/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmLocalUnixMakefileGenerator3.h" #include "cmsys/FStream.hxx" #include "cmsys/Terminal.h" #include #include // IWYU pragma: keep #include #include #include #include "cmAlgorithms.h" #include "cmCustomCommandGenerator.h" #include "cmFileTimeComparison.h" #include "cmGeneratedFileStream.h" #include "cmGeneratorTarget.h" #include "cmGlobalGenerator.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmLocalGenerator.h" #include "cmMakefile.h" #include "cmMakefileTargetGenerator.h" #include "cmOutputConverter.h" #include "cmRulePlaceholderExpander.h" #include "cmSourceFile.h" #include "cmState.h" #include "cmStateDirectory.h" #include "cmStateSnapshot.h" #include "cmStateTypes.h" #include "cmSystemTools.h" #include "cmVersion.h" #include "cmake.h" // Include dependency scanners for supported languages. Only the // C/C++ scanner is needed for bootstrapping CMake. #include "cmDependsC.h" #ifdef CMAKE_BUILD_WITH_CMAKE #include "cmDependsFortran.h" #include "cmDependsJava.h" #endif // Escape special characters in Makefile dependency lines class cmMakeSafe { public: cmMakeSafe(const char* s) : Data(s) { } cmMakeSafe(std::string const& s) : Data(s.c_str()) { } private: const char* Data; friend std::ostream& operator<<(std::ostream& os, cmMakeSafe const& self) { for (const char* c = self.Data; *c; ++c) { switch (*c) { case '=': os << "$(EQUALS)"; break; default: os << *c; break; } } return os; } }; // Helper function used below. static std::string cmSplitExtension(std::string const& in, std::string& base) { std::string ext; std::string::size_type dot_pos = in.rfind('.'); if (dot_pos != std::string::npos) { // Remove the extension first in case &base == &in. ext = in.substr(dot_pos); base = in.substr(0, dot_pos); } else { base = in; } return ext; } cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3( cmGlobalGenerator* gg, cmMakefile* mf) : cmLocalCommonGenerator(gg, mf, mf->GetCurrentBinaryDirectory()) { this->MakefileVariableSize = 0; this->ColorMakefile = false; this->SkipPreprocessedSourceRules = false; this->SkipAssemblySourceRules = false; this->MakeCommandEscapeTargetTwice = false; this->BorlandMakeCurlyHack = false; } cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3() { } void cmLocalUnixMakefileGenerator3::Generate() { // Record whether some options are enabled to avoid checking many // times later. if (!this->GetGlobalGenerator()->GetCMakeInstance()->GetIsInTryCompile()) { this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE"); } this->SkipPreprocessedSourceRules = this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES"); this->SkipAssemblySourceRules = this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES"); // Generate the rule files for each target. const std::vector& targets = this->GetGeneratorTargets(); cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); for (cmGeneratorTarget* target : targets) { if (target->GetType() == cmStateEnums::INTERFACE_LIBRARY) { continue; } std::unique_ptr tg( cmMakefileTargetGenerator::New(target)); if (tg) { tg->WriteRuleFiles(); gg->RecordTargetProgress(tg.get()); } } // write the local Makefile this->WriteLocalMakefile(); // Write the cmake file with information for this directory. this->WriteDirectoryInformationFile(); } void cmLocalUnixMakefileGenerator3::ComputeHomeRelativeOutputPath() { // Compute the path to use when referencing the current output // directory from the top output directory. this->HomeRelativeOutputPath = this->MaybeConvertToRelativePath( this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); if (this->HomeRelativeOutputPath == ".") { this->HomeRelativeOutputPath.clear(); } if (!this->HomeRelativeOutputPath.empty()) { this->HomeRelativeOutputPath += "/"; } } void cmLocalUnixMakefileGenerator3::ComputeObjectFilenames( std::map& mapping, cmGeneratorTarget const* gt) { // Determine if these object files should use a custom extension char const* custom_ext = gt->GetCustomObjectExtension(); for (auto& si : mapping) { cmSourceFile const* sf = si.first; bool keptSourceExtension; si.second = this->GetObjectFileNameWithoutTarget( *sf, gt->ObjectDirectory, &keptSourceExtension, custom_ext); } } void cmLocalUnixMakefileGenerator3::GetLocalObjectFiles( std::map& localObjectFiles) { const std::vector& targets = this->GetGeneratorTargets(); for (cmGeneratorTarget* gt : targets) { if (gt->GetType() == cmStateEnums::INTERFACE_LIBRARY) { continue; } std::vector objectSources; gt->GetObjectSources( objectSources, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE")); // Compute full path to object file directory for this target. std::string dir; dir += gt->LocalGenerator->GetCurrentBinaryDirectory(); dir += "/"; dir += this->GetTargetDirectory(gt); dir += "/"; // Compute the name of each object file. for (cmSourceFile const* sf : objectSources) { bool hasSourceExtension = true; std::string objectName = this->GetObjectFileNameWithoutTarget(*sf, dir, &hasSourceExtension); if (cmSystemTools::FileIsFullPath(objectName.c_str())) { objectName = cmSystemTools::GetFilenameName(objectName); } LocalObjectInfo& info = localObjectFiles[objectName]; info.HasSourceExtension = hasSourceExtension; info.push_back(LocalObjectEntry(gt, sf->GetLanguage())); } } } void cmLocalUnixMakefileGenerator3::GetIndividualFileTargets( std::vector& targets) { std::map localObjectFiles; this->GetLocalObjectFiles(localObjectFiles); for (auto const& localObjectFile : localObjectFiles) { targets.push_back(localObjectFile.first); std::string::size_type dot_pos = localObjectFile.first.rfind("."); std::string base = localObjectFile.first.substr(0, dot_pos); if (localObjectFile.second.HasPreprocessRule) { targets.push_back(base + ".i"); } if (localObjectFile.second.HasAssembleRule) { targets.push_back(base + ".s"); } } } void cmLocalUnixMakefileGenerator3::WriteLocalMakefile() { // generate the includes std::string ruleFileName = "Makefile"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream( ruleFileNameFull.c_str(), false, this->GlobalGenerator->GetMakefileEncoding()); if (!ruleFileStream) { return; } // always write the top makefile if (!this->IsRootMakefile()) { ruleFileStream.SetCopyIfDifferent(true); } // write the all rules this->WriteLocalAllRules(ruleFileStream); // only write local targets unless at the top Keep track of targets already // listed. std::set emittedTargets; if (!this->IsRootMakefile()) { // write our targets, and while doing it collect up the object // file rules this->WriteLocalMakefileTargets(ruleFileStream, emittedTargets); } else { cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); gg->WriteConvenienceRules(ruleFileStream, emittedTargets); } bool do_preprocess_rules = this->GetCreatePreprocessedSourceRules(); bool do_assembly_rules = this->GetCreateAssemblySourceRules(); std::map localObjectFiles; this->GetLocalObjectFiles(localObjectFiles); // now write out the object rules // for each object file name for (auto& localObjectFile : localObjectFiles) { // Add a convenience rule for building the object file. this->WriteObjectConvenienceRule( ruleFileStream, "target to build an object file", localObjectFile.first.c_str(), localObjectFile.second); // Check whether preprocessing and assembly rules make sense. // They make sense only for C and C++ sources. bool lang_has_preprocessor = false; bool lang_has_assembly = false; for (LocalObjectEntry const& entry : localObjectFile.second) { if (entry.Language == "C" || entry.Language == "CXX" || entry.Language == "CUDA" || entry.Language == "Fortran") { // Right now, C, C++, Fortran and CUDA have both a preprocessor and the // ability to generate assembly code lang_has_preprocessor = true; lang_has_assembly = true; break; } } // Add convenience rules for preprocessed and assembly files. if (lang_has_preprocessor && do_preprocess_rules) { std::string::size_type dot_pos = localObjectFile.first.rfind("."); std::string base = localObjectFile.first.substr(0, dot_pos); this->WriteObjectConvenienceRule( ruleFileStream, "target to preprocess a source file", (base + ".i").c_str(), localObjectFile.second); localObjectFile.second.HasPreprocessRule = true; } if (lang_has_assembly && do_assembly_rules) { std::string::size_type dot_pos = localObjectFile.first.rfind("."); std::string base = localObjectFile.first.substr(0, dot_pos); this->WriteObjectConvenienceRule( ruleFileStream, "target to generate assembly for a file", (base + ".s").c_str(), localObjectFile.second); localObjectFile.second.HasAssembleRule = true; } } // add a help target as long as there isn;t a real target named help if (emittedTargets.insert("help").second) { cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); gg->WriteHelpRule(ruleFileStream, this); } this->WriteSpecialTargetsBottom(ruleFileStream); } void cmLocalUnixMakefileGenerator3::WriteObjectConvenienceRule( std::ostream& ruleFileStream, const char* comment, const char* output, LocalObjectInfo const& info) { // If the rule includes the source file extension then create a // version that has the extension removed. The help should include // only the version without source extension. bool inHelp = true; if (info.HasSourceExtension) { // Remove the last extension. This should be kept. std::string outBase1 = output; std::string outExt1 = cmSplitExtension(outBase1, outBase1); // Now remove the source extension and put back the last // extension. std::string outNoExt; cmSplitExtension(outBase1, outNoExt); outNoExt += outExt1; // Add a rule to drive the rule below. std::vector depends; depends.push_back(output); std::vector no_commands; this->WriteMakeRule(ruleFileStream, nullptr, outNoExt, depends, no_commands, true, true); inHelp = false; } // Recursively make the rule for each target using the object file. std::vector commands; for (LocalObjectEntry const& t : info) { std::string tgtMakefileName = this->GetRelativeTargetDirectory(t.Target); std::string targetName = tgtMakefileName; tgtMakefileName += "/build.make"; targetName += "/"; targetName += output; commands.push_back( this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName)); } this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); // Write the rule to the makefile. std::vector no_depends; this->WriteMakeRule(ruleFileStream, comment, output, no_depends, commands, true, inHelp); } void cmLocalUnixMakefileGenerator3::WriteLocalMakefileTargets( std::ostream& ruleFileStream, std::set& emitted) { std::vector depends; std::vector commands; // for each target we just provide a rule to cd up to the top and do a make // on the target const std::vector& targets = this->GetGeneratorTargets(); std::string localName; for (cmGeneratorTarget* target : targets) { if ((target->GetType() == cmStateEnums::EXECUTABLE) || (target->GetType() == cmStateEnums::STATIC_LIBRARY) || (target->GetType() == cmStateEnums::SHARED_LIBRARY) || (target->GetType() == cmStateEnums::MODULE_LIBRARY) || (target->GetType() == cmStateEnums::OBJECT_LIBRARY) || (target->GetType() == cmStateEnums::UTILITY)) { emitted.insert(target->GetName()); // for subdirs add a rule to build this specific target by name. localName = this->GetRelativeTargetDirectory(target); localName += "/rule"; commands.clear(); depends.clear(); // Build the target for this pass. std::string makefile2 = cmake::GetCMakeFilesDirectoryPostSlash(); makefile2 += "Makefile2"; commands.push_back( this->GetRecursiveMakeCall(makefile2.c_str(), localName)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", localName, depends, commands, true); // Add a target with the canonical name (no prefix, suffix or path). if (localName != target->GetName()) { commands.clear(); depends.push_back(localName); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", target->GetName(), depends, commands, true); } // Add a fast rule to build the target std::string makefileName = this->GetRelativeTargetDirectory(target); makefileName += "/build.make"; // make sure the makefile name is suitable for a makefile std::string makeTargetName = this->GetRelativeTargetDirectory(target); makeTargetName += "/build"; localName = target->GetName(); localName += "/fast"; depends.clear(); commands.clear(); commands.push_back( this->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "fast build rule for target.", localName, depends, commands, true); // Add a local name for the rule to relink the target before // installation. if (target->NeedRelinkBeforeInstall(this->ConfigName)) { makeTargetName = this->GetRelativeTargetDirectory(target); makeTargetName += "/preinstall"; localName = target->GetName(); localName += "/preinstall"; depends.clear(); commands.clear(); commands.push_back( this->GetRecursiveMakeCall(makefile2.c_str(), makeTargetName)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "Manual pre-install relink rule for target.", localName, depends, commands, true); } } } } void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile() { std::string infoFileName = this->GetCurrentBinaryDirectory(); infoFileName += cmake::GetCMakeFilesDirectory(); infoFileName += "/CMakeDirectoryInformation.cmake"; // Open the output file. cmGeneratedFileStream infoFileStream(infoFileName.c_str()); if (!infoFileStream) { return; } infoFileStream.SetCopyIfDifferent(true); // Write the do not edit header. this->WriteDisclaimer(infoFileStream); // Setup relative path conversion tops. /* clang-format off */ infoFileStream << "# Relative path conversion top directories.\n" << "set(CMAKE_RELATIVE_PATH_TOP_SOURCE \"" << this->StateSnapshot.GetDirectory().GetRelativePathTopSource() << "\")\n" << "set(CMAKE_RELATIVE_PATH_TOP_BINARY \"" << this->StateSnapshot.GetDirectory().GetRelativePathTopBinary() << "\")\n" << "\n"; /* clang-format on */ // Tell the dependency scanner to use unix paths if necessary. if (cmSystemTools::GetForceUnixPaths()) { /* clang-format off */ infoFileStream << "# Force unix paths in dependencies.\n" << "set(CMAKE_FORCE_UNIX_PATHS 1)\n" << "\n"; /* clang-format on */ } // Store the include regular expressions for this directory. infoFileStream << "\n" << "# The C and CXX include file regular expressions for " << "this directory.\n"; infoFileStream << "set(CMAKE_C_INCLUDE_REGEX_SCAN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetIncludeRegularExpression()); infoFileStream << ")\n"; infoFileStream << "set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetComplainRegularExpression()); infoFileStream << ")\n"; infoFileStream << "set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n"; infoFileStream << "set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN " "${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n"; } std::string cmLocalUnixMakefileGenerator3::ConvertToFullPath( const std::string& localPath) { std::string dir = this->GetCurrentBinaryDirectory(); dir += "/"; dir += localPath; return dir; } const std::string& cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath() { return this->HomeRelativeOutputPath; } void cmLocalUnixMakefileGenerator3::WriteMakeRule( std::ostream& os, const char* comment, const std::string& target, const std::vector& depends, const std::vector& commands, bool symbolic, bool in_help) { // Make sure there is a target. if (target.empty()) { cmSystemTools::Error("No target for WriteMakeRule! called with comment: ", comment); return; } std::string replace; // Write the comment describing the rule in the makefile. if (comment) { replace = comment; std::string::size_type lpos = 0; std::string::size_type rpos; while ((rpos = replace.find('\n', lpos)) != std::string::npos) { os << "# " << replace.substr(lpos, rpos - lpos) << "\n"; lpos = rpos + 1; } os << "# " << replace.substr(lpos) << "\n"; } // Construct the left hand side of the rule. std::string tgt = cmSystemTools::ConvertToOutputPath( this->MaybeConvertToRelativePath(this->GetBinaryDirectory(), target) .c_str()); const char* space = ""; if (tgt.size() == 1) { // Add a space before the ":" to avoid drive letter confusion on // Windows. space = " "; } // Mark the rule as symbolic if requested. if (symbolic) { if (const char* sym = this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE")) { os << cmMakeSafe(tgt) << space << ": " << sym << "\n"; } } // Write the rule. if (depends.empty()) { // No dependencies. The commands will always run. os << cmMakeSafe(tgt) << space << ":\n"; } else { // Split dependencies into multiple rule lines. This allows for // very long dependency lists even on older make implementations. std::string binDir = this->GetBinaryDirectory(); for (std::string const& depend : depends) { replace = depend; replace = cmSystemTools::ConvertToOutputPath( this->MaybeConvertToRelativePath(binDir, replace).c_str()); os << cmMakeSafe(tgt) << space << ": " << cmMakeSafe(replace) << "\n"; } } // Write the list of commands. os << cmWrap("\t", commands, "", "\n") << "\n"; if (symbolic && !this->IsWatcomWMake()) { os << ".PHONY : " << cmMakeSafe(tgt) << "\n"; } os << "\n"; // Add the output to the local help if requested. if (in_help) { this->LocalHelp.push_back(target); } } std::string cmLocalUnixMakefileGenerator3::MaybeConvertWatcomShellCommand( std::string const& cmd) { if (this->IsWatcomWMake() && cmSystemTools::FileIsFullPath(cmd.c_str()) && cmd.find_first_of("( )") != std::string::npos) { // On Watcom WMake use the windows short path for the command // name. This is needed to avoid funny quoting problems on // lines with shell redirection operators. std::string scmd; if (cmSystemTools::GetShortPath(cmd, scmd)) { return this->ConvertToOutputFormat(scmd, cmOutputConverter::SHELL); } } return std::string(); } void cmLocalUnixMakefileGenerator3::WriteMakeVariables( std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Set environment variables for the build.\n" << "\n"; cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); if (gg->DefineWindowsNULL) { makefileStream << "!IF \"$(OS)\" == \"Windows_NT\"\n" << "NULL=\n" << "!ELSE\n" << "NULL=nul\n" << "!ENDIF\n"; } if (this->IsWindowsShell()) { makefileStream << "SHELL = cmd.exe\n" << "\n"; } else { #if !defined(__VMS) /* clang-format off */ makefileStream << "# The shell in which to execute make rules.\n" << "SHELL = /bin/sh\n" << "\n"; /* clang-format on */ #endif } std::string cmakeShellCommand = this->MaybeConvertWatcomShellCommand(cmSystemTools::GetCMakeCommand()); if (cmakeShellCommand.empty()) { cmakeShellCommand = this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(cmSystemTools::GetCMakeCommand()), cmOutputConverter::SHELL); } /* clang-format off */ makefileStream << "# The CMake executable.\n" << "CMAKE_COMMAND = " << cmakeShellCommand << "\n" << "\n"; makefileStream << "# The command to remove a file.\n" << "RM = " << cmakeShellCommand << " -E remove -f\n" << "\n"; makefileStream << "# Escaping for special characters.\n" << "EQUALS = =\n" << "\n"; makefileStream << "# The top-level source directory on which CMake was run.\n" << "CMAKE_SOURCE_DIR = " << this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(this->GetSourceDirectory()), cmOutputConverter::SHELL) << "\n" << "\n"; makefileStream << "# The top-level build directory on which CMake was run.\n" << "CMAKE_BINARY_DIR = " << this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(this->GetBinaryDirectory()), cmOutputConverter::SHELL) << "\n" << "\n"; /* clang-format on */ } void cmLocalUnixMakefileGenerator3::WriteSpecialTargetsTop( std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets provided by cmake.\n" << "\n"; std::vector no_commands; std::vector no_depends; // Special target to cleanup operation of make tool. // This should be the first target except for the default_target in // the interface Makefile. this->WriteMakeRule(makefileStream, "Disable implicit rules so canonical targets will work.", ".SUFFIXES", no_depends, no_commands, false); if (!this->IsNMake() && !this->IsWatcomWMake() && !this->BorlandMakeCurlyHack) { // turn off RCS and SCCS automatic stuff from gmake makefileStream << "# Remove some rules from gmake that .SUFFIXES does not remove.\n" << "SUFFIXES =\n\n"; } // Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make. std::vector depends; depends.push_back(".hpux_make_needs_suffix_list"); this->WriteMakeRule(makefileStream, nullptr, ".SUFFIXES", depends, no_commands, false); if (this->IsWatcomWMake()) { // Switch on WMake feature, if an error or interrupt occurs during // makefile processing, the current target being made may be deleted // without prompting (the same as command line -e option). /* clang-format off */ makefileStream << "\n" ".ERASE\n" "\n" ; /* clang-format on */ } if (this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) { /* clang-format off */ makefileStream << "# Produce verbose output by default.\n" << "VERBOSE = 1\n" << "\n"; /* clang-format on */ } if (this->IsWatcomWMake()) { /* clang-format off */ makefileStream << "!ifndef VERBOSE\n" ".SILENT\n" "!endif\n" "\n" ; /* clang-format on */ } else { // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the // name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a // "VERBOSE=1" to be added as a make variable which will change the // name of this special target. This gives a make-time choice to // the user. this->WriteMakeRule(makefileStream, "Suppress display of executed commands.", "$(VERBOSE).SILENT", no_depends, no_commands, false); } // Work-around for makes that drop rules that have no dependencies // or commands. cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); std::string hack = gg->GetEmptyRuleHackDepends(); if (!hack.empty()) { no_depends.push_back(hack); } std::string hack_cmd = gg->GetEmptyRuleHackCommand(); if (!hack_cmd.empty()) { no_commands.push_back(hack_cmd); } // Special symbolic target that never exists to force dependers to // run their rules. this->WriteMakeRule(makefileStream, "A target that is always out of date.", "cmake_force", no_depends, no_commands, true); // Variables for reference by other rules. this->WriteMakeVariables(makefileStream); } void cmLocalUnixMakefileGenerator3::WriteSpecialTargetsBottom( std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets to cleanup operation of make.\n" << "\n"; // Write special "cmake_check_build_system" target to run cmake with // the --check-build-system flag. { // Build command to run CMake to check if anything needs regenerating. std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash(); cmakefileName += "Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->ConvertToOutputFormat(cmakefileName, cmOutputConverter::SHELL); runRule += " 0"; std::vector no_depends; std::vector commands; commands.push_back(runRule); if (!this->IsRootMakefile()) { this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); } this->WriteMakeRule( makefileStream, "Special rule to run CMake to check the build system " "integrity.\n" "No rule that depends on this can have " "commands that come from listfiles\n" "because they might be regenerated.", "cmake_check_build_system", no_depends, commands, true); } } void cmLocalUnixMakefileGenerator3::WriteConvenienceRule( std::ostream& ruleFileStream, const std::string& realTarget, const std::string& helpTarget) { // A rule is only needed if the names are different. if (realTarget != helpTarget) { // The helper target depends on the real target. std::vector depends; depends.push_back(realTarget); // There are no commands. std::vector no_commands; // Write the rule. this->WriteMakeRule(ruleFileStream, "Convenience name for target.", helpTarget, depends, no_commands, true); } } std::string cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory( cmGeneratorTarget* target) { std::string dir = this->HomeRelativeOutputPath; dir += this->GetTargetDirectory(target); return dir; } void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags, const std::string& newFlags) { if (this->IsWatcomWMake() && !newFlags.empty()) { std::string newf = newFlags; if (newf.find("\\\"") != std::string::npos) { cmSystemTools::ReplaceString(newf, "\\\"", "\""); this->cmLocalGenerator::AppendFlags(flags, newf); return; } } this->cmLocalGenerator::AppendFlags(flags, newFlags); } void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags, const char* newFlags) { this->cmLocalGenerator::AppendFlags(flags, newFlags); } void cmLocalUnixMakefileGenerator3::AppendRuleDepend( std::vector& depends, const char* ruleFileName) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. const char* nodep = this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY"); if (!nodep || cmSystemTools::IsOff(nodep)) { depends.push_back(ruleFileName); } } void cmLocalUnixMakefileGenerator3::AppendRuleDepends( std::vector& depends, std::vector const& ruleFiles) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. if (!this->Makefile->IsOn("CMAKE_SKIP_RULE_DEPENDENCY")) { depends.insert(depends.end(), ruleFiles.begin(), ruleFiles.end()); } } void cmLocalUnixMakefileGenerator3::AppendCustomDepends( std::vector& depends, const std::vector& ccs) { for (cmCustomCommand const& cc : ccs) { cmCustomCommandGenerator ccg(cc, this->ConfigName, this); this->AppendCustomDepend(depends, ccg); } } void cmLocalUnixMakefileGenerator3::AppendCustomDepend( std::vector& depends, cmCustomCommandGenerator const& ccg) { for (std::string const& d : ccg.GetDepends()) { // Lookup the real name of the dependency in case it is a CMake target. std::string dep; if (this->GetRealDependency(d, this->ConfigName, dep)) { depends.push_back(dep); } } } void cmLocalUnixMakefileGenerator3::AppendCustomCommands( std::vector& commands, const std::vector& ccs, cmGeneratorTarget* target, std::string const& relative) { for (cmCustomCommand const& cc : ccs) { cmCustomCommandGenerator ccg(cc, this->ConfigName, this); this->AppendCustomCommand(commands, ccg, target, relative, true); } } void cmLocalUnixMakefileGenerator3::AppendCustomCommand( std::vector& commands, cmCustomCommandGenerator const& ccg, cmGeneratorTarget* target, std::string const& relative, bool echo_comment, std::ostream* content) { // Optionally create a command to display the custom command's // comment text. This is used for pre-build, pre-link, and // post-build command comments. Custom build step commands have // their comments generated elsewhere. if (echo_comment) { const char* comment = ccg.GetComment(); if (comment && *comment) { this->AppendEcho(commands, comment, cmLocalUnixMakefileGenerator3::EchoGenerate); } } // if the command specified a working directory use it. std::string dir = this->GetCurrentBinaryDirectory(); std::string workingDir = ccg.GetWorkingDirectory(); if (!workingDir.empty()) { dir = workingDir; } if (content) { *content << dir; } std::unique_ptr rulePlaceholderExpander( this->CreateRulePlaceholderExpander()); // Add each command line to the set of commands. std::vector commands1; std::string currentBinDir = this->GetCurrentBinaryDirectory(); for (unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c) { // Build the command line in a single string. std::string cmd = ccg.GetCommand(c); if (!cmd.empty()) { // Use "call " before any invocations of .bat or .cmd files // invoked as custom commands in the WindowsShell. // bool useCall = false; if (this->IsWindowsShell()) { std::string suffix; if (cmd.size() > 4) { suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size() - 4)); if (suffix == ".bat" || suffix == ".cmd") { useCall = true; } } } cmSystemTools::ReplaceString(cmd, "/./", "/"); // Convert the command to a relative path only if the current // working directory will be the start-output directory. bool had_slash = cmd.find('/') != std::string::npos; if (workingDir.empty()) { cmd = this->MaybeConvertToRelativePath(currentBinDir, cmd); } bool has_slash = cmd.find('/') != std::string::npos; if (had_slash && !has_slash) { // This command was specified as a path to a file in the // current directory. Add a leading "./" so it can run // without the current directory being in the search path. cmd = "./" + cmd; } std::string launcher; // Short-circuit if there is no launcher. const char* val = this->GetRuleLauncher(target, "RULE_LAUNCH_CUSTOM"); if (val && *val) { // Expand rules in the empty string. It may insert the launcher and // perform replacements. cmRulePlaceholderExpander::RuleVariables vars; vars.CMTargetName = target->GetName().c_str(); vars.CMTargetType = cmState::GetTargetTypeName(target->GetType()); std::string output; const std::vector& outputs = ccg.GetOutputs(); if (!outputs.empty()) { output = outputs[0]; if (workingDir.empty()) { output = this->MaybeConvertToRelativePath( this->GetCurrentBinaryDirectory(), output); } output = this->ConvertToOutputFormat(output, cmOutputConverter::SHELL); } vars.Output = output.c_str(); launcher = val; launcher += " "; rulePlaceholderExpander->ExpandRuleVariables(this, launcher, vars); if (!launcher.empty()) { launcher += " "; } } std::string shellCommand = this->MaybeConvertWatcomShellCommand(cmd); if (shellCommand.empty()) { shellCommand = this->ConvertToOutputFormat(cmd, cmOutputConverter::SHELL); } cmd = launcher + shellCommand; ccg.AppendArguments(c, cmd); if (content) { // Rule content does not include the launcher. *content << (cmd.c_str() + launcher.size()); } if (this->BorlandMakeCurlyHack) { // Borland Make has a very strange bug. If the first curly // brace anywhere in the command string is a left curly, it // must be written {{} instead of just {. Otherwise some // curly braces are removed. The hack can be skipped if the // first curly brace is the last character. std::string::size_type lcurly = cmd.find('{'); if (lcurly != std::string::npos && lcurly < (cmd.size() - 1)) { std::string::size_type rcurly = cmd.find('}'); if (rcurly == std::string::npos || rcurly > lcurly) { // The first curly is a left curly. Use the hack. std::string hack_cmd = cmd.substr(0, lcurly); hack_cmd += "{{}"; hack_cmd += cmd.substr(lcurly + 1); cmd = hack_cmd; } } } if (launcher.empty()) { if (useCall) { cmd = "call " + cmd; } else if (this->IsNMake() && cmd[0] == '"') { cmd = "echo >nul && " + cmd; } } commands1.push_back(cmd); } } // Setup the proper working directory for the commands. this->CreateCDCommand(commands1, dir.c_str(), relative); // push back the custom commands commands.insert(commands.end(), commands1.begin(), commands1.end()); } void cmLocalUnixMakefileGenerator3::AppendCleanCommand( std::vector& commands, const std::vector& files, cmGeneratorTarget* target, const char* filename) { std::string currentBinDir = this->GetCurrentBinaryDirectory(); std::string cleanfile = currentBinDir; cleanfile += "/"; cleanfile += this->GetTargetDirectory(target); cleanfile += "/cmake_clean"; if (filename) { cleanfile += "_"; cleanfile += filename; } cleanfile += ".cmake"; std::string cleanfilePath = cmSystemTools::CollapseFullPath(cleanfile); cmsys::ofstream fout(cleanfilePath.c_str()); if (!fout) { cmSystemTools::Error("Could not create ", cleanfilePath.c_str()); } if (!files.empty()) { fout << "file(REMOVE_RECURSE\n"; for (std::string const& file : files) { std::string fc = this->MaybeConvertToRelativePath(currentBinDir, file); fout << " " << cmOutputConverter::EscapeForCMake(fc) << "\n"; } fout << ")\n"; } std::string remove = "$(CMAKE_COMMAND) -P "; remove += this->ConvertToOutputFormat( this->MaybeConvertToRelativePath(this->GetCurrentBinaryDirectory(), cleanfile), cmOutputConverter::SHELL); commands.push_back(remove); // For the main clean rule add per-language cleaning. if (!filename) { // Get the set of source languages in the target. std::set languages; target->GetLanguages( languages, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE")); /* clang-format off */ fout << "\n" << "# Per-language clean rules from dependency scanning.\n" << "foreach(lang " << cmJoin(languages, " ") << ")\n" << " include(" << this->GetTargetDirectory(target) << "/cmake_clean_${lang}.cmake OPTIONAL)\n" << "endforeach()\n"; /* clang-format on */ } } void cmLocalUnixMakefileGenerator3::AppendEcho( std::vector& commands, std::string const& text, EchoColor color, EchoProgress const* progress) { // Choose the color for the text. std::string color_name; if (this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile) { // See cmake::ExecuteEchoColor in cmake.cxx for these options. // This color set is readable on both black and white backgrounds. switch (color) { case EchoNormal: break; case EchoDepend: color_name = "--magenta --bold "; break; case EchoBuild: color_name = "--green "; break; case EchoLink: color_name = "--green --bold "; break; case EchoGenerate: color_name = "--blue --bold "; break; case EchoGlobal: color_name = "--cyan "; break; } } // Echo one line at a time. std::string line; line.reserve(200); for (const char* c = text.c_str();; ++c) { if (*c == '\n' || *c == '\0') { // Avoid writing a blank last line on end-of-string. if (*c != '\0' || !line.empty()) { // Add a command to echo this line. std::string cmd; if (color_name.empty() && !progress) { // Use the native echo command. cmd = "@echo "; cmd += this->EscapeForShell(line, false, true); } else { // Use cmake to echo the text in color. cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) "; cmd += color_name; if (progress) { cmd += "--progress-dir="; cmd += this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progress->Dir), cmOutputConverter::SHELL); cmd += " "; cmd += "--progress-num="; cmd += progress->Arg; cmd += " "; } cmd += this->EscapeForShell(line); } commands.push_back(cmd); } // Reset the line to empty. line.clear(); // Progress appears only on first line. progress = nullptr; // Terminate on end-of-string. if (*c == '\0') { return; } } else if (*c != '\r') { // Append this character to the current line. line += *c; } } } std::string cmLocalUnixMakefileGenerator3::CreateMakeVariable( std::string const& s, std::string const& s2) { std::string unmodified = s; unmodified += s2; // if there is no restriction on the length of make variables // and there are no "." characters in the string, then return the // unmodified combination. if ((!this->MakefileVariableSize && unmodified.find('.') == std::string::npos) && (!this->MakefileVariableSize && unmodified.find('+') == std::string::npos) && (!this->MakefileVariableSize && unmodified.find('-') == std::string::npos)) { return unmodified; } // see if the variable has been defined before and return // the modified version of the variable std::map::iterator i = this->MakeVariableMap.find(unmodified); if (i != this->MakeVariableMap.end()) { return i->second; } // start with the unmodified variable std::string ret = unmodified; // if this there is no value for this->MakefileVariableSize then // the string must have bad characters in it if (!this->MakefileVariableSize) { std::replace(ret.begin(), ret.end(), '.', '_'); cmSystemTools::ReplaceString(ret, "-", "__"); cmSystemTools::ReplaceString(ret, "+", "___"); int ni = 0; char buffer[5]; // make sure the _ version is not already used, if // it is used then add number to the end of the variable while (this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = unmodified + buffer; } this->ShortMakeVariableMap[ret] = "1"; this->MakeVariableMap[unmodified] = ret; return ret; } // if the string is greater than 32 chars it is an invalid variable name // for borland make if (static_cast(ret.size()) > this->MakefileVariableSize) { int keep = this->MakefileVariableSize - 8; int size = keep + 3; std::string str1 = s; std::string str2 = s2; // we must shorten the combined string by 4 characters // keep no more than 24 characters from the second string if (static_cast(str2.size()) > keep) { str2 = str2.substr(0, keep); } if (static_cast(str1.size()) + static_cast(str2.size()) > size) { str1 = str1.substr(0, size - str2.size()); } char buffer[5]; int ni = 0; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; while (this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; } if (ni == 1000) { cmSystemTools::Error("Borland makefile variable length too long"); return unmodified; } // once an unused variable is found this->ShortMakeVariableMap[ret] = "1"; } // always make an entry into the unmodified to variable map this->MakeVariableMap[unmodified] = ret; return ret; } bool cmLocalUnixMakefileGenerator3::UpdateDependencies(const char* tgtInfo, bool verbose, bool color) { // read in the target info file if (!this->Makefile->ReadListFile(tgtInfo) || cmSystemTools::GetErrorOccuredFlag()) { cmSystemTools::Error("Target DependInfo.cmake file not found"); } // Check if any multiple output pairs have a missing file. this->CheckMultipleOutputs(verbose); std::string dir = cmSystemTools::GetFilenamePath(tgtInfo); std::string internalDependFile = dir + "/depend.internal"; std::string dependFile = dir + "/depend.make"; // If the target DependInfo.cmake file has changed since the last // time dependencies were scanned then force rescanning. This may // happen when a new source file is added and CMake regenerates the // project but no other sources were touched. bool needRescanDependInfo = false; cmFileTimeComparison* ftc = this->GlobalGenerator->GetCMakeInstance()->GetFileComparison(); { int result; if (!ftc->FileTimeCompare(internalDependFile.c_str(), tgtInfo, &result) || result < 0) { if (verbose) { std::ostringstream msg; msg << "Dependee \"" << tgtInfo << "\" is newer than depender \"" << internalDependFile << "\"." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } needRescanDependInfo = true; } } // If the directory information is newer than depend.internal, include dirs // may have changed. In this case discard all old dependencies. bool needRescanDirInfo = false; std::string dirInfoFile = this->GetCurrentBinaryDirectory(); dirInfoFile += cmake::GetCMakeFilesDirectory(); dirInfoFile += "/CMakeDirectoryInformation.cmake"; { int result; if (!ftc->FileTimeCompare(internalDependFile.c_str(), dirInfoFile.c_str(), &result) || result < 0) { if (verbose) { std::ostringstream msg; msg << "Dependee \"" << dirInfoFile << "\" is newer than depender \"" << internalDependFile << "\"." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } needRescanDirInfo = true; } } // Check the implicit dependencies to see if they are up to date. // The build.make file may have explicit dependencies for the object // files but these will not affect the scanning process so they need // not be considered. std::map validDependencies; bool needRescanDependencies = false; if (!needRescanDirInfo) { cmDependsC checker; checker.SetVerbose(verbose); checker.SetFileComparison(ftc); // cmDependsC::Check() fills the vector validDependencies() with the // dependencies for those files where they are still valid, i.e. neither // the files themselves nor any files they depend on have changed. // We don't do that if the CMakeDirectoryInformation.cmake file has // changed, because then potentially all dependencies have changed. // This information is given later on to cmDependsC, which then only // rescans the files where it did not get valid dependencies via this // dependency vector. This means that in the normal case, when only // few or one file have been edited, then also only this one file is // actually scanned again, instead of all files for this target. needRescanDependencies = !checker.Check( dependFile.c_str(), internalDependFile.c_str(), validDependencies); } if (needRescanDependInfo || needRescanDirInfo || needRescanDependencies) { // The dependencies must be regenerated. std::string targetName = cmSystemTools::GetFilenameName(dir); targetName = targetName.substr(0, targetName.length() - 4); std::string message = "Scanning dependencies of target "; message += targetName; cmSystemTools::MakefileColorEcho(cmsysTerminal_Color_ForegroundMagenta | cmsysTerminal_Color_ForegroundBold, message.c_str(), true, color); return this->ScanDependencies(dir.c_str(), validDependencies); } // The dependencies are already up-to-date. return true; } bool cmLocalUnixMakefileGenerator3::ScanDependencies( const char* targetDir, std::map& validDeps) { // Read the directory information file. cmMakefile* mf = this->Makefile; bool haveDirectoryInfo = false; std::string dirInfoFile = this->GetCurrentBinaryDirectory(); dirInfoFile += cmake::GetCMakeFilesDirectory(); dirInfoFile += "/CMakeDirectoryInformation.cmake"; if (mf->ReadListFile(dirInfoFile.c_str()) && !cmSystemTools::GetErrorOccuredFlag()) { haveDirectoryInfo = true; } // Lookup useful directory information. if (haveDirectoryInfo) { // Test whether we need to force Unix paths. if (const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS")) { if (!cmSystemTools::IsOff(force)) { cmSystemTools::SetForceUnixPaths(true); } } // Setup relative path top directories. if (const char* relativePathTopSource = mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_SOURCE")) { this->StateSnapshot.GetDirectory().SetRelativePathTopSource( relativePathTopSource); } if (const char* relativePathTopBinary = mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_BINARY")) { this->StateSnapshot.GetDirectory().SetRelativePathTopBinary( relativePathTopBinary); } } else { cmSystemTools::Error("Directory Information file not found"); } // create the file stream for the depends file std::string dir = targetDir; // Open the make depends file. This should be copy-if-different // because the make tool may try to reload it needlessly otherwise. std::string ruleFileNameFull = dir; ruleFileNameFull += "/depend.make"; cmGeneratedFileStream ruleFileStream( ruleFileNameFull.c_str(), false, this->GlobalGenerator->GetMakefileEncoding()); ruleFileStream.SetCopyIfDifferent(true); if (!ruleFileStream) { return false; } // Open the cmake dependency tracking file. This should not be // copy-if-different because dependencies are re-scanned when it is // older than the DependInfo.cmake. std::string internalRuleFileNameFull = dir; internalRuleFileNameFull += "/depend.internal"; cmGeneratedFileStream internalRuleFileStream( internalRuleFileNameFull.c_str(), false, this->GlobalGenerator->GetMakefileEncoding()); if (!internalRuleFileStream) { return false; } this->WriteDisclaimer(ruleFileStream); this->WriteDisclaimer(internalRuleFileStream); // for each language we need to scan, scan it const char* langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES"); std::vector langs; cmSystemTools::ExpandListArgument(langStr, langs); for (std::string const& lang : langs) { // construct the checker // Create the scanner for this language cmDepends* scanner = nullptr; if (lang == "C" || lang == "CXX" || lang == "RC" || lang == "ASM" || lang == "CUDA") { // TODO: Handle RC (resource files) dependencies correctly. scanner = new cmDependsC(this, targetDir, lang, &validDeps); } #ifdef CMAKE_BUILD_WITH_CMAKE else if (lang == "Fortran") { ruleFileStream << "# Note that incremental build could trigger " << "a call to cmake_copy_f90_mod on each re-build\n"; scanner = new cmDependsFortran(this); } else if (lang == "Java") { scanner = new cmDependsJava(); } #endif if (scanner) { scanner->SetLocalGenerator(this); scanner->SetFileComparison( this->GlobalGenerator->GetCMakeInstance()->GetFileComparison()); scanner->SetLanguage(lang); scanner->SetTargetDirectory(dir.c_str()); scanner->Write(ruleFileStream, internalRuleFileStream); // free the scanner for this language delete scanner; } } return true; } void cmLocalUnixMakefileGenerator3::CheckMultipleOutputs(bool verbose) { cmMakefile* mf = this->Makefile; // Get the string listing the multiple output pairs. const char* pairs_string = mf->GetDefinition("CMAKE_MULTIPLE_OUTPUT_PAIRS"); if (!pairs_string) { return; } // Convert the string to a list and preserve empty entries. std::vector pairs; cmSystemTools::ExpandListArgument(pairs_string, pairs, true); for (std::vector::const_iterator i = pairs.begin(); i != pairs.end() && (i + 1) != pairs.end();) { const std::string& depender = *i++; const std::string& dependee = *i++; // If the depender is missing then delete the dependee to make // sure both will be regenerated. if (cmSystemTools::FileExists(dependee.c_str()) && !cmSystemTools::FileExists(depender.c_str())) { if (verbose) { std::ostringstream msg; msg << "Deleting primary custom command output \"" << dependee << "\" because another output \"" << depender << "\" does not exist." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } cmSystemTools::RemoveFile(dependee); } } } void cmLocalUnixMakefileGenerator3::WriteLocalAllRules( std::ostream& ruleFileStream) { this->WriteDisclaimer(ruleFileStream); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. { // Just depend on the all target to drive the build. std::vector depends; std::vector no_commands; depends.push_back("all"); // Write the rule. this->WriteMakeRule(ruleFileStream, "Default target executed when no arguments are " "given to make.", "default_target", depends, no_commands, true); // Help out users that try "gmake target1 target2 -j". cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); if (gg->AllowNotParallel()) { std::vector no_depends; this->WriteMakeRule(ruleFileStream, "Allow only one \"make -f " "Makefile2\" at a time, but pass " "parallelism.", ".NOTPARALLEL", no_depends, no_commands, false); } } this->WriteSpecialTargetsTop(ruleFileStream); // Include the progress variables for the target. // Write all global targets this->WriteDivider(ruleFileStream); ruleFileStream << "# Targets provided globally by CMake.\n" << "\n"; const std::vector& targets = this->GetGeneratorTargets(); for (cmGeneratorTarget* gt : targets) { if (gt->GetType() == cmStateEnums::GLOBAL_TARGET) { std::string targetString = "Special rule for the target " + gt->GetName(); std::vector commands; std::vector depends; const char* text = gt->GetProperty("EchoString"); if (!text) { text = "Running external command ..."; } depends.insert(depends.end(), gt->GetUtilities().begin(), gt->GetUtilities().end()); this->AppendEcho(commands, text, cmLocalUnixMakefileGenerator3::EchoGlobal); // Global targets store their rules in pre- and post-build commands. this->AppendCustomDepends(depends, gt->GetPreBuildCommands()); this->AppendCustomDepends(depends, gt->GetPostBuildCommands()); this->AppendCustomCommands(commands, gt->GetPreBuildCommands(), gt, this->GetCurrentBinaryDirectory()); this->AppendCustomCommands(commands, gt->GetPostBuildCommands(), gt, this->GetCurrentBinaryDirectory()); std::string targetName = gt->GetName(); this->WriteMakeRule(ruleFileStream, targetString.c_str(), targetName, depends, commands, true); // Provide a "/fast" version of the target. depends.clear(); if ((targetName == "install") || (targetName == "install/local") || (targetName == "install/strip")) { // Provide a fast install target that does not depend on all // but has the same command. depends.push_back("preinstall/fast"); } else { // Just forward to the real target so at least it will work. depends.push_back(targetName); commands.clear(); } targetName += "/fast"; this->WriteMakeRule(ruleFileStream, targetString.c_str(), targetName, depends, commands, true); } } std::vector depends; std::vector commands; // Write the all rule. std::string recursiveTarget = this->GetCurrentBinaryDirectory(); recursiveTarget += "/all"; depends.push_back("cmake_check_build_system"); std::string progressDir = this->GetBinaryDirectory(); progressDir += cmake::GetCMakeFilesDirectory(); { std::ostringstream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; progCmd << this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progressDir), cmOutputConverter::SHELL); std::string progressFile = cmake::GetCMakeFilesDirectory(); progressFile += "/progress.marks"; std::string progressFileNameFull = this->ConvertToFullPath(progressFile); progCmd << " " << this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progressFileNameFull), cmOutputConverter::SHELL); commands.push_back(progCmd.str()); } std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash(); mf2Dir += "Makefile2"; commands.push_back( this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); { std::ostringstream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0 progCmd << this->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progressDir), cmOutputConverter::SHELL); progCmd << " 0"; commands.push_back(progCmd.str()); } this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands, true); // Write the clean rule. recursiveTarget = this->GetCurrentBinaryDirectory(); recursiveTarget += "/clean"; commands.clear(); depends.clear(); commands.push_back( this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands, true); commands.clear(); depends.clear(); depends.push_back("clean"); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast", depends, commands, true); // Write the preinstall rule. recursiveTarget = this->GetCurrentBinaryDirectory(); recursiveTarget += "/preinstall"; commands.clear(); depends.clear(); const char* noall = this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY"); if (!noall || cmSystemTools::IsOff(noall)) { // Drive the build before installing. depends.push_back("all"); } else { // At least make sure the build system is up to date. depends.push_back("cmake_check_build_system"); } commands.push_back( this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall", depends, commands, true); depends.clear(); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall/fast", depends, commands, true); // write the depend rule, really a recompute depends rule depends.clear(); commands.clear(); std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash(); cmakefileName += "Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->ConvertToOutputFormat(cmakefileName, cmOutputConverter::SHELL); runRule += " 1"; commands.push_back(runRule); this->CreateCDCommand(commands, this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory()); this->WriteMakeRule(ruleFileStream, "clear depends", "depend", depends, commands, true); } void cmLocalUnixMakefileGenerator3::ClearDependencies(cmMakefile* mf, bool verbose) { // Get the list of target files to check const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES"); if (!infoDef) { return; } std::vector files; cmSystemTools::ExpandListArgument(infoDef, files); // Each depend information file corresponds to a target. Clear the // dependencies for that target. cmDepends clearer; clearer.SetVerbose(verbose); for (std::string const& file : files) { std::string dir = cmSystemTools::GetFilenamePath(file); // Clear the implicit dependency makefile. std::string dependFile = dir + "/depend.make"; clearer.Clear(dependFile.c_str()); // Remove the internal dependency check file to force // regeneration. std::string internalDependFile = dir + "/depend.internal"; cmSystemTools::RemoveFile(internalDependFile); } } namespace { // Helper predicate for removing absolute paths that don't point to the // source or binary directory. It is used when CMAKE_DEPENDS_IN_PROJECT_ONLY // is set ON, to only consider in-project dependencies during the build. class NotInProjectDir { public: // Constructor with the source and binary directory's path NotInProjectDir(const std::string& sourceDir, const std::string& binaryDir) : SourceDir(sourceDir) , BinaryDir(binaryDir) { } // Operator evaluating the predicate bool operator()(const std::string& path) const { // Keep all relative paths: if (!cmSystemTools::FileIsFullPath(path)) { return false; } // If it's an absolute path, check if it starts with the source // direcotory: return ( !(IsInDirectory(SourceDir, path) || IsInDirectory(BinaryDir, path))); } private: // Helper function used by the predicate static bool IsInDirectory(const std::string& baseDir, const std::string& testDir) { // First check if the test directory "starts with" the base directory: if (testDir.find(baseDir) != 0) { return false; } // If it does, then check that it's either the same string, or that the // next character is a slash: return ((testDir.size() == baseDir.size()) || (testDir[baseDir.size()] == '/')); } // The path to the source directory std::string SourceDir; // The path to the binary directory std::string BinaryDir; }; } void cmLocalUnixMakefileGenerator3::WriteDependLanguageInfo( std::ostream& cmakefileStream, cmGeneratorTarget* target) { ImplicitDependLanguageMap const& implicitLangs = this->GetImplicitDepends(target); // list the languages cmakefileStream << "# The set of languages for which implicit dependencies are needed:\n"; cmakefileStream << "set(CMAKE_DEPENDS_LANGUAGES\n"; for (auto const& implicitLang : implicitLangs) { cmakefileStream << " \"" << implicitLang.first << "\"\n"; } cmakefileStream << " )\n"; // now list the files for each language cmakefileStream << "# The set of files for implicit dependencies of each language:\n"; for (auto const& implicitLang : implicitLangs) { cmakefileStream << "set(CMAKE_DEPENDS_CHECK_" << implicitLang.first << "\n"; ImplicitDependFileMap const& implicitPairs = implicitLang.second; // for each file pair for (auto const& implicitPair : implicitPairs) { for (auto const& di : implicitPair.second) { cmakefileStream << " \"" << di << "\" "; cmakefileStream << "\"" << implicitPair.first << "\"\n"; } } cmakefileStream << " )\n"; // Tell the dependency scanner what compiler is used. std::string cidVar = "CMAKE_"; cidVar += implicitLang.first; cidVar += "_COMPILER_ID"; const char* cid = this->Makefile->GetDefinition(cidVar); if (cid && *cid) { cmakefileStream << "set(CMAKE_" << implicitLang.first << "_COMPILER_ID \"" << cid << "\")\n"; } // Build a list of preprocessor definitions for the target. std::set defines; this->AddCompileDefinitions(defines, target, this->ConfigName, implicitLang.first); if (!defines.empty()) { /* clang-format off */ cmakefileStream << "\n" << "# Preprocessor definitions for this target.\n" << "set(CMAKE_TARGET_DEFINITIONS_" << implicitLang.first << "\n"; /* clang-format on */ for (std::string const& define : defines) { cmakefileStream << " " << cmOutputConverter::EscapeForCMake(define) << "\n"; } cmakefileStream << " )\n"; } // Target-specific include directories: cmakefileStream << "\n" << "# The include file search paths:\n"; cmakefileStream << "set(CMAKE_" << implicitLang.first << "_TARGET_INCLUDE_PATH\n"; std::vector includes; const std::string& config = this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"); this->GetIncludeDirectories(includes, target, implicitLang.first, config); std::string binaryDir = this->GetState()->GetBinaryDirectory(); if (this->Makefile->IsOn("CMAKE_DEPENDS_IN_PROJECT_ONLY")) { const char* sourceDir = this->GetState()->GetSourceDirectory(); cmEraseIf(includes, ::NotInProjectDir(sourceDir, binaryDir)); } for (std::string const& include : includes) { cmakefileStream << " \"" << this->MaybeConvertToRelativePath(binaryDir, include) << "\"\n"; } cmakefileStream << " )\n"; } // Store include transform rule properties. Write the directory // rules first because they may be overridden by later target rules. std::vector transformRules; if (const char* xform = this->Makefile->GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM")) { cmSystemTools::ExpandListArgument(xform, transformRules); } if (const char* xform = target->GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM")) { cmSystemTools::ExpandListArgument(xform, transformRules); } if (!transformRules.empty()) { cmakefileStream << "set(CMAKE_INCLUDE_TRANSFORMS\n"; for (std::string const& tr : transformRules) { cmakefileStream << " " << cmOutputConverter::EscapeForCMake(tr) << "\n"; } cmakefileStream << " )\n"; } } void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << this->GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmVersion::GetMajorVersion() << "." << cmVersion::GetMinorVersion() << "\n\n"; } std::string cmLocalUnixMakefileGenerator3::GetRecursiveMakeCall( const char* makefile, const std::string& tgt) { // Call make on the given file. std::string cmd; cmd += "$(MAKE) -f "; cmd += this->ConvertToOutputFormat(makefile, cmOutputConverter::SHELL); cmd += " "; cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); // Pass down verbosity level. if (!gg->MakeSilentFlag.empty()) { cmd += gg->MakeSilentFlag; cmd += " "; } // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if (gg->PassMakeflags) { cmd += "-$(MAKEFLAGS) "; } // Add the target. if (!tgt.empty()) { // The make target is always relative to the top of the build tree. std::string tgt2 = this->MaybeConvertToRelativePath(this->GetBinaryDirectory(), tgt); // The target may have been written with windows paths. cmSystemTools::ConvertToOutputSlashes(tgt2); // Escape one extra time if the make tool requires it. if (this->MakeCommandEscapeTargetTwice) { tgt2 = this->EscapeForShell(tgt2, true, false); } // The target name is now a string that should be passed verbatim // on the command line. cmd += this->EscapeForShell(tgt2, true, false); } return cmd; } void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os) { os << "#======================================" << "=======================================\n"; } void cmLocalUnixMakefileGenerator3::WriteCMakeArgument(std::ostream& os, const char* s) { // Write the given string to the stream with escaping to get it back // into CMake through the lexical scanner. os << "\""; for (const char* c = s; *c; ++c) { if (*c == '\\') { os << "\\\\"; } else if (*c == '"') { os << "\\\""; } else { os << *c; } } os << "\""; } std::string cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath( const char* p, bool useWatcomQuote) { // Split the path into its components. std::vector components; cmSystemTools::SplitPath(p, components); // Open the quoted result. std::string result; if (useWatcomQuote) { #if defined(_WIN32) && !defined(__CYGWIN__) result = "'"; #else result = "\"'"; #endif } else { result = "\""; } // Return an empty path if there are no components. if (!components.empty()) { // Choose a slash direction and fix root component. const char* slash = "/"; #if defined(_WIN32) && !defined(__CYGWIN__) if (!cmSystemTools::GetForceUnixPaths()) { slash = "\\"; for (char& i : components[0]) { if (i == '/') { i = '\\'; } } } #endif // Begin the quoted result with the root component. result += components[0]; if (components.size() > 1) { // Now add the rest of the components separated by the proper slash // direction for this platform. std::vector::const_iterator compEnd = std::remove( components.begin() + 1, components.end() - 1, std::string()); std::vector::const_iterator compStart = components.begin() + 1; result += cmJoin(cmMakeRange(compStart, compEnd), slash); // Only the last component can be empty to avoid double slashes. result += slash; result += components.back(); } } // Close the quoted result. if (useWatcomQuote) { #if defined(_WIN32) && !defined(__CYGWIN__) result += "'"; #else result += "'\""; #endif } else { result += "\""; } return result; } std::string cmLocalUnixMakefileGenerator3::GetTargetDirectory( cmGeneratorTarget const* target) const { std::string dir = cmake::GetCMakeFilesDirectoryPostSlash(); dir += target->GetName(); #if defined(__VMS) dir += "_dir"; #else dir += ".dir"; #endif return dir; } cmLocalUnixMakefileGenerator3::ImplicitDependLanguageMap const& cmLocalUnixMakefileGenerator3::GetImplicitDepends(const cmGeneratorTarget* tgt) { return this->ImplicitDepends[tgt->GetName()]; } void cmLocalUnixMakefileGenerator3::AddImplicitDepends( const cmGeneratorTarget* tgt, const std::string& lang, const char* obj, const char* src) { this->ImplicitDepends[tgt->GetName()][lang][obj].push_back(src); } void cmLocalUnixMakefileGenerator3::CreateCDCommand( std::vector& commands, const char* tgtDir, std::string const& relDir) { // do we need to cd? if (tgtDir == relDir) { return; } // In a Windows shell we must change drive letter too. The shell // used by NMake and Borland make does not support "cd /d" so this // feature simply cannot work with them (Borland make does not even // support changing the drive letter with just "d:"). const char* cd_cmd = this->IsMinGWMake() ? "cd /d " : "cd "; cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); if (!gg->UnixCD) { // On Windows we must perform each step separately and then change // back because the shell keeps the working directory between // commands. std::string cmd = cd_cmd; cmd += this->ConvertToOutputForExisting(tgtDir); commands.insert(commands.begin(), cmd); // Change back to the starting directory. cmd = cd_cmd; cmd += this->ConvertToOutputForExisting(relDir); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to change // directory and build because make resets the directory between // each command. std::string outputForExisting = this->ConvertToOutputForExisting(tgtDir); std::string prefix = cd_cmd + outputForExisting + " && "; std::transform(commands.begin(), commands.end(), commands.begin(), [&prefix](std::string const& s) { return prefix + s; }); } } std::string cmLocalUnixMakefileGenerator3::MaybeConvertToRelativePath( std::string const& base, std::string const& path) { if (!cmOutputConverter::ContainedInDirectory( base, path, this->GetStateSnapshot().GetDirectory())) { return path; } return cmOutputConverter::ForceToRelativePath(base, path); }