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authorVincent Palatin <vpalatin@chromium.org>2012-01-23 23:07:58 +0000
committerVincent Palatin <vpalatin@chromium.org>2012-01-24 00:50:08 +0000
commitc21f07e58e48144a97a844668aae68644f8e8dec (patch)
tree12a0b7f04e085a0d2035e9bfbe05013530f99501 /common/memory_commands.c
parenta2a85365d600b93ecd10d44d1a5a2115ce0252f1 (diff)
downloadchrome-ec-c21f07e58e48144a97a844668aae68644f8e8dec.tar.gz
register console commands at compile-time
Instead of using a runtime callback to register the console commands, put them in a special linker section. So we can do a macro to "register" them during the build. It saves 684 bytes and a few microseconds at startup. Signed-off-by: Vincent Palatin <vpalatin@chromium.org> BUG=None TEST=run a few commands from the BDS command line. Change-Id: Id33ea210b9035bf76ed720373c74c5dd24ccd1b1
Diffstat (limited to 'common/memory_commands.c')
-rw-r--r--common/memory_commands.c22
1 files changed, 4 insertions, 18 deletions
diff --git a/common/memory_commands.c b/common/memory_commands.c
index e54d567080..3a0a8ec83e 100644
--- a/common/memory_commands.c
+++ b/common/memory_commands.c
@@ -31,6 +31,8 @@ static int command_write_word(int argc, char **argv)
return EC_SUCCESS;
}
+DECLARE_CONSOLE_COMMAND(ww, command_write_word);
+DECLARE_CONSOLE_COMMAND(writeword, command_write_word);
static int command_read_word(int argc, char **argv)
@@ -50,21 +52,5 @@ static int command_read_word(int argc, char **argv)
return EC_SUCCESS;
}
-
-
-static const struct console_command console_commands[] = {
- {"rw", command_read_word},
- {"ww", command_write_word},
- {"readword", command_read_word},
- {"writeword", command_write_word},
-};
-static const struct console_group command_group = {
- "Memory", console_commands, ARRAY_SIZE(console_commands)
-};
-
-
-int memory_commands_init(void)
-{
- /* Register our internal commands */
- return console_register_commands(&command_group);
-}
+DECLARE_CONSOLE_COMMAND(rw, command_read_word);
+DECLARE_CONSOLE_COMMAND(readword, command_read_word);