/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmFindProgramCommand.h" #include "cmMakefile.h" #include "cmMessageType.h" #include "cmStateTypes.h" #include "cmStringAlgorithms.h" #include "cmSystemTools.h" class cmExecutionStatus; #if defined(__APPLE__) # include #endif struct cmFindProgramHelper { cmFindProgramHelper(cmMakefile* makefile, cmFindBase const* base) : DebugSearches("find_program", base) , Makefile(makefile) { #if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) // Consider platform-specific extensions. this->Extensions.push_back(".com"); this->Extensions.push_back(".exe"); #endif // Consider original name with no extensions. this->Extensions.emplace_back(); } // List of valid extensions. std::vector Extensions; // Keep track of the best program file found so far. std::string BestPath; // Current names under consideration. std::vector Names; // Current name with extension under consideration. std::string TestNameExt; // Current full path under consideration. std::string TestPath; // Debug state cmFindBaseDebugState DebugSearches; cmMakefile* Makefile; void AddName(std::string const& name) { this->Names.push_back(name); } void SetName(std::string const& name) { this->Names.clear(); this->AddName(name); } bool CheckCompoundNames() { for (std::string const& n : this->Names) { // Only perform search relative to current directory if the file name // contains a directory separator. if (n.find('/') != std::string::npos) { if (this->CheckDirectoryForName("", n)) { return true; } } } return false; } bool CheckDirectory(std::string const& path) { for (std::string const& n : this->Names) { if (this->CheckDirectoryForName(path, n)) { return true; } } return false; } bool CheckDirectoryForName(std::string const& path, std::string const& name) { for (std::string const& ext : this->Extensions) { if (!ext.empty() && cmHasSuffix(name, ext)) { continue; } this->TestNameExt = cmStrCat(name, ext); this->TestPath = cmSystemTools::CollapseFullPath(this->TestNameExt, path); bool exists = cmSystemTools::FileExists(this->TestPath, true); exists ? this->DebugSearches.FoundAt(this->TestPath) : this->DebugSearches.FailedAt(this->TestPath); if (exists) { this->BestPath = this->TestPath; return true; } } return false; } }; cmFindProgramCommand::cmFindProgramCommand(cmExecutionStatus& status) : cmFindBase(status) { this->NamesPerDirAllowed = true; } // cmFindProgramCommand bool cmFindProgramCommand::InitialPass(std::vector const& argsIn) { this->DebugMode = ComputeIfDebugModeWanted(); this->VariableDocumentation = "Path to a program."; this->CMakePathName = "PROGRAM"; // call cmFindBase::ParseArguments if (!this->ParseArguments(argsIn)) { return false; } if (this->AlreadyInCache) { // If the user specifies the entry on the command line without a // type we should add the type and docstring but keep the original // value. if (this->AlreadyInCacheWithoutMetaInfo) { this->Makefile->AddCacheDefinition(this->VariableName, "", this->VariableDocumentation.c_str(), cmStateEnums::FILEPATH); } return true; } std::string const result = FindProgram(); if (!result.empty()) { // Save the value in the cache this->Makefile->AddCacheDefinition(this->VariableName, result, this->VariableDocumentation.c_str(), cmStateEnums::FILEPATH); return true; } this->Makefile->AddCacheDefinition( this->VariableName, this->VariableName + "-NOTFOUND", this->VariableDocumentation.c_str(), cmStateEnums::FILEPATH); if (this->Required) { this->Makefile->IssueMessage( MessageType::FATAL_ERROR, "Could not find " + this->VariableName + " using the following names: " + cmJoin(this->Names, ", ")); cmSystemTools::SetFatalErrorOccured(); } return true; } std::string cmFindProgramCommand::FindProgram() { std::string program; if (this->SearchAppBundleFirst || this->SearchAppBundleOnly) { program = FindAppBundle(); } if (program.empty() && !this->SearchAppBundleOnly) { program = this->FindNormalProgram(); } if (program.empty() && this->SearchAppBundleLast) { program = this->FindAppBundle(); } return program; } std::string cmFindProgramCommand::FindNormalProgram() { if (this->NamesPerDir) { return this->FindNormalProgramNamesPerDir(); } return this->FindNormalProgramDirsPerName(); } std::string cmFindProgramCommand::FindNormalProgramNamesPerDir() { // Search for all names in each directory. cmFindProgramHelper helper(this->Makefile, this); for (std::string const& n : this->Names) { helper.AddName(n); } // Check for the names themselves if they contain a directory separator. if (helper.CheckCompoundNames()) { return helper.BestPath; } // Search every directory. for (std::string const& sp : this->SearchPaths) { if (helper.CheckDirectory(sp)) { return helper.BestPath; } } // Couldn't find the program. return ""; } std::string cmFindProgramCommand::FindNormalProgramDirsPerName() { // Search the entire path for each name. cmFindProgramHelper helper(this->Makefile, this); for (std::string const& n : this->Names) { // Switch to searching for this name. helper.SetName(n); // Check for the names themselves if they contain a directory separator. if (helper.CheckCompoundNames()) { return helper.BestPath; } // Search every directory. for (std::string const& sp : this->SearchPaths) { if (helper.CheckDirectory(sp)) { return helper.BestPath; } } } // Couldn't find the program. return ""; } std::string cmFindProgramCommand::FindAppBundle() { for (std::string const& name : this->Names) { std::string appName = name + std::string(".app"); std::string appPath = cmSystemTools::FindDirectory(appName, this->SearchPaths, true); if (!appPath.empty()) { std::string executable = GetBundleExecutable(appPath); if (!executable.empty()) { return cmSystemTools::CollapseFullPath(executable); } } } // Couldn't find app bundle return ""; } std::string cmFindProgramCommand::GetBundleExecutable( std::string const& bundlePath) { std::string executable; (void)bundlePath; #if defined(__APPLE__) // Started with an example on developer.apple.com about finding bundles // and modified from that. // Get a CFString of the app bundle path // XXX - Is it safe to assume everything is in UTF8? CFStringRef bundlePathCFS = CFStringCreateWithCString( kCFAllocatorDefault, bundlePath.c_str(), kCFStringEncodingUTF8); // Make a CFURLRef from the CFString representation of the // bundle’s path. CFURLRef bundleURL = CFURLCreateWithFileSystemPath( kCFAllocatorDefault, bundlePathCFS, kCFURLPOSIXPathStyle, true); // Make a bundle instance using the URLRef. CFBundleRef appBundle = CFBundleCreate(kCFAllocatorDefault, bundleURL); // returned executableURL is relative to /Contents/MacOS/ CFURLRef executableURL = CFBundleCopyExecutableURL(appBundle); if (executableURL != nullptr) { const int MAX_OSX_PATH_SIZE = 1024; char buffer[MAX_OSX_PATH_SIZE]; // Convert the CFString to a C string CFStringGetCString(CFURLGetString(executableURL), buffer, MAX_OSX_PATH_SIZE, kCFStringEncodingUTF8); // And finally to a c++ string executable = bundlePath + "/Contents/MacOS/" + std::string(buffer); // Only release CFURLRef if it's not null CFRelease(executableURL); } // Any CF objects returned from functions with "create" or // "copy" in their names must be released by us! CFRelease(bundlePathCFS); CFRelease(bundleURL); CFRelease(appBundle); #endif return executable; } bool cmFindProgram(std::vector const& args, cmExecutionStatus& status) { return cmFindProgramCommand(status).InitialPass(args); }