/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmDynamicLoader.h" #include #include #include namespace { class cmDynamicLoaderCache { public: ~cmDynamicLoaderCache(); void CacheFile(const char* path, cmsys::DynamicLoader::LibraryHandle /*p*/); bool GetCacheFile(const char* path, cmsys::DynamicLoader::LibraryHandle& /*p*/); bool FlushCache(const char* path); void FlushCache(); static cmDynamicLoaderCache& GetInstance(); private: std::map CacheMap; static cmDynamicLoaderCache Instance; }; cmDynamicLoaderCache cmDynamicLoaderCache::Instance; } cmDynamicLoaderCache::~cmDynamicLoaderCache() = default; void cmDynamicLoaderCache::CacheFile(const char* path, cmsys::DynamicLoader::LibraryHandle p) { cmsys::DynamicLoader::LibraryHandle h; if (this->GetCacheFile(path, h)) { this->FlushCache(path); } this->CacheMap[path] = p; } bool cmDynamicLoaderCache::GetCacheFile(const char* path, cmsys::DynamicLoader::LibraryHandle& p) { auto it = this->CacheMap.find(path); if (it != this->CacheMap.end()) { p = it->second; return true; } return false; } bool cmDynamicLoaderCache::FlushCache(const char* path) { auto it = this->CacheMap.find(path); bool ret = false; if (it != this->CacheMap.end()) { cmsys::DynamicLoader::CloseLibrary(it->second); this->CacheMap.erase(it); ret = true; } return ret; } void cmDynamicLoaderCache::FlushCache() { for (auto const& it : this->CacheMap) { cmsys::DynamicLoader::CloseLibrary(it.second); } this->CacheMap.clear(); } cmDynamicLoaderCache& cmDynamicLoaderCache::GetInstance() { return cmDynamicLoaderCache::Instance; } cmsys::DynamicLoader::LibraryHandle cmDynamicLoader::OpenLibrary( const char* libname) { cmsys::DynamicLoader::LibraryHandle lh; if (cmDynamicLoaderCache::GetInstance().GetCacheFile(libname, lh)) { return lh; } lh = cmsys::DynamicLoader::OpenLibrary(libname); cmDynamicLoaderCache::GetInstance().CacheFile(libname, lh); return lh; } void cmDynamicLoader::FlushCache() { cmDynamicLoaderCache::GetInstance().FlushCache(); }