RESOURCE -------- Specify resource files in a :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE`. Target marked with the :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE` property generate framework or application bundle (both macOS and iOS is supported) or normal shared libraries on other platforms. This property may be set to a list of files to be placed in the corresponding directory (eg. ``Resources`` directory for macOS) inside the bundle. On non-Apple platforms these files may be installed using the ``RESOURCE`` option to the ``install(TARGETS)`` command. Following example of Application Bundle: .. code-block:: cmake add_executable(ExecutableTarget addDemo.c resourcefile.txt appresourcedir/appres.txt ) target_link_libraries(ExecutableTarget heymath mul) set(RESOURCE_FILES resourcefile.txt appresourcedir/appres.txt ) set_target_properties(ExecutableTarget PROPERTIES MACOSX_BUNDLE TRUE MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget RESOURCE "${RESOURCE_FILES}" ) will produce flat structure for iOS systems:: ExecutableTarget.app appres.txt ExecutableTarget Info.plist resourcefile.txt For macOS systems it will produce following directory structure:: ExecutableTarget.app/ Contents Info.plist MacOS ExecutableTarget Resources appres.txt resourcefile.txt For Linux, such cmake script produce following files:: ExecutableTarget Resources appres.txt resourcefile.txt