/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmSourceFile.h" #include #include #include "cmCustomCommand.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmMessageType.h" #include "cmProperty.h" #include "cmState.h" #include "cmStringAlgorithms.h" #include "cmSystemTools.h" #include "cmake.h" cmSourceFile::cmSourceFile(cmMakefile* mf, const std::string& name, cmSourceFileLocationKind kind) : Location(mf, name, kind) { } cmSourceFile::~cmSourceFile() { this->SetCustomCommand(nullptr); } std::string const& cmSourceFile::GetExtension() const { return this->Extension; } const std::string cmSourceFile::propLANGUAGE = "LANGUAGE"; const std::string cmSourceFile::propLOCATION = "LOCATION"; const std::string cmSourceFile::propGENERATED = "GENERATED"; void cmSourceFile::SetObjectLibrary(std::string const& objlib) { this->ObjectLibrary = objlib; } std::string cmSourceFile::GetObjectLibrary() const { return this->ObjectLibrary; } std::string const& cmSourceFile::GetOrDetermineLanguage() { // If the language was set explicitly by the user then use it. if (const char* lang = this->GetProperty(propLANGUAGE)) { // Assign to member in order to return a reference. this->Language = lang; return this->Language; } // Perform computation needed to get the language if necessary. if (this->FullPath.empty() && this->Language.empty()) { // If a known extension is given or a known full path is given // then trust that the current extension is sufficient to // determine the language. This will fail only if the user // specifies a full path to the source but leaves off the // extension, which is kind of weird. if (this->Location.ExtensionIsAmbiguous() && this->Location.DirectoryIsAmbiguous()) { // Finalize the file location to get the extension and set the // language. this->ResolveFullPath(); } else { // Use the known extension to get the language if possible. std::string ext = cmSystemTools::GetFilenameLastExtension(this->Location.GetName()); this->CheckLanguage(ext); } } // Use the language determined from the file extension. return this->Language; } std::string cmSourceFile::GetLanguage() const { // If the language was set explicitly by the user then use it. if (const char* lang = this->GetProperty(propLANGUAGE)) { return lang; } // Use the language determined from the file extension. return this->Language; } cmSourceFileLocation const& cmSourceFile::GetLocation() const { return this->Location; } std::string const& cmSourceFile::ResolveFullPath(std::string* error) { if (this->FullPath.empty()) { if (this->FindFullPath(error)) { this->CheckExtension(); } } return this->FullPath; } std::string const& cmSourceFile::GetFullPath() const { return this->FullPath; } bool cmSourceFile::FindFullPath(std::string* error) { // If the file is generated compute the location without checking on disk. if (this->GetIsGenerated()) { // The file is either already a full path or is relative to the // build directory for the target. this->Location.DirectoryUseBinary(); this->FullPath = this->Location.GetFullPath(); return true; } // If this method has already failed once do not try again. if (this->FindFullPathFailed) { return false; } // The file is not generated. It must exist on disk. cmMakefile const* makefile = this->Location.GetMakefile(); // Location path std::string const lPath = this->Location.GetFullPath(); // List of extension lists std::array const*, 2> const extsLists = { { &makefile->GetCMakeInstance()->GetSourceExtensions(), &makefile->GetCMakeInstance()->GetHeaderExtensions() } }; // Tries to find the file in a given directory auto findInDir = [this, &extsLists, &lPath](std::string const& dir) -> bool { // Compute full path std::string const fullPath = cmSystemTools::CollapseFullPath(lPath, dir); // Try full path if (cmSystemTools::FileExists(fullPath)) { this->FullPath = fullPath; return true; } // Try full path with extension for (auto exts : extsLists) { for (std::string const& ext : *exts) { if (!ext.empty()) { std::string extPath = cmStrCat(fullPath, '.', ext); if (cmSystemTools::FileExists(extPath)) { this->FullPath = extPath; return true; } } } } // File not found return false; }; // Try to find the file in various directories if (this->Location.DirectoryIsAmbiguous()) { if (findInDir(makefile->GetCurrentSourceDirectory()) || findInDir(makefile->GetCurrentBinaryDirectory())) { return true; } } else { if (findInDir({})) { return true; } } // Compose error std::string err = cmStrCat("Cannot find source file:\n ", lPath, "\nTried extensions"); for (auto exts : extsLists) { for (std::string const& ext : *exts) { err += " ."; err += ext; } } if (error != nullptr) { *error = std::move(err); } else { makefile->IssueMessage(MessageType::FATAL_ERROR, err); } this->FindFullPathFailed = true; // File not found return false; } void cmSourceFile::CheckExtension() { // Compute the extension. std::string realExt = cmSystemTools::GetFilenameLastExtension(this->FullPath); if (!realExt.empty()) { // Store the extension without the leading '.'. this->Extension = realExt.substr(1); } // Look for object files. if (this->Extension == "obj" || this->Extension == "o" || this->Extension == "lo") { this->SetProperty("EXTERNAL_OBJECT", "1"); } // Try to identify the source file language from the extension. if (this->Language.empty()) { this->CheckLanguage(this->Extension); } } void cmSourceFile::CheckLanguage(std::string const& ext) { // Try to identify the source file language from the extension. cmMakefile const* mf = this->Location.GetMakefile(); cmGlobalGenerator* gg = mf->GetGlobalGenerator(); std::string l = gg->GetLanguageFromExtension(ext.c_str()); if (!l.empty()) { this->Language = l; } } bool cmSourceFile::Matches(cmSourceFileLocation const& loc) { return this->Location.Matches(loc); } void cmSourceFile::SetProperty(const std::string& prop, const char* value) { this->Properties.SetProperty(prop, value); // Update IsGenerated flag if (prop == propGENERATED) { this->IsGenerated = cmIsOn(value); } } void cmSourceFile::AppendProperty(const std::string& prop, const char* value, bool asString) { this->Properties.AppendProperty(prop, value, asString); // Update IsGenerated flag if (prop == propGENERATED) { this->IsGenerated = this->GetPropertyAsBool(propGENERATED); } } const char* cmSourceFile::GetPropertyForUser(const std::string& prop) { // This method is a consequence of design history and backwards // compatibility. GetProperty is (and should be) a const method. // Computed properties should not be stored back in the property map // but instead reference information already known. If they need to // cache information in a mutable ivar to provide the return string // safely then so be it. // // The LOCATION property is particularly problematic. The CMake // language has very loose restrictions on the names that will match // a given source file (for historical reasons). Implementing // lookups correctly with such loose naming requires the // cmSourceFileLocation class to commit to a particular full path to // the source file as late as possible. If the users requests the // LOCATION property we must commit now. if (prop == propLOCATION) { // Commit to a location. this->ResolveFullPath(); } // Similarly, LANGUAGE can be determined by the file extension // if it is requested by the user. if (prop == propLANGUAGE) { // The c_str pointer is valid until `this->Language` is modified. return this->GetOrDetermineLanguage().c_str(); } // Perform the normal property lookup. return this->GetProperty(prop); } const char* cmSourceFile::GetProperty(const std::string& prop) const { // Check for computed properties. if (prop == propLOCATION) { if (this->FullPath.empty()) { return nullptr; } return this->FullPath.c_str(); } const char* retVal = this->Properties.GetPropertyValue(prop); if (!retVal) { cmMakefile const* mf = this->Location.GetMakefile(); const bool chain = mf->GetState()->IsPropertyChained(prop, cmProperty::SOURCE_FILE); if (chain) { return mf->GetProperty(prop, chain); } } return retVal; } const char* cmSourceFile::GetSafeProperty(const std::string& prop) const { const char* ret = this->GetProperty(prop); if (!ret) { return ""; } return ret; } bool cmSourceFile::GetPropertyAsBool(const std::string& prop) const { return cmIsOn(this->GetProperty(prop)); } cmCustomCommand* cmSourceFile::GetCustomCommand() { return this->CustomCommand; } cmCustomCommand const* cmSourceFile::GetCustomCommand() const { return this->CustomCommand; } void cmSourceFile::SetCustomCommand(cmCustomCommand* cc) { cmCustomCommand* old = this->CustomCommand; this->CustomCommand = cc; delete old; }