/* * Copyright 2005-2018 Adrian Thurston * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "gendata.h" #include "ragel.h" #include "parsedata.h" #include "fsmgraph.h" #include "action.h" #include #include string itoa( int i ) { char buf[16]; sprintf( buf, "%i", i ); return buf; } void openHostBlock( char opener, InputData *id, ostream &out, const char *fileName, int line ) { out << "host( \""; for ( const char *pc = fileName; *pc != 0; pc++ ) { if ( *pc == '\\' ) out << "\\\\"; else out << *pc; } out << "\", " << line << " ) " << opener << "{"; } void Reducer::appendTrans( TransListVect &outList, Key lowKey, Key highKey, TransAp *trans ) { if ( trans->plain() ) { if ( trans->tdap()->toState != 0 || trans->tdap()->actionTable.length() > 0 ) outList.append( TransEl( lowKey, highKey, trans ) ); } else { /* Add once if any cond has a to-state or an action table. */ for ( CondList::Iter cond = trans->tcap()->condList; cond.lte(); cond++ ) { if ( cond->toState != 0 || cond->actionTable.length() > 0 ) { outList.append( TransEl( lowKey, highKey, trans ) ); break; } } } } void Reducer::reduceActionTables() { /* Reduce the actions tables to a set. */ for ( StateList::Iter st = fsm->stateList; st.lte(); st++ ) { RedActionTable *actionTable = 0; /* Reduce To State Actions. */ if ( st->toStateActionTable.length() > 0 ) { if ( actionTableMap.insert( st->toStateActionTable, &actionTable ) ) actionTable->id = nextActionTableId++; } /* Reduce From State Actions. */ if ( st->fromStateActionTable.length() > 0 ) { if ( actionTableMap.insert( st->fromStateActionTable, &actionTable ) ) actionTable->id = nextActionTableId++; } /* Reduce EOF actions. */ if ( st->eofActionTable.length() > 0 ) { if ( actionTableMap.insert( st->eofActionTable, &actionTable ) ) actionTable->id = nextActionTableId++; } /* Loop the transitions and reduce their actions. */ for ( TransList::Iter trans = st->outList; trans.lte(); trans++ ) { if ( trans->plain() ) { if ( trans->tdap()->actionTable.length() > 0 ) { if ( actionTableMap.insert( trans->tdap()->actionTable, &actionTable ) ) actionTable->id = nextActionTableId++; } } else { for ( CondList::Iter cond = trans->tcap()->condList; cond.lte(); cond++ ) { if ( cond->actionTable.length() > 0 ) { if ( actionTableMap.insert( cond->actionTable, &actionTable ) ) actionTable->id = nextActionTableId++; } } } } if ( st->nfaOut != 0 ) { for ( NfaTransList::Iter n = *st->nfaOut; n.lte(); n++ ) { if ( actionTableMap.insert( n->pushTable, &actionTable ) ) actionTable->id = nextActionTableId++; if ( actionTableMap.insert( n->restoreTable, &actionTable ) ) actionTable->id = nextActionTableId++; if ( actionTableMap.insert( n->popAction, &actionTable ) ) actionTable->id = nextActionTableId++; if ( actionTableMap.insert( n->popTest, &actionTable ) ) actionTable->id = nextActionTableId++; } } } } void Reducer::makeText( GenInlineList *outList, InlineItem *item ) { GenInlineItem *inlineItem = new GenInlineItem( InputLoc(), GenInlineItem::Text ); inlineItem->data = item->data; outList->append( inlineItem ); } void Reducer::makeTargetItem( GenInlineList *outList, NameInst *nameTarg, GenInlineItem::Type type ) { long targetState; if ( fsmCtx->generatingSectionSubset ) targetState = -1; else { EntryMapEl *targ = fsm->entryPoints.find( nameTarg->id ); targetState = targ->value->alg.stateNum; } /* Make the item. */ GenInlineItem *inlineItem = new GenInlineItem( InputLoc(), type ); inlineItem->targId = targetState; outList->append( inlineItem ); } void Reducer::makeSubList( GenInlineList *outList, const InputLoc &loc, InlineList *inlineList, GenInlineItem::Type type ) { /* Fill the sub list. */ GenInlineList *subList = new GenInlineList; makeGenInlineList( subList, inlineList ); /* Make the item. */ GenInlineItem *inlineItem = new GenInlineItem( loc, type ); inlineItem->children = subList; outList->append( inlineItem ); } /* Make a sublist item with a given type. */ void Reducer::makeSubList( GenInlineList *outList, InlineList *inlineList, GenInlineItem::Type type ) { makeSubList( outList, InputLoc(), inlineList, type ); } void Reducer::makeLmOnLast( GenInlineList *outList, InlineItem *item ) { makeSetTokend( outList, 1 ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeLmOnNext( GenInlineList *outList, InlineItem *item ) { makeSetTokend( outList, 0 ); outList->append( new GenInlineItem( InputLoc(), GenInlineItem::LmHold ) ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeExecGetTokend( GenInlineList *outList ) { /* Make the Exec item. */ GenInlineItem *execItem = new GenInlineItem( InputLoc(), GenInlineItem::LmExec ); execItem->children = new GenInlineList; /* Make the GetTokEnd */ GenInlineItem *getTokend = new GenInlineItem( InputLoc(), GenInlineItem::LmGetTokEnd ); execItem->children->append( getTokend ); outList->append( execItem ); } void Reducer::makeLmOnLagBehind( GenInlineList *outList, InlineItem *item ) { /* Jump to the tokend. */ makeExecGetTokend( outList ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeLmSwitch( GenInlineList *outList, InlineItem *item ) { GenInlineItem *lmSwitch = new GenInlineItem( InputLoc(), GenInlineItem::LmSwitch ); GenInlineList *lmList = lmSwitch->children = new GenInlineList; FsmLongestMatch *longestMatch = item->longestMatch; /* We can't put the here because we may need to handle the error * case and in that case p should not be changed. Instead use a default * label in the switch to adjust p when user actions are not set. An id of * -1 indicates the default. */ if ( longestMatch->lmSwitchHandlesError ) { /* If the switch handles error then we should have also forced the * error state. */ assert( fsm->errState != 0 ); GenInlineItem *errCase = new GenInlineItem( InputLoc(), GenInlineItem::HostStmt ); errCase->lmId = 0; errCase->children = new GenInlineList; GenInlineItem *host = new GenInlineItem( item->loc, GenInlineItem::HostStmt ); host->children = new GenInlineList; errCase->children->append( host ); /* Make the item. This should probably be an LM goto, would eliminate * need for wrapping in host statement. .*/ GenInlineItem *gotoItem = new GenInlineItem( InputLoc(), GenInlineItem::Goto ); gotoItem->targId = fsm->errState->alg.stateNum; host->children->append( gotoItem ); lmList->append( errCase ); } bool needDefault = false; for ( FsmLmPartList::Iter lmi = *longestMatch->longestMatchList; lmi.lte(); lmi++ ) { if ( lmi->inLmSelect ) { if ( lmi->action == 0 ) needDefault = true; else { /* Open the action. Write it with the context that sets up _p * when doing control flow changes from inside the machine. */ GenInlineItem *lmCase = new GenInlineItem( InputLoc(), GenInlineItem::LmCase ); lmCase->lmId = lmi->longestMatchId; lmCase->children = new GenInlineList; makeExecGetTokend( lmCase->children ); GenInlineItem *subHost = new GenInlineItem( lmi->action->loc, GenInlineItem::HostStmt ); subHost->children = new GenInlineList; makeGenInlineList( subHost->children, lmi->action->inlineList ); lmCase->children->append( subHost ); lmList->append( lmCase ); } } } if ( needDefault ) { GenInlineItem *defCase = new GenInlineItem( item->loc, GenInlineItem::HostStmt ); defCase->lmId = -1; defCase->children = new GenInlineList; makeExecGetTokend( defCase->children ); lmList->append( defCase ); } outList->append( lmSwitch ); } void Reducer::makeLmNfaOnNext( GenInlineList *outList, InlineItem *item ) { makeSetTokend( outList, 0 ); outList->append( new GenInlineItem( InputLoc(), GenInlineItem::LmHold ) ); outList->append( new GenInlineItem( InputLoc(), GenInlineItem::NfaClear ) ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeLmNfaOnEof( GenInlineList *outList, InlineItem *item ) { makeSetTokend( outList, 0 ); outList->append( new GenInlineItem( InputLoc(), GenInlineItem::NfaClear ) ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeLmNfaOnLast( GenInlineList *outList, InlineItem *item ) { makeSetTokend( outList, 1 ); outList->append( new GenInlineItem( InputLoc(), GenInlineItem::NfaClear ) ); if ( item->longestMatchPart->action != 0 ) { Action *action = item->longestMatchPart->action; makeSubList( outList, action->loc, action->inlineList, GenInlineItem::HostStmt ); } } void Reducer::makeSetTokend( GenInlineList *outList, long offset ) { GenInlineItem *inlineItem = new GenInlineItem( InputLoc(), GenInlineItem::LmSetTokEnd ); inlineItem->offset = offset; outList->append( inlineItem ); } void Reducer::makeSetAct( GenInlineList *outList, long lmId ) { GenInlineItem *inlineItem = new GenInlineItem( InputLoc(), GenInlineItem::LmSetActId ); inlineItem->lmId = lmId; outList->append( inlineItem ); } void Reducer::makeGenInlineList( GenInlineList *outList, InlineList *inList ) { for ( InlineList::Iter item = *inList; item.lte(); item++ ) { switch ( item->type ) { case InlineItem::Text: makeText( outList, item ); break; case InlineItem::Goto: makeTargetItem( outList, item->nameTarg, GenInlineItem::Goto ); break; case InlineItem::GotoExpr: makeSubList( outList, item->children, GenInlineItem::GotoExpr ); break; case InlineItem::Call: makeTargetItem( outList, item->nameTarg, GenInlineItem::Call ); break; case InlineItem::CallExpr: makeSubList( outList, item->children, GenInlineItem::CallExpr ); break; case InlineItem::Ncall: makeTargetItem( outList, item->nameTarg, GenInlineItem::Ncall ); break; case InlineItem::NcallExpr: makeSubList( outList, item->children, GenInlineItem::NcallExpr ); break; case InlineItem::Next: makeTargetItem( outList, item->nameTarg, GenInlineItem::Next ); break; case InlineItem::NextExpr: makeSubList( outList, item->children, GenInlineItem::NextExpr ); break; case InlineItem::Break: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Break ) ); break; case InlineItem::Nbreak: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Nbreak ) ); break; case InlineItem::Ret: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Ret ) ); break; case InlineItem::Nret: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Nret ) ); break; case InlineItem::PChar: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::PChar ) ); break; case InlineItem::Char: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Char ) ); break; case InlineItem::Curs: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Curs ) ); break; case InlineItem::Targs: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Targs ) ); break; case InlineItem::Entry: makeTargetItem( outList, item->nameTarg, GenInlineItem::Entry ); break; case InlineItem::Hold: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::Hold ) ); break; case InlineItem::Exec: makeSubList( outList, item->children, GenInlineItem::Exec ); break; case InlineItem::LmSetActId: makeSetAct( outList, item->longestMatchPart->longestMatchId ); break; case InlineItem::LmSetTokEnd: makeSetTokend( outList, 1 ); break; case InlineItem::LmOnLast: makeLmOnLast( outList, item ); break; case InlineItem::LmOnNext: makeLmOnNext( outList, item ); break; case InlineItem::LmOnLagBehind: makeLmOnLagBehind( outList, item ); break; case InlineItem::LmSwitch: makeLmSwitch( outList, item ); break; case InlineItem::LmNfaOnLast: makeLmNfaOnLast( outList, item ); break; case InlineItem::LmNfaOnNext: makeLmNfaOnNext( outList, item ); break; case InlineItem::LmNfaOnEof: makeLmNfaOnEof( outList, item ); break; case InlineItem::LmInitAct: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::LmInitAct ) ); break; case InlineItem::LmInitTokStart: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::LmInitTokStart ) ); break; case InlineItem::LmSetTokStart: outList->append( new GenInlineItem( InputLoc(), GenInlineItem::LmSetTokStart ) ); hasLongestMatch = true; break; case InlineItem::Stmt: makeSubList( outList, item->children, GenInlineItem::GenStmt ); break; case InlineItem::Subst: { /* Find the subst action. */ Action *subst = curInlineAction->argList->data[item->substPos]; makeGenInlineList( outList, subst->inlineList ); break; } case InlineItem::NfaWrapAction: { GenAction *wrap = allActions + item->wrappedAction->actionId; GenInlineItem *gii = new GenInlineItem( InputLoc(), GenInlineItem::NfaWrapAction ); gii->wrappedAction = wrap; outList->append( gii ); break; } case InlineItem::NfaWrapConds: { GenCondSpace *condSpace = allCondSpaces + item->condSpace->condSpaceId; GenInlineItem *gii = new GenInlineItem( InputLoc(), GenInlineItem::NfaWrapConds ); gii->condSpace = condSpace; gii->condKeySet = item->condKeySet; outList->append( gii ); break; }} } } void Reducer::makeExports() { for ( ExportList::Iter exp = fsmCtx->exportList; exp.lte(); exp++ ) exportList.append( new Export( exp->name, exp->key ) ); } void Reducer::makeAction( Action *action ) { GenInlineList *genList = new GenInlineList; curInlineAction = action; makeGenInlineList( genList, action->inlineList ); curInlineAction = 0; newAction( curAction++, action->name, action->loc, genList ); } void Reducer::makeActionList() { /* Determine which actions to write. */ int nextActionId = 0; for ( ActionList::Iter act = fsmCtx->actionList; act.lte(); act++ ) { if ( act->numRefs() > 0 || act->numCondRefs > 0 ) act->actionId = nextActionId++; } /* Write the list. */ initActionList( nextActionId ); curAction = 0; for ( ActionList::Iter act = fsmCtx->actionList; act.lte(); act++ ) { if ( act->actionId >= 0 ) makeAction( act ); } } void Reducer::makeActionTableList() { /* Must first order the action tables based on their id. */ int numTables = nextActionTableId; RedActionTable **tables = new RedActionTable*[numTables]; for ( ActionTableMap::Iter at = actionTableMap; at.lte(); at++ ) tables[at->id] = at; initActionTableList( numTables ); curActionTable = 0; for ( int t = 0; t < numTables; t++ ) { long length = tables[t]->key.length(); /* Collect the action table. */ RedAction *redAct = allActionTables + curActionTable; redAct->actListId = curActionTable; redAct->key.setAsNew( length ); for ( ActionTable::Iter atel = tables[t]->key; atel.lte(); atel++ ) { redAct->key[atel.pos()].key = 0; redAct->key[atel.pos()].value = allActions + atel->value->actionId; } /* Insert into the action table map. */ redFsm->actionMap.insert( redAct ); curActionTable += 1; } delete[] tables; } void Reducer::makeConditions() { if ( fsm->ctx->condData->condSpaceMap.length() > 0 ) { /* Allocate condition space ids. */ long nextCondSpaceId = 0; for ( CondSpaceMap::Iter cs = fsm->ctx->condData->condSpaceMap; cs.lte(); cs++ ) cs->condSpaceId = nextCondSpaceId++; /* Allocate the array of conditions and put them on the list. */ long length = fsm->ctx->condData->condSpaceMap.length(); allCondSpaces = new GenCondSpace[length]; for ( long c = 0; c < length; c++ ) condSpaceList.append( &allCondSpaces[c] ); long curCondSpace = 0; for ( CondSpaceMap::Iter cs = fsm->ctx->condData->condSpaceMap; cs.lte(); cs++ ) { /* Transfer the id. */ allCondSpaces[curCondSpace].condSpaceId = cs->condSpaceId; curCondSpace += 1; } } makeActionList(); makeActionTableList(); if ( fsm->ctx->condData->condSpaceMap.length() > 0 ) { long curCondSpace = 0; for ( CondSpaceMap::Iter cs = fsm->ctx->condData->condSpaceMap; cs.lte(); cs++ ) { for ( CondSet::Iter csi = cs->condSet; csi.lte(); csi++ ) condSpaceItem( curCondSpace, (*csi)->actionId ); curCondSpace += 1; } } } bool Reducer::makeNameInst( std::string &res, NameInst *nameInst ) { bool written = false; if ( nameInst->parent != 0 ) written = makeNameInst( res, nameInst->parent ); if ( !nameInst->name.empty() ) { if ( written ) res += '_'; res += nameInst->name; written = true; } return written; } void Reducer::makeEntryPoints() { /* List of entry points other than start state. */ if ( fsm->entryPoints.length() > 0 || fsmCtx->lmRequiresErrorState ) { if ( fsmCtx->lmRequiresErrorState ) setForcedErrorState(); for ( EntryMap::Iter en = fsm->entryPoints; en.lte(); en++ ) { /* Get the name instantiation from nameIndex. */ NameInst *nameInst = fsmCtx->nameIndex[en->key]; std::string name; makeNameInst( name, nameInst ); StateAp *state = en->value; addEntryPoint( strdup(name.c_str()), state->alg.stateNum ); } } } void Reducer::makeStateActions( StateAp *state ) { RedActionTable *toStateActions = 0; if ( state->toStateActionTable.length() > 0 ) toStateActions = actionTableMap.find( state->toStateActionTable ); RedActionTable *fromStateActions = 0; if ( state->fromStateActionTable.length() > 0 ) fromStateActions = actionTableMap.find( state->fromStateActionTable ); if ( toStateActions != 0 || fromStateActions != 0 ) { long to = -1; if ( toStateActions != 0 ) to = toStateActions->id; long from = -1; if ( fromStateActions != 0 ) from = fromStateActions->id; setStateActions( curState, to, from, -1 ); } } void Reducer::makeTrans( Key lowKey, Key highKey, TransAp *trans ) { RedCondEl *outConds; int numConds; assert( ( allStates + curState ) != redFsm->errState ); if ( trans->plain() ) { long targ = -1; long action = -1; /* First reduce the action. */ RedActionTable *actionTable = 0; if ( trans->tdap()->actionTable.length() > 0 ) actionTable = actionTableMap.find( trans->tdap()->actionTable ); if ( trans->tdap()->toState != 0 ) targ = trans->tdap()->toState->alg.stateNum; if ( actionTable != 0 ) action = actionTable->id; /* Make the new transitions. */ RedStateAp *targState = targ >= 0 ? (allStates + targ) : redFsm->getErrorState(); RedAction *at = action >= 0 ? (allActionTables + action) : 0; RedTransAp *trans = redFsm->allocateTrans( targState, at ); newTrans( allStates + curState, lowKey, highKey, trans ); } else { numConds = trans->tcap()->condList.length(); outConds = new RedCondEl[numConds]; int pos = 0; for ( CondList::Iter cti = trans->tcap()->condList; cti.lte(); cti++, pos++ ) { long targ = -1; long action = -1; /* First reduce the action. */ RedActionTable *actionTable = 0; if ( cti->actionTable.length() > 0 ) actionTable = actionTableMap.find( cti->actionTable ); if ( cti->toState != 0 ) targ = cti->toState->alg.stateNum; if ( actionTable != 0 ) action = actionTable->id; /* Make the new transitions. */ RedStateAp *targState = targ >= 0 ? (allStates + targ) : redFsm->getErrorState(); RedAction *at = action >= 0 ? (allActionTables + action) : 0; RedCondAp *cond = redFsm->allocateCond( targState, at ); outConds[pos].key = cti->key; outConds[pos].value = cond; } GenCondSpace *condSpace = allCondSpaces + trans->condSpace->condSpaceId; /* If the cond list is not full then we need an error cond. */ RedCondAp *errCond = 0; if ( numConds < ( 1 << condSpace->condSet.length() ) ) errCond = redFsm->getErrorCond(); RedTransAp *trans = redFsm->allocateTrans( condSpace, outConds, numConds, errCond ); newTrans( allStates + curState, lowKey, highKey, trans ); } } void Reducer::makeEofTrans( StateAp *state ) { /* EOF actions go out here only if the state has no eof target. If it has * an eof target then an eof transition will be used instead. */ RedActionTable *eofActions = 0; if ( state->eofActionTable.length() > 0 ) eofActions = actionTableMap.find( state->eofActionTable ); /* Add an EOF transition if we have conditions, a target, or actions, */ if ( state->outCondSpace != 0 || state->eofTarget != 0 || eofActions != 0 ) redFsm->bAnyEofActivity = true; long targ = state->alg.stateNum; long action = -1; if ( state->eofTarget != 0 ) targ = state->eofTarget->alg.stateNum; if ( eofActions != 0 ) action = eofActions->id; if ( state->outCondSpace == 0 ) { // std::cerr << "setEofTrans( " << // state->alg.stateNum << ", " << targ << ", " << action << " );" << endl; setEofTrans( state->alg.stateNum, targ, action ); } else { int numConds = state->outCondKeys.length(); RedCondEl *outConds = new RedCondEl[numConds]; for ( int pos = 0; pos < numConds; pos++ ) { /* Make the new transitions. */ RedStateAp *targState = targ >= 0 ? (allStates + targ) : redFsm->getErrorState(); RedAction *at = action >= 0 ? (allActionTables + action) : 0; RedCondAp *cond = redFsm->allocateCond( targState, at ); outConds[pos].key = state->outCondKeys[pos]; outConds[pos].value = cond; } GenCondSpace *condSpace = allCondSpaces + state->outCondSpace->condSpaceId; /* If the cond list is not full then we need an error cond. */ RedCondAp *errCond = 0; if ( numConds < ( 1 << condSpace->condSet.length() ) ) errCond = redFsm->getErrorCond(); setEofTrans( state->alg.stateNum, condSpace, outConds, numConds, errCond ); } } void Reducer::makeTransList( StateAp *state ) { TransListVect outList; /* If there is only are no ranges the task is simple. */ if ( state->outList.length() > 0 ) { /* Loop each source range. */ for ( TransList::Iter trans = state->outList; trans.lte(); trans++ ) { /* Reduce the transition. If it reduced to anything then add it. */ appendTrans( outList, trans->lowKey, trans->highKey, trans ); } } initTransList( curState, outList.length() ); for ( TransListVect::Iter tvi = outList; tvi.lte(); tvi++ ) makeTrans( tvi->lowKey, tvi->highKey, tvi->value ); finishTransList( curState ); } void Reducer::makeStateList() { /* Write the list of states. */ long length = fsm->stateList.length(); initStateList( length ); curState = 0; for ( StateList::Iter st = fsm->stateList; st.lte(); st++ ) { makeStateActions( st ); makeEofTrans( st ); makeTransList( st ); long id = st->alg.stateNum; setId( curState, id ); if ( st->isFinState() ) setFinal( curState ); if ( st->nfaOut != 0 ) { RedStateAp *from = allStates + curState; from->nfaTargs = new RedNfaTargs; for ( NfaTransList::Iter targ = *st->nfaOut; targ.lte(); targ++ ) { RedStateAp *rtarg = allStates + targ->toState->alg.stateNum; RedAction *pushRa = 0; RedAction *popTestRa = 0; if ( targ->pushTable.length() > 0 ) { RedActionTable *pushActions = actionTableMap.find( targ->pushTable ); pushRa = allActionTables + pushActions->id; } if ( targ->popTest.length() > 0 ) { RedActionTable *popActions = actionTableMap.find( targ->popTest ); popTestRa = allActionTables + popActions->id; } from->nfaTargs->append( RedNfaTarg( rtarg, pushRa, popTestRa, targ->order ) ); MergeSort sort; sort.sort( from->nfaTargs->data, from->nfaTargs->length() ); } } curState += 1; } } void Reducer::makeMachine() { createMachine(); /* Action tables. */ reduceActionTables(); makeConditions(); /* Start State. */ setStartState( fsm->startState->alg.stateNum ); /* Error state. */ if ( fsm->errState != 0 ) setErrorState( fsm->errState->alg.stateNum ); makeEntryPoints(); makeStateList(); resolveTargetStates(); } void Reducer::make() { /* Getkey expression. */ if ( fsmCtx->getKeyExpr != 0 ) { getKeyExpr = new GenInlineList; makeGenInlineList( getKeyExpr, fsmCtx->getKeyExpr ); } /* Access expression. */ if ( fsmCtx->accessExpr != 0 ) { accessExpr = new GenInlineList; makeGenInlineList( accessExpr, fsmCtx->accessExpr ); } /* PrePush expression. */ if ( fsmCtx->prePushExpr != 0 ) { GenInlineList *il = new GenInlineList; makeGenInlineList( il, fsmCtx->prePushExpr->inlineList ); prePushExpr = new GenInlineExpr( fsmCtx->prePushExpr->loc, il ); } /* PostPop expression. */ if ( fsmCtx->postPopExpr != 0 ) { GenInlineList *il = new GenInlineList; makeGenInlineList( il, fsmCtx->postPopExpr->inlineList ); postPopExpr = new GenInlineExpr( fsmCtx->postPopExpr->loc, il ); } /* PrePush expression. */ if ( fsmCtx->nfaPrePushExpr != 0 ) { GenInlineList *il = new GenInlineList; makeGenInlineList( il, fsmCtx->nfaPrePushExpr->inlineList ); nfaPrePushExpr = new GenInlineExpr( fsmCtx->nfaPrePushExpr->loc, il ); } /* PostPop expression. */ if ( fsmCtx->nfaPostPopExpr != 0 ) { GenInlineList *il = new GenInlineList; makeGenInlineList( il, fsmCtx->nfaPostPopExpr->inlineList ); nfaPostPopExpr = new GenInlineExpr( fsmCtx->nfaPostPopExpr->loc, il ); } /* * Variable expressions. */ if ( fsmCtx->pExpr != 0 ) { pExpr = new GenInlineList; makeGenInlineList( pExpr, fsmCtx->pExpr ); } if ( fsmCtx->peExpr != 0 ) { peExpr = new GenInlineList; makeGenInlineList( peExpr, fsmCtx->peExpr ); } if ( fsmCtx->eofExpr != 0 ) { eofExpr = new GenInlineList; makeGenInlineList( eofExpr, fsmCtx->eofExpr ); } if ( fsmCtx->csExpr != 0 ) { csExpr = new GenInlineList; makeGenInlineList( csExpr, fsmCtx->csExpr ); } if ( fsmCtx->topExpr != 0 ) { topExpr = new GenInlineList; makeGenInlineList( topExpr, fsmCtx->topExpr ); } if ( fsmCtx->stackExpr != 0 ) { stackExpr = new GenInlineList; makeGenInlineList( stackExpr, fsmCtx->stackExpr ); } if ( fsmCtx->actExpr != 0 ) { actExpr = new GenInlineList; makeGenInlineList( actExpr, fsmCtx->actExpr ); } if ( fsmCtx->tokstartExpr != 0 ) { tokstartExpr = new GenInlineList; makeGenInlineList( tokstartExpr, fsmCtx->tokstartExpr ); } if ( fsmCtx->tokendExpr != 0 ) { tokendExpr = new GenInlineList; makeGenInlineList( tokendExpr, fsmCtx->tokendExpr ); } if ( fsmCtx->dataExpr != 0 ) { dataExpr = new GenInlineList; makeGenInlineList( dataExpr, fsmCtx->dataExpr ); } makeExports(); makeMachine(); /* Do this before distributing transitions out to singles and defaults * makes life easier. */ redFsm->maxKey = findMaxKey(); redFsm->assignActionLocs(); /* Find the first final state (The final state with the lowest id). */ redFsm->findFirstFinState(); } void Reducer::createMachine() { redFsm = new RedFsmAp( fsm->ctx, machineId ); } void Reducer::initActionList( unsigned long length ) { allActions = new GenAction[length]; for ( unsigned long a = 0; a < length; a++ ) actionList.append( allActions+a ); } void Reducer::newAction( int anum, std::string name, const InputLoc &loc, GenInlineList *inlineList ) { allActions[anum].actionId = anum; allActions[anum].name = name; allActions[anum].loc = loc; allActions[anum].inlineList = inlineList; } void Reducer::initActionTableList( unsigned long length ) { allActionTables = new RedAction[length]; } void Reducer::initStateList( unsigned long length ) { redFsm->allStates = allStates = new RedStateAp[length]; for ( unsigned long s = 0; s < length; s++ ) redFsm->stateList.append( allStates+s ); /* We get the start state as an offset, set the pointer now. */ if ( startState >= 0 ) redFsm->startState = allStates + startState; if ( errState >= 0 ) redFsm->errState = allStates + errState; for ( EntryIdVect::Iter en = entryPointIds; en.lte(); en++ ) redFsm->entryPoints.insert( allStates + *en ); /* The nextStateId is no longer used to assign state ids (they come in set * from the frontend now), however generation code still depends on it. * Should eventually remove this variable. */ redFsm->nextStateId = redFsm->stateList.length(); } void Reducer::setStartState( unsigned long _startState ) { startState = _startState; } void Reducer::setErrorState( unsigned long _errState ) { errState = _errState; } void Reducer::addEntryPoint( char *name, unsigned long entryState ) { entryPointIds.append( entryState ); entryPointNames.append( name ); } void Reducer::initTransList( int snum, unsigned long length ) { /* Could preallocate the out range to save time growing it. For now do * nothing. */ } void Reducer::newTrans( RedStateAp *state, Key lowKey, Key highKey, RedTransAp *trans ) { /* Get the current state and range. */ RedTransList &destRange = state->outRange; /* Reduced machines are complete. We need to fill any gaps with the error * transitions. */ if ( destRange.length() == 0 ) { /* Range is currently empty. */ if ( keyOps->lt( keyOps->minKey, lowKey ) ) { /* The first range doesn't start at the low end. */ Key fillHighKey = lowKey; keyOps->decrement( fillHighKey ); /* Create the filler with the state's error transition. */ RedTransEl newTel( fsm->ctx->keyOps->minKey, fillHighKey, redFsm->getErrorTrans() ); destRange.append( newTel ); } } else { /* The range list is not empty, get the the last range. */ RedTransEl *last = &destRange[destRange.length()-1]; Key nextKey = last->highKey; keyOps->increment( nextKey ); if ( keyOps->lt( nextKey, lowKey ) ) { /* There is a gap to fill. Make the high key. */ Key fillHighKey = lowKey; keyOps->decrement( fillHighKey ); /* Create the filler with the state's error transtion. */ RedTransEl newTel( nextKey, fillHighKey, redFsm->getErrorTrans() ); destRange.append( newTel ); } } /* Filler taken care of. Append the range. */ destRange.append( RedTransEl( lowKey, highKey, trans ) ); } void Reducer::finishTransList( int snum ) { /* Get the current state and range. */ RedStateAp *curState = allStates + snum; RedTransList &destRange = curState->outRange; if ( curState == redFsm->errState ) return; /* We may need filler on the end. */ /* Check if there are any ranges already. */ if ( destRange.length() == 0 ) { /* Fill with the whole alphabet. */ /* Add the range on the lower and upper bound. */ RedTransEl newTel( fsm->ctx->keyOps->minKey, fsm->ctx->keyOps->maxKey, redFsm->getErrorTrans() ); destRange.append( newTel ); } else { /* Get the last and check for a gap on the end. */ RedTransEl *last = &destRange[destRange.length()-1]; if ( keyOps->lt( last->highKey, fsm->ctx->keyOps->maxKey ) ) { /* Make the high key. */ Key fillLowKey = last->highKey; keyOps->increment( fillLowKey ); /* Create the new range with the error trans and append it. */ RedTransEl newTel( fillLowKey, fsm->ctx->keyOps->maxKey, redFsm->getErrorTrans() ); destRange.append( newTel ); } } } void Reducer::setId( int snum, int id ) { RedStateAp *curState = allStates + snum; curState->id = id; } void Reducer::setFinal( int snum ) { RedStateAp *curState = allStates + snum; curState->isFinal = true; } void Reducer::setStateActions( int snum, long toStateAction, long fromStateAction, long eofAction ) { RedStateAp *curState = allStates + snum; if ( toStateAction >= 0 ) curState->toStateAction = allActionTables + toStateAction; if ( fromStateAction >= 0 ) curState->fromStateAction = allActionTables + fromStateAction; if ( eofAction >= 0 ) curState->eofAction = allActionTables + eofAction; } void Reducer::setEofTrans( int snum, long eofTarget, long actId ) { RedStateAp *curState = allStates + snum; RedStateAp *targState = allStates + eofTarget; RedAction *eofAct = actId >= 0 ? allActionTables + actId : 0; RedTransAp *trans = redFsm->allocateTrans( targState, eofAct ); curState->eofTrans = trans; } void Reducer::setEofTrans( int snum, GenCondSpace *condSpace, RedCondEl *outConds, int numConds, RedCondAp *errCond ) { RedStateAp *curState = allStates + snum; RedTransAp *trans = redFsm->allocateTrans( condSpace, outConds, numConds, errCond ); curState->eofTrans = trans; } void Reducer::resolveTargetStates( GenInlineList *inlineList ) { for ( GenInlineList::Iter item = *inlineList; item.lte(); item++ ) { switch ( item->type ) { case GenInlineItem::Goto: case GenInlineItem::Call: case GenInlineItem::Ncall: case GenInlineItem::Next: case GenInlineItem::Entry: item->targState = allStates + item->targId; break; default: break; } if ( item->children != 0 ) resolveTargetStates( item->children ); } } void Reducer::resolveTargetStates() { for ( GenActionList::Iter a = actionList; a.lte(); a++ ) resolveTargetStates( a->inlineList ); #if 0 for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { if ( st->eofAction != 0 ) { for ( GenActionTable::Iter item = st->eofAction->key; item.lte(); item++ ) setLabelsNeeded( item->value->inlineList ); } if ( st->eofTrans != 0 ) { long condsFullSize = st->eofTrans->condFullSize(); for ( int c = 0; c < condsFullSize; c++ ) { RedCondPair *pair = st->eofTrans->outCond( c ); setLabelsNeeded( pair ); } } #endif } void Reducer::condSpaceItem( int cnum, long condActionId ) { GenCondSpace *cond = allCondSpaces + cnum; cond->condSet.append( allActions + condActionId ); } void Reducer::initStateCondList( int snum, ulong length ) { /* Could preallocate these, as we could with transitions. */ } void Reducer::addStateCond( int snum, Key lowKey, Key highKey, long condNum ) { } Key Reducer::findMaxKey() { Key maxKey = fsm->ctx->keyOps->maxKey; for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { assert( st->outSingle.length() == 0 ); assert( st->defTrans == 0 ); long rangeLen = st->outRange.length(); if ( rangeLen > 0 ) { Key highKey = st->outRange[rangeLen-1].highKey; if ( keyOps->gt( highKey, maxKey ) ) maxKey = highKey; } } return maxKey; } void Reducer::actionActionRefs( RedAction *action ) { action->numTransRefs += 1; for ( GenActionTable::Iter item = action->key; item.lte(); item++ ) item->value->numTransRefs += 1; } void Reducer::transActionRefs( RedTransAp *trans ) { for ( int c = 0; c < trans->numConds(); c++ ) { RedCondPair *cond = trans->outCond(c); if ( cond->action != 0 ) actionActionRefs( cond->action ); } if ( trans->condSpace != 0 ) trans->condSpace->numTransRefs += 1; } void Reducer::transListActionRefs( RedTransList &list ) { for ( RedTransList::Iter rtel = list; rtel.lte(); rtel++ ) transActionRefs( rtel->value ); } void Reducer::findFinalActionRefs() { for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { /* Rerence count out of single transitions. */ transListActionRefs( st->outSingle ); /* Reference count out of range transitions. */ transListActionRefs( st->outRange ); /* Reference count default transition. */ if ( st->defTrans != 0 ) transActionRefs( st->defTrans ); /* Reference count EOF transitions. */ if ( st->eofTrans != 0 ) transActionRefs( st->eofTrans ); /* Reference count to state actions. */ if ( st->toStateAction != 0 ) { st->toStateAction->numToStateRefs += 1; for ( GenActionTable::Iter item = st->toStateAction->key; item.lte(); item++ ) item->value->numToStateRefs += 1; } /* Reference count from state actions. */ if ( st->fromStateAction != 0 ) { st->fromStateAction->numFromStateRefs += 1; for ( GenActionTable::Iter item = st->fromStateAction->key; item.lte(); item++ ) item->value->numFromStateRefs += 1; } /* Reference count EOF actions. */ if ( st->eofAction != 0 ) { st->eofAction->numEofRefs += 1; for ( GenActionTable::Iter item = st->eofAction->key; item.lte(); item++ ) item->value->numEofRefs += 1; } if ( st->nfaTargs != 0 ) { for ( RedNfaTargs::Iter nt = *st->nfaTargs; nt.lte(); nt++ ) { if ( nt->push != 0 ) { nt->push->numNfaPushRefs += 1; for ( GenActionTable::Iter item = nt->push->key; item.lte(); item++ ) item->value->numNfaPushRefs += 1; } if ( nt->popTest != 0 ) { nt->popTest->numNfaPopTestRefs += 1; for ( GenActionTable::Iter item = nt->popTest->key; item.lte(); item++ ) item->value->numNfaPopTestRefs += 1; } } } } } void Reducer::analyzeAction( GenAction *act, GenInlineList *inlineList ) { for ( GenInlineList::Iter item = *inlineList; item.lte(); item++ ) { /* Only consider actions that are referenced. */ if ( act->numRefs() > 0 ) { if ( item->type == GenInlineItem::Goto || item->type == GenInlineItem::GotoExpr ) { redFsm->bAnyActionGotos = true; } else if ( item->type == GenInlineItem::Call || item->type == GenInlineItem::CallExpr ) { redFsm->bAnyActionCalls = true; } else if ( item->type == GenInlineItem::Ncall || item->type == GenInlineItem::NcallExpr ) { redFsm->bAnyActionCalls = true; } else if ( item->type == GenInlineItem::Ret ) redFsm->bAnyActionRets = true; else if ( item->type == GenInlineItem::Nret ) redFsm->bAnyActionNrets = true; else if ( item->type == GenInlineItem::LmInitAct || item->type == GenInlineItem::LmSetActId || item->type == GenInlineItem::LmSwitch ) { redFsm->bUsingAct = true; } /* Any by value control in all actions? */ if ( item->type == GenInlineItem::CallExpr || item->type == GenInlineItem::GotoExpr ) redFsm->bAnyActionByValControl = true; } /* Check for various things in regular actions. */ if ( act->numTransRefs > 0 || act->numToStateRefs > 0 || act->numFromStateRefs > 0 ) { /* Any returns in regular actions? */ if ( item->type == GenInlineItem::Ret || item->type == GenInlineItem::Nret ) redFsm->bAnyRegActionRets = true; /* Any next statements in the regular actions? */ if ( item->type == GenInlineItem::Next || item->type == GenInlineItem::NextExpr || item->type == GenInlineItem::Ncall || item->type == GenInlineItem::NcallExpr || item->type == GenInlineItem::Nret ) redFsm->bAnyRegNextStmt = true; /* Any by value control in regular actions? */ if ( item->type == GenInlineItem::CallExpr || item->type == GenInlineItem::GotoExpr ) redFsm->bAnyRegActionByValControl = true; /* Any references to the current state in regular actions? */ if ( item->type == GenInlineItem::Curs ) redFsm->bAnyRegCurStateRef = true; if ( item->type == GenInlineItem::Break ) redFsm->bAnyRegBreak = true; if ( item->type == GenInlineItem::Nbreak ) redFsm->bAnyRegNbreak = true; } if ( item->children != 0 ) analyzeAction( act, item->children ); } } void Reducer::analyzeActionList( RedAction *redAct, GenInlineList *inlineList ) { for ( GenInlineList::Iter item = *inlineList; item.lte(); item++ ) { /* Any next statements in the action table? */ if ( item->type == GenInlineItem::Next || item->type == GenInlineItem::NextExpr || item->type == GenInlineItem::Ncall || item->type == GenInlineItem::NcallExpr || item->type == GenInlineItem::Nret ) redAct->bAnyNextStmt = true; /* Any references to the current state. */ if ( item->type == GenInlineItem::Curs ) redAct->bAnyCurStateRef = true; if ( item->type == GenInlineItem::Break ) redAct->bAnyBreakStmt = true; if ( item->type == GenInlineItem::NfaWrapConds ) item->condSpace->numNfaRefs += 1; if ( item->children != 0 ) analyzeActionList( redAct, item->children ); } } /* Assign ids to referenced actions. */ void Reducer::assignActionIds() { int nextActionId = 0; for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Only ever interested in referenced actions. */ if ( act->numRefs() > 0 ) act->actionId = nextActionId++; } } void Reducer::setValueLimits() { redFsm->maxSingleLen = 0; redFsm->maxRangeLen = 0; redFsm->maxKeyOffset = 0; redFsm->maxIndexOffset = 0; redFsm->maxActListId = 0; redFsm->maxActionLoc = 0; redFsm->maxActArrItem = 0; redFsm->maxSpan = 0; redFsm->maxFlatIndexOffset = 0; redFsm->maxCondSpaceId = 0; /* In both of these cases the 0 index is reserved for no value, so the max * is one more than it would be if they started at 0. */ redFsm->maxIndex = redFsm->transSet.length(); redFsm->maxCond = condSpaceList.length(); /* The nextStateId - 1 is the last state id assigned. */ redFsm->maxState = redFsm->nextStateId - 1; for ( CondSpaceList::Iter csi = condSpaceList; csi.lte(); csi++ ) { if ( csi->condSpaceId > redFsm->maxCondSpaceId ) redFsm->maxCondSpaceId = csi->condSpaceId; } for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { /* Maximum single length. */ if ( st->outSingle.length() > redFsm->maxSingleLen ) redFsm->maxSingleLen = st->outSingle.length(); /* Maximum range length. */ if ( st->outRange.length() > redFsm->maxRangeLen ) redFsm->maxRangeLen = st->outRange.length(); /* The key offset index offset for the state after last is not used, skip it.. */ if ( ! st.last() ) { redFsm->maxKeyOffset += st->outSingle.length() + st->outRange.length()*2; redFsm->maxIndexOffset += st->outSingle.length() + st->outRange.length() + 2; } /* Max key span. */ if ( st->transList != 0 ) { unsigned long long span = fsm->ctx->keyOps->span( st->lowKey, st->highKey ); if ( span > redFsm->maxSpan ) redFsm->maxSpan = span; } /* Max flat index offset. */ if ( ! st.last() ) { if ( st->transList != 0 ) redFsm->maxFlatIndexOffset += fsm->ctx->keyOps->span( st->lowKey, st->highKey ); redFsm->maxFlatIndexOffset += 1; } } for ( GenActionTableMap::Iter at = redFsm->actionMap; at.lte(); at++ ) { /* Maximum id of action lists. */ if ( at->actListId+1 > redFsm->maxActListId ) redFsm->maxActListId = at->actListId+1; /* Maximum location of items in action array. */ if ( at->location+1 > redFsm->maxActionLoc ) redFsm->maxActionLoc = at->location+1; /* Maximum values going into the action array. */ if ( at->key.length() > redFsm->maxActArrItem ) redFsm->maxActArrItem = at->key.length(); for ( GenActionTable::Iter item = at->key; item.lte(); item++ ) { if ( item->value->actionId > redFsm->maxActArrItem ) redFsm->maxActArrItem = item->value->actionId; } } } /* Gather various info on the machine. */ void Reducer::analyzeMachine() { /* Find the true count of action references. */ findFinalActionRefs(); /* Check if there are any calls in action code. */ for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Record the occurrence of various kinds of actions. */ if ( act->numToStateRefs > 0 ) redFsm->bAnyToStateActions = true; if ( act->numFromStateRefs > 0 ) redFsm->bAnyFromStateActions = true; if ( act->numEofRefs > 0 ) redFsm->bAnyEofActions = true; if ( act->numTransRefs > 0 ) redFsm->bAnyRegActions = true; if ( act->numNfaPushRefs > 0 ) { redFsm->bAnyNfaPushPops = true; redFsm->bAnyNfaPushes = true; } if ( act->numNfaPopActionRefs > 0 ) { redFsm->bAnyNfaPushPops = true; redFsm->bAnyNfaPops = true; } if ( act->numNfaPopTestRefs > 0 ) { redFsm->bAnyNfaPushPops = true; redFsm->bAnyNfaPops = true; } /* Recurse through the action's parse tree looking for various things. */ analyzeAction( act, act->inlineList ); } /* Analyze reduced action lists. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { for ( GenActionTable::Iter act = redAct->key; act.lte(); act++ ) if ( act->value->inlineList != 0 ) analyzeActionList( redAct, act->value->inlineList ); } for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { if ( st->nfaTargs != 0 ) redFsm->bAnyNfaStates = true; } /* Find states that have transitions with actions that have next * statements. */ for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { /* Check any actions out of outSinge. */ for ( RedTransList::Iter rtel = st->outSingle; rtel.lte(); rtel++ ) { RedTransAp *trans = rtel->value; for ( int c = 0; c < trans->numConds(); c++ ) { RedCondPair *cond = trans->outCond(c); if ( cond->action != 0 && cond->action->anyCurStateRef() ) st->bAnyRegCurStateRef = true; } } /* Check any actions out of outRange. */ for ( RedTransList::Iter rtel = st->outRange; rtel.lte(); rtel++ ) { RedTransAp *trans = rtel->value; for ( int c = 0; c < trans->numConds(); c++ ) { RedCondPair *cond = trans->outCond(c); if ( cond->action != 0 && cond->action->anyCurStateRef() ) st->bAnyRegCurStateRef = true; } } /* Check any action out of default. */ if ( st->defTrans != 0 ) { RedTransAp *trans = st->defTrans; for ( int c = 0; c < trans->numConds(); c++ ) { RedCondPair *cond = trans->outCond(c); if ( cond->action != 0 && cond->action->anyCurStateRef() ) st->bAnyRegCurStateRef = true; } } if ( st->eofTrans != 0 ) redFsm->bAnyEofTrans = true; } for ( CondSpaceList::Iter csi = condSpaceList; csi.lte(); csi++ ) { GenCondSpace *condSpace = csi; if ( condSpace->numTransRefs > 0 ) redFsm->bAnyTransCondRefs = true; if ( condSpace->numNfaRefs > 0 ) redFsm->bAnyNfaCondRefs = true; } /* Assign ids to actions that are referenced. */ assignActionIds(); /* Set the maximums of various values used for deciding types. */ setValueLimits(); } void CodeGenData::genOutputLineDirective( std::ostream &out ) const { (*genLineDirective)( out, lineDirectives, -1, 0 ); } void CodeGenData::write_option_error( InputLoc &loc, std::string arg ) { red->id->warning(loc) << "unrecognized write option \"" << arg << "\"" << std::endl; } void CodeGenData::writeClear() { clear(); /* Delete all the nodes in the action list. Will cause all the * string data that represents the actions to be deallocated. */ red->fsm->ctx->actionList.empty(); delete red->fsm; red->fsm = 0; // red->pd->graphDict.empty(); cleared = true; } class nullbuf : public std::streambuf { public: virtual std::streamsize xsputn( const char * s, std::streamsize n ) { return n; } virtual int overflow( int c ) { return 1; } }; void CodeGenData::collectReferences() { /* Do this once only. */ if ( !referencesCollected ) { referencesCollected = true; /* Nullify the output and execute the write. We use this pass to collect references. */ nullbuf nb; std::streambuf *filt = out.rdbuf( &nb ); writeExec(); /* Restore the output for whatever writing comes next. */ out.rdbuf( filt ); } }