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authorkevans@FreeBSD.org <kevans@FreeBSD.org>2018-01-02 21:05:38 -0600
committerDavid Gibson <david@gibson.dropbear.id.au>2018-01-03 14:15:16 +1100
commita1fe86f380cbae3fb1aea85654d44637dd13d6c3 (patch)
treef2affac9dcb515466d00e2c6a41112df280a44f1
parentc8d5472de3ff24baa9f331b12ada43abc2058737 (diff)
downloaddevice-tree-compiler-a1fe86f380cbae3fb1aea85654d44637dd13d6c3.tar.gz
fdtoverlay: Switch from using alloca to malloc
alloca entails a complicated header situation when using other platforms, where some split it out in alloca.h while others include it as a standard part of stdlib.h. The cons don't seem to outweigh the pros, so switch it to malloc. Signed-off-by: Kyle Evans <kevans@FreeBSD.org> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
-rw-r--r--fdtoverlay.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/fdtoverlay.c b/fdtoverlay.c
index 7f124fc..62a942d 100644
--- a/fdtoverlay.c
+++ b/fdtoverlay.c
@@ -26,7 +26,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <alloca.h>
#include <inttypes.h>
#include <libfdt.h>
@@ -79,7 +78,7 @@ static int do_fdtoverlay(const char *input_filename,
ret = 0;
/* allocate blob pointer array */
- ovblob = alloca(sizeof(*ovblob) * argc);
+ ovblob = malloc(sizeof(*ovblob) * argc);
memset(ovblob, 0, sizeof(*ovblob) * argc);
/* read and keep track of the overlay blobs */
@@ -121,6 +120,7 @@ out_err:
if (ovblob[i])
free(ovblob[i]);
}
+ free(ovblob);
}
free(blob);