/* * Copyright 2002 Adrian Thurston * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _AAPL_BUBBLESORT_H #define _AAPL_BUBBLESORT_H #include #ifdef AAPL_NAMESPACE namespace Aapl { #endif /** * \addtogroup sort * @{ */ /** * \class BubbleSort * \brief Bubble sort an array of data. * * BubbleSort can be used to sort any array of objects of type T provided a * compare class is given. BubbleSort is in-place. It does not require any * temporary storage. * * Objects are not made aware that they are being moved around in memory. * Assignment operators, constructors and destructors are never invoked by the * sort. * * BubbleSort runs in O(n^2) time. It is most useful when sorting arrays that * are nearly sorted. It is best when neighbouring pairs are out of place. * BubbleSort is a stable sort, meaning that objects with the same key have * their relative ordering preserved. */ /*@}*/ /* BubbleSort. */ template class BubbleSort : public Compare { public: /* Sorting interface routine. */ void sort(T *data, long len); }; /** * \brief Bubble sort an array of data. */ template void BubbleSort:: sort(T *data, long len) { bool changed = true; for ( long pass = 1; changed && pass < len; pass ++ ) { changed = false; for ( long i = 0; i < len-pass; i++ ) { /* Do we swap pos with the next one? */ if ( this->compare( data[i], data[i+1] ) > 0 ) { char tmp[sizeof(T)]; /* Swap the two items. */ memcpy( tmp, (void*)(data+i), sizeof(T) ); memcpy( (void*)(data+i), (void*)(data+i+1), sizeof(T) ); memcpy( (void*)(data+i+1), tmp, sizeof(T) ); /* Note that we made a change. */ changed = true; } } } } #ifdef AAPL_NAMESPACE } #endif #endif /* _AAPL_BUBBLESORT_H */