/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #pragma once #include #include #include #include #include "cm_codecvt.hxx" #include "cmGlobalGeneratorFactory.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmValue.h" class cmMakefile; class cmake; /** \class cmGlobalNMakeMakefileGenerator * \brief Write a NMake makefiles. * * cmGlobalNMakeMakefileGenerator manages nmake build process for a tree */ class cmGlobalNMakeMakefileGenerator : public cmGlobalUnixMakefileGenerator3 { public: cmGlobalNMakeMakefileGenerator(cmake* cm); static std::unique_ptr NewFactory() { return std::unique_ptr( new cmGlobalGeneratorSimpleFactory()); } //! Get the name for the generator. std::string GetName() const override { return cmGlobalNMakeMakefileGenerator::GetActualName(); } static std::string GetActualName() { return "NMake Makefiles"; } /** Get encoding used by generator for makefile files */ codecvt::Encoding GetMakefileEncoding() const override { return this->NMakeSupportsUTF8 ? codecvt::UTF8_WITH_BOM : codecvt::ANSI; } /** Get the documentation entry for this generator. */ static cmDocumentationEntry GetDocumentation(); /** * Try to determine system information such as shared library * extension, pthreads, byte order etc. */ void EnableLanguage(std::vector const& languages, cmMakefile*, bool optional) override; protected: std::vector GenerateBuildCommand( const std::string& makeProgram, const std::string& projectName, const std::string& projectDir, std::vector const& targetNames, const std::string& config, int jobs, bool verbose, const cmBuildOptions& buildOptions = cmBuildOptions(), std::vector const& makeOptions = std::vector()) override; void PrintBuildCommandAdvice(std::ostream& os, int jobs) const override; private: bool NMakeSupportsUTF8 = false; std::string NMakeVersion; bool FindMakeProgram(cmMakefile* mf) override; void CheckNMakeFeatures(); void PrintCompilerAdvice(std::ostream& os, std::string const& lang, cmValue envVar) const override; };