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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmUseMangledMesaCommand_h
#define cmUseMangledMesaCommand_h
#include "cmCommand.h"
/** \class cmUseMangledMesaCommand
* \brief Create Tcl Wrappers for VTK classes.
*
* cmUseMangledMesaCommand is used to define a CMake variable include
* path location by specifying a file and list of directories.
*/
class cmUseMangledMesaCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmUseMangledMesaCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args);
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() { return "USE_MANGLED_MESA";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation()
{
return "Copy mesa headers for use in combination with system GL.";
}
/**
* More documentation.
*/
virtual const char* GetFullDocumentation()
{
return
" USE_MANGLED_MESA(PATH_TO_MESA OUTPUT_DIRECTORY)\n"
"The path to mesa includes, should contain gl_mangle.h. "
"The mesa headers are copied to the specified output directory. "
"This allows mangled mesa headers to override other GL headers by "
"being added to the include directory path earlier.";
}
protected:
void CopyAndFullPathMesaHeader(const char* source,
const char* outdir);
private:
std::vector<cmSourceFile> m_WrapClasses;
std::vector<std::string> m_WrapHeaders;
std::string m_LibraryName;
std::string m_SourceList;
std::vector<std::string> m_Commands;
};
#endif
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