summaryrefslogtreecommitdiff
path: root/Source/cmake.h
blob: 3134493a4b0b0355ae24a9a6ca20dab60aed55b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
/*============================================================================
  CMake - Cross Platform Makefile Generator
  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium

  Distributed under the OSI-approved BSD License (the "License");
  see accompanying file Copyright.txt for details.

  This software is distributed WITHOUT ANY WARRANTY; without even the
  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  See the License for more information.
============================================================================*/

#ifndef cmake_h
#define cmake_h

#include "cmSystemTools.h"
#include "cmPropertyDefinitionMap.h"
#include "cmPropertyMap.h"

class cmGlobalGeneratorFactory;
class cmGlobalGenerator;
class cmLocalGenerator;
class cmCacheManager;
class cmMakefile;
class cmCommand;
class cmVariableWatch;
class cmFileTimeComparison;
class cmExternalMakefileProjectGenerator;
class cmDocumentationSection;
class cmPolicies;
class cmListFileBacktrace;
class cmTarget;
class cmGeneratedFileStream;

/** \brief Represents a cmake invocation.
 *
 * This class represents a cmake invocation. It is the top level class when
 * running cmake. Most cmake based GUIs should primarily create an instance
 * of this class and communicate with it.
 *
 * The basic process for a GUI is as follows:
 *
 * -# Create a cmake instance
 * -# Set the Home & Start directories, generator, and cmake command. this
 *    can be done using the Set methods or by using SetArgs and passing in
 *    command line arguments.
 * -# Load the cache by calling LoadCache (duh)
 * -# if you are using command line arguments with -D or -C flags then
 *    call SetCacheArgs (or if for some other reason you want to modify the
 *    cache), do it now.
 * -# Finally call Configure
 * -# Let the user change values and go back to step 5
 * -# call Generate

 * If your GUI allows the user to change the start & home directories then
 * you must at a minimum redo steps 2 through 7.
 */

class cmake
{
 public:
  enum MessageType
  { AUTHOR_WARNING,
    FATAL_ERROR,
    INTERNAL_ERROR,
    MESSAGE,
    WARNING,
    LOG,
    DEPRECATION_ERROR,
    DEPRECATION_WARNING
  };


  /** \brief Describes the working modes of cmake */
  enum WorkingMode
  {
    NORMAL_MODE, ///< Cmake runs to create project files
    /** \brief Script mode (started by using -P).
     *
     * In script mode there is no generator and no cache. Also,
     * languages are not enabled, so add_executable and things do
     * nothing.
     */
    SCRIPT_MODE,
    /** \brief A pkg-config like mode
     *
     * In this mode cmake just searches for a package and prints the results to
     * stdout. This is similar to SCRIPT_MODE, but commands like add_library()
     * work too, since they may be used e.g. in exported target files. Started
     * via --find-package.
     */
    FIND_PACKAGE_MODE
  };
  typedef std::map<std::string, cmCommand*> RegisteredCommandsMap;

  /// Default constructor
  cmake();
  /// Destructor
  ~cmake();

  static const char *GetCMakeFilesDirectory() {return "/CMakeFiles";};
  static const char *GetCMakeFilesDirectoryPostSlash() {
    return "CMakeFiles/";};

  //@{
  /**
   * Set/Get the home directory (or output directory) in the project. The
   * home directory is the top directory of the project. It is the
   * path-to-source cmake was run with. Remember that CMake processes
   * CMakeLists files by recursing up the tree starting at the StartDirectory
   * and going up until it reaches the HomeDirectory.
   */
  void SetHomeDirectory(const std::string& dir);
  const char* GetHomeDirectory() const
    {
    return this->cmHomeDirectory.c_str();
    }
  void SetHomeOutputDirectory(const std::string& lib);
  const char* GetHomeOutputDirectory() const
    {
    return this->HomeOutputDirectory.c_str();
    }
  //@}

  //@{
  /**
   * Set/Get the start directory (or output directory). The start directory
   * is the directory of the CMakeLists.txt file that started the current
   * round of processing. Remember that CMake processes CMakeLists files by
   * recursing up the tree starting at the StartDirectory and going up until
   * it reaches the HomeDirectory.
   */
  void SetStartDirectory(const std::string& dir)
    {
      this->cmStartDirectory = dir;
      cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);
    }
  const char* GetStartDirectory() const
    {
      return this->cmStartDirectory.c_str();
    }
  void SetStartOutputDirectory(const std::string& lib)
    {
      this->StartOutputDirectory = lib;
      cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);
    }
  const char* GetStartOutputDirectory() const
    {
      return this->StartOutputDirectory.c_str();
    }
  //@}

  /**
   * Handle a command line invocation of cmake.
   */
  int Run(const std::vector<std::string>&args)
    { return this->Run(args, false); }
  int Run(const std::vector<std::string>&args, bool noconfigure);

  /**
   * Run the global generator Generate step.
   */
  int Generate();

  /**
   * Configure the cmMakefiles. This routine will create a GlobalGenerator if
   * one has not already been set. It will then Call Configure on the
   * GlobalGenerator. This in turn will read in an process all the CMakeList
   * files for the tree. It will not produce any actual Makefiles, or
   * workspaces. Generate does that.  */
  int Configure();
  int ActualConfigure();

  int LoadCache();
  void PreLoadCMakeFiles();

  ///! Create a GlobalGenerator
  cmGlobalGenerator* CreateGlobalGenerator(const std::string& name);

  ///! Return the global generator assigned to this instance of cmake
  cmGlobalGenerator* GetGlobalGenerator()     { return this->GlobalGenerator; }
  ///! Return the global generator assigned to this instance of cmake, const
  const cmGlobalGenerator* GetGlobalGenerator() const
                                              { return this->GlobalGenerator; }

  ///! Return the global generator assigned to this instance of cmake
  void SetGlobalGenerator(cmGlobalGenerator *);

  ///! Get the names of the current registered generators
  void GetRegisteredGenerators(std::vector<std::string>& names);

  ///! Set the name of the selected generator-specific toolset.
  void SetGeneratorToolset(std::string const& ts)
    { this->GeneratorToolset = ts; }

  ///! Get the name of the selected generator-specific toolset.
  std::string const& GetGeneratorToolset() const
    { return this->GeneratorToolset; }

  ///! get the cmCachemManager used by this invocation of cmake
  cmCacheManager *GetCacheManager() { return this->CacheManager; }

  /**
   * Given a variable name, return its value (as a string).
   */
  const char* GetCacheDefinition(const std::string&) const;
  ///! Add an entry into the cache
  void AddCacheEntry(const std::string& key, const char* value,
                     const char* helpString,
                     int type);

  /**
   * Get the system information and write it to the file specified
   */
  int GetSystemInformation(std::vector<std::string>&);

  /**
   * Add a command to this cmake instance
   */
  void AddCommand(cmCommand* );
  void RenameCommand(const char* oldName, const char* newName);
  void RemoveCommand(const char* name);
  void RemoveUnscriptableCommands();

  /**
   * Get a command by its name
   */
  cmCommand *GetCommand(const char *name);

  /** Get list of all commands */
  RegisteredCommandsMap* GetCommands() { return &this->Commands; }

  /** Check if a command exists. */
  bool CommandExists(const char* name) const;

  ///! Parse command line arguments
  void SetArgs(const std::vector<std::string>&,
               bool directoriesSetBefore = false);

  ///! Is this cmake running as a result of a TRY_COMPILE command
  bool GetIsInTryCompile() { return this->InTryCompile; }

  ///! Is this cmake running as a result of a TRY_COMPILE command
  void SetIsInTryCompile(bool i) { this->InTryCompile = i; }

  ///! Parse command line arguments that might set cache values
  bool SetCacheArgs(const std::vector<std::string>&);

  typedef  void (*ProgressCallbackType)
    (const char*msg, float progress, void *);
  /**
   *  Set the function used by GUIs to receive progress updates
   *  Function gets passed: message as a const char*, a progress
   *  amount ranging from 0 to 1.0 and client data. The progress
   *  number provided may be negative in cases where a message is
   *  to be displayed without any progress percentage.
   */
  void SetProgressCallback(ProgressCallbackType f, void* clientData=0);

  ///! this is called by generators to update the progress
  void UpdateProgress(const char *msg, float prog);

  ///!  get the cmake policies instance
  cmPolicies *GetPolicies() {return this->Policies;} ;

  ///! Get the variable watch object
  cmVariableWatch* GetVariableWatch() { return this->VariableWatch; }

  void GetGeneratorDocumentation(std::vector<cmDocumentationEntry>&);

  ///! Set/Get a property of this target file
  void SetProperty(const std::string& prop, const char *value);
  void AppendProperty(const std::string& prop,
                      const char *value,bool asString=false);
  const char *GetProperty(const std::string& prop);
  const char *GetProperty(const std::string& prop,
                          cmProperty::ScopeType scope);
  bool GetPropertyAsBool(const std::string& prop);

  // Get the properties
  cmPropertyMap &GetProperties() { return this->Properties; };

  ///! Do all the checks before running configure
  int DoPreConfigureChecks();

  void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; }
  WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; }

  ///! Debug the try compile stuff by not deleting the files
  bool GetDebugTryCompile(){return this->DebugTryCompile;}
  void DebugTryCompileOn(){this->DebugTryCompile = true;}

  /**
   * Generate CMAKE_ROOT and CMAKE_COMMAND cache entries
   */
  int AddCMakePaths();

  /**
   * Get the file comparison class
   */
  cmFileTimeComparison* GetFileComparison() { return this->FileComparison; }

  // Do we want debug output during the cmake run.
  bool GetDebugOutput() { return this->DebugOutput; }
  void SetDebugOutputOn(bool b) { this->DebugOutput = b;}

  // Do we want trace output during the cmake run.
  bool GetTrace() { return this->Trace;}
  void SetTrace(bool b) {  this->Trace = b;}
  bool GetWarnUninitialized() { return this->WarnUninitialized;}
  void SetWarnUninitialized(bool b) {  this->WarnUninitialized = b;}
  bool GetWarnUnused() { return this->WarnUnused;}
  void SetWarnUnused(bool b) {  this->WarnUnused = b;}
  bool GetWarnUnusedCli() { return this->WarnUnusedCli;}
  void SetWarnUnusedCli(bool b) {  this->WarnUnusedCli = b;}
  bool GetCheckSystemVars() { return this->CheckSystemVars;}
  void SetCheckSystemVars(bool b) {  this->CheckSystemVars = b;}

  void MarkCliAsUsed(const std::string& variable);

  // Define a property
  void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
                      const char *ShortDescription,
                      const char *FullDescription,
                      bool chain = false);

  // get property definition
  cmPropertyDefinition *GetPropertyDefinition
  (const std::string& name, cmProperty::ScopeType scope);

  // Is a property defined?
  bool IsPropertyDefined(const std::string& name, cmProperty::ScopeType scope);
  bool IsPropertyChained(const std::string& name, cmProperty::ScopeType scope);

  /** Get the list of configurations (in upper case) considered to be
      debugging configurations.*/
  std::vector<std::string> const& GetDebugConfigs();

  void SetCMakeEditCommand(std::string const& s)
    { this->CMakeEditCommand = s; }
  std::string const& GetCMakeEditCommand() const
    { return this->CMakeEditCommand; }

  void SetSuppressDevWarnings(bool v)
    {
      this->SuppressDevWarnings = v;
      this->DoSuppressDevWarnings = true;
    }

  /** Display a message to the user.  */
  void IssueMessage(cmake::MessageType t, std::string const& text,
                    cmListFileBacktrace const& backtrace);
  ///! run the --build option
  int Build(const std::string& dir,
            const std::string& target,
            const std::string& config,
            const std::vector<std::string>& nativeOptions,
            bool clean);

  void UnwatchUnusedCli(const std::string& var);
  void WatchUnusedCli(const std::string& var);
protected:
  void RunCheckForUnusedVariables();
  void InitializeProperties();
  int HandleDeleteCacheVariables(const std::string& var);
  cmPropertyMap Properties;
  std::set<std::pair<std::string,cmProperty::ScopeType> > AccessedProperties;

  std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>
  PropertyDefinitions;

  typedef
     cmExternalMakefileProjectGenerator* (*CreateExtraGeneratorFunctionType)();
  typedef std::map<std::string,
                CreateExtraGeneratorFunctionType> RegisteredExtraGeneratorsMap;
  typedef std::vector<cmGlobalGeneratorFactory*> RegisteredGeneratorsVector;
  RegisteredCommandsMap Commands;
  RegisteredGeneratorsVector Generators;
  RegisteredExtraGeneratorsMap ExtraGenerators;
  void AddDefaultCommands();
  void AddDefaultGenerators();
  void AddDefaultExtraGenerators();
  void AddExtraGenerator(const std::string& name,
                         CreateExtraGeneratorFunctionType newFunction);

  cmPolicies *Policies;
  cmGlobalGenerator *GlobalGenerator;
  cmCacheManager *CacheManager;
  std::string cmHomeDirectory;
  std::string HomeOutputDirectory;
  std::string cmStartDirectory;
  std::string StartOutputDirectory;
  bool SuppressDevWarnings;
  bool DoSuppressDevWarnings;
  std::string GeneratorToolset;

  ///! read in a cmake list file to initialize the cache
  void ReadListFile(const std::vector<std::string>& args, const char *path);
  bool FindPackage(const std::vector<std::string>& args);

  ///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file.
  ///  If it is set, truncate it to 50kb
  void TruncateOutputLog(const char* fname);

  /**
   * Method called to check build system integrity at build time.
   * Returns 1 if CMake should rerun and 0 otherwise.
   */
  int CheckBuildSystem();

  void SetDirectoriesFromFile(const char* arg);

  //! Make sure all commands are what they say they are and there is no
  /// macros.
  void CleanupCommandsAndMacros();

  void GenerateGraphViz(const char* fileName) const;

  cmVariableWatch* VariableWatch;

private:
  cmake(const cmake&);  // Not implemented.
  void operator=(const cmake&);  // Not implemented.
  ProgressCallbackType ProgressCallback;
  void* ProgressCallbackClientData;
  bool Verbose;
  bool InTryCompile;
  WorkingMode CurrentWorkingMode;
  bool DebugOutput;
  bool Trace;
  bool WarnUninitialized;
  bool WarnUnused;
  bool WarnUnusedCli;
  bool CheckSystemVars;
  std::map<std::string, bool> UsedCliVariables;
  std::string CMakeEditCommand;
  std::string CXXEnvironment;
  std::string CCEnvironment;
  std::string CheckBuildSystemArgument;
  std::string CheckStampFile;
  std::string CheckStampList;
  std::string VSSolutionFile;
  bool ClearBuildSystem;
  bool DebugTryCompile;
  cmFileTimeComparison* FileComparison;
  std::string GraphVizFile;
  std::vector<std::string> DebugConfigs;

  void UpdateConversionPathTable();
};

#define CMAKE_STANDARD_OPTIONS_TABLE \
  {"-C <initial-cache>", "Pre-load a script to populate the cache."}, \
  {"-D <var>:<type>=<value>", "Create a cmake cache entry."}, \
  {"-U <globbing_expr>", "Remove matching entries from CMake cache."}, \
  {"-G <generator-name>", "Specify a build system generator."},\
  {"-T <toolset-name>", "Specify toolset name if supported by generator."}, \
  {"-Wno-dev", "Suppress developer warnings."},\
  {"-Wdev", "Enable developer warnings."}

#endif