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+# Microsoft Developer Studio Project File - Name="libz" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libz - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libz.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libz.mak" CFG="libz - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libz - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libz - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libz - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "WinRel"
+# PROP BASE Intermediate_Dir "WinRel"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "WinRel"
+# PROP Intermediate_Dir "WinRel"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libz - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "WinDebug"
+# PROP BASE Intermediate_Dir "WinDebug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "WinDebug"
+# PROP Intermediate_Dir "WinDebug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "libz - Win32 Release"
+# Name "libz - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "*.c"
+# Begin Source File
+
+SOURCE=.\adler32.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\compress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\gzio.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffast.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inftrees.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\uncompr.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\zutil.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
+# Begin Source File
+
+SOURCE=.\crc32.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\deflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffast.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffixed.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inftrees.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\trees.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\zlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\zutil.h
+# End Source File
+# End Group
+# End Target
+# End Project