/* * Copyright © 2018 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include "private.h" #include "tegra.h" #include "vic.h" #include "vic30.h" struct vic30 { struct vic base; struct { struct drm_tegra_mapping *map; struct drm_tegra_bo *bo; } config; struct { struct drm_tegra_mapping *map; struct drm_tegra_bo *bo; } filter; struct { struct drm_tegra_mapping *map; struct drm_tegra_bo *bo; } hist; }; static int vic30_fill(struct vic *v, struct vic_image *output, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int alpha, unsigned int red, unsigned int green, unsigned int blue) { struct vic30 *vic = container_of(v, struct vic30, base); ConfigStruct *c; int err; err = drm_tegra_bo_map(vic->config.bo, (void **)&c); if (err < 0) { fprintf(stderr, "failed to map configuration structure: %s\n", strerror(-err)); return err; } memset(c, 0, sizeof(*c)); c->surfaceList0Struct.TargetRectLeft = left; c->surfaceList0Struct.TargetRectTop = top; c->surfaceList0Struct.TargetRectRight = right; c->surfaceList0Struct.TargetRectBottom = bottom; c->blending0Struct.PixelFormat = output->format; c->blending0Struct.BackgroundAlpha = alpha; c->blending0Struct.BackgroundR = red; c->blending0Struct.BackgroundG = green; c->blending0Struct.BackgroundB = blue; c->blending0Struct.LumaWidth = output->stride - 1; c->blending0Struct.LumaHeight = output->height - 1; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.TargetRectLeft = left; c->blending0Struct.TargetRectTop = top; c->blending0Struct.TargetRectRight = right; c->blending0Struct.TargetRectBottom = bottom; c->blending0Struct.SurfaceWidth = output->width - 1; c->blending0Struct.SurfaceHeight = output->height - 1; c->blending0Struct.BlkKind = output->kind; c->blending0Struct.BlkHeight = 0; c->fetchControl0Struct.TargetRectLeft = left; c->fetchControl0Struct.TargetRectTop = top; c->fetchControl0Struct.TargetRectRight = right; c->fetchControl0Struct.TargetRectBottom = bottom; drm_tegra_bo_unmap(vic->config.bo); return 0; } static int vic30_blit(struct vic *v, struct vic_image *output, struct vic_image *input) { struct vic30 *vic = container_of(v, struct vic30, base); ColorConversionLumaAlphaStruct *ccla; ColorConversionMatrixStruct *ccm; ColorConversionClampStruct *ccc; SurfaceListSurfaceStruct *s; BlendingSurfaceStruct *b; SurfaceCache0Struct *sc; ConfigStruct *c; int err; err = drm_tegra_bo_map(vic->config.bo, (void **)&c); if (err < 0) { fprintf(stderr, "failed to map configuration structure: %s\n", strerror(-err)); return err; } memset(c, 0, sizeof(*c)); c->surfaceList0Struct.TargetRectLeft = 0; c->surfaceList0Struct.TargetRectTop = 0; c->surfaceList0Struct.TargetRectRight = output->width - 1; c->surfaceList0Struct.TargetRectBottom = output->height - 1; c->blending0Struct.PixelFormat = output->format; c->blending0Struct.BackgroundAlpha = 0; c->blending0Struct.BackgroundR = 0; c->blending0Struct.BackgroundG = 0; c->blending0Struct.BackgroundB = 0; c->blending0Struct.LumaWidth = output->stride - 1; c->blending0Struct.LumaHeight = output->height - 1; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.TargetRectLeft = 0; c->blending0Struct.TargetRectTop = 0; c->blending0Struct.TargetRectRight = output->width - 1; c->blending0Struct.TargetRectBottom = output->height - 1; c->blending0Struct.SurfaceWidth = output->width - 1; c->blending0Struct.SurfaceHeight = output->height - 1; c->blending0Struct.BlkKind = output->kind; c->blending0Struct.BlkHeight = 0; c->fetchControl0Struct.TargetRectLeft = 0; c->fetchControl0Struct.TargetRectTop = 0; c->fetchControl0Struct.TargetRectRight = output->width - 1; c->fetchControl0Struct.TargetRectBottom = output->height - 1; /* setup fetch parameters for slot 0 */ c->fetchControl0Struct.Enable0 = 0x1; c->fetchControl0Struct.Iir0 = 0x300; /* setup cache parameters for slot 0 */ sc = &c->surfaceCache0Struct; sc->PixelFormat0 = input->format; /* setup surface configuration for slot 0 */ s = &c->surfaceListSurfaceStruct[0]; s->Enable = 1; s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; s->PixelFormat = input->format; s->SurfaceWidth = input->width - 1; s->SurfaceHeight = input->height - 1; s->LumaWidth = input->stride - 1; s->LumaHeight = input->height - 1; s->ChromaWidth = 16383; s->ChromaHeight = 16383; s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; //VIC_CACHE_WIDTH_16Bx16; s->BlkKind = input->kind; s->BlkHeight = 0; s->DestRectLeft = 0; s->DestRectTop = 0; s->DestRectRight = output->width - 1; s->DestRectBottom = output->height - 1; s->SourceRectLeft = 0 << 16; s->SourceRectTop = 0 << 16; s->SourceRectRight = (input->width - 1) << 16; s->SourceRectBottom = (input->height - 1) << 16; /* setup color conversion for slot 0 */ ccla = &c->colorConversionLumaAlphaStruct[0]; ccla->PlanarAlpha = 1023; ccla->ConstantAlpha = 0; ccm = &c->colorConversionMatrixStruct[0]; ccm->c00 = 1023; ccm->c11 = 1023; ccm->c22 = 1023; ccc = &c->colorConversionClampStruct[0]; ccc->low = 0; ccc->high = 1023; /* setup blending for slot 0 */ b = &c->blendingSurfaceStruct[0]; b->AlphaK1 = 1023; b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; drm_tegra_bo_unmap(vic->config.bo); return 0; } static int vic30_flip(struct vic *v, struct vic_image *output, struct vic_image *input) { struct vic30 *vic = container_of(v, struct vic30, base); ColorConversionLumaAlphaStruct *ccla; ColorConversionMatrixStruct *ccm; ColorConversionClampStruct *ccc; SurfaceListSurfaceStruct *s; BlendingSurfaceStruct *b; SurfaceCache0Struct *sc; ConfigStruct *c; int err; err = drm_tegra_bo_map(vic->config.bo, (void **)&c); if (err < 0) { fprintf(stderr, "failed to map configuration structure: %s\n", strerror(-err)); return err; } memset(c, 0, sizeof(*c)); c->surfaceList0Struct.TargetRectLeft = 0; c->surfaceList0Struct.TargetRectTop = 0; c->surfaceList0Struct.TargetRectRight = output->width - 1; c->surfaceList0Struct.TargetRectBottom = output->height - 1; c->blending0Struct.PixelFormat = output->format; c->blending0Struct.BackgroundAlpha = 0; c->blending0Struct.BackgroundR = 0; c->blending0Struct.BackgroundG = 0; c->blending0Struct.BackgroundB = 0; c->blending0Struct.LumaWidth = output->stride - 1; c->blending0Struct.LumaHeight = output->height - 1; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.ChromaWidth = 16383; c->blending0Struct.TargetRectLeft = 0; c->blending0Struct.TargetRectTop = 0; c->blending0Struct.TargetRectRight = output->width - 1; c->blending0Struct.TargetRectBottom = output->height - 1; c->blending0Struct.SurfaceWidth = output->width - 1; c->blending0Struct.SurfaceHeight = output->height - 1; c->blending0Struct.BlkKind = output->kind; c->blending0Struct.BlkHeight = 0; c->blending0Struct.OutputFlipY = 1; c->fetchControl0Struct.TargetRectLeft = 0; c->fetchControl0Struct.TargetRectTop = 0; c->fetchControl0Struct.TargetRectRight = output->width - 1; c->fetchControl0Struct.TargetRectBottom = output->height - 1; /* setup fetch parameters for slot 0 */ c->fetchControl0Struct.Enable0 = 0x1; c->fetchControl0Struct.Iir0 = 0x300; /* setup cache parameters for slot 0 */ sc = &c->surfaceCache0Struct; sc->PixelFormat0 = input->format; /* setup surface configuration for slot 0 */ s = &c->surfaceListSurfaceStruct[0]; s->Enable = 1; s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; s->PixelFormat = input->format; s->SurfaceWidth = input->width - 1; s->SurfaceHeight = input->height - 1; s->LumaWidth = input->stride - 1; s->LumaHeight = input->height - 1; s->ChromaWidth = 16383; s->ChromaHeight = 16383; s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; s->BlkKind = input->kind; s->BlkHeight = 0; s->DestRectLeft = 0; s->DestRectTop = 0; s->DestRectRight = output->width - 1; s->DestRectBottom = output->height - 1; s->SourceRectLeft = 0 << 16; s->SourceRectTop = 0 << 16; s->SourceRectRight = (input->width - 1) << 16; s->SourceRectBottom = (input->height - 1) << 16; /* setup color conversion for slot 0 */ ccla = &c->colorConversionLumaAlphaStruct[0]; ccla->PlanarAlpha = 1023; ccla->ConstantAlpha = 0; ccm = &c->colorConversionMatrixStruct[0]; ccm->c00 = 1023; ccm->c11 = 1023; ccm->c22 = 1023; ccc = &c->colorConversionClampStruct[0]; ccc->low = 0; ccc->high = 1023; /* setup blending for slot 0 */ b = &c->blendingSurfaceStruct[0]; b->AlphaK1 = 1023; b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; drm_tegra_bo_unmap(vic->config.bo); return 0; } static int vic30_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf, uint32_t **ptrp, struct vic_image *output, struct vic_image **inputs, unsigned int num_inputs) { struct vic30 *vic = container_of(v, struct vic30, base); unsigned int i; if (num_inputs > 1) return -EINVAL; VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1); VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16); VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0); VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET, vic->hist.map, 0, 0); VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0); for (i = 0; i < num_inputs; i++) VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0); VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8); return 0; } static void vic30_free(struct vic *v) { struct vic30 *vic = container_of(v, struct vic30, base); drm_tegra_channel_unmap(vic->hist.map); drm_tegra_bo_unref(vic->hist.bo); drm_tegra_channel_unmap(vic->filter.map); drm_tegra_bo_unref(vic->filter.bo); drm_tegra_channel_unmap(vic->config.map); drm_tegra_bo_unref(vic->config.bo); drm_tegra_syncpoint_free(v->syncpt); free(vic); } static const struct vic_ops vic30_ops = { .fill = vic30_fill, .blit = vic30_blit, .flip = vic30_flip, .execute = vic30_execute, .free = vic30_free, }; int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, struct vic **vicp) { struct vic30 *vic; void *ptr; int err; vic = calloc(1, sizeof(*vic)); if (!vic) return -ENOMEM; vic->base.drm = drm; vic->base.channel = channel; vic->base.ops = &vic30_ops; vic->base.version = 0x40; err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt); if (err < 0) { fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err)); return err; } err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo); if (err < 0) { fprintf(stderr, "failed to allocate configuration structure: %s\n", strerror(-err)); return err; } err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ, &vic->config.map); if (err < 0) { fprintf(stderr, "failed to map configuration structure: %s\n", strerror(-err)); return err; } err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo); if (err < 0) { fprintf(stderr, "failed to allocate filter buffer: %s\n", strerror(-err)); return err; } err = drm_tegra_bo_map(vic->filter.bo, &ptr); if (err < 0) { fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err)); return err; } memset(ptr, 0, 16384); drm_tegra_bo_unmap(vic->filter.bo); err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ, &vic->filter.map); if (err < 0) { fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err)); return err; } err = drm_tegra_bo_new(drm, 0, 4096, &vic->hist.bo); if (err < 0) { fprintf(stderr, "failed to allocate history buffer: %s\n", strerror(-err)); return err; } err = drm_tegra_bo_map(vic->hist.bo, &ptr); if (err < 0) { fprintf(stderr, "failed to map history buffer: %s\n", strerror(-err)); return err; } memset(ptr, 0, 4096); drm_tegra_bo_unmap(vic->hist.bo); err = drm_tegra_channel_map(channel, vic->hist.bo, DRM_TEGRA_CHANNEL_MAP_READ_WRITE, &vic->hist.map); if (err < 0) { fprintf(stderr, "failed to map histogram buffer: %s\n", strerror(-err)); return err; } if (vicp) *vicp = &vic->base; return 0; }