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include(RunCMake)
if(RunCMake_GENERATOR STREQUAL "Borland Makefiles")
set(fs_delay 3)
else()
set(fs_delay 1.125)
endif()
function(run_BuildDepends CASE)
# Use a single build tree for a few tests without cleaning.
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build)
set(RunCMake_TEST_NO_CLEAN 1)
if(RunCMake_GENERATOR MATCHES "Make|Ninja")
set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug)
endif()
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}")
include(${RunCMake_SOURCE_DIR}/${CASE}.step1.cmake OPTIONAL)
run_cmake(${CASE})
set(RunCMake-check-file check.cmake)
set(check_step 1)
run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug)
if(run_BuildDepends_skip_step_2)
return()
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution
include(${RunCMake_SOURCE_DIR}/${CASE}.step2.cmake OPTIONAL)
set(check_step 2)
run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug)
endfunction()
run_BuildDepends(C-Exe)
if(NOT RunCMake_GENERATOR MATCHES "Visual Studio 7|Xcode")
if(RunCMake_GENERATOR MATCHES "Visual Studio 10")
# VS 10 forgets to re-link when a manifest changes
set(run_BuildDepends_skip_step_2 1)
endif()
run_BuildDepends(C-Exe-Manifest)
unset(run_BuildDepends_skip_step_2)
endif()
run_BuildDepends(Custom-Always)
if(RunCMake_GENERATOR MATCHES "Make" AND
NOT "${RunCMake_BINARY_DIR}" STREQUAL "${RunCMake_SOURCE_DIR}")
run_BuildDepends(MakeInProjectOnly)
endif()
function(run_ReGeneration)
# test re-generation of project even if CMakeLists.txt files disappeared
# Use a single build tree for a few tests without cleaning.
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/regenerate-project-build)
set(RunCMake_TEST_SOURCE_DIR ${RunCMake_BINARY_DIR}/regenerate-project-source)
set(RunCMake_TEST_NO_CLEAN 1)
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}")
set(ProjectHeader [=[
cmake_minimum_required(VERSION 3.5)
project(Regenerate-Project NONE)
]=])
# create project with subdirectory
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}"
"add_subdirectory(mysubdir)")
file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/mysubdir/CMakeLists.txt" "# empty")
run_cmake(Regenerate-Project)
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay})
# now we delete the subdirectory and adjust the CMakeLists.txt
file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}")
run_cmake_command(Regenerate-Project-Directory-Removed
${CMAKE_COMMAND} --build "${RunCMake_TEST_BINARY_DIR}")
unset(RunCMake_TEST_BINARY_DIR)
unset(RunCMake_TEST_SOURCE_DIR)
unset(RunCMake_TEST_NO_CLEAN)
endfunction()
if(RunCMake_GENERATOR STREQUAL "Xcode")
run_ReGeneration(regenerate-project)
endif()
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