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author | Yilun Lin <yllin@google.com> | 2018-09-08 00:14:36 +0800 |
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committer | chrome-bot <chrome-bot@chromium.org> | 2018-09-13 06:13:48 -0700 |
commit | 3bbcb403e6045eaa1aa0123fab622314f7154468 (patch) | |
tree | c94150ad9e440ed03067b3e35ab8f3418e29eed9 /include/mag_cal.h | |
parent | 4c1de11ed14cff24335b370f022bee598cd20ee8 (diff) | |
download | chrome-ec-3bbcb403e6045eaa1aa0123fab622314f7154468.tar.gz |
type: Rename vec4_t to floatv4_t
Naming of many vector types and matrix types are not clear enough.
For example, we have:
vector_3_t, which is a vector of three int.
vec3_t, which is a vector of three float.
size4_t, which is a vector of four size_t.
mat33_t, which is a 3x3 matrix of float.
matrix_3x3_t, which is a 3x3 matrix of fixed point.
Besides, we have types like int8_t, uint16_t types.
To clearly distinguished types, the CL propose to,
For vector types, naming should be `$type + 'v' + $num + '_t'`:
vector_3_t becomes intv3_t
vec3_t becomes floatv3_t
vector 4 of uint16_t becomes uint16v4_t (which doesn't exist yet)
For matrix types, naming should be `mat$N$N_` + $type + '_t', where $N is the
matrix size:
matrix_3x3_t becomes mat33_fp_t # fp: fixed point
mat33_t becomes mat33_float_t
TEST=make buildall -j
BUG=b:114662791
Change-Id: Ia61493b9f7303c720fba50d6f481316c6d75cc79
Signed-off-by: Yilun Lin <yllin@google.com>
Reviewed-on: https://chromium-review.googlesource.com/1215444
Commit-Ready: Yilun Lin <yllin@chromium.org>
Tested-by: Yilun Lin <yllin@chromium.org>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Diffstat (limited to 'include/mag_cal.h')
-rw-r--r-- | include/mag_cal.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mag_cal.h b/include/mag_cal.h index e0d6048be1..5e1a17531e 100644 --- a/include/mag_cal.h +++ b/include/mag_cal.h @@ -30,7 +30,7 @@ struct mag_cal_t { * +----+----+----+----+ */ mat44_t acc; - vec4_t acc_w; + floatv4_t acc_w; float radius; intv3_t bias; |