/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #pragma once #include "cmConfigure.h" // IWYU pragma: keep #include #include #include "cmGlobalVisualStudio11Generator.h" class cmGlobalGeneratorFactory; class cmMakefile; class cmake; /** \class cmGlobalVisualStudio12Generator */ class cmGlobalVisualStudio12Generator : public cmGlobalVisualStudio11Generator { public: static std::unique_ptr NewFactory(); bool MatchesGeneratorName(const std::string& name) const override; protected: cmGlobalVisualStudio12Generator(cmake* cm, const std::string& name, std::string const& platformInGeneratorName); bool ProcessGeneratorToolsetField(std::string const& key, std::string const& value) override; bool InitializeWindowsPhone(cmMakefile* mf) override; bool InitializeWindowsStore(cmMakefile* mf) override; bool SelectWindowsPhoneToolset(std::string& toolset) const override; bool SelectWindowsStoreToolset(std::string& toolset) const override; // Used to verify that the Desktop toolset for the current generator is // installed on the machine. bool IsWindowsDesktopToolsetInstalled() const override; // These aren't virtual because we need to check if the selected version // of the toolset is installed bool IsWindowsPhoneToolsetInstalled() const; bool IsWindowsStoreToolsetInstalled() const; private: class Factory; friend class Factory; };