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author | Vincent Palatin <vpalatin@chromium.org> | 2012-01-23 23:07:58 +0000 |
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committer | Vincent Palatin <vpalatin@chromium.org> | 2012-01-24 00:50:08 +0000 |
commit | c21f07e58e48144a97a844668aae68644f8e8dec (patch) | |
tree | 12a0b7f04e085a0d2035e9bfbe05013530f99501 /common/keyboard.c | |
parent | a2a85365d600b93ecd10d44d1a5a2115ce0252f1 (diff) | |
download | chrome-ec-c21f07e58e48144a97a844668aae68644f8e8dec.tar.gz |
register console commands at compile-time
Instead of using a runtime callback to register the console commands,
put them in a special linker section. So we can do a macro to "register"
them during the build.
It saves 684 bytes and a few microseconds at startup.
Signed-off-by: Vincent Palatin <vpalatin@chromium.org>
BUG=None
TEST=run a few commands from the BDS command line.
Change-Id: Id33ea210b9035bf76ed720373c74c5dd24ccd1b1
Diffstat (limited to 'common/keyboard.c')
-rw-r--r-- | common/keyboard.c | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/common/keyboard.c b/common/keyboard.c index bf155f22c2..fad9d2eda5 100644 --- a/common/keyboard.c +++ b/common/keyboard.c @@ -473,17 +473,4 @@ static int command_codeset(int argc, char **argv) return EC_SUCCESS; } - - -static const struct console_command console_commands[] = { - {"codeset", command_codeset}, -}; -static const struct console_group command_group = { - "Keyboard", console_commands, ARRAY_SIZE(console_commands) -}; - - -enum ec_error_list keyboard_init(void) { - - return console_register_commands(&command_group); -} +DECLARE_CONSOLE_COMMAND(codeset, command_codeset); |