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#include <stdio.h>
#include <objc/Object.h>
#include <Foundation/Foundation.h>

@interface Fsm : NSObject
{
	@public
	int cs;
};

// Initialize the machine. Invokes any init statement blocks. Returns 0
// if the machine begins in a non-accepting state and 1 if the machine
// begins in an accepting state.
- (int) initFsm;

// Execute the machine on a block of data. Returns -1 if after processing
// the data, the machine is in the error state and can never accept, 0 if
// the machine is in a non-accepting state and 1 if the machine is in an
// accepting state.
- (void) executeWithData:(const unsigned char *)data len:(int)len;

// Indicate that there is no more data. Returns -1 if the machine finishes
// in the error state and does not accept, 0 if the machine finishes
// in any other non-accepting state and 1 if the machine finishes in an
// accepting state.
- (int) finish;

@end

@implementation Fsm



static const char  _Fsm_actions [] = { 0, 1, 0, 0 ,  };
static const unsigned char  _Fsm_trans_keys [] = { 1u, 0u, 2u, 2u, 0u, 0u, 1u, 0u, 0u,  };
static const char  _Fsm_char_class [] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0 ,  };
static const char  _Fsm_index_offsets [] = { 0, 0, 1, 2, 0 ,  };
static const char  _Fsm_indices [] = { 0, 2, 0 ,  };
static const char  _Fsm_index_defaults [] = { 0, 1, 1, 1, 0 ,  };
static const char  _Fsm_trans_cond_spaces [] = { -1, -1, -1, 0 ,  };
static const char  _Fsm_cond_targs [] = { 2, 0, 3, 0 ,  };
static const char  _Fsm_cond_actions [] = { 1, 0, 0, 0 ,  };
static const char  _Fsm_nfa_targs [] = { 0, 0 ,  };
static const char  _Fsm_nfa_offsets [] = { 0, 0, 0, 0, 0 ,  };
static const char  _Fsm_nfa_push_actions [] = { 0, 0 ,  };
static const char  _Fsm_nfa_pop_trans [] = { 0, 0 ,  };
static const int  Fsm_start  = 1;
static const int  Fsm_first_final  = 3;
static const int  Fsm_error  = 0;
static const int  Fsm_en_main  = 1;
- (int) initFsm;
{

	{
		cs = ( int ) Fsm_start;
	}
	return 1;
}

- (void) executeWithData:(const unsigned char *)_data len:(int)_len;
{
	const unsigned char *p = _data;
	const unsigned char *pe = _data + _len;
	
	{
		int _trans = 0;
		const char  *_acts;
		unsigned int _nacts;
		const unsigned char  *_keys;
		const char  *_inds;
		if ( p == pe  )
		goto _test_eof;
		
		if ( cs == 0  )
		goto _out;
		
		_resume :
		_keys = _Fsm_trans_keys + (cs<<1);
		_inds = _Fsm_indices + _Fsm_index_offsets[cs];
		if ( ((*( p  ))
		)<= 232 && ((*( p  ))
		)>= 10  )
		{
			int _ic = ( int ) _Fsm_char_class[( int ) ((*( p  ))
			)- 10];
			if ( _ic <= ( int ) (*( _keys+1  ))
			&& _ic >= ( int ) (*( _keys  ))
			)
			_trans = ( int ) (*( _inds + ( int ) (_ic - ( int ) (*( _keys  ))
			) ))
			;
			
			else
			_trans = ( int ) _Fsm_index_defaults[cs];
			
		}
		
		else
		{
			_trans = ( int ) _Fsm_index_defaults[cs];
		}
		
		
		goto _match_cond;
		
		_match_cond :
		cs = ( int ) _Fsm_cond_targs[_trans];
		if ( _Fsm_cond_actions[_trans]== 0  )
		goto _again;
		
		
		_acts = _Fsm_actions + _Fsm_cond_actions[_trans];
		_nacts = ( unsigned int  ) (*( _acts  ))
		;
		_acts += 1;
		while ( _nacts > 0  )
		{
			switch ( (*( _acts  ))
			) {
				case 0 :
				{
					printf("yes\n");
					
				}
				
				break;
				
			}
			_nacts -= 1;
			_acts += 1;
		}
		
		
		
		
		_again :
		if ( cs == 0  )
		goto _out;
		
		p += 1;
		if ( p != pe  )
		goto _resume;
		
		
		_test_eof :
		{}
		
		_out :
		{}
		
	}
}

- (int) finish;
{
	if ( cs == Fsm_error )
	return -1;
	else if ( cs >= Fsm_first_final )
	return 1;
	return 0;
}


@end


#define BUFSIZE 2048

Fsm *fsm;
unsigned char buf[BUFSIZE];

void test( unsigned char *buf, int len )
{
	fsm = [[Fsm alloc] init];
	[fsm initFsm];
	[fsm executeWithData:buf len:len];
	if ( [fsm finish] > 0 )
	printf("ACCEPT\n");
	else
	printf("FAIL\n");
}

unsigned char data1[] = { 0xe8, 10 };
unsigned char data2[] = { 0xf8, 10 };

int main()
{
	test( data1, 2 );
	test( data2, 2 );
	return 0;
}