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+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+
+// int64_t __fixunstfdi(long double x);
+// This file implements the PowerPC 128-bit double-double -> int64_t conversion
+
+#include "DD.h"
+#include <stdint.h>
+
+uint64_t __fixtfdi(long double input)
+{
+ const DD x = { .ld = input };
+ const doublebits hibits = { .d = x.hi };
+
+ const uint32_t absHighWord = (uint32_t)(hibits.x >> 32) & UINT32_C(0x7fffffff);
+ const uint32_t absHighWordMinusOne = absHighWord - UINT32_C(0x3ff00000);
+
+ // If (1.0 - tiny) <= input < 0x1.0p63:
+ if (UINT32_C(0x03f00000) > absHighWordMinusOne)
+ {
+ // Do an unsigned conversion of the absolute value, then restore the sign.
+ const int unbiasedHeadExponent = absHighWordMinusOne >> 20;
+
+ int64_t result = hibits.x & INT64_C(0x000fffffffffffff); // mantissa(hi)
+ result |= INT64_C(0x0010000000000000); // matissa(hi) with implicit bit
+ result <<= 10; // mantissa(hi) with one zero preceeding bit.
+
+ const int64_t hiNegationMask = ((int64_t)(hibits.x)) >> 63;
+
+ // If the tail is non-zero, we need to patch in the tail bits.
+ if (0.0 != x.lo)
+ {
+ const doublebits lobits = { .d = x.lo };
+ int64_t tailMantissa = lobits.x & INT64_C(0x000fffffffffffff);
+ tailMantissa |= INT64_C(0x0010000000000000);
+
+ // At this point we have the mantissa of |tail|
+ // We need to negate it if head and tail have different signs.
+ const int64_t loNegationMask = ((int64_t)(lobits.x)) >> 63;
+ const int64_t negationMask = loNegationMask ^ hiNegationMask;
+ tailMantissa = (tailMantissa ^ negationMask) - negationMask;
+
+ // Now we have the mantissa of tail as a signed 2s-complement integer
+
+ const int biasedTailExponent = (int)(lobits.x >> 52) & 0x7ff;
+
+ // Shift the tail mantissa into the right position, accounting for the
+ // bias of 10 that we shifted the head mantissa by.
+ tailMantissa >>= (unbiasedHeadExponent - (biasedTailExponent - (1023 - 10)));
+
+ result += tailMantissa;
+ }
+
+ result >>= (62 - unbiasedHeadExponent);
+
+ // Restore the sign of the result and return
+ result = (result ^ hiNegationMask) - hiNegationMask;
+ return result;
+
+ }
+
+ // Edge cases handled here:
+
+ // |x| < 1, result is zero.
+ if (1.0 > __builtin_fabs(x.hi))
+ return INT64_C(0);
+
+ // x very close to INT64_MIN, care must be taken to see which side we are on.
+ if (x.hi == -0x1.0p63) {
+
+ int64_t result = INT64_MIN;
+
+ if (0.0 < x.lo)
+ {
+ // If the tail is positive, the correct result is something other than INT64_MIN.
+ // we'll need to figure out what it is.
+
+ const doublebits lobits = { .d = x.lo };
+ int64_t tailMantissa = lobits.x & INT64_C(0x000fffffffffffff);
+ tailMantissa |= INT64_C(0x0010000000000000);
+
+ // Now we negate the tailMantissa
+ tailMantissa = (tailMantissa ^ INT64_C(-1)) + INT64_C(1);
+
+ // And shift it by the appropriate amount
+ const int biasedTailExponent = (int)(lobits.x >> 52) & 0x7ff;
+ tailMantissa >>= 1075 - biasedTailExponent;
+
+ result -= tailMantissa;
+ }
+
+ return result;
+ }
+
+ // Signed overflows, infinities, and NaNs
+ if (x.hi > 0.0)
+ return INT64_MAX;
+ else
+ return INT64_MIN;
+}