/* Copyright (c) 2012 The Chromium OS Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * * LED controls. */ #include "board.h" #include "console.h" #include "gpio.h" #include "hooks.h" #include "host_command.h" #include "i2c.h" #include "lightbar.h" #include "task.h" #include "timer.h" #include "util.h" /* Console output macros */ #define CPUTS(outstr) cputs(CC_LIGHTBAR, outstr) #define CPRINTF(format, args...) cprintf(CC_LIGHTBAR, format, ## args) /******************************************************************************/ /* How to talk to the controller */ /******************************************************************************/ /* Since there's absolutely nothing we can do about it if an I2C access * isn't working, we're completely ignoring any failures. */ static const uint8_t i2c_addr[] = { 0x54, 0x56 }; static inline void controller_write(int ctrl_num, uint8_t reg, uint8_t val) { i2c_write8(I2C_PORT_LIGHTBAR, i2c_addr[ctrl_num], reg, val); } static inline uint8_t controller_read(int ctrl_num, uint8_t reg) { int val = 0; i2c_read8(I2C_PORT_LIGHTBAR, i2c_addr[ctrl_num], reg, &val); return val; } /******************************************************************************/ /* Controller details. We have an ADP8861 and and ADP8863, but we can treat * them identically for our purposes */ /******************************************************************************/ /* We need to limit the total current per ISC to no more than 20mA (5mA per * color LED, but we have four LEDs in parallel on each ISC). Any more than * that runs the risk of damaging the LED component. A value of 0x67 is as high * as we want (assuming Square Law), but the blue LED is the least bright, so * I've lowered the other colors until they all appear approximately equal * brightness when full on. That's still pretty bright and a lot of current * drain on the battery, so we'll probably rarely go that high. */ #define MAX_RED 0x5c #define MAX_GREEN 0x38 #define MAX_BLUE 0x67 /* How many LEDs do we have? */ #define NUM_LEDS 4 /* How we'd like to see the driver chips initialized. The controllers have some * auto-cycling capability, but it's not much use for our purposes. For now, * we'll just control all color changes actively. */ struct initdata_s { uint8_t reg; uint8_t val; }; static const struct initdata_s init_vals[] = { {0x04, 0x00}, /* no backlight function */ {0x05, 0x3f}, /* xRGBRGB per chip */ {0x0f, 0x01}, /* square law looks better */ {0x10, 0x3f}, /* enable independent LEDs */ {0x11, 0x00}, /* no auto cycling */ {0x12, 0x00}, /* no auto cycling */ {0x13, 0x00}, /* instant fade in/out */ {0x14, 0x00}, /* not using LED 7 */ {0x15, 0x00}, /* current for LED 6 (blue) */ {0x16, 0x00}, /* current for LED 5 (red) */ {0x17, 0x00}, /* current for LED 4 (green) */ {0x18, 0x00}, /* current for LED 3 (blue) */ {0x19, 0x00}, /* current for LED 2 (red) */ {0x1a, 0x00}, /* current for LED 1 (green) */ }; static void set_from_array(const struct initdata_s *data, int count) { int i; for (i = 0; i < count; i++) { controller_write(0, data[i].reg, data[i].val); controller_write(1, data[i].reg, data[i].val); } } /* Controller register lookup tables. */ static const uint8_t led_to_ctrl[] = { 0, 0, 1, 1 }; static const uint8_t led_to_isc[] = { 0x15, 0x18, 0x15, 0x18 }; /* Scale 0-255 into max value */ static inline uint8_t scale_abs(int val, int max) { return (val * max)/255 + max/256; } /* It will often be simpler to provide an overall brightness control. */ static int brightness = 255; /* So that we can make brightness changes happen instantly, we need to track * the current values. The values in the controllers aren't very helpful. */ static uint8_t current[NUM_LEDS][3]; /* Scale 0-255 by brightness */ static inline uint8_t scale(int val, int max) { return scale_abs((val * brightness)/255, max); } static void lightbar_init_vals(void) { CPRINTF("[%s()]\n", __func__); set_from_array(init_vals, ARRAY_SIZE(init_vals)); memset(current, 0, sizeof(current)); } /* Helper function. */ static void setrgb(int led, int red, int green, int blue) { int ctrl, bank; current[led][0] = red; current[led][1] = green; current[led][2] = blue; ctrl = led_to_ctrl[led]; bank = led_to_isc[led]; controller_write(ctrl, bank, scale(blue, MAX_BLUE)); controller_write(ctrl, bank+1, scale(red, MAX_RED)); controller_write(ctrl, bank+2, scale(green, MAX_GREEN)); } /******************************************************************************/ /* Basic LED control functions. */ /******************************************************************************/ static void lightbar_off(void) { CPRINTF("[%s()]\n", __func__); /* Just go into standby mode. No register values should change. */ controller_write(0, 0x01, 0x00); controller_write(1, 0x01, 0x00); } static void lightbar_on(void) { CPRINTF("[%s()]\n", __func__); /* Come out of standby mode. */ controller_write(0, 0x01, 0x20); controller_write(1, 0x01, 0x20); } /* LEDs are numbered 0-3, RGB values should be in 0-255. * If you specify too large an LED, it sets them all. */ static void lightbar_setrgb(int led, int red, int green, int blue) { int i; if (led >= NUM_LEDS) for (i = 0; i < NUM_LEDS; i++) setrgb(i, red, green, blue); else setrgb(led, red, green, blue); } static inline void lightbar_brightness(int newval) { int i; CPRINTF("%s[(%d)]\n", __func__, newval); brightness = newval; for (i = 0; i < NUM_LEDS; i++) lightbar_setrgb(i, current[i][0], current[i][1], current[i][2]); } /******************************************************************************/ /* Major colors */ static const struct { uint8_t r, g, b; } testy[] = { {0xff, 0x00, 0x00}, {0x00, 0xff, 0x00}, {0x00, 0x00, 0xff}, {0xff, 0xff, 0x00}, /* The first four are Google colors */ {0x00, 0xff, 0xff}, {0xff, 0x00, 0xff}, {0xff, 0xff, 0xff}, }; /******************************************************************************/ /* Now for the pretty patterns */ /******************************************************************************/ /* Interruptible delay */ #define WAIT_OR_RET(A) do { \ uint32_t msg = task_wait_event(A); \ if (TASK_EVENT_CUSTOM(msg)) \ return TASK_EVENT_CUSTOM(msg); } while (0) /* CPU is off */ static uint32_t sequence_S5(void) { int i; CPRINTF("[%s()]\n", __func__); /* Do something short to indicate S5. We might see it. */ lightbar_on(); for (i = 0; i < NUM_LEDS; i++) lightbar_setrgb(i, 255, 0, 0); WAIT_OR_RET(2000000); /* Then just wait forever. */ lightbar_off(); WAIT_OR_RET(-1); return 0; } /* CPU is powering up. The lightbar loses power when the CPU is in S5, so this * might not be useful. */ static uint32_t sequence_S5S3(void) { int i; CPRINTF("[%s()]\n", __func__); /* The controllers need 100us after power is applied before they'll * respond. */ usleep(100); lightbar_init_vals(); /* For now, do something to indicate this transition. * We might see it. */ lightbar_on(); for (i = 0; i < NUM_LEDS; i++) lightbar_setrgb(i, 255, 255, 255); WAIT_OR_RET(500000); return 0; } /* CPU is fully on */ static uint32_t sequence_S0(void) { int l = 0; int n = 0; CPRINTF("[%s()]\n", __func__); lightbar_on(); while (1) { l = l % NUM_LEDS; n = n % 5; if (n == 4) lightbar_setrgb(l, 0, 0, 0); else lightbar_setrgb(l, testy[n].r, testy[n].g, testy[n].b); l++; n++; WAIT_OR_RET(50000); } return 0; } /* CPU is going to sleep */ static uint32_t sequence_S0S3(void) { CPRINTF("[%s()]\n", __func__); lightbar_on(); lightbar_setrgb(0, 0, 0, 255); lightbar_setrgb(1, 255, 0, 0); lightbar_setrgb(2, 255, 255, 0); lightbar_setrgb(3, 0, 255, 0); WAIT_OR_RET(200000); lightbar_setrgb(0, 0, 0, 0); WAIT_OR_RET(200000); lightbar_setrgb(1, 0, 0, 0); WAIT_OR_RET(200000); lightbar_setrgb(2, 0, 0, 0); WAIT_OR_RET(200000); lightbar_setrgb(3, 0, 0, 0); return 0; } /* CPU is sleeping */ static uint32_t sequence_S3(void) { int i = 0; CPRINTF("[%s()]\n", __func__); lightbar_off(); lightbar_init_vals(); lightbar_setrgb(0, 0, 0, 0); lightbar_setrgb(1, 0, 0, 0); lightbar_setrgb(2, 0, 0, 0); lightbar_setrgb(3, 0, 0, 0); while (1) { WAIT_OR_RET(3000000); lightbar_on(); i = i % NUM_LEDS; /* FIXME: indicate battery level? */ lightbar_setrgb(i, testy[i].r, testy[i].g, testy[i].b); WAIT_OR_RET(100000); lightbar_setrgb(i, 0, 0, 0); i++; lightbar_off(); } return 0; } /* CPU is waking from sleep */ static uint32_t sequence_S3S0(void) { CPRINTF("[%s()]\n", __func__); lightbar_init_vals(); lightbar_on(); lightbar_setrgb(0, 0, 0, 255); WAIT_OR_RET(200000); lightbar_setrgb(1, 255, 0, 0); WAIT_OR_RET(200000); lightbar_setrgb(2, 255, 255, 0); WAIT_OR_RET(200000); lightbar_setrgb(3, 0, 255, 0); WAIT_OR_RET(200000); return 0; } /* Sleep to off. */ static uint32_t sequence_S3S5(void) { int i; CPRINTF("[%s()]\n", __func__); /* For now, do something to indicate this transition. * We might see it. */ lightbar_on(); for (i = 0; i < NUM_LEDS; i++) lightbar_setrgb(i, 0, 0, 255); WAIT_OR_RET(500000); return 0; } /* FIXME: This can be removed. */ static uint32_t sequence_TEST(void) { int i, j, k, r, g, b; int kmax = 254; int kstep = 8; CPRINTF("[%s()]\n", __func__); lightbar_init_vals(); lightbar_on(); for (i = 0; i < ARRAY_SIZE(testy); i++) { for (k = 0; k <= kmax; k += kstep) { for (j = 0; j < NUM_LEDS; j++) { r = testy[i].r ? k : 0; g = testy[i].g ? k : 0; b = testy[i].b ? k : 0; lightbar_setrgb(j, r, g, b); } WAIT_OR_RET(10000); } for (k = kmax; k >= 0; k -= kstep) { for (j = 0; j < NUM_LEDS; j++) { r = testy[i].r ? k : 0; g = testy[i].g ? k : 0; b = testy[i].b ? k : 0; lightbar_setrgb(j, r, g, b); } WAIT_OR_RET(10000); } } return 0; } /* This uses the auto-cycling features of the controllers to make a semi-random * pattern of slowly fading colors. This is interesting only because it doesn't * require any effort from the EC. */ static uint32_t sequence_PULSE(void) { uint32_t msg; int r = scale(255, MAX_RED); int g = scale(255, MAX_BLUE); int b = scale(255, MAX_GREEN); struct initdata_s pulse_vals[] = { {0x11, 0xce}, {0x12, 0x67}, {0x13, 0xef}, {0x15, b}, {0x16, r}, {0x17, g}, {0x18, b}, {0x19, r}, {0x1a, g}, }; CPRINTF("[%s()]\n", __func__); lightbar_init_vals(); lightbar_on(); set_from_array(pulse_vals, ARRAY_SIZE(pulse_vals)); controller_write(1, 0x13, 0xcd); /* this one's different */ /* Not using WAIT_OR_RET() here, because we want to clean up when we're * done. The only way out is to get a message. */ msg = task_wait_event(-1); lightbar_init_vals(); return TASK_EVENT_CUSTOM(msg); } /* The host CPU (or someone) is going to poke at the lightbar directly, so we * don't want the EC messing with it. We'll just sit here and ignore all * other messages until we're told to continue. */ static uint32_t sequence_STOP(void) { uint32_t msg; CPRINTF("[%s()]\n", __func__); do { msg = TASK_EVENT_CUSTOM(task_wait_event(-1)); CPRINTF("[%s - got msg %x]\n", __func__, msg); } while (msg != LIGHTBAR_RUN); /* FIXME: What should we do if the host shuts down? */ CPRINTF("[%s() - leaving]\n", __func__); return 0; } /* Telling us to run when we're already running should do nothing. */ static uint32_t sequence_RUN(void) { CPRINTF("[%s()]\n", __func__); return 0; } /* We shouldn't come here, but if we do it shouldn't hurt anything */ static uint32_t sequence_ERROR(void) { CPRINTF("[%s()]\n", __func__); lightbar_init_vals(); lightbar_on(); lightbar_setrgb(0, 255, 255, 255); lightbar_setrgb(1, 255, 0, 255); lightbar_setrgb(2, 0, 255, 255); lightbar_setrgb(3, 255, 255, 255); WAIT_OR_RET(10000000); return 0; } static const struct { uint8_t led; uint8_t r, g, b; unsigned int delay; } konami[] = { {1, 0xff, 0xff, 0x00, 0}, {2, 0xff, 0xff, 0x00, 100000}, {1, 0x00, 0x00, 0x00, 0}, {2, 0x00, 0x00, 0x00, 100000}, {1, 0xff, 0xff, 0x00, 0}, {2, 0xff, 0xff, 0x00, 100000}, {1, 0x00, 0x00, 0x00, 0}, {2, 0x00, 0x00, 0x00, 100000}, {0, 0x00, 0x00, 0xff, 0}, {3, 0x00, 0x00, 0xff, 100000}, {0, 0x00, 0x00, 0x00, 0}, {3, 0x00, 0x00, 0x00, 100000}, {0, 0x00, 0x00, 0xff, 0}, {3, 0x00, 0x00, 0xff, 100000}, {0, 0x00, 0x00, 0x00, 0}, {3, 0x00, 0x00, 0x00, 100000}, {0, 0xff, 0x00, 0x00, 0}, {1, 0xff, 0x00, 0x00, 100000}, {0, 0x00, 0x00, 0x00, 0}, {1, 0x00, 0x00, 0x00, 100000}, {2, 0x00, 0xff, 0x00, 0}, {3, 0x00, 0xff, 0x00, 100000}, {2, 0x00, 0x00, 0x00, 0}, {3, 0x00, 0x00, 0x00, 100000}, {0, 0xff, 0x00, 0x00, 0}, {1, 0xff, 0x00, 0x00, 100000}, {0, 0x00, 0x00, 0x00, 0}, {1, 0x00, 0x00, 0x00, 100000}, {2, 0x00, 0xff, 0x00, 0}, {3, 0x00, 0xff, 0x00, 100000}, {2, 0x00, 0x00, 0x00, 0}, {3, 0x00, 0x00, 0x00, 100000}, {0, 0x00, 0xff, 0xff, 0}, {2, 0x00, 0xff, 0xff, 100000}, {0, 0x00, 0x00, 0x00, 0}, {2, 0x00, 0x00, 0x00, 150000}, {1, 0xff, 0x00, 0xff, 0}, {3, 0xff, 0x00, 0xff, 100000}, {1, 0x00, 0x00, 0x00, 0}, {3, 0x00, 0x00, 0x00, 250000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, {4, 0xff, 0xff, 0xff, 100000}, {4, 0x00, 0x00, 0x00, 100000}, }; static uint32_t sequence_KONAMI(void) { int i; int tmp; CPRINTF("[%s()]\n", __func__); lightbar_init_vals(); lightbar_on(); tmp = brightness; brightness = 255; for (i = 0; i < ARRAY_SIZE(konami); i++) { lightbar_setrgb(konami[i].led, konami[i].r, konami[i].g, konami[i].b); if (konami[i].delay) usleep(konami[i].delay); } brightness = tmp; return 0; } /****************************************************************************/ /* The main lightbar task. It just cycles between various pretty patterns. */ /****************************************************************************/ /* Link each sequence with a command to invoke it. */ struct lightbar_cmd_t { const char * const string; uint32_t (*sequence)(void); }; #define LBMSG(state) { #state, sequence_##state } #include "lightbar_msg_list.h" static struct lightbar_cmd_t lightbar_cmds[] = { LIGHTBAR_MSG_LIST }; #undef LBMSG static enum lightbar_sequence current_state, previous_state; void lightbar_task(void) { uint32_t msg; /* Reset lightbar to a known state */ /* TODO: (crosbug.com/p/9561) only needed on proto1, since on EVT the * lightbar loses power when +5VALW goes away, and will come back on * with these default values anyway. * * Also note than on EVT, it costs more power to deassert lightbar * reset than it does to hold the lightbar in reset, because the * lightbar reset line is a leakage path from +3VALW. On proto1, * that's reversed, because the LED drivers consume more power held in * reset than out of reset. */ lightbar_init_vals(); lightbar_off(); /* FIXME: What to do first? For now, nothing, followed by more nothing. */ current_state = LIGHTBAR_STOP; previous_state = LIGHTBAR_S5; while (1) { msg = lightbar_cmds[current_state].sequence(); CPRINTF("[%s(%d)]\n", __func__, msg); msg = TASK_EVENT_CUSTOM(msg); if (msg && msg < LIGHTBAR_NUM_SEQUENCES) { previous_state = current_state; current_state = TASK_EVENT_CUSTOM(msg); } else { switch (current_state) { case LIGHTBAR_S5S3: current_state = LIGHTBAR_S3; break; case LIGHTBAR_S3S0: current_state = LIGHTBAR_S0; break; case LIGHTBAR_S0S3: current_state = LIGHTBAR_S3; break; case LIGHTBAR_S3S5: current_state = LIGHTBAR_S5; break; case LIGHTBAR_TEST: case LIGHTBAR_STOP: case LIGHTBAR_RUN: case LIGHTBAR_ERROR: case LIGHTBAR_KONAMI: current_state = previous_state; default: break; } } } } /* Function to request a preset sequence from the lightbar task. */ void lightbar_sequence(enum lightbar_sequence num) { CPRINTF("[%s(%d)]\n", __func__, num); if (num && num < LIGHTBAR_NUM_SEQUENCES) task_set_event(TASK_ID_LIGHTBAR, TASK_EVENT_WAKE | TASK_EVENT_CUSTOM(num), 0); } static int lightbar_resume(void) { lightbar_sequence(LIGHTBAR_S3S0); return EC_SUCCESS; } DECLARE_HOOK(HOOK_CHIPSET_RESUME, lightbar_resume, HOOK_PRIO_DEFAULT); static int lightbar_suspend(void) { lightbar_sequence(LIGHTBAR_S0S3); return EC_SUCCESS; } DECLARE_HOOK(HOOK_CHIPSET_SUSPEND, lightbar_suspend, HOOK_PRIO_DEFAULT); /****************************************************************************/ /* Generic command-handling (should work the same for both console & LPC) */ /****************************************************************************/ static const uint8_t dump_reglist[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a }; static void do_cmd_dump(struct lpc_params_lightbar_cmd *ptr) { int i; uint8_t reg; BUILD_ASSERT(ARRAY_SIZE(dump_reglist) == ARRAY_SIZE(ptr->out.dump.vals)); for (i = 0; i < ARRAY_SIZE(dump_reglist); i++) { reg = dump_reglist[i]; ptr->out.dump.vals[i].reg = reg; ptr->out.dump.vals[i].ic0 = controller_read(0, reg); ptr->out.dump.vals[i].ic1 = controller_read(1, reg); } } static void do_cmd_rgb(uint8_t led, uint8_t red, uint8_t green, uint8_t blue) { int i; if (led >= NUM_LEDS) for (i = 0; i < NUM_LEDS; i++) lightbar_setrgb(i, red, green, blue); else lightbar_setrgb(led, red, green, blue); } /****************************************************************************/ /* Host commands via LPC bus */ /****************************************************************************/ static int lpc_cmd_lightbar(uint8_t *data, int *resp_size) { struct lpc_params_lightbar_cmd *ptr = (struct lpc_params_lightbar_cmd *)data; switch (ptr->in.cmd) { case LIGHTBAR_CMD_DUMP: do_cmd_dump(ptr); *resp_size = sizeof(struct lpc_params_lightbar_cmd); break; case LIGHTBAR_CMD_OFF: lightbar_off(); break; case LIGHTBAR_CMD_ON: lightbar_on(); break; case LIGHTBAR_CMD_INIT: lightbar_init_vals(); break; case LIGHTBAR_CMD_BRIGHTNESS: lightbar_brightness(ptr->in.brightness.num); break; case LIGHTBAR_CMD_SEQ: lightbar_sequence(ptr->in.seq.num); break; case LIGHTBAR_CMD_REG: controller_write(ptr->in.reg.ctrl, ptr->in.reg.reg, ptr->in.reg.value); break; case LIGHTBAR_CMD_RGB: do_cmd_rgb(ptr->in.rgb.led, ptr->in.rgb.red, ptr->in.rgb.green, ptr->in.rgb.blue); break; case LIGHTBAR_CMD_GET_SEQ: ptr->out.get_seq.num = current_state; *resp_size = sizeof(struct lpc_params_lightbar_cmd); break; default: CPRINTF("[invalid lightbar cmd 0x%x]\n", ptr->in.cmd); return EC_LPC_RESULT_INVALID_PARAM; } return EC_LPC_RESULT_SUCCESS; } DECLARE_HOST_COMMAND(EC_LPC_COMMAND_LIGHTBAR_CMD, lpc_cmd_lightbar); /****************************************************************************/ /* EC console commands */ /****************************************************************************/ static int help(const char *cmd) { ccprintf("Usage:\n"); ccprintf(" %s - dump all regs\n", cmd); ccprintf(" %s off - enter standby\n", cmd); ccprintf(" %s on - leave standby\n", cmd); ccprintf(" %s init - load default vals\n", cmd); ccprintf(" %s brightness NUM - set intensity (0-ff)\n", cmd); ccprintf(" %s seq [NUM|SEQUENCE] - run given pattern" " (no arg for list)\n", cmd); ccprintf(" %s CTRL REG VAL - set LED controller regs\n", cmd); ccprintf(" %s LED RED GREEN BLUE - set color manually" " (LED=4 for all)\n", cmd); return EC_SUCCESS; } static uint8_t find_msg_by_name(const char *str) { uint8_t i; for (i = 0; i < LIGHTBAR_NUM_SEQUENCES; i++) if (!strcasecmp(str, lightbar_cmds[i].string)) return i; return LIGHTBAR_NUM_SEQUENCES; } static void show_msg_names(void) { int i; ccprintf("sequence names:"); for (i = 0; i < LIGHTBAR_NUM_SEQUENCES; i++) ccprintf(" %s", lightbar_cmds[i].string); ccprintf("\nCurrent = 0x%x %s\n", current_state, lightbar_cmds[current_state].string); } static int command_lightbar(int argc, char **argv) { int i; uint8_t num; struct lpc_params_lightbar_cmd params; if (1 == argc) { /* no args = dump 'em all */ do_cmd_dump(¶ms); for (i = 0; i < ARRAY_SIZE(dump_reglist); i++) ccprintf(" %02x %02x %02x\n", params.out.dump.vals[i].reg, params.out.dump.vals[i].ic0, params.out.dump.vals[i].ic1); return EC_SUCCESS; } if (argc == 2 && !strcasecmp(argv[1], "init")) { lightbar_init_vals(); return EC_SUCCESS; } if (argc == 2 && !strcasecmp(argv[1], "off")) { lightbar_off(); return EC_SUCCESS; } if (argc == 2 && !strcasecmp(argv[1], "on")) { lightbar_on(); return EC_SUCCESS; } if (argc == 3 && !strcasecmp(argv[1], "brightness")) { char *e; num = 0xff & strtoi(argv[2], &e, 16); lightbar_brightness(num); return EC_SUCCESS; } if (argc >= 2 && !strcasecmp(argv[1], "seq")) { char *e; uint8_t num; if (argc == 2) { show_msg_names(); return 0; } num = 0xff & strtoi(argv[2], &e, 16); if (e && *e) num = find_msg_by_name(argv[2]); if (num >= LIGHTBAR_NUM_SEQUENCES) return EC_ERROR_INVAL; lightbar_sequence(num); return EC_SUCCESS; } if (argc == 4) { char *e; uint8_t ctrl, reg, val; ctrl = 0xff & strtoi(argv[1], &e, 16); reg = 0xff & strtoi(argv[2], &e, 16); val = 0xff & strtoi(argv[3], &e, 16); controller_write(ctrl, reg, val); return EC_SUCCESS; } if (argc == 5) { char *e; uint8_t led, r, g, b; led = strtoi(argv[1], &e, 16); r = strtoi(argv[2], &e, 16); g = strtoi(argv[3], &e, 16); b = strtoi(argv[4], &e, 16); do_cmd_rgb(led, r, g, b); return EC_SUCCESS; } return help(argv[0]); } DECLARE_CONSOLE_COMMAND(lightbar, command_lightbar);