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|
/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmGlobalVisualStudioGenerator.h"
#include "cmCallVisualStudioMacro.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmTarget.h"
//----------------------------------------------------------------------------
cmGlobalVisualStudioGenerator::cmGlobalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmGlobalVisualStudioGenerator::~cmGlobalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudioGenerator::Generate()
{
// Add a special target that depends on ALL projects for easy build
// of one configuration only.
const char* no_working_dir = 0;
std::vector<std::string> no_depends;
cmCustomCommandLines no_commands;
std::map<cmStdString, std::vector<cmLocalGenerator*> >::iterator it;
for(it = this->ProjectMap.begin(); it!= this->ProjectMap.end(); ++it)
{
std::vector<cmLocalGenerator*>& gen = it->second;
// add the ALL_BUILD to the first local generator of each project
if(gen.size())
{
// Use no actual command lines so that the target itself is not
// considered always out of date.
gen[0]->GetMakefile()->
AddUtilityCommand("ALL_BUILD", true, no_working_dir,
no_depends, no_commands, false,
"Build all projects");
}
}
// Fix utility dependencies to avoid linking to libraries.
this->FixUtilityDepends();
// Configure CMake Visual Studio macros, for this user on this version
// of Visual Studio.
this->ConfigureCMakeVisualStudioMacros();
// Run all the local generators.
this->cmGlobalGenerator::Generate();
}
//----------------------------------------------------------------------------
bool IsVisualStudioMacrosFileRegistered(const std::string& macrosFile,
std::string& nextAvailableSubKeyName);
void RegisterVisualStudioMacros(const std::string& macrosFile);
//----------------------------------------------------------------------------
#define CMAKE_VSMACROS_FILENAME \
"CMakeVSMacros1.vsmacros"
#define CMAKE_VSMACROS_RELOAD_MACRONAME \
"Macros.CMakeVSMacros1.Macros.ReloadProjects"
#define CMAKE_VSMACROS_STOP_MACRONAME \
"Macros.CMakeVSMacros1.Macros.StopBuild"
//----------------------------------------------------------------------------
void cmGlobalVisualStudioGenerator::ConfigureCMakeVisualStudioMacros()
{
cmMakefile* mf = this->LocalGenerators[0]->GetMakefile();
std::string dir = this->GetUserMacrosDirectory();
if (mf != 0 && dir != "")
{
std::string src = mf->GetRequiredDefinition("CMAKE_ROOT");
src += "/Templates/" CMAKE_VSMACROS_FILENAME;
std::string dst = dir + "/CMakeMacros/" CMAKE_VSMACROS_FILENAME;
// Copy the macros file to the user directory only if the
// destination does not exist or the source location is newer.
// This will allow the user to edit the macros for development
// purposes but newer versions distributed with CMake will replace
// older versions in user directories.
int res;
if(!cmSystemTools::FileTimeCompare(src.c_str(), dst.c_str(), &res) ||
res > 0)
{
if (!cmSystemTools::CopyFileAlways(src.c_str(), dst.c_str()))
{
std::ostringstream oss;
oss << "Could not copy from: " << src << std::endl;
oss << " to: " << dst << std::endl;
cmSystemTools::Message(oss.str().c_str(), "Warning");
}
}
RegisterVisualStudioMacros(dst);
}
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudioGenerator
::CallVisualStudioMacro(MacroName m,
const char* vsSolutionFile)
{
// If any solution or project files changed during the generation,
// tell Visual Studio to reload them...
cmMakefile* mf = this->LocalGenerators[0]->GetMakefile();
std::string dir = this->GetUserMacrosDirectory();
// Only really try to call the macro if:
// - mf is non-NULL
// - there is a UserMacrosDirectory
// - the CMake vsmacros file exists
// - the CMake vsmacros file is registered
// - there were .sln/.vcproj files changed during generation
//
if (mf != 0 && dir != "")
{
std::string macrosFile = dir + "/CMakeMacros/" CMAKE_VSMACROS_FILENAME;
std::string nextSubkeyName;
if (cmSystemTools::FileExists(macrosFile.c_str()) &&
IsVisualStudioMacrosFileRegistered(macrosFile, nextSubkeyName)
)
{
std::string topLevelSlnName;
if(vsSolutionFile)
{
topLevelSlnName = vsSolutionFile;
}
else
{
topLevelSlnName = mf->GetStartOutputDirectory();
topLevelSlnName += "/";
topLevelSlnName += mf->GetProjectName();
topLevelSlnName += ".sln";
}
if(m == MacroReload)
{
std::vector<std::string> filenames;
this->GetFilesReplacedDuringGenerate(filenames);
if (filenames.size() > 0)
{
// Convert vector to semi-colon delimited string of filenames:
std::string projects;
std::vector<std::string>::iterator it = filenames.begin();
if (it != filenames.end())
{
projects = *it;
++it;
}
for (; it != filenames.end(); ++it)
{
projects += ";";
projects += *it;
}
cmCallVisualStudioMacro::CallMacro
(topLevelSlnName, CMAKE_VSMACROS_RELOAD_MACRONAME, projects);
}
}
else if(m == MacroStop)
{
cmCallVisualStudioMacro::CallMacro(topLevelSlnName,
CMAKE_VSMACROS_STOP_MACRONAME, "");
}
}
}
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudioGenerator::GetUserMacrosDirectory()
{
return "";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudioGenerator::FixUtilityDepends()
{
// Skip for VS versions 8 and above.
if(!this->VSLinksDependencies())
{
return;
}
// For VS versions before 8:
//
// When a target that links contains a project-level dependency on a
// library target that library is automatically linked. In order to
// allow utility-style project-level dependencies that do not
// actually link we need to automatically insert an intermediate
// custom target.
//
// Here we edit the utility dependencies of a target to add the
// intermediate custom target when necessary.
for(unsigned i = 0; i < this->LocalGenerators.size(); ++i)
{
cmTargets* targets =
&(this->LocalGenerators[i]->GetMakefile()->GetTargets());
for(cmTargets::iterator tarIt = targets->begin();
tarIt != targets->end(); ++tarIt)
{
this->FixUtilityDependsForTarget(tarIt->second);
}
}
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudioGenerator::FixUtilityDependsForTarget(cmTarget& target)
{
// Only targets that link need to be fixed.
if(target.GetType() != cmTarget::STATIC_LIBRARY &&
target.GetType() != cmTarget::SHARED_LIBRARY &&
target.GetType() != cmTarget::MODULE_LIBRARY &&
target.GetType() != cmTarget::EXECUTABLE)
{
return;
}
#if 0
// This feature makes a mess in SLN files for VS 7.1 and below. It
// creates an extra target for every target that is "linked" by a
// static library. Without this feature static libraries do not
// wait until their "link" dependencies are built to build. This is
// not a problem 99.9% of the time, and projects that do have the
// problem can enable this work-around by using add_dependencies.
// Static libraries cannot depend directly on the targets to which
// they link because VS will copy those targets into the library
// (for VS < 8). To work around the problem we copy the
// dependencies to be utility dependencies so that the work-around
// below is used.
if(target.GetType() == cmTarget::STATIC_LIBRARY)
{
cmTarget::LinkLibraryVectorType const& libs = target.GetLinkLibraries();
for(cmTarget::LinkLibraryVectorType::const_iterator i = libs.begin();
i != libs.end(); ++i)
{
if(cmTarget* depTarget = this->FindTarget(0, i->first.c_str(), false))
{
target.AddUtility(depTarget->GetName());
}
}
}
#endif
// Look at each utility dependency.
for(std::set<cmStdString>::const_iterator ui =
target.GetUtilities().begin();
ui != target.GetUtilities().end(); ++ui)
{
if(cmTarget* depTarget = this->FindTarget(0, ui->c_str(), false))
{
if(depTarget->GetType() == cmTarget::STATIC_LIBRARY ||
depTarget->GetType() == cmTarget::SHARED_LIBRARY ||
depTarget->GetType() == cmTarget::MODULE_LIBRARY)
{
// This utility dependency will cause an attempt to link. If
// the depender does not already link the dependee we need an
// intermediate target.
if(!this->CheckTargetLinks(target, ui->c_str()))
{
this->CreateUtilityDependTarget(*depTarget);
}
}
}
}
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudioGenerator::CreateUtilityDependTarget(cmTarget& target)
{
// This target is a library on which a utility dependency exists.
// We need to create an intermediate custom target to hook up the
// dependency without causing a link.
const char* altName = target.GetProperty("ALTERNATIVE_DEPENDENCY_NAME");
if(!altName)
{
// Create the intermediate utility target.
std::string altNameStr = target.GetName();
altNameStr += "_UTILITY";
const std::vector<std::string> no_depends;
cmCustomCommandLines no_commands;
const char* no_working_dir = 0;
const char* no_comment = 0;
target.GetMakefile()->AddUtilityCommand(altNameStr.c_str(), true,
no_working_dir, no_depends,
no_commands, false, no_comment);
target.SetProperty("ALTERNATIVE_DEPENDENCY_NAME", altNameStr.c_str());
// Most targets have a GUID created in ConfigureFinalPass. Since
// that has already been called, create one for this target now.
this->CreateGUID(altNameStr.c_str());
// The intermediate target should depend on the original target.
if(cmTarget* alt = this->FindTarget(0, altNameStr.c_str(), false))
{
alt->AddUtility(target.GetName());
}
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudioGenerator::CheckTargetLinks(cmTarget& target,
const char* name)
{
// Return whether the given target links to a target with the given name.
if(target.GetType() == cmTarget::STATIC_LIBRARY)
{
// Static libraries never link to anything.
return false;
}
cmTarget::LinkLibraryVectorType const& libs = target.GetLinkLibraries();
for(cmTarget::LinkLibraryVectorType::const_iterator i = libs.begin();
i != libs.end(); ++i)
{
if(i->first == name)
{
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
const char*
cmGlobalVisualStudioGenerator::GetUtilityForTarget(cmTarget& target,
const char* name)
{
// Handle the external MS project special case.
if(strncmp(name, "INCLUDE_EXTERNAL_MSPROJECT", 26) == 0)
{
// Note from Ken:
// kind of weird removing the first 27 letters. my
// recommendatsions: use cmCustomCommand::GetCommand() to get the
// project name or get rid of the target name starting with
// "INCLUDE_EXTERNAL_MSPROJECT_" and use another indicator/flag
// somewhere. These external project names shouldn't conflict
// with cmake target names anyways.
return name+27;
}
// Possibly depend on an intermediate utility target to avoid
// linking.
if(target.GetType() == cmTarget::STATIC_LIBRARY ||
target.GetType() == cmTarget::SHARED_LIBRARY ||
target.GetType() == cmTarget::MODULE_LIBRARY ||
target.GetType() == cmTarget::EXECUTABLE)
{
// The depender is a target that links. Lookup the dependee to
// see if it provides an alternative dependency name.
if(cmTarget* depTarget = this->FindTarget(0, name, false))
{
// Check for an alternative name created by FixUtilityDepends.
if(const char* altName =
depTarget->GetProperty("ALTERNATIVE_DEPENDENCY_NAME"))
{
// The alternative name is needed only if the depender does
// not really link to the dependee.
if(!this->CheckTargetLinks(target, name))
{
return altName;
}
}
}
}
// No special case. Just use the original dependency name.
return name;
}
//----------------------------------------------------------------------------
#include <windows.h>
//----------------------------------------------------------------------------
bool IsVisualStudioMacrosFileRegistered(const std::string& macrosFile,
std::string& nextAvailableSubKeyName)
{
bool macrosRegistered = false;
std::string s1;
std::string s2;
// Make lowercase local copies, convert to Unix slashes, and
// see if the resulting strings are the same:
s1 = cmSystemTools::LowerCase(macrosFile);
cmSystemTools::ConvertToUnixSlashes(s1);
std::string keyname;
HKEY hkey = NULL;
LONG result = ERROR_SUCCESS;
DWORD index = 0;
keyname =
"Software\\Microsoft\\VisualStudio\\8.0\\vsmacros\\OtherProjects7";
hkey = NULL;
result = RegOpenKeyEx(HKEY_CURRENT_USER, keyname.c_str(),
0, KEY_READ, &hkey);
if (ERROR_SUCCESS == result)
{
// Iterate the subkeys and look for the values of interest in each subkey:
CHAR subkeyname[256];
DWORD cch_subkeyname = sizeof(subkeyname)/sizeof(subkeyname[0]);
CHAR keyclass[256];
DWORD cch_keyclass = sizeof(keyclass)/sizeof(keyclass[0]);
FILETIME lastWriteTime;
lastWriteTime.dwHighDateTime = 0;
lastWriteTime.dwLowDateTime = 0;
while (ERROR_SUCCESS == RegEnumKeyEx(hkey, index, subkeyname,
&cch_subkeyname,
0, keyclass, &cch_keyclass, &lastWriteTime))
{
// Open the subkey and query the values of interest:
HKEY hsubkey = NULL;
result = RegOpenKeyEx(hkey, subkeyname, 0, KEY_READ, &hsubkey);
if (ERROR_SUCCESS == result)
{
DWORD valueType = REG_SZ;
CHAR data1[256];
DWORD cch_data1 = sizeof(data1)/sizeof(data1[0]);
RegQueryValueEx(hsubkey, "Path", 0, &valueType,
(LPBYTE) &data1[0], &cch_data1);
DWORD data2 = 0;
DWORD cch_data2 = sizeof(data2);
RegQueryValueEx(hsubkey, "Security", 0, &valueType,
(LPBYTE) &data2, &cch_data2);
DWORD data3 = 0;
DWORD cch_data3 = sizeof(data3);
RegQueryValueEx(hsubkey, "StorageFormat", 0, &valueType,
(LPBYTE) &data3, &cch_data3);
s2 = cmSystemTools::LowerCase(data1);
cmSystemTools::ConvertToUnixSlashes(s2);
if (s2 == s1)
{
macrosRegistered = true;
}
std::string fullname(data1);
std::string filename;
std::string filepath;
std::string filepathname;
std::string filepathpath;
if (cmSystemTools::FileExists(fullname.c_str()))
{
filename = cmSystemTools::GetFilenameName(fullname);
filepath = cmSystemTools::GetFilenamePath(fullname);
filepathname = cmSystemTools::GetFilenameName(filepath);
filepathpath = cmSystemTools::GetFilenamePath(filepath);
}
//std::cout << keyname << "\\" << subkeyname << ":" << std::endl;
//std::cout << " Path: " << data1 << std::endl;
//std::cout << " Security: " << data2 << std::endl;
//std::cout << " StorageFormat: " << data3 << std::endl;
//std::cout << " filename: " << filename << std::endl;
//std::cout << " filepath: " << filepath << std::endl;
//std::cout << " filepathname: " << filepathname << std::endl;
//std::cout << " filepathpath: " << filepathpath << std::endl;
//std::cout << std::endl;
RegCloseKey(hsubkey);
}
else
{
std::cout << "error opening subkey: " << subkeyname << std::endl;
std::cout << std::endl;
}
++index;
cch_subkeyname = sizeof(subkeyname)/sizeof(subkeyname[0]);
cch_keyclass = sizeof(keyclass)/sizeof(keyclass[0]);
lastWriteTime.dwHighDateTime = 0;
lastWriteTime.dwLowDateTime = 0;
}
RegCloseKey(hkey);
}
else
{
std::cout << "error opening key: " << keyname << std::endl;
std::cout << std::endl;
}
// Pass back next available sub key name, assuming sub keys always
// follow the expected naming scheme. Expected naming scheme is that
// the subkeys of OtherProjects7 is 0 to n-1, so it's ok to use "n"
// as the name of the next subkey.
std::ostringstream ossNext;
ossNext << index;
nextAvailableSubKeyName = ossNext.str();
keyname =
"Software\\Microsoft\\VisualStudio\\8.0\\vsmacros\\RecordingProject7";
hkey = NULL;
result = RegOpenKeyEx(HKEY_CURRENT_USER, keyname.c_str(),
0, KEY_READ, &hkey);
if (ERROR_SUCCESS == result)
{
DWORD valueType = REG_SZ;
CHAR data1[256];
DWORD cch_data1 = sizeof(data1)/sizeof(data1[0]);
RegQueryValueEx(hkey, "Path", 0, &valueType,
(LPBYTE) &data1[0], &cch_data1);
DWORD data2 = 0;
DWORD cch_data2 = sizeof(data2);
RegQueryValueEx(hkey, "Security", 0, &valueType,
(LPBYTE) &data2, &cch_data2);
DWORD data3 = 0;
DWORD cch_data3 = sizeof(data3);
RegQueryValueEx(hkey, "StorageFormat", 0, &valueType,
(LPBYTE) &data3, &cch_data3);
s2 = cmSystemTools::LowerCase(data1);
cmSystemTools::ConvertToUnixSlashes(s2);
if (s2 == s1)
{
macrosRegistered = true;
}
//std::cout << keyname << ":" << std::endl;
//std::cout << " Path: " << data1 << std::endl;
//std::cout << " Security: " << data2 << std::endl;
//std::cout << " StorageFormat: " << data3 << std::endl;
//std::cout << std::endl;
RegCloseKey(hkey);
}
else
{
std::cout << "error opening key: " << keyname << std::endl;
std::cout << std::endl;
}
return macrosRegistered;
}
//----------------------------------------------------------------------------
void WriteVSMacrosFileRegistryEntry(
const std::string& nextAvailableSubKeyName,
const std::string& macrosFile)
{
std::string keyname =
"Software\\Microsoft\\VisualStudio\\8.0\\vsmacros\\OtherProjects7";
HKEY hkey = NULL;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, keyname.c_str(), 0,
KEY_READ|KEY_WRITE, &hkey);
if (ERROR_SUCCESS == result)
{
// Create the subkey and set the values of interest:
HKEY hsubkey = NULL;
result = RegCreateKeyEx(hkey, nextAvailableSubKeyName.c_str(), 0, "", 0,
KEY_READ|KEY_WRITE, 0, &hsubkey, 0);
if (ERROR_SUCCESS == result)
{
DWORD dw = 0;
std::string s(macrosFile);
cmSystemTools::ReplaceString(s, "/", "\\");
result = RegSetValueEx(hsubkey, "Path", 0, REG_SZ, (LPBYTE) s.c_str(),
static_cast<DWORD>(strlen(s.c_str()) + 1));
if (ERROR_SUCCESS != result)
{
std::cout << "error result 1: " << result << std::endl;
std::cout << std::endl;
}
// Security value is always "1" for sample macros files (seems to be "2"
// if you put the file somewhere outside the standard VSMacros folder)
dw = 1;
result = RegSetValueEx(hsubkey, "Security",
0, REG_DWORD, (LPBYTE) &dw, sizeof(DWORD));
if (ERROR_SUCCESS != result)
{
std::cout << "error result 2: " << result << std::endl;
std::cout << std::endl;
}
// StorageFormat value is always "0" for sample macros files
dw = 0;
result = RegSetValueEx(hsubkey, "StorageFormat",
0, REG_DWORD, (LPBYTE) &dw, sizeof(DWORD));
if (ERROR_SUCCESS != result)
{
std::cout << "error result 3: " << result << std::endl;
std::cout << std::endl;
}
RegCloseKey(hsubkey);
}
else
{
std::cout << "error creating subkey: "
<< nextAvailableSubKeyName << std::endl;
std::cout << std::endl;
}
RegCloseKey(hkey);
}
else
{
std::cout << "error opening key: " << keyname << std::endl;
std::cout << std::endl;
}
}
//----------------------------------------------------------------------------
void RegisterVisualStudioMacros(const std::string& macrosFile)
{
bool macrosRegistered;
std::string nextAvailableSubKeyName;
macrosRegistered = IsVisualStudioMacrosFileRegistered(macrosFile,
nextAvailableSubKeyName);
if (!macrosRegistered)
{
int count = cmCallVisualStudioMacro::
GetNumberOfRunningVisualStudioInstances("ALL");
// Only register the macros file if there are *no* instances of Visual
// Studio running. If we register it while one is running, first, it has
// no effect on the running instance; second, and worse, Visual Studio
// removes our newly added registration entry when it quits. Instead,
// emit a warning asking the user to exit all running Visual Studio
// instances...
//
if (0 != count)
{
std::ostringstream oss;
oss << "Could not register CMake's Visual Studio macros file '"
<< CMAKE_VSMACROS_FILENAME "' while Visual Studio is running."
<< " Please exit all running instances of Visual Studio before"
<< " continuing." << std::endl
<< std::endl
<< "CMake needs to register Visual Studio macros when its macros"
<< " file is updated or when it detects that its current macros file"
<< " is no longer registered with Visual Studio."
<< std::endl;
cmSystemTools::Message(oss.str().c_str(), "Warning");
// Count them again now that the warning is over. In the case of a GUI
// warning, the user may have gone to close Visual Studio and then come
// back to the CMake GUI and clicked ok on the above warning. If so,
// then register the macros *now* if the count is *now* 0...
//
count = cmCallVisualStudioMacro::
GetNumberOfRunningVisualStudioInstances("ALL");
// Also re-get the nextAvailableSubKeyName in case Visual Studio
// wrote out new registered macros information as it was exiting:
//
if (0 == count)
{
IsVisualStudioMacrosFileRegistered(macrosFile,
nextAvailableSubKeyName);
}
}
// Do another if check - 'count' may have changed inside the above if:
//
if (0 == count)
{
WriteVSMacrosFileRegistryEntry(nextAvailableSubKeyName, macrosFile);
}
}
}
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