities/cmlibuv/src/unix/signal.c b/Utilities/cmlibuv/src/unix/signal.c
new file mode 100644
index 0000000000..1133c73a95
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+++ b/Utilities/cmlibuv/src/unix/signal.c
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+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "uv.h"
+#include "internal.h"
+
+#include <assert.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#ifndef SA_RESTART
+# define SA_RESTART 0
+#endif
+
+typedef struct {
+ uv_signal_t* handle;
+ int signum;
+} uv__signal_msg_t;
+
+RB_HEAD(uv__signal_tree_s, uv_signal_s);
+
+
+static int uv__signal_unlock(void);
+static int uv__signal_start(uv_signal_t* handle,
+ uv_signal_cb signal_cb,
+ int signum,
+ int oneshot);
+static void uv__signal_event(uv_loop_t* loop, uv__io_t* w, unsigned int events);
+static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2);
+static void uv__signal_stop(uv_signal_t* handle);
+static void uv__signal_unregister_handler(int signum);
+
+
+static uv_once_t uv__signal_global_init_guard = UV_ONCE_INIT;
+static struct uv__signal_tree_s uv__signal_tree =
+ RB_INITIALIZER(uv__signal_tree);
+static int uv__signal_lock_pipefd[2] = { -1, -1 };
+
+RB_GENERATE_STATIC(uv__signal_tree_s,
+ uv_signal_s, tree_entry,
+ uv__signal_compare)
+
+static void uv__signal_global_reinit(void);
+
+static void uv__signal_global_init(void) {
+ if (uv__signal_lock_pipefd[0] == -1)
+ /* pthread_atfork can register before and after handlers, one
+ * for each child. This only registers one for the child. That
+ * state is both persistent and cumulative, so if we keep doing
+ * it the handler functions will be called multiple times. Thus
+ * we only want to do it once.
+ */
+ if (pthread_atfork(NULL, NULL, &uv__signal_global_reinit))
+ abort();
+
+ uv__signal_global_reinit();
+}
+
+
+void uv__signal_cleanup(void) {
+ /* We can only use signal-safe functions here.
+ * That includes read/write and close, fortunately.
+ * We do all of this directly here instead of resetting
+ * uv__signal_global_init_guard because
+ * uv__signal_global_once_init is only called from uv_loop_init
+ * and this needs to function in existing loops.
+ */
+ if (uv__signal_lock_pipefd[0] != -1) {
+ uv__close(uv__signal_lock_pipefd[0]);
+ uv__signal_lock_pipefd[0] = -1;
+ }
+
+ if (uv__signal_lock_pipefd[1] != -1) {
+ uv__close(uv__signal_lock_pipefd[1]);
+ uv__signal_lock_pipefd[1] = -1;
+ }
+}
+
+
+static void uv__signal_global_reinit(void) {
+ uv__signal_cleanup();
+
+ if (uv__make_pipe(uv__signal_lock_pipefd, 0))
+ abort();
+
+ if (uv__signal_unlock())
+ abort();
+}
+
+
+void uv__signal_global_once_init(void) {
+ uv_once(&uv__signal_global_init_guard, uv__signal_global_init);
+}
+
+
+static int uv__signal_lock(void) {
+ int r;
+ char data;
+
+ do {
+ r = read(uv__signal_lock_pipefd[0], &data, sizeof data);
+ } while (r < 0 && errno == EINTR);
+
+ return (r < 0) ? -1 : 0;
+}
+
+
+static int uv__signal_unlock(void) {
+ int r;
+ char data = 42;
+
+ do {
+ r = write(uv__signal_lock_pipefd[1], &data, sizeof data);
+ } while (r < 0 && errno == EINTR);
+
+ return (r < 0) ? -1 : 0;
+}
+
+
+static void uv__signal_block_and_lock(sigset_t* saved_sigmask) {
+ sigset_t new_mask;
+
+ if (sigfillset(&new_mask))
+ abort();
+
+ /* to shut up valgrind */
+ sigemptyset(saved_sigmask);
+ if (pthread_sigmask(SIG_SETMASK, &new_mask, saved_sigmask))
+ abort();
+
+ if (uv__signal_lock())
+ abort();
+}
+
+
+static void uv__signal_unlock_and_unblock(sigset_t* saved_sigmask) {
+ if (uv__signal_unlock())
+ abort();
+
+ if (pthread_sigmask(SIG_SETMASK, saved_sigmask, NULL))
+ abort();
+}
+
+
+static uv_signal_t* uv__signal_first_handle(int signum) {
+ /* This function must be called with the signal lock held. */
+ uv_signal_t lookup;
+ uv_signal_t* handle;
+
+ lookup.signum = signum;
+ lookup.flags = 0;
+ lookup.loop = NULL;
+
+ handle = RB_NFIND(uv__signal_tree_s, &uv__signal_tree, &lookup);
+
+ if (handle != NULL && handle->signum == signum)
+ return handle;
+
+ return NULL;
+}
+
+
+static void uv__signal_handler(int signum) {
+ uv__signal_msg_t msg;
+ uv_signal_t* handle;
+ int saved_errno;
+
+ saved_errno = errno;
+ memset(&msg, 0, sizeof msg);
+
+ if (uv__signal_lock()) {
+ errno = saved_errno;
+ return;
+ }
+
+ for (handle = uv__signal_first_handle(signum);
+ handle != NULL && handle->signum == signum;
+ handle = RB_NEXT(uv__signal_tree_s, &uv__signal_tree, handle)) {
+ int r;
+
+ msg.signum = signum;
+ msg.handle = handle;
+
+ /* write() should be atomic for small data chunks, so the entire message
+ * should be written at once. In theory the pipe could become full, in
+ * which case the user is out of luck.
+ */
+ do {
+ r = write(handle->loop->signal_pipefd[1], &msg, sizeof msg);
+ } while (r == -1 && errno == EINTR);
+
+ assert(r == sizeof msg ||
+ (r == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)));
+
+ if (r != -1)
+ handle->caught_signals++;
+ }
+
+ uv__signal_unlock();
+ errno = saved_errno;
+}
+
+
+static int uv__signal_register_handler(int signum, int oneshot) {
+ /* When this function is called, the signal lock must be held. */
+ struct sigaction sa;
+
+ /* XXX use a separate signal stack? */
+ memset(&sa, 0, sizeof(sa));
+ if (sigfillset(&sa.sa_mask))
+ abort();
+ sa.sa_handler = uv__signal_handler;
+ sa.sa_flags = SA_RESTART;
+ if (oneshot)
+ sa.sa_flags |= SA_RESETHAND;
+
+ /* XXX save old action so we can restore it later on? */
+ if (sigaction(signum, &sa, NULL))
+ return UV__ERR(errno);
+
+ return 0;
+}
+
+
+static void uv__signal_unregister_handler(int signum) {
+ /* When this function is called, the signal lock must be held. */
+ struct sigaction sa;
+
+ memset(&sa, 0, sizeof(sa));
+ sa.sa_handler = SIG_DFL;
+
+ /* sigaction can only fail with EINVAL or EFAULT; an attempt to deregister a
+ * signal implies that it was successfully registered earlier, so EINVAL
+ * should never happen.
+ */
+ if (sigaction(signum, &sa, NULL))
+ abort();
+}
+
+
+static int uv__signal_loop_once_init(uv_loop_t* loop) {
+ int err;
+
+ /* Return if already initialized. */
+ if (loop->signal_pipefd[0] != -1)
+ return 0;
+
+ err = uv__make_pipe(loop->signal_pipefd, UV_NONBLOCK_PIPE);
+ if (err)
+ return err;
+
+ uv__io_init(&loop->signal_io_watcher,
+ uv__signal_event,
+ loop->signal_pipefd[0]);
+ uv__io_start(loop, &loop->signal_io_watcher, POLLIN);
+
+ return 0;
+}
+
+
+int uv__signal_loop_fork(uv_loop_t* loop) {
+ uv__io_stop(loop, &loop->signal_io_watcher, POLLIN);
+ uv__close(loop->signal_pipefd[0]);
+ uv__close(loop->signal_pipefd[1]);
+ loop->signal_pipefd[0] = -1;
+ loop->signal_pipefd[1] = -1;
+ return uv__signal_loop_once_init(loop);
+}
+
+
+void uv__signal_loop_cleanup(uv_loop_t* loop) {
+ QUEUE* q;
+
+ /* Stop all the signal watchers that are still attached to this loop. This
+ * ensures that the (shared) signal tree doesn't contain any invalid entries
+ * entries, and that signal handlers are removed when appropriate.
+ * It's safe to use QUEUE_FOREACH here because the handles and the handle
+ * queue are not modified by uv__signal_stop().
+ */
+ QUEUE_FOREACH(q, &loop->handle_queue) {
+ uv_handle_t* handle = QUEUE_DATA(q, uv_handle_t, handle_queue);
+
+ if (handle->type == UV_SIGNAL)
+ uv__signal_stop((uv_signal_t*) handle);
+ }
+
+ if (loop->signal_pipefd[0] != -1) {
+ uv__close(loop->signal_pipefd[0]);
+ loop->signal_pipefd[0] = -1;
+ }
+
+ if (loop->signal_pipefd[1] != -1) {
+ uv__close(loop->signal_pipefd[1]);
+ loop->signal_pipefd[1] = -1;
+ }
+}
+
+
+int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle) {
+ int err;
+
+ err = uv__signal_loop_once_init(loop);
+ if (err)
+ return err;
+
+ uv__handle_init(loop, (uv_handle_t*) handle, UV_SIGNAL);
+ handle->signum = 0;
+ handle->caught_signals = 0;
+ handle->dispatched_signals = 0;
+
+ return 0;
+}
+
+
+void uv__signal_close(uv_signal_t* handle) {
+ uv__signal_stop(handle);
+}
+
+
+int uv_signal_start(uv_signal_t* handle, uv_signal_cb signal_cb, int signum) {
+ return uv__signal_start(handle, signal_cb, signum, 0);
+}
+
+
+int uv_signal_start_oneshot(uv_signal_t* handle,
+ uv_signal_cb signal_cb,
+ int signum) {
+ return uv__signal_start(handle, signal_cb, signum, 1);
+}
+
+
+static int uv__signal_start(uv_signal_t* handle,
+ uv_signal_cb signal_cb,
+ int signum,
+ int oneshot) {
+ sigset_t saved_sigmask;
+ int err;
+ uv_signal_t* first_handle;
+
+ assert(!uv__is_closing(handle));
+
+ /* If the user supplies signum == 0, then return an error already. If the
+ * signum is otherwise invalid then uv__signal_register will find out
+ * eventually.
+ */
+ if (signum == 0)
+ return UV_EINVAL;
+
+ /* Short circuit: if the signal watcher is already watching {signum} don't
+ * go through the process of deregistering and registering the handler.
+ * Additionally, this avoids pending signals getting lost in the small
+ * time frame that handle->signum == 0.
+ */
+ if (signum == handle->signum) {
+ handle->signal_cb = signal_cb;
+ return 0;
+ }
+
+ /* If the signal handler was already active, stop it first. */
+ if (handle->signum != 0) {
+ uv__signal_stop(handle);
+ }
+
+ uv__signal_block_and_lock(&saved_sigmask);
+
+ /* If at this point there are no active signal watchers for this signum (in
+ * any of the loops), it's time to try and register a handler for it here.
+ * Also in case there's only one-shot handlers and a regular handler comes in.
+ */
+ first_handle = uv__signal_first_handle(signum);
+ if (first_handle == NULL ||
+ (!oneshot && (first_handle->flags & UV_SIGNAL_ONE_SHOT))) {
+ err = uv__signal_register_handler(signum, oneshot);
+ if (err) {
+ /* Registering the signal handler failed. Must be an invalid signal. */
+ uv__signal_unlock_and_unblock(&saved_sigmask);
+ return err;
+ }
+ }
+
+ handle->signum = signum;
+ if (oneshot)
+ handle->flags |= UV_SIGNAL_ONE_SHOT;
+
+ RB_INSERT(uv__signal_tree_s, &uv__signal_tree, handle);
+
+ uv__signal_unlock_and_unblock(&saved_sigmask);
+
+ handle->signal_cb = signal_cb;
+ uv__handle_start(handle);
+
+ return 0;
+}
+
+
+static void uv__signal_event(uv_loop_t* loop,
+ uv__io_t* w,
+ unsigned int events) {
+ uv__signal_msg_t* msg;
+ uv_signal_t* handle;
+ char buf[sizeof(uv__signal_msg_t) * 32];
+ size_t bytes, end, i;
+ int r;
+
+ bytes = 0;
+ end = 0;
+
+ do {
+ r = read(loop->signal_pipefd[0], buf + bytes, sizeof(buf) - bytes);
+
+ if (r == -1 && errno == EINTR)
+ continue;
+
+ if (r == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)) {
+ /* If there are bytes in the buffer already (which really is extremely
+ * unlikely if possible at all) we can't exit the function here. We'll
+ * spin until more bytes are read instead.
+ */
+ if (bytes > 0)
+ continue;
+
+ /* Otherwise, there was nothing there. */
+ return;
+ }
+
+ /* Other errors really should never happen. */
+ if (r == -1)
+ abort();
+
+ bytes += r;
+
+ /* `end` is rounded down to a multiple of sizeof(uv__signal_msg_t). */
+ end = (bytes / sizeof(uv__signal_msg_t)) * sizeof(uv__signal_msg_t);
+
+ for (i = 0; i < end; i += sizeof(uv__signal_msg_t)) {
+ msg = (uv__signal_msg_t*) (buf + i);
+ handle = msg->handle;
+
+ if (msg->signum == handle->signum) {
+ assert(!(handle->flags & UV_HANDLE_CLOSING));
+ handle->signal_cb(handle, handle->signum);
+ }
+
+ handle->dispatched_signals++;
+
+ if (handle->flags & UV_SIGNAL_ONE_SHOT)
+ uv__signal_stop(handle);
+ }
+
+ bytes -= end;
+
+ /* If there are any "partial" messages left, move them to the start of the
+ * the buffer, and spin. This should not happen.
+ */
+ if (bytes) {
+ memmove(buf, buf + end, bytes);
+ continue;
+ }
+ } while (end == sizeof buf);
+}
+
+
+static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2) {
+ int f1;
+ int f2;
+ /* Compare signums first so all watchers with the same signnum end up
+ * adjacent.
+ */
+ if (w1->signum < w2->signum) return -1;
+ if (w1->signum > w2->signum) return 1;
+
+ /* Handlers without UV_SIGNAL_ONE_SHOT set will come first, so if the first
+ * handler returned is a one-shot handler, the rest will be too.
+ */
+ f1 = w1->flags & UV_SIGNAL_ONE_SHOT;
+ f2 = w2->flags & UV_SIGNAL_ONE_SHOT;
+ if (f1 < f2) return -1;
+ if (f1 > f2) return 1;
+
+ /* Sort by loop pointer, so we can easily look up the first item after
+ * { .signum = x, .loop = NULL }.
+ */
+ if (w1->loop < w2->loop) return -1;
+ if (w1->loop > w2->loop) return 1;
+
+ if (w1 < w2) return -1;
+ if (w1 > w2) return 1;
+
+ return 0;
+}
+
+
+int uv_signal_stop(uv_signal_t* handle) {
+ assert(!uv__is_closing(handle));
+ uv__signal_stop(handle);
+ return 0;
+}
+
+
+static void uv__signal_stop(uv_signal_t* handle) {
+ uv_signal_t* removed_handle;
+ sigset_t saved_sigmask;
+ uv_signal_t* first_handle;
+ int rem_oneshot;
+ int first_oneshot;
+ int ret;
+
+ /* If the watcher wasn't started, this is a no-op. */
+ if (handle->signum == 0)
+ return;
+
+ uv__signal_block_and_lock(&saved_sigmask);
+
+ removed_handle = RB_REMOVE(uv__signal_tree_s, &uv__signal_tree, handle);
+ assert(removed_handle == handle);
+ (void) removed_handle;
+
+ /* Check if there are other active signal watchers observing this signal. If
+ * not, unregister the signal handler.
+ */
+ first_handle = uv__signal_first_handle(handle->signum);
+ if (first_handle == NULL) {
+ uv__signal_unregister_handler(handle->signum);
+ } else {
+ rem_oneshot = handle->flags & UV_SIGNAL_ONE_SHOT;
+ first_oneshot = first_handle->flags & UV_SIGNAL_ONE_SHOT;
+ if (first_oneshot && !rem_oneshot) {
+ ret = uv__signal_register_handler(handle->signum, 1);
+ assert(ret == 0);
+ (void)ret;
+ }
+ }
+
+ uv__signal_unlock_and_unblock(&saved_sigmask);
+
+ handle->signum = 0;
+ uv__handle_stop(handle);
+}