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Diffstat (limited to 'Utilities/cmlibuv/src/win/async.c')
-rw-r--r--Utilities/cmlibuv/src/win/async.c98
1 files changed, 98 insertions, 0 deletions
diff --git a/Utilities/cmlibuv/src/win/async.c b/Utilities/cmlibuv/src/win/async.c
new file mode 100644
index 0000000000..b904676e3a
--- /dev/null
+++ b/Utilities/cmlibuv/src/win/async.c
@@ -0,0 +1,98 @@
+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "uv.h"
+#include "internal.h"
+#include "atomicops-inl.h"
+#include "handle-inl.h"
+#include "req-inl.h"
+
+
+void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) {
+ if (handle->flags & UV_HANDLE_CLOSING &&
+ !handle->async_sent) {
+ assert(!(handle->flags & UV_HANDLE_CLOSED));
+ uv__handle_close(handle);
+ }
+}
+
+
+int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) {
+ uv_req_t* req;
+
+ uv__handle_init(loop, (uv_handle_t*) handle, UV_ASYNC);
+ handle->async_sent = 0;
+ handle->async_cb = async_cb;
+
+ req = &handle->async_req;
+ UV_REQ_INIT(req, UV_WAKEUP);
+ req->data = handle;
+
+ uv__handle_start(handle);
+
+ return 0;
+}
+
+
+void uv__async_close(uv_loop_t* loop, uv_async_t* handle) {
+ if (!((uv_async_t*)handle)->async_sent) {
+ uv__want_endgame(loop, (uv_handle_t*) handle);
+ }
+
+ uv__handle_closing(handle);
+}
+
+
+int uv_async_send(uv_async_t* handle) {
+ uv_loop_t* loop = handle->loop;
+
+ if (handle->type != UV_ASYNC) {
+ /* Can't set errno because that's not thread-safe. */
+ return -1;
+ }
+
+ /* The user should make sure never to call uv_async_send to a closing or
+ * closed handle. */
+ assert(!(handle->flags & UV_HANDLE_CLOSING));
+
+ if (!uv__atomic_exchange_set(&handle->async_sent)) {
+ POST_COMPLETION_FOR_REQ(loop, &handle->async_req);
+ }
+
+ return 0;
+}
+
+
+void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
+ uv_req_t* req) {
+ assert(handle->type == UV_ASYNC);
+ assert(req->type == UV_WAKEUP);
+
+ handle->async_sent = 0;
+
+ if (handle->flags & UV_HANDLE_CLOSING) {
+ uv__want_endgame(loop, (uv_handle_t*)handle);
+ } else if (handle->async_cb != NULL) {
+ handle->async_cb(handle);
+ }
+}