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-rw-r--r--include/math_util.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/math_util.h b/include/math_util.h
index 093c6c099e..d94084f30d 100644
--- a/include/math_util.h
+++ b/include/math_util.h
@@ -99,7 +99,7 @@ static inline fp_t fp_abs(fp_t a)
typedef fp_t matrix_3x3_t[3][3];
/* Integer vector */
-typedef int vector_3_t[3];
+typedef int intv3_t[3];
/* For vectors, define which coordinates are in which location. */
enum {
@@ -132,7 +132,7 @@ fp_t arc_cos(fp_t x);
*
* @return Cosine of the angle between v1 and v2.
*/
-fp_t cosine_of_angle_diff(const vector_3_t v1, const vector_3_t v2);
+fp_t cosine_of_angle_diff(const intv3_t v1, const intv3_t v2);
/**
* Rotate vector v by rotation matrix R.
@@ -141,7 +141,7 @@ fp_t cosine_of_angle_diff(const vector_3_t v1, const vector_3_t v2);
* @param R Rotation matrix.
* @param res Resultant vector.
*/
-void rotate(const vector_3_t v, const matrix_3x3_t R, vector_3_t res);
+void rotate(const intv3_t v, const matrix_3x3_t R, intv3_t res);
/**
* Rotate vector v by rotation matrix R^-1.
@@ -150,6 +150,6 @@ void rotate(const vector_3_t v, const matrix_3x3_t R, vector_3_t res);
* @param R Rotation matrix.
* @param res Resultant vector.
*/
-void rotate_inv(const vector_3_t v, const matrix_3x3_t R, vector_3_t res);
+void rotate_inv(const intv3_t v, const matrix_3x3_t R, intv3_t res);
#endif /* __CROS_EC_MATH_UTIL_H */