/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #pragma once #include "cmListFileCache.h" #include "cmState.h" #if defined(CMAKE_BUILD_WITH_CMAKE) #include "cm_jsoncpp_value.h" #include "cm_uv.h" #endif #include #include class cmServerConnection; class cmServerProtocol; class cmServerRequest; class cmServerResponse; class cmServer { public: class DebugInfo; cmServer(cmServerConnection* conn, bool supportExperimental); ~cmServer(); bool Serve(std::string* errorMessage); private: void RegisterProtocol(cmServerProtocol* protocol); // Callbacks from cmServerConnection: void PopOne(); void QueueRequest(const std::string& request); static void reportProgress(const char* msg, float progress, void* data); static void reportMessage(const char* msg, const char* title, bool& cancel, void* data); // Handle requests: cmServerResponse SetProtocolVersion(const cmServerRequest& request); void PrintHello() const; // Write responses: void WriteProgress(const cmServerRequest& request, int min, int current, int max, const std::string& message) const; void WriteMessage(const cmServerRequest& request, const std::string& message, const std::string& title) const; void WriteResponse(const cmServerResponse& response, const DebugInfo* debug) const; void WriteParseError(const std::string& message) const; void WriteSignal(const std::string& name, const Json::Value& obj) const; void WriteJsonObject(Json::Value const& jsonValue, const DebugInfo* debug) const; static cmServerProtocol* FindMatchingProtocol( const std::vector& protocols, int major, int minor); cmServerConnection* Connection = nullptr; const bool SupportExperimental; cmServerProtocol* Protocol = nullptr; std::vector SupportedProtocols; std::vector Queue; std::string DataBuffer; std::string JsonData; uv_loop_t* Loop = nullptr; typedef union { uv_tty_t tty; uv_pipe_t pipe; } InOutUnion; InOutUnion Input; InOutUnion Output; uv_stream_t* InputStream = nullptr; uv_stream_t* OutputStream = nullptr; mutable bool Writing = false; friend class cmServerConnection; friend class cmServerProtocol; friend class cmServerRequest; };