/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmState_h #define cmState_h #include // IWYU pragma: keep #include "cmAlgorithms.h" #include "cmDefinitions.h" #include "cmLinkedTree.h" #include "cmProperty.h" #include "cmPropertyDefinitionMap.h" #include "cmPropertyMap.h" #include "cmStateTypes.h" #include #include #include #include class cmCacheManager; class cmCommand; class cmListFileBacktrace; class cmPropertyDefinition; class cmStateDirectory; class cmStateSnapshot; class cmState { friend class cmStateSnapshot; public: cmState(); ~cmState(); static const char* GetTargetTypeName(cmStateEnums::TargetType targetType); cmStateSnapshot CreateBaseSnapshot(); cmStateSnapshot CreateBuildsystemDirectorySnapshot( cmStateSnapshot originSnapshot); cmStateSnapshot CreateFunctionCallSnapshot(cmStateSnapshot originSnapshot, std::string const& fileName); cmStateSnapshot CreateMacroCallSnapshot(cmStateSnapshot originSnapshot, std::string const& fileName); cmStateSnapshot CreateIncludeFileSnapshot(cmStateSnapshot originSnapshot, std::string const& fileName); cmStateSnapshot CreateVariableScopeSnapshot(cmStateSnapshot originSnapshot); cmStateSnapshot CreateInlineListFileSnapshot(cmStateSnapshot originSnapshot, std::string const& fileName); cmStateSnapshot CreatePolicyScopeSnapshot(cmStateSnapshot originSnapshot); cmStateSnapshot Pop(cmStateSnapshot originSnapshot); static cmStateEnums::CacheEntryType StringToCacheEntryType(const char*); static const char* CacheEntryTypeToString(cmStateEnums::CacheEntryType); static bool IsCacheEntryType(std::string const& key); bool LoadCache(const std::string& path, bool internal, std::set& excludes, std::set& includes); bool SaveCache(const std::string& path); bool DeleteCache(const std::string& path); std::vector GetCacheEntryKeys() const; const char* GetCacheEntryValue(std::string const& key) const; const char* GetInitializedCacheValue(std::string const& key) const; cmStateEnums::CacheEntryType GetCacheEntryType(std::string const& key) const; void SetCacheEntryValue(std::string const& key, std::string const& value); void SetCacheValue(std::string const& key, std::string const& value); void RemoveCacheEntry(std::string const& key); void SetCacheEntryProperty(std::string const& key, std::string const& propertyName, std::string const& value); void SetCacheEntryBoolProperty(std::string const& key, std::string const& propertyName, bool value); std::vector GetCacheEntryPropertyList(std::string const& key); const char* GetCacheEntryProperty(std::string const& key, std::string const& propertyName); bool GetCacheEntryPropertyAsBool(std::string const& key, std::string const& propertyName); void AppendCacheEntryProperty(std::string const& key, const std::string& property, const std::string& value, bool asString = false); void RemoveCacheEntryProperty(std::string const& key, std::string const& propertyName); ///! Break up a line like VAR:type="value" into var, type and value static bool ParseCacheEntry(const std::string& entry, std::string& var, std::string& value, cmStateEnums::CacheEntryType& type); cmStateSnapshot Reset(); // Define a property void DefineProperty(const std::string& name, cmProperty::ScopeType scope, const char* ShortDescription, const char* FullDescription, bool chain = false); // get property definition cmPropertyDefinition const* GetPropertyDefinition( const std::string& name, cmProperty::ScopeType scope) const; // Is a property defined? bool IsPropertyDefined(const std::string& name, cmProperty::ScopeType scope) const; bool IsPropertyChained(const std::string& name, cmProperty::ScopeType scope) const; void SetLanguageEnabled(std::string const& l); bool GetLanguageEnabled(std::string const& l) const; std::vector GetEnabledLanguages() const; void SetEnabledLanguages(std::vector const& langs); void ClearEnabledLanguages(); bool GetIsInTryCompile() const; void SetIsInTryCompile(bool b); cmCommand* GetCommand(std::string const& name) const; void AddCommand(cmCommand* command); void RemoveUnscriptableCommands(); void RenameCommand(std::string const& oldName, std::string const& newName); void RemoveUserDefinedCommands(); std::vector GetCommandNames() const; void SetGlobalProperty(const std::string& prop, const char* value); void AppendGlobalProperty(const std::string& prop, const char* value, bool asString = false); const char* GetGlobalProperty(const std::string& prop); bool GetGlobalPropertyAsBool(const std::string& prop); const char* GetSourceDirectory() const; void SetSourceDirectory(std::string const& sourceDirectory); const char* GetBinaryDirectory() const; void SetBinaryDirectory(std::string const& binaryDirectory); void SetWindowsShell(bool windowsShell); bool UseWindowsShell() const; void SetWindowsVSIDE(bool windowsVSIDE); bool UseWindowsVSIDE() const; void SetWatcomWMake(bool watcomWMake); bool UseWatcomWMake() const; void SetMinGWMake(bool minGWMake); bool UseMinGWMake() const; void SetNMake(bool nMake); bool UseNMake() const; void SetMSYSShell(bool mSYSShell); bool UseMSYSShell() const; unsigned int GetCacheMajorVersion() const; unsigned int GetCacheMinorVersion() const; private: friend class cmake; void AddCacheEntry(const std::string& key, const char* value, const char* helpString, cmStateEnums::CacheEntryType type); std::map PropertyDefinitions; std::vector EnabledLanguages; std::map Commands; cmPropertyMap GlobalProperties; cmCacheManager* CacheManager; cmLinkedTree BuildsystemDirectory; cmLinkedTree ExecutionListFiles; cmLinkedTree PolicyStack; cmLinkedTree SnapshotData; cmLinkedTree VarTree; std::string SourceDirectory; std::string BinaryDirectory; bool IsInTryCompile; bool WindowsShell; bool WindowsVSIDE; bool WatcomWMake; bool MinGWMake; bool NMake; bool MSYSShell; }; #endif