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# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.

#.rst:
# FindCoin3D
# ----------
#
# Find Coin3D (Open Inventor)
#
# Coin3D is an implementation of the Open Inventor API.  It provides
# data structures and algorithms for 3D visualization.
#
# This module defines the following variables
#
# ::
#
#   COIN3D_FOUND         - system has Coin3D - Open Inventor
#   COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
#   COIN3D_LIBRARIES     - Link to this to use Coin3D

if (WIN32)
  if (CYGWIN)

    find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
    find_library(COIN3D_LIBRARIES Coin)

  else ()

    find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
      "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
    )

    find_library(COIN3D_LIBRARY_DEBUG coin2d
      "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
    )

    find_library(COIN3D_LIBRARY_RELEASE coin2
      "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
    )

    if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
      set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
                           debug ${COIN3D_LIBRARY_DEBUG})
    else ()
      if (COIN3D_LIBRARY_DEBUG)
        set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
      endif ()
      if (COIN3D_LIBRARY_RELEASE)
        set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
      endif ()
    endif ()

  endif ()

else ()
  if(APPLE)
    find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
     /Library/Frameworks/Inventor.framework/Headers
    )
    find_library(COIN3D_LIBRARIES Coin
      /Library/Frameworks/Inventor.framework/Libraries
    )
    set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
  else()

    find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
    find_library(COIN3D_LIBRARIES Coin)

  endif()

endif ()

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)

mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )