/* Generate random integers. Copyright (C) 2006-2016 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Written by Paul Eggert. */ #include #include "randint.h" #include #include #include #include #if TEST # include # include int main (int argc, char **argv) { randint i; randint n = strtoumax (argv[1], NULL, 10); randint choices = strtoumax (argv[2], NULL, 10); char const *name = argv[3]; struct randint_source *ints = randint_all_new (name, SIZE_MAX); for (i = 0; i < n; i++) printf ("%"PRIuMAX"\n", randint_choose (ints, choices)); return (randint_all_free (ints) == 0 ? EXIT_SUCCESS : EXIT_FAILURE); } #endif #include "xalloc.h" /* A source of random data for generating random integers. */ struct randint_source { /* The source of random bytes. */ struct randread_source *source; /* RANDNUM is a buffered random integer, whose information has not yet been delivered to the caller. It is uniformly distributed in the range 0 <= RANDNUM <= RANDMAX. If RANDMAX is zero, then RANDNUM must be zero (and in some sense it is not really "random"). */ randint randnum; randint randmax; }; /* Create a new randint_source from SOURCE. */ struct randint_source * randint_new (struct randread_source *source) { struct randint_source *s = xmalloc (sizeof *s); s->source = source; s->randnum = s->randmax = 0; return s; } /* Create a new randint_source by creating a randread_source from NAME and ESTIMATED_BYTES. Return NULL (setting errno) if unsuccessful. */ struct randint_source * randint_all_new (char const *name, size_t bytes_bound) { struct randread_source *source = randread_new (name, bytes_bound); return (source ? randint_new (source) : NULL); } /* Return the random data source of *S. */ struct randread_source * randint_get_source (struct randint_source const *s) { return s->source; } /* HUGE_BYTES is true on hosts hosts where randint and unsigned char have the same width and where shifting by the word size therefore has undefined behavior. */ enum { HUGE_BYTES = RANDINT_MAX == UCHAR_MAX }; /* Return X shifted left by CHAR_BIT bits. */ static inline randint shift_left (randint x) { return HUGE_BYTES ? 0 : x << CHAR_BIT; } /* Return X shifted right by CHAR_BIT bits. */ static inline randint shift_right (randint x) { return HUGE_BYTES ? 0 : x >> CHAR_BIT; } /* Consume random data from *S to generate a random number in the range 0 .. GENMAX. */ randint randint_genmax (struct randint_source *s, randint genmax) { struct randread_source *source = s->source; randint randnum = s->randnum; randint randmax = s->randmax; randint choices = genmax + 1; while (1) { if (randmax < genmax) { /* Calculate how many input bytes will be needed, and read the bytes. */ size_t i = 0; randint rmax = randmax; unsigned char buf[sizeof randnum]; do { rmax = shift_left (rmax) + UCHAR_MAX; i++; } while (rmax < genmax); randread (source, buf, i); /* Increase RANDMAX by appending random bytes to RANDNUM and UCHAR_MAX to RANDMAX until RANDMAX is no less than GENMAX. This may lose up to CHAR_BIT bits of information if shift_right (RANDINT_MAX) < GENMAX, but it is not worth the programming hassle of saving these bits since GENMAX is rarely that large in practice. */ i = 0; do { randnum = shift_left (randnum) + buf[i]; randmax = shift_left (randmax) + UCHAR_MAX; i++; } while (randmax < genmax); } if (randmax == genmax) { s->randnum = s->randmax = 0; return randnum; } else { /* GENMAX < RANDMAX, so attempt to generate a random number by taking RANDNUM modulo GENMAX+1. This will choose fairly so long as RANDNUM falls within an integral multiple of GENMAX+1; otherwise, LAST_USABLE_CHOICE < RANDNUM, so discard this attempt and try again. Since GENMAX cannot be RANDINT_MAX, CHOICES cannot be zero and there is no need to worry about dividing by zero. */ randint excess_choices = randmax - genmax; randint unusable_choices = excess_choices % choices; randint last_usable_choice = randmax - unusable_choices; randint reduced_randnum = randnum % choices; if (randnum <= last_usable_choice) { s->randnum = randnum / choices; s->randmax = excess_choices / choices; return reduced_randnum; } /* Retry, but retain the randomness from the fact that RANDNUM fell into the range LAST_USABLE_CHOICE+1 .. RANDMAX. */ randnum = reduced_randnum; randmax = unusable_choices - 1; } } } /* Clear *S so that it no longer contains undelivered random data. */ void randint_free (struct randint_source *s) { memset (s, 0, sizeof *s); free (s); } /* Likewise, but also clear the underlying randread object. Return 0 if successful, -1 (setting errno) otherwise. */ int randint_all_free (struct randint_source *s) { int r = randread_free (s->source); int e = errno; randint_free (s); errno = e; return r; }