From 4bdc1c0a2cef9d41c0e19cc8d2c6dcbb8f67cf6e Mon Sep 17 00:00:00 2001 From: Kyle Edwards Date: Tue, 6 Oct 2020 15:49:36 -0400 Subject: Help: Update user interaction guide with presets info --- Help/guide/user-interaction/index.rst | 76 +++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) (limited to 'Help') diff --git a/Help/guide/user-interaction/index.rst b/Help/guide/user-interaction/index.rst index 2d8ed29e4e..4bde0be7a0 100644 --- a/Help/guide/user-interaction/index.rst +++ b/Help/guide/user-interaction/index.rst @@ -142,6 +142,9 @@ methods are: ``DEVELOPER_DIR`` environment variable when running CMake and the build tool. +For convenience, :manual:`cmake-gui(1)` provides an +environment variable editor. + Command line ``-G`` option -------------------------- @@ -408,6 +411,79 @@ the configuration of the build, such as whether tests and examples are built, whether to build with exceptions enabled etc. +Presets +======= + +CMake understands a file, ``CMakePresets.json``, and its +user-specific counterpart, ``CMakeUserPresets.json``, for +saving presets for commonly-used configure settings. These +presets can set the build directory, generator, cache +variables, environment variables, and other command-line +options. All of these options can be overridden by the +user. The full details of the ``CMakePresets.json`` format +are listed in the :manual:`cmake(1)` manual. + +Using presets on the command-line +--------------------------------- + +When using the :manual:`cmake(1)` command line tool, a +preset can be invoked by using the ``--preset`` option. If +``--preset`` is specified, the generator and build +directory are not required, but can be specified to +override them. For example, if you have the following +``CMakePresets.json`` file: + +.. code-block:: json + + { + "version": 1, + "configurePresets": [ + { + "name": "ninja-release", + "binaryDir": "${sourceDir}/build/${presetName}", + "generator": "Ninja", + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Release" + } + } + ] + } + +and you run the following: + +.. code-block:: console + + cmake -S /path/to/source --preset=ninja-release + +This will generate a build directory in +``/path/to/source/build/ninja-release`` with the +:generator:`Ninja` generator, and with +:variable:`CMAKE_BUILD_TYPE` set to ``Release``. + +If you want to see the list of available presets, you can +run: + +.. code-block:: console + + cmake -S /path/to/source --list-presets + +This will list the presets available in +``/path/to/source/CMakePresets.json`` and +``/path/to/source/CMakeUsersPresets.json`` without +generating a build tree. + +Using presets in cmake-gui +-------------------------- + +If a project has presets available, either through +``CMakePresets.json`` or ``CMakeUserPresets.json``, the +list of presets will appear in a drop-down menu in +:manual:`cmake-gui(1)` between the source directory and +the binary directory. Choosing a preset sets the binary +directory, generator, environment variables, and cache +variables, but all of these options can be overridden after +a preset is selected. + Invoking the Buildsystem ======================== -- cgit v1.2.1