include(RunCMake) if(RunCMake_GENERATOR MATCHES "Ninja") # Detect ninja version so we know what tests can be supported. execute_process( COMMAND "${RunCMake_MAKE_PROGRAM}" --version OUTPUT_VARIABLE ninja_out ERROR_VARIABLE ninja_out RESULT_VARIABLE ninja_res OUTPUT_STRIP_TRAILING_WHITESPACE ) if(ninja_res EQUAL 0 AND "x${ninja_out}" MATCHES "^x[0-9]+\\.[0-9]+") set(ninja_version "${ninja_out}") message(STATUS "ninja version: ${ninja_version}") else() message(FATAL_ERROR "'ninja --version' reported:\n${ninja_out}") endif() endif() if(RunCMake_GENERATOR STREQUAL "Borland Makefiles" OR RunCMake_GENERATOR STREQUAL "Watcom WMake") set(fs_delay 3) else() set(fs_delay 1.125) endif() function(run_BuildDepends CASE) # Use a single build tree for a few tests without cleaning. if(NOT RunCMake_TEST_BINARY_DIR) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build) endif() set(RunCMake_TEST_NO_CLEAN 1) if(NOT RunCMake_GENERATOR_IS_MULTI_CONFIG) set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug) endif() file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") include(${RunCMake_SOURCE_DIR}/${CASE}.step1.cmake OPTIONAL) run_cmake(${CASE}) set(RunCMake-check-file check.cmake) set(check_step 1) run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug) if(run_BuildDepends_skip_step_2) return() endif() execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution include(${RunCMake_SOURCE_DIR}/${CASE}.step2.cmake OPTIONAL) set(check_step 2) run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug) if(run_BuildDepends_skip_step_3) return() endif() execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution include(${RunCMake_SOURCE_DIR}/${CASE}.step3.cmake OPTIONAL) set(check_step 3) run_cmake_command(${CASE}-build3 ${CMAKE_COMMAND} --build . --config Debug) endfunction() set(run_BuildDepends_skip_step_3 1) run_BuildDepends(C-Exe) if(NOT RunCMake_GENERATOR STREQUAL "Xcode") if(RunCMake_GENERATOR_TOOLSET MATCHES "^(v80|v90|v100)$") # VS 10 forgets to re-link when a manifest changes set(run_BuildDepends_skip_step_2 1) endif() run_BuildDepends(C-Exe-Manifest) unset(run_BuildDepends_skip_step_2) endif() if(CMake_TEST_Fortran) run_BuildDepends(FortranInclude) endif() run_BuildDepends(Custom-Symbolic-and-Byproduct) run_BuildDepends(Custom-Always) set(RunCMake_TEST_OUTPUT_MERGE_save "${RunCMake_TEST_OUTPUT_MERGE}") set(RunCMake_TEST_OUTPUT_MERGE 1) run_BuildDepends(ExternalProjectCacheArgs) set(RunCMake_TEST_OUTPUT_MERGE "${RunCMake_TEST_OUTPUT_MERGE_save}") # Test header dependencies with a build tree underneath a source tree. set(RunCMake_TEST_SOURCE_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource") set(RunCMake_TEST_BINARY_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource/build") file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/include") foreach(f CMakeLists.txt BuildUnderSource.cmake BuildUnderSource.c) configure_file("${RunCMake_SOURCE_DIR}/${f}" "${RunCMake_TEST_SOURCE_DIR}/${f}" COPYONLY) endforeach() run_BuildDepends(BuildUnderSource) unset(RunCMake_TEST_BINARY_DIR) unset(RunCMake_TEST_SOURCE_DIR) if(RunCMake_GENERATOR MATCHES "Make") run_BuildDepends(MakeCustomIncludes) if(NOT "${RunCMake_BINARY_DIR}" STREQUAL "${RunCMake_SOURCE_DIR}") run_BuildDepends(MakeInProjectOnly) endif() endif() function(run_RepeatCMake CASE) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build) if(RunCMake_GENERATOR_IS_MULTI_CONFIG) set(RunCMake_TEST_OPTIONS -DCMAKE_CONFIGURATION_TYPES=Debug) else() set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug) endif() run_cmake(${CASE}) set(RunCMake_TEST_NO_CLEAN 1) run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug) run_cmake_command(${CASE}-rerun1 ${CMAKE_COMMAND} .) file(WRITE ${RunCMake_TEST_BINARY_DIR}/exists-for-build2 "") run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug) endfunction() run_RepeatCMake(RepeatCMake-Custom) function(run_ReGeneration) # test re-generation of project even if CMakeLists.txt files disappeared # Use a single build tree for a few tests without cleaning. set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/regenerate-project-build) set(RunCMake_TEST_SOURCE_DIR ${RunCMake_BINARY_DIR}/regenerate-project-source) set(RunCMake_TEST_NO_CLEAN 1) file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}") set(ProjectHeader [=[ cmake_minimum_required(VERSION 3.5) project(Regenerate-Project NONE) ]=]) # create project with subdirectory file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}" "add_subdirectory(mysubdir)") file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/mysubdir") file(WRITE "${RunCMake_TEST_SOURCE_DIR}/mysubdir/CMakeLists.txt" "# empty") run_cmake(Regenerate-Project) execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # now we delete the subdirectory and adjust the CMakeLists.txt file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}/mysubdir") file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}") run_cmake_command(Regenerate-Project-Directory-Removed ${CMAKE_COMMAND} --build "${RunCMake_TEST_BINARY_DIR}") unset(RunCMake_TEST_BINARY_DIR) unset(RunCMake_TEST_SOURCE_DIR) unset(RunCMake_TEST_NO_CLEAN) endfunction() if(RunCMake_GENERATOR STREQUAL "Xcode") run_ReGeneration(regenerate-project) endif() if(CMake_TEST_BuildDepends_GNU_AS) set(ENV{ASM} "${CMake_TEST_BuildDepends_GNU_AS}") run_BuildDepends(GNU-AS) endif() if ((RunCMake_GENERATOR STREQUAL "Unix Makefiles" AND (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR CMAKE_C_COMPILER_ID STREQUAL "LCC" OR CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")) OR (RunCMake_GENERATOR STREQUAL "NMake Makefiles" AND MSVC_VERSION GREATER 1300 AND CMAKE_C_COMPILER_ID STREQUAL "MSVC")) run_BuildDepends(CompilerDependencies) run_BuildDepends(CustomCommandDependencies) endif() if (RunCMake_GENERATOR MATCHES "Makefiles") run_cmake(CustomCommandDependencies-BadArgs) run_cmake_with_options(CustomCommandDependencies-compiler-deps-legacy -DCMAKE_DEPENDS_USE_COMPILER=FALSE) set(RunCMake_TEST_NO_CLEAN 1) run_cmake_command(CustomCommandDependencies-compiler-deps-legacy ${CMAKE_COMMAND} --build . --config Debug) unset(RunCMake_TEST_NO_CLEAN) endif() if(RunCMake_GENERATOR MATCHES "Make|Ninja|Visual Studio|Xcode" AND NOT RunCMake_GENERATOR MATCHES "Visual Studio (9|10)( |$)") unset(run_BuildDepends_skip_step_3) run_BuildDepends(CustomCommandDepfile) set(run_BuildDepends_skip_step_3 1) endif() if(RunCMake_GENERATOR MATCHES "Make") run_BuildDepends(MakeDependencies) endif() if(RunCMake_GENERATOR MATCHES "^Visual Studio 9 " OR (RunCMake_GENERATOR MATCHES "Ninja" AND ninja_version VERSION_LESS 1.7)) # This build tool misses the dependency. set(run_BuildDepends_skip_step_2 1) endif() run_BuildDepends(CustomCommandUnityBuild) unset(run_BuildDepends_skip_step_2) #if (RunCMake_GENERATOR MATCHES "Make|Ninja" AND CMAKE_C_LINK_DEPENDS_USE_LINKER) if (RunCMake_GENERATOR MATCHES "Make|Ninja") set(run_BuildDepends_skip_step_2 1) run_BuildDepends(LinkDependsCheck) include("${RunCMake_BINARY_DIR}/LinkDependsCheck-build/LinkDependsUseLinker.cmake") if (CMAKE_C_LINK_DEPENDS_USE_LINKER) run_BuildDepends(LinkDependsExternalLibrary) unset(run_BuildDepends_skip_step_2) run_BuildDepends(LinkDepends) endif() endif()