cmake_minimum_required(VERSION 3.7) project (ResolveDeviceSymbols CUDA) # Find nm and dumpbin if(CMAKE_NM) set(dump_command ${CMAKE_NM}) set(dump_args -g) else() include(GetPrerequisites) message(STATUS "calling list_prerequisites to find dumpbin") list_prerequisites("${CMAKE_COMMAND}" 0 0 0) if(gp_dumpbin) set(dump_command ${gp_dumpbin}) set(dump_args /ARCHIVEMEMBERS) endif() endif() #Goal for this example: # 1. Build two static libraries that defines multiple methods and kernels # 2. Resolve the device symbols into the second static library, therefore # confirming that the first static library is on the device link line # 3. Verify that we can't use those device symbols from anything that links # to the static library string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_30,code=[sm_30] -gencode arch=compute_50,code=\\\"compute_50\\\"") add_library(CUDAResolveDeviceDepsA STATIC file1.cu) add_library(CUDAResolveDeviceDepsB STATIC file2.cu) target_compile_features(CUDAResolveDeviceDepsA PUBLIC cuda_std_11) target_compile_features(CUDAResolveDeviceDepsB PUBLIC cuda_std_11) set_target_properties(CUDAResolveDeviceDepsA CUDAResolveDeviceDepsB PROPERTIES CUDA_SEPARABLE_COMPILATION ON POSITION_INDEPENDENT_CODE ON) add_library(CUDAResolveDeviceLib STATIC file2_launch.cu) set_target_properties(CUDAResolveDeviceLib PROPERTIES CUDA_SEPARABLE_COMPILATION ON CUDA_RESOLVE_DEVICE_SYMBOLS ON POSITION_INDEPENDENT_CODE ON) target_link_libraries(CUDAResolveDeviceLib PRIVATE CUDAResolveDeviceDepsA CUDAResolveDeviceDepsB) if(dump_command) add_custom_command(TARGET CUDAResolveDeviceLib POST_BUILD COMMAND ${CMAKE_COMMAND} -DDUMP_COMMAND=${dump_command} -DDUMP_ARGS=${dump_args} -DTEST_LIBRARY_PATH=$ -P ${CMAKE_CURRENT_SOURCE_DIR}/verify.cmake ) endif() add_executable(CudaOnlyResolveDeviceSymbols main.cu) set_target_properties(CudaOnlyResolveDeviceSymbols PROPERTIES CUDA_SEPARABLE_COMPILATION OFF CUDA_RESOLVE_DEVICE_SYMBOLS OFF) target_link_libraries(CudaOnlyResolveDeviceSymbols PRIVATE CUDAResolveDeviceLib) if(APPLE) # Help the static cuda runtime find the driver (libcuda.dyllib) at runtime. set_property(TARGET CudaOnlyResolveDeviceSymbols PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES}) endif()