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authorJason Rumney <jasonr@gnu.org>2000-01-23 03:16:32 +0000
committerJason Rumney <jasonr@gnu.org>2000-01-23 03:16:32 +0000
commitf6e15a141af6df6e131192649af6bbbb98f4761a (patch)
tree6f1777390bead412f158245e1f921badc187f5f1
parent8c2ac482fb3aa53529d5c69c6b7b6306e0901932 (diff)
downloademacs-f6e15a141af6df6e131192649af6bbbb98f4761a.tar.gz
Complete rewrite based on xfaces.c
-rw-r--r--src/w32faces.c6726
1 files changed, 5982 insertions, 744 deletions
diff --git a/src/w32faces.c b/src/w32faces.c
index 1a13c28f11a..e0bdefa6493 100644
--- a/src/w32faces.c
+++ b/src/w32faces.c
@@ -1,5 +1,5 @@
-/* "Face" primitives on the Microsoft W32 API.
- Copyright (C) 1993, 1994, 1995, 1999 Free Software Foundation.
+/* xfaces.c -- "Face" primitives.
+ Copyright (C) 1993, 1994, 1998, 1999 Free Software Foundation.
This file is part of GNU Emacs.
@@ -18,312 +18,837 @@ along with GNU Emacs; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
-/* Ported xfaces.c for w32 - Kevin Gallo */
+/* New face implementation by Gerd Moellmann <gerd@gnu.org>. */
+
+/* Faces.
+
+ When using Emacs with X, the display style of characters can be
+ changed by defining `faces'. Each face can specify the following
+ display attributes:
+
+ 1. Font family or fontset alias name.
+
+ 2. Relative proportionate width, aka character set width or set
+ width (swidth), e.g. `semi-compressed'.
+
+ 3. Font height in 1/10pt
+
+ 4. Font weight, e.g. `bold'.
+
+ 5. Font slant, e.g. `italic'.
+
+ 6. Foreground color.
+
+ 7. Background color.
+
+ 8. Whether or not characters should be underlined, and in what color.
+
+ 9. Whether or not characters should be displayed in inverse video.
+
+ 10. A background stipple, a bitmap.
+
+ 11. Whether or not characters should be overlined, and in what color.
+
+ 12. Whether or not characters should be strike-through, and in what
+ color.
+
+ 13. Whether or not a box should be drawn around characters, the box
+ type, and, for simple boxes, in what color.
+
+ Faces are frame-local by nature because Emacs allows to define the
+ same named face (face names are symbols) differently for different
+ frames. Each frame has an alist of face definitions for all named
+ faces. The value of a named face in such an alist is a Lisp vector
+ with the symbol `face' in slot 0, and a slot for each each of the
+ face attributes mentioned above.
+
+ There is also a global face alist `Vface_new_frame_defaults'. Face
+ definitions from this list are used to initialize faces of newly
+ created frames.
+
+ A face doesn't have to specify all attributes. Those not specified
+ have a value of `unspecified'. Faces specifying all attributes are
+ called `fully-specified'.
+
+
+ Face merging.
+
+ The display style of a given character in the text is determined by
+ combining several faces. This process is called `face merging'.
+ Any aspect of the display style that isn't specified by overlays or
+ text properties is taken from the `default' face. Since it is made
+ sure that the default face is always fully-specified, face merging
+ always results in a fully-specified face.
+
+
+ Face realization.
+
+ After all face attributes for a character have been determined by
+ merging faces of that character, that face is `realized'. The
+ realization process maps face attributes to what is physically
+ available on the system where Emacs runs. The result is a
+ `realized face' in form of a struct face which is stored in the
+ face cache of the frame on which it was realized.
+
+ Face realization is done in the context of the charset of the
+ character to display because different fonts and encodings are used
+ for different charsets. In other words, for characters of
+ different charsets, different realized faces are needed to display
+ them.
+
+ Faces are always realized for a specific character set and contain
+ a specific font, even if the face being realized specifies a
+ fontset (see `font selection' below). The reason is that the
+ result of the new font selection stage is better than what can be
+ done with statically defined font name patterns in fontsets.
+
+
+ Unibyte text.
+
+ In unibyte text, Emacs' charsets aren't applicable; function
+ `char-charset' reports CHARSET_ASCII for all characters, including
+ those > 0x7f. The X registry and encoding of fonts to use is
+ determined from the variable `x-unibyte-registry-and-encoding' in
+ this case. The variable is initialized at Emacs startup time from
+ the font the user specified for Emacs.
+
+ Currently all unibyte text, i.e. all buffers with
+ enable_multibyte_characters nil are displayed with fonts of the
+ same registry and encoding `x-unibyte-registry-and-encoding'. This
+ is consistent with the fact that languages can also be set
+ globally, only.
+
+
+ Font selection.
+
+ Font selection tries to find the best available matching font for a
+ given (charset, face) combination. This is done slightly
+ differently for faces specifying a fontset, or a font family name.
+
+ If the face specifies a fontset alias name, that fontset determines
+ a pattern for fonts of the given charset. If the face specifies a
+ font family, a font pattern is constructed. Charset symbols have a
+ property `x-charset-registry' for that purpose that maps a charset
+ to an XLFD registry and encoding in the font pattern constructed.
+
+ Available fonts on the system on which Emacs runs are then matched
+ against the font pattern. The result of font selection is the best
+ match for the given face attributes in this font list.
+
+ Font selection can be influenced by the user.
+
+ 1. The user can specify the relative importance he gives the face
+ attributes width, height, weight, and slant by setting
+ face-font-selection-order (faces.el) to a list of face attribute
+ names. The default is '(:width :height :weight :slant), and means
+ that font selection first tries to find a good match for the font
+ width specified by a face, then---within fonts with that
+ width---tries to find a best match for the specified font height,
+ etc.
+
+ 2. Setting face-alternative-font-family-alist allows the user to
+ specify alternative font families to try if a family specified by a
+ face doesn't exist.
+
+
+ Composite characters.
+
+ Realized faces for composite characters are the only ones having a
+ fontset id >= 0. When a composite character is encoded into a
+ sequence of non-composite characters (in xterm.c), a suitable font
+ for the non-composite characters is then selected and realized,
+ i.e. the realization process is delayed but in principle the same.
+
+
+ Initialization of basic faces.
+
+ The faces `default', `modeline' are considered `basic faces'.
+ When redisplay happens the first time for a newly created frame,
+ basic faces are realized for CHARSET_ASCII. Frame parameters are
+ used to fill in unspecified attributes of the default face. */
+
+/* Define SCALABLE_FONTS to a non-zero value to enable scalable
+ font use. Define it to zero to disable scalable font use.
+
+ Use of too many or too large scalable fonts can crash XFree86
+ servers. That's why I've put the code dealing with scalable fonts
+ in #if's. */
+
+#define SCALABLE_FONTS 1
#include <config.h>
#include <sys/types.h>
#include <sys/stat.h>
-
#include "lisp.h"
-
+#include "charset.h"
+#include "frame.h"
#include "w32term.h"
+#include "fontset.h"
#include "buffer.h"
#include "dispextern.h"
-#include "frame.h"
#include "blockinput.h"
#include "window.h"
#include "intervals.h"
-#include "charset.h"
-#include "fontset.h"
-
-/* An explanation of the face data structures. */
-
-/* ========================= Face Data Structures =========================
-
- Let FACE-NAME be a symbol naming a face.
-
- Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
- FACE-VECTOR is either nil, or a vector of the form
- [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
- where
- face is the symbol `face',
- NAME is the symbol with which this vector is associated (a backpointer),
- ID is the face ID, an integer used internally by the C code to identify
- the face,
- FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
- to use with the face, FONT may name fontsets,
- BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
- use right now, and
- UNDERLINE-P is non-nil if the face should be underlined.
- If any of these elements are nil, that parameter is considered
- unspecified; parameters from faces specified by lower-priority
- overlays or text properties, or the parameters of the frame itself,
- can show through. (lisp/faces.el maintains these lists.)
-
- (assq FACE-NAME global-face-data) returns a vector describing the
- global parameters for that face.
-
- Let PARAM-FACE be FRAME->output_data.w32->param_faces[Faref(FACE-VECTOR,2)].
- PARAM_FACE is a struct face whose members are the Xlib analogues of
- the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
- nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
- These faces are called "parameter faces", because they're the ones
- lisp manipulates to control what gets displayed. Elements 0 and 1
- of FRAME->output_data.w32->param_faces are special - they describe the
- default and mode line faces. None of the faces in param_faces have
- GC's. (See src/dispextern.h for the definition of struct face.
- lisp/faces.el maintains the isomorphism between face_alist and
- param_faces.)
-
- The functions compute_char_face and compute_glyph_face find and
- combine the parameter faces associated with overlays and text
- properties. The resulting faces are called "computed faces"; none
- of their members are FACE_DEFAULT; they are completely specified.
- They then call intern_compute_face to search
- FRAME->output_data.x->computed_faces for a matching face, add one if
- none is found, and return the index into
- FRAME->output_data.x->computed_faces. FRAME's glyph matrices use these
- indices to record the faces of the matrix characters, and the X
- display hooks consult compute_faces to decide how to display these
- characters. Elements 0 and 1 of computed_faces always describe the
- default and mode-line faces.
-
- Each computed face belongs to a particular frame.
-
- Computed faces have graphics contexts some of the time.
- intern_face builds a GC for a specified computed face
- if it doesn't have one already.
- clear_face_cache clears out the GCs of all computed faces.
- This is done from time to time so that we don't hold on to
- lots of GCs that are no longer needed.
-
- If a computed face has 0 as its font,
- it is unused, and can be reused by new_computed_face.
-
- Constraints:
-
- Symbols naming faces must have associations on all frames; for any
- FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
- FRAME)) is non-nil, it must be non-nil for all frames.
-
- Analogously, indices into param_faces must be valid on all frames;
- if param_faces[i] is a non-zero face pointer on one frame, then it
- must be filled in on all frames. Code assumes that face ID's can
- be used on any frame.
-
- Some subtleties:
-
- Why do we keep param_faces and computed_faces separate?
- computed_faces contains an element for every combination of facial
- parameters we have ever displayed. indices into param_faces have
- to be valid on all frames. If they were the same array, then that
- array would grow very large on all frames, because any facial
- combination displayed on any frame would need to be a valid entry
- on all frames. */
-
-/* Definitions and declarations. */
+#include <stdio.h>
+#include <ctype.h>
+#include "keyboard.h"
+
+#ifndef max
+#define max(A, B) ((A) > (B) ? (A) : (B))
+#define min(A, B) ((A) < (B) ? (A) : (B))
+#define abs(X) ((X) < 0 ? -(X) : (X))
+#endif
+
+/* Non-zero if face attribute ATTR is unspecified. */
-/* The number of face-id's in use (same for all frames). */
-static int next_face_id;
+#define UNSPECIFIEDP(ATTR) EQ ((ATTR), Qunspecified)
-/* The number of the face to use to indicate the region. */
-static int region_face;
+/* Value is the number of elements of VECTOR. */
-/* This is what appears in a slot in a face to signify that the face
- does not specify that display aspect. */
-#define FACE_DEFAULT (~0)
+#define DIM(VECTOR) (sizeof (VECTOR) / sizeof *(VECTOR))
+
+/* Make a copy of string S on the stack using alloca. Value is a pointer
+ to the copy. */
+
+#define STRDUPA(S) strcpy ((char *) alloca (strlen ((S)) + 1), (S))
+
+/* Make a copy of the contents of Lisp string S on the stack using
+ alloca. Value is a pointer to the copy. */
+
+#define LSTRDUPA(S) STRDUPA (XSTRING ((S))->data)
+
+/* Size of hash table of realized faces in face caches (should be a
+ prime number). */
+
+#define FACE_CACHE_BUCKETS_SIZE 1001
+
+/* A definition of XColor for non-X frames. */
+#ifndef HAVE_X_WINDOWS
+typedef struct {
+ unsigned long pixel;
+ unsigned short red, green, blue;
+ char flags;
+ char pad;
+} XColor;
+#endif
+
+/* Keyword symbols used for face attribute names. */
+
+Lisp_Object QCfamily, QCheight, QCweight, QCslant, QCunderline;
+Lisp_Object QCinverse_video, QCforeground, QCbackground, QCstipple;
+Lisp_Object QCwidth, QCfont, QCbold, QCitalic;
+Lisp_Object QCreverse_video;
+Lisp_Object QCoverline, QCstrike_through, QCbox;
+
+/* Symbols used for attribute values. */
+
+Lisp_Object Qnormal, Qbold, Qultra_light, Qextra_light, Qlight;
+Lisp_Object Qsemi_light, Qsemi_bold, Qextra_bold, Qultra_bold;
+Lisp_Object Qoblique, Qitalic, Qreverse_oblique, Qreverse_italic;
+Lisp_Object Qultra_condensed, Qextra_condensed, Qcondensed;
+Lisp_Object Qsemi_condensed, Qsemi_expanded, Qexpanded, Qextra_expanded;
+Lisp_Object Qultra_expanded;
+Lisp_Object Qreleased_button, Qpressed_button;
+Lisp_Object QCstyle, QCcolor, QCline_width;
+Lisp_Object Qunspecified;
+
+char unspecified_fg[] = "unspecified-fg", unspecified_bg[] = "unspecified-bg";
+
+/* The symbol `x-charset-registry'. This property of charsets defines
+ the X registry and encoding that fonts should have that are used to
+ display characters of that charset. */
+
+Lisp_Object Qx_charset_registry;
+
+/* The name of the function to call when the background of the frame
+ has changed, frame_update_face_colors. */
+
+Lisp_Object Qframe_update_face_colors;
+
+/* Names of basic faces. */
+
+Lisp_Object Qdefault, Qtool_bar, Qregion, Qfringe;
+Lisp_Object Qheader_line, Qscroll_bar, Qcursor, Qborder, Qmouse, Qmenu;
+extern Lisp_Object Qmode_line;
+
+/* The symbol `face-alias'. A symbols having that property is an
+ alias for another face. Value of the property is the name of
+ the aliased face. */
+
+Lisp_Object Qface_alias;
+
+/* Names of frame parameters related to faces. */
+
+extern Lisp_Object Qborder_color, Qcursor_color, Qmouse_color;
+
+/* Default stipple pattern used on monochrome displays. This stipple
+ pattern is used on monochrome displays instead of shades of gray
+ for a face background color. See `set-face-stipple' for possible
+ values for this variable. */
+
+Lisp_Object Vface_default_stipple;
+
+/* Default registry and encoding to use for charsets whose charset
+ symbols don't specify one. */
+
+Lisp_Object Vface_default_registry;
+
+/* Alist of alternative font families. Each element is of the form
+ (FAMILY FAMILY1 FAMILY2 ...). If fonts of FAMILY can't be loaded,
+ try FAMILY1, then FAMILY2, ... */
+
+Lisp_Object Vface_alternative_font_family_alist;
+
+/* Allowed scalable fonts. A value of nil means don't allow any
+ scalable fonts. A value of t means allow the use of any scalable
+ font. Otherwise, value must be a list of regular expressions. A
+ font may be scaled if its name matches a regular expression in the
+ list. */
+
+#if SCALABLE_FONTS
+Lisp_Object Vscalable_fonts_allowed;
+#endif
+
+/* Maximum number of fonts to consider in font_list. If not an
+ integer > 0, DEFAULT_FONT_LIST_LIMIT is used instead. */
+
+Lisp_Object Vfont_list_limit;
+#define DEFAULT_FONT_LIST_LIMIT 100
+
+/* The symbols `foreground-color' and `background-color' which can be
+ used as part of a `face' property. This is for compatibility with
+ Emacs 20.2. */
+
+Lisp_Object Qforeground_color, Qbackground_color;
+
+/* The symbols `face' and `mouse-face' used as text properties. */
Lisp_Object Qface;
-Lisp_Object Qpixmap_spec_p;
+extern Lisp_Object Qmouse_face;
+
+/* Error symbol for wrong_type_argument in load_pixmap. */
+
+Lisp_Object Qbitmap_spec_p;
+
+/* Alist of global face definitions. Each element is of the form
+ (FACE . LFACE) where FACE is a symbol naming a face and LFACE
+ is a Lisp vector of face attributes. These faces are used
+ to initialize faces for new frames. */
+
+Lisp_Object Vface_new_frame_defaults;
+
+/* The next ID to assign to Lisp faces. */
-extern Lisp_Object Qmouse_face; /* In textprop.c. */
+static int next_lface_id;
-int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
+/* A vector mapping Lisp face Id's to face names. */
+
+static Lisp_Object *lface_id_to_name;
+static int lface_id_to_name_size;
+
+/* tty color-related functions (defined on lisp/term/tty-colors.el). */
+Lisp_Object Qtty_color_desc, Qtty_color_by_index;
+
+/* Counter for calls to clear_face_cache. If this counter reaches
+ CLEAR_FONT_TABLE_COUNT, and a frame has more than
+ CLEAR_FONT_TABLE_NFONTS load, unused fonts are freed. */
+
+static int clear_font_table_count;
+#define CLEAR_FONT_TABLE_COUNT 100
+#define CLEAR_FONT_TABLE_NFONTS 10
+
+/* Non-zero means face attributes have been changed since the last
+ redisplay. Used in redisplay_internal. */
+
+int face_change_count;
+
+/* The total number of colors currently allocated. */
+
+#if GLYPH_DEBUG
+static int ncolors_allocated;
+static int npixmaps_allocated;
+static int ngcs;
+#endif
-struct face *intern_face ( /* FRAME_PTR, struct face * */ );
-static int new_computed_face ( /* FRAME_PTR, struct face * */ );
-static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
-static void ensure_face_ready ( /* FRAME_PTR, int id */ );
-void recompute_basic_faces ( /* FRAME_PTR f */ );
-static void merge_face_list ( /* FRAME_PTR, struct face *, Lisp_Object */ );
-extern Lisp_Object Qforeground_color, Qbackground_color;
-/* Allocating, copying, and comparing struct faces. */
+/* Function prototypes. */
+
+struct font_name;
+struct table_entry;
+
+static Lisp_Object resolve_face_name P_ ((Lisp_Object));
+static int may_use_scalable_font_p P_ ((struct font_name *, char *));
+static void set_font_frame_param P_ ((Lisp_Object, Lisp_Object));
+static int better_font_p P_ ((int *, struct font_name *, struct font_name *,
+ int));
+static int first_font_matching P_ ((struct frame *f, char *,
+ struct font_name *));
+static int x_face_list_fonts P_ ((struct frame *, char *,
+ struct font_name *, int, int, int));
+static int font_scalable_p P_ ((struct font_name *));
+static Lisp_Object deduce_unibyte_registry P_ ((struct frame *, char *));
+static int get_lface_attributes P_ ((struct frame *, Lisp_Object, Lisp_Object *, int));
+static int load_pixmap P_ ((struct frame *, Lisp_Object, unsigned *, unsigned *));
+static char *xstrdup P_ ((char *));
+static unsigned char *xstrlwr P_ ((unsigned char *));
+static void signal_error P_ ((char *, Lisp_Object));
+static struct frame *frame_or_selected_frame P_ ((Lisp_Object, int));
+static void load_face_font_or_fontset P_ ((struct frame *, struct face *, char *, int));
+static void load_face_colors P_ ((struct frame *, struct face *, Lisp_Object *));
+static void free_face_colors P_ ((struct frame *, struct face *));
+static int face_color_gray_p P_ ((struct frame *, char *));
+static char *build_font_name P_ ((struct font_name *));
+static void free_font_names P_ ((struct font_name *, int));
+static int sorted_font_list P_ ((struct frame *, char *,
+ int (*cmpfn) P_ ((const void *, const void *)),
+ struct font_name **));
+static int font_list P_ ((struct frame *, char *, char *, char *, struct font_name **));
+static int try_font_list P_ ((struct frame *, Lisp_Object *, char *, char *, char *,
+ struct font_name **));
+static int cmp_font_names P_ ((const void *, const void *));
+static struct face *realize_face P_ ((struct face_cache *,
+ Lisp_Object *, int));
+static struct face *realize_x_face P_ ((struct face_cache *,
+ Lisp_Object *, int));
+static struct face *realize_tty_face P_ ((struct face_cache *,
+ Lisp_Object *, int));
+static int realize_basic_faces P_ ((struct frame *));
+static int realize_default_face P_ ((struct frame *));
+static void realize_named_face P_ ((struct frame *, Lisp_Object, int));
+static int lface_fully_specified_p P_ ((Lisp_Object *));
+static int lface_equal_p P_ ((Lisp_Object *, Lisp_Object *));
+static unsigned hash_string_case_insensitive P_ ((Lisp_Object));
+static unsigned lface_hash P_ ((Lisp_Object *));
+static int lface_same_font_attributes_p P_ ((Lisp_Object *, Lisp_Object *));
+static struct face_cache *make_face_cache P_ ((struct frame *));
+static void free_realized_face P_ ((struct frame *, struct face *));
+static void clear_face_gcs P_ ((struct face_cache *));
+static void free_face_cache P_ ((struct face_cache *));
+static int face_numeric_weight P_ ((Lisp_Object));
+static int face_numeric_slant P_ ((Lisp_Object));
+static int face_numeric_swidth P_ ((Lisp_Object));
+static int face_fontset P_ ((struct frame *, Lisp_Object *));
+static char *choose_face_font P_ ((struct frame *, Lisp_Object *, int,
+ Lisp_Object));
+static char *choose_face_fontset_font P_ ((struct frame *, Lisp_Object *,
+ int, int));
+static void merge_face_vectors P_ ((Lisp_Object *from, Lisp_Object *));
+static void merge_face_vector_with_property P_ ((struct frame *, Lisp_Object *,
+ Lisp_Object));
+static int set_lface_from_font_name P_ ((struct frame *, Lisp_Object, char *,
+ int, int));
+static Lisp_Object lface_from_face_name P_ ((struct frame *, Lisp_Object, int));
+static struct face *make_realized_face P_ ((Lisp_Object *, int, Lisp_Object));
+static void free_realized_faces P_ ((struct face_cache *));
+static char *best_matching_font P_ ((struct frame *, Lisp_Object *,
+ struct font_name *, int));
+static void cache_face P_ ((struct face_cache *, struct face *, unsigned));
+static void uncache_face P_ ((struct face_cache *, struct face *));
+static int xlfd_numeric_slant P_ ((struct font_name *));
+static int xlfd_numeric_weight P_ ((struct font_name *));
+static int xlfd_numeric_swidth P_ ((struct font_name *));
+static Lisp_Object xlfd_symbolic_slant P_ ((struct font_name *));
+static Lisp_Object xlfd_symbolic_weight P_ ((struct font_name *));
+static Lisp_Object xlfd_symbolic_swidth P_ ((struct font_name *));
+static int xlfd_fixed_p P_ ((struct font_name *));
+static int xlfd_numeric_value P_ ((struct table_entry *, int, struct font_name *,
+ int, int));
+static Lisp_Object xlfd_symbolic_value P_ ((struct table_entry *, int,
+ struct font_name *, int, int));
+static struct table_entry *xlfd_lookup_field_contents P_ ((struct table_entry *, int,
+ struct font_name *, int));
+
+static int split_font_name P_ ((struct frame *, struct font_name *, int));
+static int xlfd_point_size P_ ((struct frame *, struct font_name *));
+static void sort_fonts P_ ((struct frame *, struct font_name *, int,
+ int (*cmpfn) P_ ((const void *, const void *))));
+static GC x_create_gc P_ ((struct frame *, unsigned long, XGCValues *));
+static void x_free_gc P_ ((struct frame *, GC));
+static void clear_font_table P_ ((struct frame *));
+
+extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
-/* Allocate a new face */
-static struct face *
-allocate_face ()
-{
- struct face *result = (struct face *) xmalloc (sizeof (struct face));
- bzero (result, sizeof (struct face));
- result->font = (XFontStruct *) FACE_DEFAULT;
- result->fontset = -1;
- result->foreground = FACE_DEFAULT;
- result->background = FACE_DEFAULT;
- result->stipple = FACE_DEFAULT;
- return result;
+
+/***********************************************************************
+ Utilities
+ ***********************************************************************/
+
+/* Create and return a GC for use on frame F. GC values and mask
+ are given by XGCV and MASK. */
+
+static INLINE GC
+x_create_gc (f, mask, xgcv)
+ struct frame *f;
+ unsigned long mask;
+ XGCValues *xgcv;
+{
+ GC gc;
+ BLOCK_INPUT;
+ gc = XCreateGC (NULL, FRAME_W32_WINDOW (f), mask, xgcv);
+ UNBLOCK_INPUT;
+ IF_DEBUG (++ngcs);
+ return gc;
}
-/* Make a new face that's a copy of an existing one. */
-static struct face *
-copy_face (face)
- struct face *face;
+
+/* Free GC which was used on frame F. */
+
+static INLINE void
+x_free_gc (f, gc)
+ struct frame *f;
+ GC gc;
{
- struct face *result = allocate_face ();
+ BLOCK_INPUT;
+ xassert (--ngcs >= 0);
+ xfree (gc);
+ UNBLOCK_INPUT;
+}
- result->font = face->font;
- result->fontset = face->fontset;
- result->foreground = face->foreground;
- result->background = face->background;
- result->stipple = face->stipple;
- result->underline = face->underline;
- result->pixmap_h = face->pixmap_h;
- result->pixmap_w = face->pixmap_w;
+/* Like strdup, but uses xmalloc. */
- return result;
+static char *
+xstrdup (s)
+ char *s;
+{
+ int len = strlen (s) + 1;
+ char *p = (char *) xmalloc (len);
+ bcopy (s, p, len);
+ return p;
}
-static int
-face_eql (face1, face2)
- struct face *face1, *face2;
+
+/* Like stricmp. Used to compare parts of font names which are in
+ ISO8859-1. */
+
+int
+xstricmp (s1, s2)
+ unsigned char *s1, *s2;
{
- return ( face1->font == face2->font
- && face1->fontset == face2->fontset
- && face1->foreground == face2->foreground
- && face1->background == face2->background
- && face1->stipple == face2->stipple
- && face1->underline == face2->underline);
+ while (*s1 && *s2)
+ {
+ unsigned char c1 = tolower (*s1);
+ unsigned char c2 = tolower (*s2);
+ if (c1 != c2)
+ return c1 < c2 ? -1 : 1;
+ ++s1, ++s2;
+ }
+
+ if (*s1 == 0)
+ return *s2 == 0 ? 0 : -1;
+ return 1;
}
-
-/* Managing graphics contexts of faces. */
-/* Given a computed face, construct its graphics context if necessary. */
-struct face *
-intern_face (f, face)
- struct frame *f;
- struct face *face;
+/* Like strlwr, which might not always be available. */
+
+static unsigned char *
+xstrlwr (s)
+ unsigned char *s;
{
- face->gc = NULL;
+ unsigned char *p = s;
- return face;
+ for (p = s; *p; ++p)
+ *p = tolower (*p);
+
+ return s;
}
-/* Clear out all graphics contexts for all computed faces
- except for the default and mode line faces.
- This should be done from time to time just to avoid
- keeping too many graphics contexts that are no longer needed. */
-void
-clear_face_cache ()
+/* Signal `error' with message S, and additional argument ARG. */
+
+static void
+signal_error (s, arg)
+ char *s;
+ Lisp_Object arg;
+{
+ Fsignal (Qerror, Fcons (build_string (s), Fcons (arg, Qnil)));
+}
+
+
+/* If FRAME is nil, return a pointer to the selected frame.
+ Otherwise, check that FRAME is a live frame, and return a pointer
+ to it. NPARAM is the parameter number of FRAME, for
+ CHECK_LIVE_FRAME. This is here because it's a frequent pattern in
+ Lisp function definitions. */
+
+static INLINE struct frame *
+frame_or_selected_frame (frame, nparam)
+ Lisp_Object frame;
+ int nparam;
{
-/* Nothing extra */
+ if (NILP (frame))
+ frame = selected_frame;
+
+ CHECK_LIVE_FRAME (frame, nparam);
+ return XFRAME (frame);
}
+
-/* Allocating, freeing, and duplicating fonts, colors, and pixmaps.
+/***********************************************************************
+ Frames and faces
+ ***********************************************************************/
- These functions operate on param faces only.
- Computed faces get their fonts, colors and pixmaps
- by merging param faces. */
+/* Initialize face cache and basic faces for frame F. */
-static XFontStruct *
-load_font (f, name)
+void
+init_frame_faces (f)
struct frame *f;
- Lisp_Object name;
{
- struct font_info *fontinf;
- XFontStruct *font = NULL;
+ /* Make a face cache, if F doesn't have one. */
+ if (FRAME_FACE_CACHE (f) == NULL)
+ FRAME_FACE_CACHE (f) = make_face_cache (f);
+
+ /* Make the image cache. */
+ if (FRAME_WINDOW_P (f))
+ {
+ if (FRAME_X_IMAGE_CACHE (f) == NULL)
+ FRAME_X_IMAGE_CACHE (f) = make_image_cache ();
+ ++FRAME_X_IMAGE_CACHE (f)->refcount;
+ }
- if (NILP (name))
- return (XFontStruct *) FACE_DEFAULT;
+ /* Realize basic faces. Must have enough information in frame
+ parameters to realize basic faces at this point. */
+ if (!FRAME_WINDOW_P (f) || FRAME_W32_WINDOW (f))
+ if (!realize_basic_faces (f))
+ abort ();
+}
- CHECK_STRING (name, 0);
- BLOCK_INPUT;
- fontinf = w32_load_font (f, (char *) XSTRING (name)->data, 0);
- UNBLOCK_INPUT;
- if (fontinf)
- font = (XFontStruct *)fontinf->font;
- if (! font)
- Fsignal (Qerror, Fcons (build_string ("undefined font"),
- Fcons (name, Qnil)));
- return font;
-}
+/* Free face cache of frame F. Called from Fdelete_frame. */
-static void
-unload_font (f, font)
+void
+free_frame_faces (f)
struct frame *f;
- XFontStruct *font;
{
- if (!font || font == ((XFontStruct *) FACE_DEFAULT))
- return;
+ struct face_cache *face_cache = FRAME_FACE_CACHE (f);
+
+ if (face_cache)
+ {
+ free_face_cache (face_cache);
+ FRAME_FACE_CACHE (f) = NULL;
+ }
- BLOCK_INPUT;
- w32_unload_font (FRAME_W32_DISPLAY_INFO (f), font);
- UNBLOCK_INPUT;
+ if (FRAME_WINDOW_P (f))
+ {
+ struct image_cache *image_cache = FRAME_X_IMAGE_CACHE (f);
+ if (image_cache)
+ {
+ --image_cache->refcount;
+ if (image_cache->refcount == 0)
+ free_image_cache (f);
+ }
+ }
}
-static unsigned long
-load_color (f, name)
+
+/* Clear face caches, and recompute basic faces for frame F. Call
+ this after changing frame parameters on which those faces depend,
+ or when realized faces have been freed due to changing attributes
+ of named faces. */
+
+void
+recompute_basic_faces (f)
struct frame *f;
- Lisp_Object name;
{
- COLORREF color;
- int result;
+ if (FRAME_FACE_CACHE (f))
+ {
+ clear_face_cache (0);
+ if (!realize_basic_faces (f))
+ abort ();
+ }
+}
- if (NILP (name))
- return FACE_DEFAULT;
- CHECK_STRING (name, 0);
- /* if the colormap is full, defined_color will return a best match
- to the values in an an existing cell. */
- result = defined_color(f, (char *) XSTRING (name)->data, &color, 1);
- if (! result)
- Fsignal (Qerror, Fcons (build_string ("undefined color"),
- Fcons (name, Qnil)));
- return (unsigned long) color;
+/* Clear the face caches of all frames. CLEAR_FONTS_P non-zero means
+ try to free unused fonts, too. */
+
+void
+clear_face_cache (clear_fonts_p)
+ int clear_fonts_p;
+{
+ Lisp_Object tail, frame;
+ struct frame *f;
+
+ if (clear_fonts_p
+ || ++clear_font_table_count == CLEAR_FONT_TABLE_COUNT)
+ {
+ /* From time to time see if we can unload some fonts. This also
+ frees all realized faces on all frames. Fonts needed by
+ faces will be loaded again when faces are realized again. */
+ clear_font_table_count = 0;
+
+ FOR_EACH_FRAME (tail, frame)
+ {
+ f = XFRAME (frame);
+ if (FRAME_WINDOW_P (f)
+ && FRAME_W32_DISPLAY_INFO (f)->n_fonts > CLEAR_FONT_TABLE_NFONTS)
+ {
+ free_all_realized_faces (frame);
+ clear_font_table (f);
+ }
+ }
+ }
+ else
+ {
+ /* Clear GCs of realized faces. */
+ FOR_EACH_FRAME (tail, frame)
+ {
+ f = XFRAME (frame);
+ if (FRAME_WINDOW_P (f))
+ {
+ clear_face_gcs (FRAME_FACE_CACHE (f));
+ clear_image_cache (f, 0);
+ }
+ }
+ }
}
+
+DEFUN ("clear-face-cache", Fclear_face_cache, Sclear_face_cache, 0, 1, 0,
+ "Clear face caches on all frames.\n\
+Optional THOROUGHLY non-nil means try to free unused fonts, too.")
+ (thorougly)
+ Lisp_Object thorougly;
+{
+ clear_face_cache (!NILP (thorougly));
+ return Qnil;
+}
+
+
+
+/* Remove those fonts from the font table of frame F that are not used
+ by fontsets. Called from clear_face_cache from time to time. */
+
static void
-unload_color (f, pixel)
+clear_font_table (f)
struct frame *f;
- unsigned long pixel;
{
+ struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
+ char *used;
+ Lisp_Object rest, frame;
+ int i;
+
+ xassert (FRAME_WINDOW_P (f));
+
+ used = (char *) alloca (dpyinfo->n_fonts * sizeof *used);
+ bzero (used, dpyinfo->n_fonts * sizeof *used);
+
+ /* For all frames with the same w32_display_info as F, record
+ in `used' those fonts that are in use by fontsets. */
+ FOR_EACH_FRAME (rest, frame)
+ if (FRAME_W32_DISPLAY_INFO (XFRAME (frame)) == dpyinfo)
+ {
+ struct frame *f = XFRAME (frame);
+ struct fontset_data *fontset_data = FRAME_FONTSET_DATA (f);
+
+ for (i = 0; i < fontset_data->n_fontsets; ++i)
+ {
+ struct fontset_info *info = fontset_data->fontset_table[i];
+ int j;
+
+ for (j = 0; j <= MAX_CHARSET; ++j)
+ {
+ int idx = info->font_indexes[j];
+ if (idx >= 0)
+ used[idx] = 1;
+ }
+ }
+ }
+
+ /* Free those fonts that are not used by fontsets. */
+ for (i = 0; i < dpyinfo->n_fonts; ++i)
+ if (used[i] == 0 && dpyinfo->font_table[i].name)
+ {
+ struct font_info *font_info = dpyinfo->font_table + i;
+
+ /* Free names. In xfns.c there is a comment that full_name
+ should never be freed because it is always shared with
+ something else. I don't think this is true anymore---see
+ x_load_font. It's either equal to font_info->name or
+ allocated via xmalloc, and there seems to be no place in
+ the source files where full_name is transferred to another
+ data structure. */
+ if (font_info->full_name != font_info->name)
+ xfree (font_info->full_name);
+ xfree (font_info->name);
+
+ /* Free the font. */
+ BLOCK_INPUT;
+ w32_unload_font (dpyinfo, font_info->font);
+ UNBLOCK_INPUT;
+
+ /* Mark font table slot free. */
+ font_info->font = NULL;
+ font_info->name = font_info->full_name = NULL;
+ }
}
-DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0,
- "Return t if OBJECT is a valid pixmap specification.")
+
+
+/***********************************************************************
+ X Pixmaps
+ ***********************************************************************/
+
+DEFUN ("bitmap-spec-p", Fbitmap_spec_p, Sbitmap_spec_p, 1, 1, 0,
+ "Value is non-nil if OBJECT is a valid bitmap specification.\n\
+A bitmap specification is either a string, a filename, or a list\n\
+(WIDTH HEIGHT DATA) where WIDTH is the pixel width of the bitmap,\n\
+HEIGHT is its height, and DATA is a string containing the bits of the\n\
+bitmap. Bits are stored row by row, each row occupies\n\
+(WIDTH + 7) / 8 bytes.")
(object)
Lisp_Object object;
{
- Lisp_Object height, width;
+ int pixmap_p = 0;
+
+ if (STRINGP (object))
+ /* If OBJECT is a string, it's a file name. */
+ pixmap_p = 1;
+ else if (CONSP (object))
+ {
+ /* Otherwise OBJECT must be (WIDTH HEIGHT DATA), WIDTH and
+ HEIGHT must be integers > 0, and DATA must be string large
+ enough to hold a bitmap of the specified size. */
+ Lisp_Object width, height, data;
+
+ height = width = data = Qnil;
+
+ if (CONSP (object))
+ {
+ width = XCAR (object);
+ object = XCDR (object);
+ if (CONSP (object))
+ {
+ height = XCAR (object);
+ object = XCDR (object);
+ if (CONSP (object))
+ data = XCAR (object);
+ }
+ }
- return ((STRINGP (object)
- || (CONSP (object)
- && CONSP (XCDR (object))
- && CONSP (XCDR (XCDR (object)))
- && NILP (XCDR (XCDR (XCDR (object))))
- && (width = XCAR (object), INTEGERP (width))
- && (height = XCAR (XCDR (object)), INTEGERP (height))
- && STRINGP (XCAR (XCDR (XCDR (object))))
- && XINT (width) > 0
- && XINT (height) > 0
- /* The string must have enough bits for width * height. */
- && ((XSTRING (XCAR (XCDR (XCDR (object))))->size
- * (BITS_PER_INT / sizeof (int)))
- >= XFASTINT (width) * XFASTINT (height))))
- ? Qt : Qnil);
+ if (NATNUMP (width) && NATNUMP (height) && STRINGP (data))
+ {
+ int bytes_per_row = ((XFASTINT (width) + BITS_PER_CHAR - 1)
+ / BITS_PER_CHAR);
+ if (STRING_BYTES (XSTRING (data)) >= bytes_per_row * height)
+ pixmap_p = 1;
+ }
+ }
+
+ return pixmap_p ? Qt : Qnil;
}
-/* Load a bitmap according to NAME (which is either a file name
- or a pixmap spec). Return the bitmap_id (see xfns.c)
- or get an error if NAME is invalid.
- Store the bitmap width in *W_PTR and height in *H_PTR. */
+/* Load a bitmap according to NAME (which is either a file name or a
+ pixmap spec) for use on frame F. Value is the bitmap_id (see
+ xfns.c). If NAME is nil, return with a bitmap id of zero. If
+ bitmap cannot be loaded, display a message saying so, and return
+ zero. Store the bitmap width in *W_PTR and its height in *H_PTR,
+ if these pointers are not null. */
-static long
+static int
load_pixmap (f, name, w_ptr, h_ptr)
FRAME_PTR f;
Lisp_Object name;
@@ -333,14 +858,13 @@ load_pixmap (f, name, w_ptr, h_ptr)
Lisp_Object tem;
if (NILP (name))
- return FACE_DEFAULT;
+ return 0;
- tem = Fpixmap_spec_p (name);
+ tem = Fbitmap_spec_p (name);
if (NILP (tem))
- wrong_type_argument (Qpixmap_spec_p, name);
+ wrong_type_argument (Qbitmap_spec_p, name);
BLOCK_INPUT;
-
if (CONSP (name))
{
/* Decode a bitmap spec into a bitmap. */
@@ -363,348 +887,4959 @@ load_pixmap (f, name, w_ptr, h_ptr)
UNBLOCK_INPUT;
if (bitmap_id < 0)
- Fsignal (Qerror, Fcons (build_string ("invalid or undefined bitmap"),
- Fcons (name, Qnil)));
+ {
+ add_to_log ("Invalid or undefined bitmap %s", name, Qnil);
+ bitmap_id = 0;
- *w_ptr = x_bitmap_width (f, bitmap_id);
- *h_ptr = x_bitmap_height (f, bitmap_id);
+ if (w_ptr)
+ *w_ptr = 0;
+ if (h_ptr)
+ *h_ptr = 0;
+ }
+ else
+ {
+#if GLYPH_DEBUG
+ ++npixmaps_allocated;
+#endif
+ if (w_ptr)
+ *w_ptr = x_bitmap_width (f, bitmap_id);
+
+ if (h_ptr)
+ *h_ptr = x_bitmap_height (f, bitmap_id);
+ }
return bitmap_id;
}
-/* Managing parameter face arrays for frames. */
-void
-init_frame_faces (f)
- FRAME_PTR f;
+
+
+/***********************************************************************
+ Minimum font bounds
+ ***********************************************************************/
+
+/* Update the line_height of frame F. Return non-zero if line height
+ changes. */
+
+int
+frame_update_line_height (f)
+ struct frame *f;
{
- ensure_face_ready (f, 0);
- ensure_face_ready (f, 1);
+ int fontset, line_height, changed_p;
+
+ fontset = FRAME_FONTSET (f);
+ if (fontset > 0)
+ line_height = FRAME_FONTSET_DATA (f)->fontset_table[fontset]->height;
+ else
+ line_height = FONT_HEIGHT (FRAME_FONT (f));
+
+ changed_p = line_height != FRAME_LINE_HEIGHT (f);
+ FRAME_LINE_HEIGHT (f) = line_height;
+ return changed_p;
+}
- FRAME_N_COMPUTED_FACES (f) = 0;
- FRAME_SIZE_COMPUTED_FACES (f) = 0;
+
+/***********************************************************************
+ Fonts
+ ***********************************************************************/
- new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
- new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
- recompute_basic_faces (f);
+/* Load font or fontset of face FACE which is used on frame F.
+ FONTSET is the fontset FACE should use or -1, if FACE doesn't use a
+ fontset. FONT_NAME is the name of the font to load, if no fontset
+ is used. It is null if no suitable font name could be determined
+ for the face. */
- /* Find another frame. */
- {
- Lisp_Object tail, frame, result;
-
- result = Qnil;
- FOR_EACH_FRAME (tail, frame)
- if (FRAME_W32_P (XFRAME (frame))
- && XFRAME (frame) != f)
+static void
+load_face_font_or_fontset (f, face, font_name, fontset)
+ struct frame *f;
+ struct face *face;
+ char *font_name;
+ int fontset;
+{
+ struct font_info *font_info = NULL;
+
+ face->font_info_id = -1;
+ face->fontset = fontset;
+ face->font = NULL;
+
+ BLOCK_INPUT;
+ if (fontset >= 0)
+ font_info = FS_LOAD_FONT (f, FRAME_W32_FONT_TABLE (f), CHARSET_ASCII,
+ NULL, fontset);
+ else if (font_name)
+ font_info = FS_LOAD_FONT (f, FRAME_W32_FONT_TABLE (f), face->charset,
+ font_name, -1);
+ UNBLOCK_INPUT;
+
+ if (font_info)
+ {
+ char *s;
+ int i;
+
+ face->font_info_id = FONT_INFO_ID (f, font_info);
+ face->font = font_info->font;
+ face->font_name = font_info->full_name;
+
+ /* Make the registry part of the font name readily accessible.
+ The registry is used to find suitable faces for unibyte text. */
+ s = font_info->full_name + strlen (font_info->full_name);
+ i = 0;
+ while (i < 2 && --s >= font_info->full_name)
+ if (*s == '-')
+ ++i;
+
+ if (!STRINGP (face->registry)
+ || xstricmp (XSTRING (face->registry)->data, s + 1) != 0)
+ {
+ if (STRINGP (Vface_default_registry)
+ && !xstricmp (XSTRING (Vface_default_registry)->data, s + 1))
+ face->registry = Vface_default_registry;
+ else
+ face->registry = build_string (s + 1);
+ }
+ }
+ else if (fontset >= 0)
+ add_to_log ("Unable to load ASCII font of fontset %d",
+ make_number (fontset), Qnil);
+ else if (font_name)
+ add_to_log ("Unable to load font %s",
+ build_string (font_name), Qnil);
+}
+
+
+
+/***********************************************************************
+ X Colors
+ ***********************************************************************/
+
+/* A version of defined_color for non-X frames. */
+int
+tty_defined_color (f, color_name, color_def, alloc)
+ struct frame *f;
+ char *color_name;
+ XColor *color_def;
+ int alloc;
+{
+ Lisp_Object color_desc;
+ int color_idx = FACE_TTY_DEFAULT_COLOR, red = 0, green = 0, blue = 0;
+ int status = 1;
+
+ if (*color_name && !NILP (Ffboundp (Qtty_color_desc)))
+ {
+ Lisp_Object frame;
+
+ XSETFRAME (frame, f);
+ status = 0;
+ color_desc = call2 (Qtty_color_desc, build_string (color_name), frame);
+ if (CONSP (color_desc) && CONSP (XCDR (color_desc)))
+ {
+ color_idx = XINT (XCAR (XCDR (color_desc)));
+ if (CONSP (XCDR (XCDR (color_desc))))
+ {
+ red = XINT (XCAR (XCDR (XCDR (color_desc))));
+ green = XINT (XCAR (XCDR (XCDR (XCDR (color_desc)))));
+ blue = XINT (XCAR (XCDR (XCDR (XCDR (XCDR (color_desc))))));
+ }
+ status = 1;
+ }
+ else if (NILP (Fsymbol_value (intern ("tty-defined-color-alist"))))
+ /* We were called early during startup, and the colors are not
+ yet set up in tty-defined-color-alist. Don't return a failure
+ indication, since this produces the annoying "Unable to
+ load color" messages in the *Messages* buffer. */
+ status = 1;
+ }
+ if (color_idx == FACE_TTY_DEFAULT_COLOR && *color_name)
+ {
+ if (strcmp (color_name, "unspecified-fg") == 0)
+ color_idx = FACE_TTY_DEFAULT_FG_COLOR;
+ else if (strcmp (color_name, "unspecified-bg") == 0)
+ color_idx = FACE_TTY_DEFAULT_BG_COLOR;
+ }
+
+ color_def->pixel = (unsigned long) color_idx;
+ color_def->red = red;
+ color_def->green = green;
+ color_def->blue = blue;
+
+ return status;
+}
+
+/* Decide if color named COLOR is valid for the display associated
+ with the frame F; if so, return the rgb values in COLOR_DEF. If
+ ALLOC is nonzero, allocate a new colormap cell.
+
+ This does the right thing for any type of frame. */
+int
+defined_color (f, color_name, color_def, alloc)
+ struct frame *f;
+ char *color_name;
+ XColor *color_def;
+ int alloc;
+{
+ if (!f)
+ return 1;
+
+ if (!FRAME_WINDOW_P (f))
+ return tty_defined_color (f, color_name, color_def, alloc);
+#ifdef HAVE_X_WINDOWS
+ else if (FRAME_X_P (f))
+ return x_defined_color (f, color_name, color_def, alloc);
+#endif
+#ifdef WINDOWSNT
+ else if (FRAME_WINDOW_P (f))
+ /* FIXME: w32_defined_color doesn't exist! w32fns.c defines
+ defined_color which needs to be renamed, and the declaration
+ of color_def therein should be changed. */
+ return w32_defined_color (f, color_name, color_def, alloc);
+#endif
+#ifdef macintosh
+ else if (FRAME_MAC_P (f))
+ /* FIXME: mac_defined_color doesn't exist! */
+ return mac_defined_color (f, color_name, color_def, alloc);
+#endif
+ else
+ abort ();
+}
+
+/* Given the index of the tty color, return its name, a Lisp string. */
+
+Lisp_Object
+tty_color_name (f, idx)
+ struct frame *f;
+ int idx;
+{
+ char *color;
+
+ if (idx >= 0 && !NILP (Ffboundp (Qtty_color_by_index)))
+ {
+ Lisp_Object frame;
+ Lisp_Object coldesc;
+
+ XSETFRAME (frame, f);
+ coldesc = call2 (Qtty_color_by_index, make_number (idx), frame);
+
+ if (!NILP (coldesc))
+ return XCAR (coldesc);
+ }
+#ifdef MSDOS
+ /* We can have an MSDOG frame under -nw for a short window of
+ opportunity before internal_terminal_init is called. DTRT. */
+ if (FRAME_MSDOS_P (f) && !inhibit_window_system)
+ return msdos_stdcolor_name (idx);
+#endif
+
+#ifdef WINDOWSNT
+ /* FIXME: When/if w32 supports colors in non-window mode, there should
+ be a call here to a w32-specific function that returns the color
+ by index using the default color mapping on a Windows console. */
+#endif
+
+ if (idx == FACE_TTY_DEFAULT_FG_COLOR)
+ return build_string (unspecified_fg);
+ if (idx == FACE_TTY_DEFAULT_BG_COLOR)
+ return build_string (unspecified_bg);
+ return Qunspecified;
+}
+
+/* Return non-zero if COLOR_NAME is a shade of gray (or white or
+ black) on frame F. The algorithm is taken from 20.2 faces.el. */
+
+static int
+face_color_gray_p (f, color_name)
+ struct frame *f;
+ char *color_name;
+{
+ XColor color;
+ int gray_p;
+
+ if (defined_color (f, color_name, &color, 0))
+ gray_p = ((abs (color.red - color.green)
+ < max (color.red, color.green) / 20)
+ && (abs (color.green - color.blue)
+ < max (color.green, color.blue) / 20)
+ && (abs (color.blue - color.red)
+ < max (color.blue, color.red) / 20));
+ else
+ gray_p = 0;
+
+ return gray_p;
+}
+
+
+/* Return non-zero if color COLOR_NAME can be displayed on frame F.
+ BACKGROUND_P non-zero means the color will be used as background
+ color. */
+
+static int
+face_color_supported_p (f, color_name, background_p)
+ struct frame *f;
+ char *color_name;
+ int background_p;
+{
+ Lisp_Object frame;
+ XColor not_used;
+
+ XSETFRAME (frame, f);
+ return (FRAME_WINDOW_P (f)
+ ? (!NILP (Fxw_display_color_p (frame))
+ || xstricmp (color_name, "black") == 0
+ || xstricmp (color_name, "white") == 0
+ || (background_p
+ && face_color_gray_p (f, color_name))
+ || (!NILP (Fx_display_grayscale_p (frame))
+ && face_color_gray_p (f, color_name)))
+ : tty_defined_color (f, color_name, &not_used, 0));
+}
+
+
+DEFUN ("color-gray-p", Fcolor_gray_p, Scolor_gray_p, 1, 2, 0,
+ "Return non-nil if COLOR is a shade of gray (or white or black).\n\
+FRAME specifies the frame and thus the display for interpreting COLOR.\n\
+If FRAME is nil or omitted, use the selected frame.")
+ (color, frame)
+ Lisp_Object color, frame;
+{
+ struct frame *f;
+
+ CHECK_FRAME (frame, 0);
+ CHECK_STRING (color, 0);
+ f = XFRAME (frame);
+ return face_color_gray_p (f, XSTRING (color)->data) ? Qt : Qnil;
+}
+
+
+DEFUN ("color-supported-p", Fcolor_supported_p,
+ Scolor_supported_p, 2, 3, 0,
+ "Return non-nil if COLOR can be displayed on FRAME.\n\
+BACKGROUND-P non-nil means COLOR is used as a background.\n\
+If FRAME is nil or omitted, use the selected frame.\n\
+COLOR must be a valid color name.")
+ (color, frame, background_p)
+ Lisp_Object frame, color, background_p;
+{
+ struct frame *f;
+
+ CHECK_FRAME (frame, 0);
+ CHECK_STRING (color, 0);
+ f = XFRAME (frame);
+ if (face_color_supported_p (f, XSTRING (color)->data, !NILP (background_p)))
+ return Qt;
+ return Qnil;
+}
+
+/* Load color with name NAME for use by face FACE on frame F.
+ TARGET_INDEX must be one of LFACE_FOREGROUND_INDEX,
+ LFACE_BACKGROUND_INDEX, LFACE_UNDERLINE_INDEX, LFACE_OVERLINE_INDEX,
+ LFACE_STRIKE_THROUGH_INDEX, or LFACE_BOX_INDEX. Value is the
+ pixel color. If color cannot be loaded, display a message, and
+ return the foreground, background or underline color of F, but
+ record that fact in flags of the face so that we don't try to free
+ these colors. */
+
+unsigned long
+load_color (f, face, name, target_index)
+ struct frame *f;
+ struct face *face;
+ Lisp_Object name;
+ enum lface_attribute_index target_index;
+{
+ XColor color;
+
+ xassert (STRINGP (name));
+ xassert (target_index == LFACE_FOREGROUND_INDEX
+ || target_index == LFACE_BACKGROUND_INDEX
+ || target_index == LFACE_UNDERLINE_INDEX
+ || target_index == LFACE_OVERLINE_INDEX
+ || target_index == LFACE_STRIKE_THROUGH_INDEX
+ || target_index == LFACE_BOX_INDEX);
+
+ /* if the color map is full, defined_color will return a best match
+ to the values in an existing cell. */
+ if (!defined_color (f, XSTRING (name)->data, &color, 1))
+ {
+ add_to_log ("Unable to load color \"%s\"", name, Qnil);
+
+ switch (target_index)
{
- result = frame;
+ case LFACE_FOREGROUND_INDEX:
+ face->foreground_defaulted_p = 1;
+ color.pixel = FRAME_FOREGROUND_PIXEL (f);
break;
+
+ case LFACE_BACKGROUND_INDEX:
+ face->background_defaulted_p = 1;
+ color.pixel = FRAME_BACKGROUND_PIXEL (f);
+ break;
+
+ case LFACE_UNDERLINE_INDEX:
+ face->underline_defaulted_p = 1;
+ color.pixel = FRAME_FOREGROUND_PIXEL (f);
+ break;
+
+ case LFACE_OVERLINE_INDEX:
+ face->overline_color_defaulted_p = 1;
+ color.pixel = FRAME_FOREGROUND_PIXEL (f);
+ break;
+
+ case LFACE_STRIKE_THROUGH_INDEX:
+ face->strike_through_color_defaulted_p = 1;
+ color.pixel = FRAME_FOREGROUND_PIXEL (f);
+ break;
+
+ case LFACE_BOX_INDEX:
+ face->box_color_defaulted_p = 1;
+ color.pixel = FRAME_FOREGROUND_PIXEL (f);
+ break;
+
+ default:
+ abort ();
}
+ }
+#if GLYPH_DEBUG
+ else
+ ++ncolors_allocated;
+#endif
+
+ return color.pixel;
+}
- /* If we didn't find any X frames other than f, then we don't need
- any faces other than 0 and 1, so we're okay. Otherwise, make
- sure that all faces valid on the selected frame are also valid
- on this new frame. */
- if (FRAMEP (result))
- {
- int i;
- int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
- struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
+#ifdef HAVE_WINDOW_SYSTEM
- for (i = 2; i < n_faces; i++)
- if (faces[i])
- ensure_face_ready (f, i);
- }
- }
+/* Load colors for face FACE which is used on frame F. Colors are
+ specified by slots LFACE_BACKGROUND_INDEX and LFACE_FOREGROUND_INDEX
+ of ATTRS. If the background color specified is not supported on F,
+ try to emulate gray colors with a stipple from Vface_default_stipple. */
+
+static void
+load_face_colors (f, face, attrs)
+ struct frame *f;
+ struct face *face;
+ Lisp_Object *attrs;
+{
+ Lisp_Object fg, bg;
+
+ bg = attrs[LFACE_BACKGROUND_INDEX];
+ fg = attrs[LFACE_FOREGROUND_INDEX];
+
+ /* Swap colors if face is inverse-video. */
+ if (EQ (attrs[LFACE_INVERSE_INDEX], Qt))
+ {
+ Lisp_Object tmp;
+ tmp = fg;
+ fg = bg;
+ bg = tmp;
+ }
+
+ /* Check for support for foreground, not for background because
+ face_color_supported_p is smart enough to know that grays are
+ "supported" as background because we are supposed to use stipple
+ for them. */
+ if (!face_color_supported_p (f, XSTRING (bg)->data, 0)
+ && !NILP (Fbitmap_spec_p (Vface_default_stipple)))
+ {
+ x_destroy_bitmap (f, face->stipple);
+ face->stipple = load_pixmap (f, Vface_default_stipple,
+ &face->pixmap_w, &face->pixmap_h);
+ }
+
+ face->background = load_color (f, face, bg, LFACE_BACKGROUND_INDEX);
+ face->foreground = load_color (f, face, fg, LFACE_FOREGROUND_INDEX);
}
-/* Called from Fdelete_frame. */
+/* Free color PIXEL on frame F. */
void
-free_frame_faces (f)
+unload_color (f, pixel)
+ struct frame *f;
+ unsigned long pixel;
+{
+ /* Nothing to do on W32 */
+}
+
+
+/* Free colors allocated for FACE. */
+
+static void
+free_face_colors (f, face)
+ struct frame *f;
+ struct face *face;
+{
+ /* Nothing to do on W32 */
+}
+#endif /* HAVE_WINDOW_SYSTEM */
+
+
+
+/***********************************************************************
+ XLFD Font Names
+ ***********************************************************************/
+
+/* An enumerator for each field of an XLFD font name. */
+
+enum xlfd_field
+{
+ XLFD_FOUNDRY,
+ XLFD_FAMILY,
+ XLFD_WEIGHT,
+ XLFD_SLANT,
+ XLFD_SWIDTH,
+ XLFD_ADSTYLE,
+ XLFD_PIXEL_SIZE,
+ XLFD_POINT_SIZE,
+ XLFD_RESX,
+ XLFD_RESY,
+ XLFD_SPACING,
+ XLFD_AVGWIDTH,
+ XLFD_REGISTRY,
+ XLFD_ENCODING,
+ XLFD_LAST
+};
+
+/* An enumerator for each possible slant value of a font. Taken from
+ the XLFD specification. */
+
+enum xlfd_slant
+{
+ XLFD_SLANT_UNKNOWN,
+ XLFD_SLANT_ROMAN,
+ XLFD_SLANT_ITALIC,
+ XLFD_SLANT_OBLIQUE,
+ XLFD_SLANT_REVERSE_ITALIC,
+ XLFD_SLANT_REVERSE_OBLIQUE,
+ XLFD_SLANT_OTHER
+};
+
+/* Relative font weight according to XLFD documentation. */
+
+enum xlfd_weight
+{
+ XLFD_WEIGHT_UNKNOWN,
+ XLFD_WEIGHT_ULTRA_LIGHT, /* 10 */
+ XLFD_WEIGHT_EXTRA_LIGHT, /* 20 */
+ XLFD_WEIGHT_LIGHT, /* 30 */
+ XLFD_WEIGHT_SEMI_LIGHT, /* 40: SemiLight, Book, ... */
+ XLFD_WEIGHT_MEDIUM, /* 50: Medium, Normal, Regular, ... */
+ XLFD_WEIGHT_SEMI_BOLD, /* 60: SemiBold, DemiBold, ... */
+ XLFD_WEIGHT_BOLD, /* 70: Bold, ... */
+ XLFD_WEIGHT_EXTRA_BOLD, /* 80: ExtraBold, Heavy, ... */
+ XLFD_WEIGHT_ULTRA_BOLD /* 90: UltraBold, Black, ... */
+};
+
+/* Relative proportionate width. */
+
+enum xlfd_swidth
+{
+ XLFD_SWIDTH_UNKNOWN,
+ XLFD_SWIDTH_ULTRA_CONDENSED, /* 10 */
+ XLFD_SWIDTH_EXTRA_CONDENSED, /* 20 */
+ XLFD_SWIDTH_CONDENSED, /* 30: Condensed, Narrow, Compressed, ... */
+ XLFD_SWIDTH_SEMI_CONDENSED, /* 40: semicondensed */
+ XLFD_SWIDTH_MEDIUM, /* 50: Medium, Normal, Regular, ... */
+ XLFD_SWIDTH_SEMI_EXPANDED, /* 60: SemiExpanded, DemiExpanded, ... */
+ XLFD_SWIDTH_EXPANDED, /* 70: Expanded... */
+ XLFD_SWIDTH_EXTRA_EXPANDED, /* 80: ExtraExpanded, Wide... */
+ XLFD_SWIDTH_ULTRA_EXPANDED /* 90: UltraExpanded... */
+};
+
+/* Structure used for tables mapping XLFD weight, slant, and width
+ names to numeric and symbolic values. */
+
+struct table_entry
+{
+ char *name;
+ int numeric;
+ Lisp_Object *symbol;
+};
+
+/* Table of XLFD slant names and their numeric and symbolic
+ representations. This table must be sorted by slant names in
+ ascending order. */
+
+static struct table_entry slant_table[] =
+{
+ {"i", XLFD_SLANT_ITALIC, &Qitalic},
+ {"o", XLFD_SLANT_OBLIQUE, &Qoblique},
+ {"ot", XLFD_SLANT_OTHER, &Qitalic},
+ {"r", XLFD_SLANT_ROMAN, &Qnormal},
+ {"ri", XLFD_SLANT_REVERSE_ITALIC, &Qreverse_italic},
+ {"ro", XLFD_SLANT_REVERSE_OBLIQUE, &Qreverse_oblique}
+};
+
+/* Table of XLFD weight names. This table must be sorted by weight
+ names in ascending order. */
+
+static struct table_entry weight_table[] =
+{
+ {"black", XLFD_WEIGHT_ULTRA_BOLD, &Qultra_bold},
+ {"bold", XLFD_WEIGHT_BOLD, &Qbold},
+ {"book", XLFD_WEIGHT_SEMI_LIGHT, &Qsemi_light},
+ {"demibold", XLFD_WEIGHT_SEMI_BOLD, &Qsemi_bold},
+ {"extralight", XLFD_WEIGHT_EXTRA_LIGHT, &Qextra_light},
+ {"extrabold", XLFD_WEIGHT_EXTRA_BOLD, &Qextra_bold},
+ {"heavy", XLFD_WEIGHT_EXTRA_BOLD, &Qextra_bold},
+ {"light", XLFD_WEIGHT_LIGHT, &Qlight},
+ {"medium", XLFD_WEIGHT_MEDIUM, &Qnormal},
+ {"normal", XLFD_WEIGHT_MEDIUM, &Qnormal},
+ {"regular", XLFD_WEIGHT_MEDIUM, &Qnormal},
+ {"semibold", XLFD_WEIGHT_SEMI_BOLD, &Qsemi_bold},
+ {"semilight", XLFD_WEIGHT_SEMI_LIGHT, &Qsemi_light},
+ {"ultralight", XLFD_WEIGHT_ULTRA_LIGHT, &Qultra_light},
+ {"ultrabold", XLFD_WEIGHT_ULTRA_BOLD, &Qultra_bold}
+};
+
+/* Table of XLFD width names. This table must be sorted by width
+ names in ascending order. */
+
+static struct table_entry swidth_table[] =
+{
+ {"compressed", XLFD_SWIDTH_CONDENSED, &Qcondensed},
+ {"condensed", XLFD_SWIDTH_CONDENSED, &Qcondensed},
+ {"demiexpanded", XLFD_SWIDTH_SEMI_EXPANDED, &Qsemi_expanded},
+ {"expanded", XLFD_SWIDTH_EXPANDED, &Qexpanded},
+ {"extracondensed", XLFD_SWIDTH_EXTRA_CONDENSED, &Qextra_condensed},
+ {"extraexpanded", XLFD_SWIDTH_EXTRA_EXPANDED, &Qextra_expanded},
+ {"medium", XLFD_SWIDTH_MEDIUM, &Qnormal},
+ {"narrow", XLFD_SWIDTH_CONDENSED, &Qcondensed},
+ {"normal", XLFD_SWIDTH_MEDIUM, &Qnormal},
+ {"regular", XLFD_SWIDTH_MEDIUM, &Qnormal},
+ {"semicondensed", XLFD_SWIDTH_SEMI_CONDENSED, &Qsemi_condensed},
+ {"semiexpanded", XLFD_SWIDTH_SEMI_EXPANDED, &Qsemi_expanded},
+ {"ultracondensed", XLFD_SWIDTH_ULTRA_CONDENSED, &Qultra_condensed},
+ {"ultraexpanded", XLFD_SWIDTH_ULTRA_EXPANDED, &Qultra_expanded},
+ {"wide", XLFD_SWIDTH_EXTRA_EXPANDED, &Qextra_expanded}
+};
+
+/* Structure used to hold the result of splitting font names in XLFD
+ format into their fields. */
+
+struct font_name
+{
+ /* The original name which is modified destructively by
+ split_font_name. The pointer is kept here to be able to free it
+ if it was allocated from the heap. */
+ char *name;
+
+ /* Font name fields. Each vector element points into `name' above.
+ Fields are NUL-terminated. */
+ char *fields[XLFD_LAST];
+
+ /* Numeric values for those fields that interest us. See
+ split_font_name for which these are. */
+ int numeric[XLFD_LAST];
+};
+
+/* The frame in effect when sorting font names. Set temporarily in
+ sort_fonts so that it is available in font comparison functions. */
+
+static struct frame *font_frame;
+
+/* Order by which font selection chooses fonts. The default values
+ mean `first, find a best match for the font width, then for the
+ font height, then for weight, then for slant.' This variable can be
+ set via set-face-font-sort-order. */
+
+static int font_sort_order[4];
+
+
+/* Look up FONT.fields[FIELD_INDEX] in TABLE which has DIM entries.
+ TABLE must be sorted by TABLE[i]->name in ascending order. Value
+ is a pointer to the matching table entry or null if no table entry
+ matches. */
+
+static struct table_entry *
+xlfd_lookup_field_contents (table, dim, font, field_index)
+ struct table_entry *table;
+ int dim;
+ struct font_name *font;
+ int field_index;
+{
+ /* Function split_font_name converts fields to lower-case, so there
+ is no need to use xstrlwr or xstricmp here. */
+ char *s = font->fields[field_index];
+ int low, mid, high, cmp;
+
+ low = 0;
+ high = dim - 1;
+
+ while (low <= high)
+ {
+ mid = (low + high) / 2;
+ cmp = strcmp (table[mid].name, s);
+
+ if (cmp < 0)
+ low = mid + 1;
+ else if (cmp > 0)
+ high = mid - 1;
+ else
+ return table + mid;
+ }
+
+ return NULL;
+}
+
+
+/* Return a numeric representation for font name field
+ FONT.fields[FIELD_INDEX]. The field is looked up in TABLE which
+ has DIM entries. Value is the numeric value found or DFLT if no
+ table entry matches. This function is used to translate weight,
+ slant, and swidth names of XLFD font names to numeric values. */
+
+static INLINE int
+xlfd_numeric_value (table, dim, font, field_index, dflt)
+ struct table_entry *table;
+ int dim;
+ struct font_name *font;
+ int field_index;
+ int dflt;
+{
+ struct table_entry *p;
+ p = xlfd_lookup_field_contents (table, dim, font, field_index);
+ return p ? p->numeric : dflt;
+}
+
+
+/* Return a symbolic representation for font name field
+ FONT.fields[FIELD_INDEX]. The field is looked up in TABLE which
+ has DIM entries. Value is the symbolic value found or DFLT if no
+ table entry matches. This function is used to translate weight,
+ slant, and swidth names of XLFD font names to symbols. */
+
+static INLINE Lisp_Object
+xlfd_symbolic_value (table, dim, font, field_index, dflt)
+ struct table_entry *table;
+ int dim;
+ struct font_name *font;
+ int field_index;
+ int dflt;
+{
+ struct table_entry *p;
+ p = xlfd_lookup_field_contents (table, dim, font, field_index);
+ return p ? *p->symbol : dflt;
+}
+
+
+/* Return a numeric value for the slant of the font given by FONT. */
+
+static INLINE int
+xlfd_numeric_slant (font)
+ struct font_name *font;
+{
+ return xlfd_numeric_value (slant_table, DIM (slant_table),
+ font, XLFD_SLANT, XLFD_SLANT_ROMAN);
+}
+
+
+/* Return a symbol representing the weight of the font given by FONT. */
+
+static INLINE Lisp_Object
+xlfd_symbolic_slant (font)
+ struct font_name *font;
+{
+ return xlfd_symbolic_value (slant_table, DIM (slant_table),
+ font, XLFD_SLANT, Qnormal);
+}
+
+
+/* Return a numeric value for the weight of the font given by FONT. */
+
+static INLINE int
+xlfd_numeric_weight (font)
+ struct font_name *font;
+{
+ return xlfd_numeric_value (weight_table, DIM (weight_table),
+ font, XLFD_WEIGHT, XLFD_WEIGHT_MEDIUM);
+}
+
+
+/* Return a symbol representing the slant of the font given by FONT. */
+
+static INLINE Lisp_Object
+xlfd_symbolic_weight (font)
+ struct font_name *font;
+{
+ return xlfd_symbolic_value (weight_table, DIM (weight_table),
+ font, XLFD_WEIGHT, Qnormal);
+}
+
+
+/* Return a numeric value for the swidth of the font whose XLFD font
+ name fields are found in FONT. */
+
+static INLINE int
+xlfd_numeric_swidth (font)
+ struct font_name *font;
+{
+ return xlfd_numeric_value (swidth_table, DIM (swidth_table),
+ font, XLFD_SWIDTH, XLFD_SWIDTH_MEDIUM);
+}
+
+
+/* Return a symbolic value for the swidth of FONT. */
+
+static INLINE Lisp_Object
+xlfd_symbolic_swidth (font)
+ struct font_name *font;
+{
+ return xlfd_symbolic_value (swidth_table, DIM (swidth_table),
+ font, XLFD_SWIDTH, Qnormal);
+}
+
+
+/* Look up the entry of SYMBOL in the vector TABLE which has DIM
+ entries. Value is a pointer to the matching table entry or null if
+ no element of TABLE contains SYMBOL. */
+
+static struct table_entry *
+face_value (table, dim, symbol)
+ struct table_entry *table;
+ int dim;
+ Lisp_Object symbol;
+{
+ int i;
+
+ xassert (SYMBOLP (symbol));
+
+ for (i = 0; i < dim; ++i)
+ if (EQ (*table[i].symbol, symbol))
+ break;
+
+ return i < dim ? table + i : NULL;
+}
+
+
+/* Return a numeric value for SYMBOL in the vector TABLE which has DIM
+ entries. Value is -1 if SYMBOL is not found in TABLE. */
+
+static INLINE int
+face_numeric_value (table, dim, symbol)
+ struct table_entry *table;
+ int dim;
+ Lisp_Object symbol;
+{
+ struct table_entry *p = face_value (table, dim, symbol);
+ return p ? p->numeric : -1;
+}
+
+
+/* Return a numeric value representing the weight specified by Lisp
+ symbol WEIGHT. Value is one of the enumerators of enum
+ xlfd_weight. */
+
+static INLINE int
+face_numeric_weight (weight)
+ Lisp_Object weight;
+{
+ return face_numeric_value (weight_table, DIM (weight_table), weight);
+}
+
+
+/* Return a numeric value representing the slant specified by Lisp
+ symbol SLANT. Value is one of the enumerators of enum xlfd_slant. */
+
+static INLINE int
+face_numeric_slant (slant)
+ Lisp_Object slant;
+{
+ return face_numeric_value (slant_table, DIM (slant_table), slant);
+}
+
+
+/* Return a numeric value representing the swidth specified by Lisp
+ symbol WIDTH. Value is one of the enumerators of enum xlfd_swidth. */
+
+static int
+face_numeric_swidth (width)
+ Lisp_Object width;
+{
+ return face_numeric_value (swidth_table, DIM (swidth_table), width);
+}
+
+
+/* Return non-zero if FONT is the name of a fixed-pitch font. */
+
+static INLINE int
+xlfd_fixed_p (font)
+ struct font_name *font;
+{
+ /* Function split_font_name converts fields to lower-case, so there
+ is no need to use tolower here. */
+ return *font->fields[XLFD_SPACING] != 'p';
+}
+
+
+/* Return the point size of FONT on frame F, measured in 1/10 pt.
+
+ The actual height of the font when displayed on F depends on the
+ resolution of both the font and frame. For example, a 10pt font
+ designed for a 100dpi display will display larger than 10pt on a
+ 75dpi display. (It's not unusual to use fonts not designed for the
+ display one is using. For example, some intlfonts are available in
+ 72dpi versions, only.)
+
+ Value is the real point size of FONT on frame F, or 0 if it cannot
+ be determined. */
+
+static INLINE int
+xlfd_point_size (f, font)
struct frame *f;
+ struct font_name *font;
+{
+ double resy = FRAME_W32_DISPLAY_INFO (f)->resy;
+ double font_resy = atoi (font->fields[XLFD_RESY]);
+ double font_pt = atoi (font->fields[XLFD_POINT_SIZE]);
+ int real_pt;
+
+ if (font_resy == 0 || font_pt == 0)
+ real_pt = 0;
+ else
+ real_pt = (font_resy / resy) * font_pt + 0.5;
+
+ return real_pt;
+}
+
+
+/* Split XLFD font name FONT->name destructively into NUL-terminated,
+ lower-case fields in FONT->fields. NUMERIC_P non-zero means
+ compute numeric values for fields XLFD_POINT_SIZE, XLFD_SWIDTH,
+ XLFD_RESY, XLFD_SLANT, and XLFD_WEIGHT in FONT->numeric. Value is
+ zero if the font name doesn't have the format we expect. The
+ expected format is a font name that starts with a `-' and has
+ XLFD_LAST fields separated by `-'. (The XLFD specification allows
+ forms of font names where certain field contents are enclosed in
+ square brackets. We don't support that, for now. */
+
+static int
+split_font_name (f, font, numeric_p)
+ struct frame *f;
+ struct font_name *font;
+ int numeric_p;
+{
+ int i = 0;
+ int success_p;
+
+ if (*font->name == '-')
+ {
+ char *p = xstrlwr (font->name) + 1;
+
+ while (i < XLFD_LAST)
+ {
+ font->fields[i] = p;
+ ++i;
+
+ while (*p && *p != '-')
+ ++p;
+
+ if (*p != '-')
+ break;
+
+ *p++ = 0;
+ }
+ }
+
+ success_p = i == XLFD_LAST;
+
+ /* If requested, and font name was in the expected format,
+ compute numeric values for some fields. */
+ if (numeric_p && success_p)
+ {
+ font->numeric[XLFD_POINT_SIZE] = xlfd_point_size (f, font);
+ font->numeric[XLFD_RESY] = atoi (font->fields[XLFD_RESY]);
+ font->numeric[XLFD_SLANT] = xlfd_numeric_slant (font);
+ font->numeric[XLFD_WEIGHT] = xlfd_numeric_weight (font);
+ font->numeric[XLFD_SWIDTH] = xlfd_numeric_swidth (font);
+ }
+
+ return success_p;
+}
+
+
+/* Build an XLFD font name from font name fields in FONT. Value is a
+ pointer to the font name, which is allocated via xmalloc. */
+
+static char *
+build_font_name (font)
+ struct font_name *font;
{
int i;
+ int size = 100;
+ char *font_name = (char *) xmalloc (size);
+ int total_length = 0;
+
+ for (i = 0; i < XLFD_LAST; ++i)
+ {
+ /* Add 1 because of the leading `-'. */
+ int len = strlen (font->fields[i]) + 1;
+
+ /* Reallocate font_name if necessary. Add 1 for the final
+ NUL-byte. */
+ if (total_length + len + 1 >= size)
+ {
+ int new_size = max (2 * size, size + len + 1);
+ int sz = new_size * sizeof *font_name;
+ font_name = (char *) xrealloc (font_name, sz);
+ size = new_size;
+ }
+
+ font_name[total_length] = '-';
+ bcopy (font->fields[i], font_name + total_length + 1, len - 1);
+ total_length += len;
+ }
+
+ font_name[total_length] = 0;
+ return font_name;
+}
+
+
+/* Free an array FONTS of N font_name structures. This frees FONTS
+ itself and all `name' fields in its elements. */
+
+static INLINE void
+free_font_names (fonts, n)
+ struct font_name *fonts;
+ int n;
+{
+ while (n)
+ xfree (fonts[--n].name);
+ xfree (fonts);
+}
+
+/* Sort vector FONTS of font_name structures which contains NFONTS
+ elements using qsort and comparison function CMPFN. F is the frame
+ on which the fonts will be used. The global variable font_frame
+ is temporarily set to F to make it available in CMPFN. */
+
+static INLINE void
+sort_fonts (f, fonts, nfonts, cmpfn)
+ struct frame *f;
+ struct font_name *fonts;
+ int nfonts;
+ int (*cmpfn) P_ ((const void *, const void *));
+{
+ font_frame = f;
+ qsort (fonts, nfonts, sizeof *fonts, cmpfn);
+ font_frame = NULL;
+}
+
+
+/* Get fonts matching PATTERN on frame F. If F is null, use the first
+ display in x_display_list. FONTS is a pointer to a vector of
+ NFONTS font_name structures. TRY_ALTERNATIVES_P non-zero means try
+ alternative patterns from Valternate_fontname_alist if no fonts are
+ found matching PATTERN. SCALABLE_FONTS_P non-zero means include
+ scalable fonts.
+
+ For all fonts found, set FONTS[i].name to the name of the font,
+ allocated via xmalloc, and split font names into fields. Ignore
+ fonts that we can't parse. Value is the number of fonts found.
+
+ This is similar to x_list_fonts. The differences are:
+
+ 1. It avoids consing.
+ 2. It never calls XLoadQueryFont. */
+
+static int
+x_face_list_fonts (f, pattern, fonts, nfonts, try_alternatives_p,
+ scalable_fonts_p)
+ struct frame *f;
+ char *pattern;
+ struct font_name *fonts;
+ int nfonts, try_alternatives_p;
+ int scalable_fonts_p;
+{
+ /* NTEMACS_TODO : currently this uses w32_list_fonts, but it may be
+ better to do it the other way around. */
+ int n = 0, i, j;
+ char **names = NULL;
+ Lisp_Object lfonts;
+ Lisp_Object lpattern, tem;
+
+ lpattern = build_string (pattern);
+
+ /* Get the list of fonts matching PATTERN. */
BLOCK_INPUT;
+ lfonts = w32_list_fonts (f, lpattern, 0, nfonts);
+ UNBLOCK_INPUT;
+
+ /* Count fonts returned */
+ for (tem = lfonts; CONSP (tem); tem = XCDR (tem))
+ n++;
+
+ /* Allocate array. */
+ if (n)
+ names = (char **) xmalloc (n * sizeof (char *));
+
+ /* Extract font names into char * array. */
+ tem = lfonts;
+ for (i = 0; i < n; i++)
+ {
+ names[i] = XSTRING (XCAR (tem))->data;
+ tem = XCDR (tem);
+ }
+
+ if (names)
+ {
+ /* Make a copy of the font names we got from X, and
+ split them into fields. */
+ for (i = j = 0; i < n; ++i)
+ {
+ /* Make a copy of the font name. */
+ fonts[j].name = xstrdup (names[i]);
+
+ /* Ignore fonts having a name that we can't parse. */
+ if (!split_font_name (f, fonts + j, 1))
+ xfree (fonts[j].name);
+ else if (font_scalable_p (fonts + j))
+ {
+#if SCALABLE_FONTS
+ if (!scalable_fonts_p
+ || !may_use_scalable_font_p (fonts + j, names[i]))
+ xfree (fonts[j].name);
+ else
+ ++j;
+#else /* !SCALABLE_FONTS */
+ /* Always ignore scalable fonts. */
+ xfree (fonts[j].name);
+#endif /* !SCALABLE_FONTS */
+ }
+ else
+ ++j;
+ }
+
+ n = j;
+
+ /* Free font names. */
+#if 0 /* NTEMACS_TODO : W32 equivalent? */
+ BLOCK_INPUT;
+ XFreeFontNames (names);
+ UNBLOCK_INPUT;
+#endif /* NTEMACS_TODO */
+ }
+
- for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
+ /* If no fonts found, try patterns from Valternate_fontname_alist. */
+ if (n == 0 && try_alternatives_p)
{
- struct face *face = FRAME_PARAM_FACES (f) [i];
- if (face)
+ Lisp_Object list = Valternate_fontname_alist;
+
+ while (CONSP (list))
{
- if (face->fontset < 0)
- unload_font (f, face->font);
- unload_color (f, face->foreground);
- unload_color (f, face->background);
- x_destroy_bitmap (f, face->stipple);
- xfree (face);
+ Lisp_Object entry = XCAR (list);
+ if (CONSP (entry)
+ && STRINGP (XCAR (entry))
+ && strcmp (XSTRING (XCAR (entry))->data, pattern) == 0)
+ break;
+ list = XCDR (list);
+ }
+
+ if (CONSP (list))
+ {
+ Lisp_Object patterns = XCAR (list);
+ Lisp_Object name;
+
+ while (CONSP (patterns)
+ /* If list is screwed up, give up. */
+ && (name = XCAR (patterns),
+ STRINGP (name))
+ /* Ignore patterns equal to PATTERN because we tried that
+ already with no success. */
+ && (strcmp (XSTRING (name)->data, pattern) == 0
+ || (n = x_face_list_fonts (f, XSTRING (name)->data,
+ fonts, nfonts, 0,
+ scalable_fonts_p),
+ n == 0)))
+ patterns = XCDR (patterns);
}
}
- xfree (FRAME_PARAM_FACES (f));
- FRAME_PARAM_FACES (f) = 0;
- FRAME_N_PARAM_FACES (f) = 0;
+
+ return n;
+}
+
+
+/* Determine the first font matching PATTERN on frame F. Return in
+ *FONT the matching font name, split into fields. Value is non-zero
+ if a match was found. */
- /* All faces in FRAME_COMPUTED_FACES use resources copied from
- FRAME_PARAM_FACES; we can free them without fuss.
- But we do free the GCs and the face objects themselves. */
- for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++)
+static int
+first_font_matching (f, pattern, font)
+ struct frame *f;
+ char *pattern;
+ struct font_name *font;
+{
+ int nfonts = 100;
+ struct font_name *fonts;
+
+ fonts = (struct font_name *) xmalloc (nfonts * sizeof *fonts);
+ nfonts = x_face_list_fonts (f, pattern, fonts, nfonts, 1, 0);
+
+ if (nfonts > 0)
{
- struct face *face = FRAME_COMPUTED_FACES (f) [i];
- if (face)
+ bcopy (&fonts[0], font, sizeof *font);
+
+ fonts[0].name = NULL;
+ free_font_names (fonts, nfonts);
+ }
+
+ return nfonts > 0;
+}
+
+
+/* Determine fonts matching PATTERN on frame F. Sort resulting fonts
+ using comparison function CMPFN. Value is the number of fonts
+ found. If value is non-zero, *FONTS is set to a vector of
+ font_name structures allocated from the heap containing matching
+ fonts. Each element of *FONTS contains a name member that is also
+ allocated from the heap. Font names in these structures are split
+ into fields. Use free_font_names to free such an array. */
+
+static int
+sorted_font_list (f, pattern, cmpfn, fonts)
+ struct frame *f;
+ char *pattern;
+ int (*cmpfn) P_ ((const void *, const void *));
+ struct font_name **fonts;
+{
+ int nfonts;
+
+ /* Get the list of fonts matching pattern. 100 should suffice. */
+ nfonts = DEFAULT_FONT_LIST_LIMIT;
+ if (INTEGERP (Vfont_list_limit) && XINT (Vfont_list_limit) > 0)
+ nfonts = XFASTINT (Vfont_list_limit);
+
+ *fonts = (struct font_name *) xmalloc (nfonts * sizeof **fonts);
+#if SCALABLE_FONTS
+ nfonts = x_face_list_fonts (f, pattern, *fonts, nfonts, 1, 1);
+#else
+ nfonts = x_face_list_fonts (f, pattern, *fonts, nfonts, 1, 0);
+#endif
+
+ /* Sort the resulting array and return it in *FONTS. If no
+ fonts were found, make sure to set *FONTS to null. */
+ if (nfonts)
+ sort_fonts (f, *fonts, nfonts, cmpfn);
+ else
+ {
+ xfree (*fonts);
+ *fonts = NULL;
+ }
+
+ return nfonts;
+}
+
+
+/* Compare two font_name structures *A and *B. Value is analogous to
+ strcmp. Sort order is given by the global variable
+ font_sort_order. Font names are sorted so that, everything else
+ being equal, fonts with a resolution closer to that of the frame on
+ which they are used are listed first. The global variable
+ font_frame is the frame on which we operate. */
+
+static int
+cmp_font_names (a, b)
+ const void *a, *b;
+{
+ struct font_name *x = (struct font_name *) a;
+ struct font_name *y = (struct font_name *) b;
+ int cmp;
+
+ /* All strings have been converted to lower-case by split_font_name,
+ so we can use strcmp here. */
+ cmp = strcmp (x->fields[XLFD_FAMILY], y->fields[XLFD_FAMILY]);
+ if (cmp == 0)
+ {
+ int i;
+
+ for (i = 0; i < DIM (font_sort_order) && cmp == 0; ++i)
{
- xfree (face);
+ int j = font_sort_order[i];
+ cmp = x->numeric[j] - y->numeric[j];
+ }
+
+ if (cmp == 0)
+ {
+ /* Everything else being equal, we prefer fonts with an
+ y-resolution closer to that of the frame. */
+ int resy = FRAME_W32_DISPLAY_INFO (font_frame)->resy;
+ int x_resy = x->numeric[XLFD_RESY];
+ int y_resy = y->numeric[XLFD_RESY];
+ cmp = abs (resy - x_resy) - abs (resy - y_resy);
}
}
- xfree (FRAME_COMPUTED_FACES (f));
- FRAME_COMPUTED_FACES (f) = 0;
- FRAME_N_COMPUTED_FACES (f) = 0;
- UNBLOCK_INPUT;
+ return cmp;
}
-
-/* Interning faces in a frame's face array. */
+
+
+/* Get a sorted list of fonts of family FAMILY on frame F. If PATTERN
+ is non-null list fonts matching that pattern. Otherwise, if
+ REGISTRY_AND_ENCODING is non-null return only fonts with that
+ registry and encoding, otherwise return fonts of any registry and
+ encoding. Set *FONTS to a vector of font_name structures allocated
+ from the heap containing the fonts found. Value is the number of
+ fonts found. */
static int
-new_computed_face (f, new_face)
+font_list (f, pattern, family, registry_and_encoding, fonts)
struct frame *f;
- struct face *new_face;
+ char *pattern;
+ char *family;
+ char *registry_and_encoding;
+ struct font_name **fonts;
{
- int len = FRAME_N_COMPUTED_FACES (f);
- int i;
+ if (pattern == NULL)
+ {
+ if (family == NULL)
+ family = "*";
+
+ if (registry_and_encoding == NULL)
+ registry_and_encoding = "*";
+
+ pattern = (char *) alloca (strlen (family)
+ + strlen (registry_and_encoding)
+ + 10);
+ if (index (family, '-'))
+ sprintf (pattern, "-%s-*-%s", family, registry_and_encoding);
+ else
+ sprintf (pattern, "-*-%s-*-%s", family, registry_and_encoding);
+ }
+
+ return sorted_font_list (f, pattern, cmp_font_names, fonts);
+}
+
+
+/* Remove elements from LIST whose cars are `equal'. Called from
+ x-family-fonts and x-font-family-list to remove duplicate font
+ entries. */
- /* Search for an unused computed face in the middle of the table. */
- for (i = 0; i < len; i++)
+static void
+remove_duplicates (list)
+ Lisp_Object list;
+{
+ Lisp_Object tail = list;
+
+ while (!NILP (tail) && !NILP (XCDR (tail)))
+ {
+ Lisp_Object next = XCDR (tail);
+ if (!NILP (Fequal (XCAR (next), XCAR (tail))))
+ XCDR (tail) = XCDR (next);
+ else
+ tail = XCDR (tail);
+ }
+}
+
+
+DEFUN ("x-family-fonts", Fx_family_fonts, Sx_family_fonts, 0, 2, 0,
+ "Return a list of available fonts of family FAMILY on FRAME.\n\
+If FAMILY is omitted or nil, list all families.\n\
+Otherwise, FAMILY must be a string, possibly containing wildcards\n\
+`?' and `*'.\n\
+If FRAME is omitted or nil, use the selected frame.\n\
+Each element of the result is a vector [FAMILY WIDTH POINT-SIZE WEIGHT\n\
+SLANT FIXED-P FULL REGISTRY-AND-ENCODING].\n\
+FAMILY is the font family name. POINT-SIZE is the size of the\n\
+font in 1/10 pt. WIDTH, WEIGHT, and SLANT are symbols describing the\n\
+width, weight and slant of the font. These symbols are the same as for\n\
+face attributes. FIXED-P is non-nil if the font is fixed-pitch.\n\
+FULL is the full name of the font, and REGISTRY-AND-ENCODING is a string\n\
+giving the registry and encoding of the font.\n\
+The result list is sorted according to the current setting of\n\
+the face font sort order.")
+ (family, frame)
+ Lisp_Object family, frame;
+{
+ struct frame *f = check_x_frame (frame);
+ struct font_name *fonts;
+ int i, nfonts;
+ Lisp_Object result;
+ struct gcpro gcpro1;
+ char *family_pattern;
+
+ if (NILP (family))
+ family_pattern = "*";
+ else
+ {
+ CHECK_STRING (family, 1);
+ family_pattern = LSTRDUPA (family);
+ }
+
+ result = Qnil;
+ GCPRO1 (result);
+ nfonts = font_list (f, NULL, family_pattern, NULL, &fonts);
+ for (i = nfonts - 1; i >= 0; --i)
{
- struct face *face = FRAME_COMPUTED_FACES (f)[i];
- if (face->font == 0)
+ Lisp_Object v = Fmake_vector (make_number (8), Qnil);
+ char *tem;
+
+#define ASET(VECTOR, IDX, VAL) (XVECTOR (VECTOR)->contents[IDX] = (VAL))
+
+ ASET (v, 0, build_string (fonts[i].fields[XLFD_FAMILY]));
+ ASET (v, 1, xlfd_symbolic_swidth (fonts + i));
+ ASET (v, 2, make_number (xlfd_point_size (f, fonts + i)));
+ ASET (v, 3, xlfd_symbolic_weight (fonts + i));
+ ASET (v, 4, xlfd_symbolic_slant (fonts + i));
+ ASET (v, 5, xlfd_fixed_p (fonts + i) ? Qt : Qnil);
+ tem = build_font_name (fonts + i);
+ ASET (v, 6, build_string (tem));
+ sprintf (tem, "%s-%s", fonts[i].fields[XLFD_REGISTRY],
+ fonts[i].fields[XLFD_ENCODING]);
+ ASET (v, 7, build_string (tem));
+ xfree (tem);
+
+ result = Fcons (v, result);
+
+#undef ASET
+ }
+
+ remove_duplicates (result);
+ free_font_names (fonts, nfonts);
+ UNGCPRO;
+ return result;
+}
+
+
+DEFUN ("x-font-family-list", Fx_font_family_list, Sx_font_family_list,
+ 0, 1, 0,
+ "Return a list of available font families on FRAME.\n\
+If FRAME is omitted or nil, use the selected frame.\n\
+Value is a list of conses (FAMILY . FIXED-P) where FAMILY\n\
+is a font family, and FIXED-P is non-nil if fonts of that family\n\
+are fixed-pitch.")
+ (frame)
+ Lisp_Object frame;
+{
+ struct frame *f = check_x_frame (frame);
+ int nfonts, i;
+ struct font_name *fonts;
+ Lisp_Object result;
+ struct gcpro gcpro1;
+ int count = specpdl_ptr - specpdl;
+ int limit;
+
+ /* Let's consider all fonts. Increase the limit for matching
+ fonts until we have them all. */
+ for (limit = 500;;)
+ {
+ specbind (intern ("font-list-limit"), make_number (limit));
+ nfonts = font_list (f, NULL, "*", NULL, &fonts);
+
+ if (nfonts == limit)
{
- FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
- return i;
+ free_font_names (fonts, nfonts);
+ limit *= 2;
}
+ else
+ break;
+ }
+
+ result = Qnil;
+ GCPRO1 (result);
+ for (i = nfonts - 1; i >= 0; --i)
+ result = Fcons (Fcons (build_string (fonts[i].fields[XLFD_FAMILY]),
+ xlfd_fixed_p (fonts + i) ? Qt : Qnil),
+ result);
+
+ remove_duplicates (result);
+ free_font_names (fonts, nfonts);
+ UNGCPRO;
+ return unbind_to (count, result);
+}
+
+
+DEFUN ("x-list-fonts", Fx_list_fonts, Sx_list_fonts, 1, 5, 0,
+ "Return a list of the names of available fonts matching PATTERN.\n\
+If optional arguments FACE and FRAME are specified, return only fonts\n\
+the same size as FACE on FRAME.\n\
+PATTERN is a string, perhaps with wildcard characters;\n\
+ the * character matches any substring, and\n\
+ the ? character matches any single character.\n\
+ PATTERN is case-insensitive.\n\
+FACE is a face name--a symbol.\n\
+\n\
+The return value is a list of strings, suitable as arguments to\n\
+set-face-font.\n\
+\n\
+Fonts Emacs can't use may or may not be excluded\n\
+even if they match PATTERN and FACE.\n\
+The optional fourth argument MAXIMUM sets a limit on how many\n\
+fonts to match. The first MAXIMUM fonts are reported.\n\
+The optional fifth argument WIDTH, if specified, is a number of columns\n\
+occupied by a character of a font. In that case, return only fonts\n\
+the WIDTH times as wide as FACE on FRAME.")
+ (pattern, face, frame, maximum, width)
+ Lisp_Object pattern, face, frame, maximum, width;
+{
+ struct frame *f;
+ int size;
+ int maxnames;
+
+ check_w32 ();
+ CHECK_STRING (pattern, 0);
+
+ if (NILP (maximum))
+ maxnames = 2000;
+ else
+ {
+ CHECK_NATNUM (maximum, 0);
+ maxnames = XINT (maximum);
}
- if (i >= FRAME_SIZE_COMPUTED_FACES (f))
+ if (!NILP (width))
+ CHECK_NUMBER (width, 4);
+
+ /* We can't simply call check_x_frame because this function may be
+ called before any frame is created. */
+ f = frame_or_selected_frame (frame, 2);
+ if (!FRAME_WINDOW_P (f))
{
- int new_size = i + 32;
+ /* Perhaps we have not yet created any frame. */
+ f = NULL;
+ face = Qnil;
+ }
- FRAME_COMPUTED_FACES (f)
- = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
- ? xmalloc (new_size * sizeof (struct face *))
- : xrealloc (FRAME_COMPUTED_FACES (f),
- new_size * sizeof (struct face *)));
- FRAME_SIZE_COMPUTED_FACES (f) = new_size;
+ /* Determine the width standard for comparison with the fonts we find. */
+
+ if (NILP (face))
+ size = 0;
+ else
+ {
+ /* This is of limited utility since it works with character
+ widths. Keep it for compatibility. --gerd. */
+ int face_id = lookup_named_face (f, face, CHARSET_ASCII);
+ struct face *face = FACE_FROM_ID (f, face_id);
+
+ if (face->font)
+ size = FONT_MAX_WIDTH (face->font);
+ else
+ size = FONT_MAX_WIDTH (FRAME_FONT (f));
+
+ if (!NILP (width))
+ size *= XINT (width);
}
- i = FRAME_N_COMPUTED_FACES (f)++;
- FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
- return i;
+ {
+ Lisp_Object args[2];
+
+ args[0] = w32_list_fonts (f, pattern, size, maxnames);
+ if (f == NULL)
+ /* We don't have to check fontsets. */
+ return args[0];
+ args[1] = list_fontsets (f, pattern, size);
+ return Fnconc (2, args);
+ }
}
-/* Find a match for NEW_FACE in a FRAME's computed face array, and add
- it if we don't find one. */
-static int
-intern_computed_face (f, new_face)
+
+/***********************************************************************
+ Lisp Faces
+ ***********************************************************************/
+
+/* Access face attributes of face FACE, a Lisp vector. */
+
+#define LFACE_FAMILY(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_FAMILY_INDEX]
+#define LFACE_HEIGHT(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_HEIGHT_INDEX]
+#define LFACE_WEIGHT(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_WEIGHT_INDEX]
+#define LFACE_SLANT(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_SLANT_INDEX]
+#define LFACE_UNDERLINE(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_UNDERLINE_INDEX]
+#define LFACE_INVERSE(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_INVERSE_INDEX]
+#define LFACE_FOREGROUND(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_FOREGROUND_INDEX]
+#define LFACE_BACKGROUND(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_BACKGROUND_INDEX]
+#define LFACE_STIPPLE(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_STIPPLE_INDEX]
+#define LFACE_SWIDTH(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_SWIDTH_INDEX]
+#define LFACE_OVERLINE(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_OVERLINE_INDEX]
+#define LFACE_STRIKE_THROUGH(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_STRIKE_THROUGH_INDEX]
+#define LFACE_BOX(LFACE) \
+ XVECTOR (LFACE)->contents[LFACE_BOX_INDEX]
+
+/* Non-zero if LFACE is a Lisp face. A Lisp face is a vector of size
+ LFACE_VECTOR_SIZE which has the symbol `face' in slot 0. */
+
+#define LFACEP(LFACE) \
+ (VECTORP (LFACE) \
+ && XVECTOR (LFACE)->size == LFACE_VECTOR_SIZE \
+ && EQ (XVECTOR (LFACE)->contents[0], Qface))
+
+
+#if GLYPH_DEBUG
+
+/* Check consistency of Lisp face attribute vector ATTRS. */
+
+static void
+check_lface_attrs (attrs)
+ Lisp_Object *attrs;
+{
+ xassert (UNSPECIFIEDP (attrs[LFACE_FAMILY_INDEX])
+ || STRINGP (attrs[LFACE_FAMILY_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_SWIDTH_INDEX])
+ || SYMBOLP (attrs[LFACE_SWIDTH_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_HEIGHT_INDEX])
+ || INTEGERP (attrs[LFACE_HEIGHT_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_WEIGHT_INDEX])
+ || SYMBOLP (attrs[LFACE_WEIGHT_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_SLANT_INDEX])
+ || SYMBOLP (attrs[LFACE_SLANT_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_UNDERLINE_INDEX])
+ || SYMBOLP (attrs[LFACE_UNDERLINE_INDEX])
+ || STRINGP (attrs[LFACE_UNDERLINE_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_OVERLINE_INDEX])
+ || SYMBOLP (attrs[LFACE_OVERLINE_INDEX])
+ || STRINGP (attrs[LFACE_OVERLINE_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_STRIKE_THROUGH_INDEX])
+ || SYMBOLP (attrs[LFACE_STRIKE_THROUGH_INDEX])
+ || STRINGP (attrs[LFACE_STRIKE_THROUGH_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_BOX_INDEX])
+ || SYMBOLP (attrs[LFACE_BOX_INDEX])
+ || STRINGP (attrs[LFACE_BOX_INDEX])
+ || INTEGERP (attrs[LFACE_BOX_INDEX])
+ || CONSP (attrs[LFACE_BOX_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_INVERSE_INDEX])
+ || SYMBOLP (attrs[LFACE_INVERSE_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_FOREGROUND_INDEX])
+ || STRINGP (attrs[LFACE_FOREGROUND_INDEX]));
+ xassert (UNSPECIFIEDP (attrs[LFACE_BACKGROUND_INDEX])
+ || STRINGP (attrs[LFACE_BACKGROUND_INDEX]));
+#ifdef HAVE_WINDOW_SYSTEM
+ xassert (UNSPECIFIEDP (attrs[LFACE_STIPPLE_INDEX])
+ || SYMBOLP (attrs[LFACE_STIPPLE_INDEX])
+ || !NILP (Fbitmap_spec_p (attrs[LFACE_STIPPLE_INDEX])));
+#endif
+}
+
+
+/* Check consistency of attributes of Lisp face LFACE (a Lisp vector). */
+
+static void
+check_lface (lface)
+ Lisp_Object lface;
+{
+ if (!NILP (lface))
+ {
+ xassert (LFACEP (lface));
+ check_lface_attrs (XVECTOR (lface)->contents);
+ }
+}
+
+#else /* GLYPH_DEBUG == 0 */
+
+#define check_lface_attrs(attrs) (void) 0
+#define check_lface(lface) (void) 0
+
+#endif /* GLYPH_DEBUG == 0 */
+
+
+/* Resolve face name FACE_NAME. If FACE_NAME Is a string, intern it
+ to make it a symvol. If FACE_NAME is an alias for another face,
+ return that face's name. */
+
+static Lisp_Object
+resolve_face_name (face_name)
+ Lisp_Object face_name;
+{
+ Lisp_Object aliased;
+
+ if (STRINGP (face_name))
+ face_name = intern (XSTRING (face_name)->data);
+
+ for (;;)
+ {
+ aliased = Fget (face_name, Qface_alias);
+ if (NILP (aliased))
+ break;
+ else
+ face_name = aliased;
+ }
+
+ return face_name;
+}
+
+
+/* Return the face definition of FACE_NAME on frame F. F null means
+ return the global definition. FACE_NAME may be a string or a
+ symbol (apparently Emacs 20.2 allows strings as face names in face
+ text properties; ediff uses that). If FACE_NAME is an alias for
+ another face, return that face's definition. If SIGNAL_P is
+ non-zero, signal an error if FACE_NAME is not a valid face name.
+ If SIGNAL_P is zero, value is nil if FACE_NAME is not a valid face
+ name. */
+
+static INLINE Lisp_Object
+lface_from_face_name (f, face_name, signal_p)
struct frame *f;
- struct face *new_face;
+ Lisp_Object face_name;
+ int signal_p;
+{
+ Lisp_Object lface;
+
+ face_name = resolve_face_name (face_name);
+
+ if (f)
+ lface = assq_no_quit (face_name, f->face_alist);
+ else
+ lface = assq_no_quit (face_name, Vface_new_frame_defaults);
+
+ if (CONSP (lface))
+ lface = XCDR (lface);
+ else if (signal_p)
+ signal_error ("Invalid face", face_name);
+
+ check_lface (lface);
+ return lface;
+}
+
+
+/* Get face attributes of face FACE_NAME from frame-local faces on
+ frame F. Store the resulting attributes in ATTRS which must point
+ to a vector of Lisp_Objects of size LFACE_VECTOR_SIZE. If SIGNAL_P
+ is non-zero, signal an error if FACE_NAME does not name a face.
+ Otherwise, value is zero if FACE_NAME is not a face. */
+
+static INLINE int
+get_lface_attributes (f, face_name, attrs, signal_p)
+ struct frame *f;
+ Lisp_Object face_name;
+ Lisp_Object *attrs;
+ int signal_p;
+{
+ Lisp_Object lface;
+ int success_p;
+
+ lface = lface_from_face_name (f, face_name, signal_p);
+ if (!NILP (lface))
+ {
+ bcopy (XVECTOR (lface)->contents, attrs,
+ LFACE_VECTOR_SIZE * sizeof *attrs);
+ success_p = 1;
+ }
+ else
+ success_p = 0;
+
+ return success_p;
+}
+
+
+/* Non-zero if all attributes in face attribute vector ATTRS are
+ specified, i.e. are non-nil. */
+
+static int
+lface_fully_specified_p (attrs)
+ Lisp_Object *attrs;
{
- int len = FRAME_N_COMPUTED_FACES (f);
int i;
- /* Search for a computed face already on F equivalent to FACE. */
- for (i = 0; i < len; i++)
+ for (i = 1; i < LFACE_VECTOR_SIZE; ++i)
+ if (UNSPECIFIEDP (attrs[i]))
+ break;
+
+ return i == LFACE_VECTOR_SIZE;
+}
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* Set font-related attributes of Lisp face LFACE from XLFD font name
+ FONT_NAME. If FORCE_P is zero, set only unspecified attributes of
+ LFACE. MAY_FAIL_P non-zero means return 0 if FONT_NAME isn't a
+ valid font name; otherwise this function tries to use a reasonable
+ default font.
+
+ Ignore fields of FONT_NAME containing wildcards. Value is zero if
+ not successful because FONT_NAME was not in a valid format and
+ MAY_FAIL_P was non-zero. A valid format is one that is suitable
+ for split_font_name, see the comment there. */
+
+static int
+set_lface_from_font_name (f, lface, font_name, force_p, may_fail_p)
+ struct frame *f;
+ Lisp_Object lface;
+ char *font_name;
+ int force_p, may_fail_p;
+{
+ struct font_name font;
+ char *buffer;
+ int pt;
+ int free_font_name_p = 0;
+ int have_font_p = 0;
+
+ /* If FONT_NAME contains wildcards, use the first matching font. */
+ if (index (font_name, '*') || index (font_name, '?'))
+ {
+ if (first_font_matching (f, font_name, &font))
+ free_font_name_p = have_font_p = 1;
+ }
+ else
+ {
+ font.name = STRDUPA (font_name);
+ if (split_font_name (f, &font, 1))
+ have_font_p = 1;
+ else
+ {
+ /* The font name may be something like `6x13'. Make
+ sure we use the full name. */
+ struct font_info *font_info;
+
+ BLOCK_INPUT;
+ font_info = fs_load_font (f, FRAME_W32_FONT_TABLE (f),
+ CHARSET_ASCII, font_name, -1);
+ if (font_info)
+ {
+ font.name = STRDUPA (font_info->full_name);
+ split_font_name (f, &font, 1);
+ have_font_p = 1;
+ }
+ UNBLOCK_INPUT;
+ }
+ }
+
+ /* If FONT_NAME is completely bogus try to use something reasonable
+ if this function must succeed. Otherwise, give up. */
+ if (!have_font_p)
{
- if (! FRAME_COMPUTED_FACES (f)[i])
+ if (may_fail_p)
+ return 0;
+ else if (first_font_matching (f, "-*-Courier New-normal-r-*-*-13-*-*-*-c-*-iso8859-1",
+ &font)
+ || first_font_matching (f, "-*-Courier-normal-r-*-*-13-*-*-*-c-*-iso8859-1",
+ &font)
+ || first_font_matching (f, "-*-FixedSys-normal-r-*-*-12-*-*-*-c-*-iso8859-1",
+ &font)
+ || first_font_matching (f, "-*-*-normal-r-*-*-*-*-*-*-c-*-iso8859-1",
+ &font)
+ || first_font_matching (f, "FixedSys",
+ &font))
+ free_font_name_p = 1;
+ else
abort ();
- if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
- return i;
}
- /* We didn't find one; add a new one. */
- return new_computed_face (f, new_face);
+
+ /* Set attributes only if unspecified, otherwise face defaults for
+ new frames would never take effect. */
+
+ if (force_p || UNSPECIFIEDP (LFACE_FAMILY (lface)))
+ {
+ buffer = (char *) alloca (strlen (font.fields[XLFD_FAMILY])
+ + strlen (font.fields[XLFD_FOUNDRY])
+ + 2);
+ sprintf (buffer, "%s-%s", font.fields[XLFD_FOUNDRY],
+ font.fields[XLFD_FAMILY]);
+ LFACE_FAMILY (lface) = build_string (buffer);
+ }
+
+ if (force_p || UNSPECIFIEDP (LFACE_HEIGHT (lface)))
+ {
+ pt = xlfd_point_size (f, &font);
+ xassert (pt > 0);
+ LFACE_HEIGHT (lface) = make_number (pt);
+ }
+
+ if (force_p || UNSPECIFIEDP (LFACE_SWIDTH (lface)))
+ LFACE_SWIDTH (lface) = xlfd_symbolic_swidth (&font);
+
+ if (force_p || UNSPECIFIEDP (LFACE_WEIGHT (lface)))
+ LFACE_WEIGHT (lface) = xlfd_symbolic_weight (&font);
+
+ if (force_p || UNSPECIFIEDP (LFACE_SLANT (lface)))
+ LFACE_SLANT (lface) = xlfd_symbolic_slant (&font);
+
+ if (free_font_name_p)
+ xfree (font.name);
+
+ return 1;
+}
+#endif /* HAVE_WINDOW_SYSTEM */
+
+
+/* Merge two Lisp face attribute vectors FROM and TO and store the
+ resulting attributes in TO. Every non-nil attribute of FROM
+ overrides the corresponding attribute of TO. */
+
+static INLINE void
+merge_face_vectors (from, to)
+ Lisp_Object *from, *to;
+{
+ int i;
+ for (i = 1; i < LFACE_VECTOR_SIZE; ++i)
+ if (!UNSPECIFIEDP (from[i]))
+ to[i] = from[i];
}
-/* Make parameter face id ID valid on frame F. */
+/* Given a Lisp face attribute vector TO and a Lisp object PROP that
+ is a face property, determine the resulting face attributes on
+ frame F, and store them in TO. PROP may be a single face
+ specification or a list of such specifications. Each face
+ specification can be
+
+ 1. A symbol or string naming a Lisp face.
+
+ 2. A property list of the form (KEYWORD VALUE ...) where each
+ KEYWORD is a face attribute name, and value is an appropriate value
+ for that attribute.
+
+ 3. Conses or the form (FOREGROUND-COLOR . COLOR) or
+ (BACKGROUND-COLOR . COLOR) where COLOR is a color name. This is
+ for compatibility with 20.2.
+
+ Face specifications earlier in lists take precedence over later
+ specifications. */
+
static void
-ensure_face_ready (f, id)
+merge_face_vector_with_property (f, to, prop)
struct frame *f;
- int id;
+ Lisp_Object *to;
+ Lisp_Object prop;
{
- if (FRAME_N_PARAM_FACES (f) <= id)
+ if (CONSP (prop))
{
- int n = id + 10;
- int i;
- if (!FRAME_N_PARAM_FACES (f))
- FRAME_PARAM_FACES (f)
- = (struct face **) xmalloc (sizeof (struct face *) * n);
+ Lisp_Object first = XCAR (prop);
+
+ if (EQ (first, Qforeground_color)
+ || EQ (first, Qbackground_color))
+ {
+ /* One of (FOREGROUND-COLOR . COLOR) or (BACKGROUND-COLOR
+ . COLOR). COLOR must be a string. */
+ Lisp_Object color_name = XCDR (prop);
+ Lisp_Object color = first;
+
+ if (STRINGP (color_name))
+ {
+ if (EQ (color, Qforeground_color))
+ to[LFACE_FOREGROUND_INDEX] = color_name;
+ else
+ to[LFACE_BACKGROUND_INDEX] = color_name;
+ }
+ else
+ add_to_log ("Invalid face color", color_name, Qnil);
+ }
+ else if (SYMBOLP (first)
+ && *XSYMBOL (first)->name->data == ':')
+ {
+ /* Assume this is the property list form. */
+ while (CONSP (prop) && CONSP (XCDR (prop)))
+ {
+ Lisp_Object keyword = XCAR (prop);
+ Lisp_Object value = XCAR (XCDR (prop));
+
+ if (EQ (keyword, QCfamily))
+ {
+ if (STRINGP (value))
+ to[LFACE_FAMILY_INDEX] = value;
+ else
+ add_to_log ("Illegal face font family", value, Qnil);
+ }
+ else if (EQ (keyword, QCheight))
+ {
+ if (INTEGERP (value))
+ to[LFACE_HEIGHT_INDEX] = value;
+ else
+ add_to_log ("Illegal face font height", value, Qnil);
+ }
+ else if (EQ (keyword, QCweight))
+ {
+ if (SYMBOLP (value)
+ && face_numeric_weight (value) >= 0)
+ to[LFACE_WEIGHT_INDEX] = value;
+ else
+ add_to_log ("Illegal face weight", value, Qnil);
+ }
+ else if (EQ (keyword, QCslant))
+ {
+ if (SYMBOLP (value)
+ && face_numeric_slant (value) >= 0)
+ to[LFACE_SLANT_INDEX] = value;
+ else
+ add_to_log ("Illegal face slant", value, Qnil);
+ }
+ else if (EQ (keyword, QCunderline))
+ {
+ if (EQ (value, Qt)
+ || NILP (value)
+ || STRINGP (value))
+ to[LFACE_UNDERLINE_INDEX] = value;
+ else
+ add_to_log ("Illegal face underline", value, Qnil);
+ }
+ else if (EQ (keyword, QCoverline))
+ {
+ if (EQ (value, Qt)
+ || NILP (value)
+ || STRINGP (value))
+ to[LFACE_OVERLINE_INDEX] = value;
+ else
+ add_to_log ("Illegal face overline", value, Qnil);
+ }
+ else if (EQ (keyword, QCstrike_through))
+ {
+ if (EQ (value, Qt)
+ || NILP (value)
+ || STRINGP (value))
+ to[LFACE_STRIKE_THROUGH_INDEX] = value;
+ else
+ add_to_log ("Illegal face strike-through", value, Qnil);
+ }
+ else if (EQ (keyword, QCbox))
+ {
+ if (EQ (value, Qt))
+ value = make_number (1);
+ if (INTEGERP (value)
+ || STRINGP (value)
+ || CONSP (value)
+ || NILP (value))
+ to[LFACE_BOX_INDEX] = value;
+ else
+ add_to_log ("Illegal face box", value, Qnil);
+ }
+ else if (EQ (keyword, QCinverse_video)
+ || EQ (keyword, QCreverse_video))
+ {
+ if (EQ (value, Qt) || NILP (value))
+ to[LFACE_INVERSE_INDEX] = value;
+ else
+ add_to_log ("Illegal face inverse-video", value, Qnil);
+ }
+ else if (EQ (keyword, QCforeground))
+ {
+ if (STRINGP (value))
+ to[LFACE_FOREGROUND_INDEX] = value;
+ else
+ add_to_log ("Illegal face foreground", value, Qnil);
+ }
+ else if (EQ (keyword, QCbackground))
+ {
+ if (STRINGP (value))
+ to[LFACE_BACKGROUND_INDEX] = value;
+ else
+ add_to_log ("Illegal face background", value, Qnil);
+ }
+ else if (EQ (keyword, QCstipple))
+ {
+ Lisp_Object pixmap_p = Fbitmap_spec_p (value);
+ if (!NILP (pixmap_p))
+ to[LFACE_STIPPLE_INDEX] = value;
+ else
+ add_to_log ("Illegal face stipple", value, Qnil);
+ }
+ else if (EQ (keyword, QCwidth))
+ {
+ if (SYMBOLP (value)
+ && face_numeric_swidth (value) >= 0)
+ to[LFACE_SWIDTH_INDEX] = value;
+ else
+ add_to_log ("Illegal face width", value, Qnil);
+ }
+ else
+ add_to_log ("Invalid attribute %s in face property",
+ keyword, Qnil);
+
+ prop = XCDR (XCDR (prop));
+ }
+ }
else
- FRAME_PARAM_FACES (f)
- = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
- sizeof (struct face *) * n);
+ {
+ /* This is a list of face specs. Specifications at the
+ beginning of the list take precedence over later
+ specifications, so we have to merge starting with the
+ last specification. */
+ Lisp_Object next = XCDR (prop);
+ if (!NILP (next))
+ merge_face_vector_with_property (f, to, next);
+ merge_face_vector_with_property (f, to, first);
+ }
+ }
+ else
+ {
+ /* PROP ought to be a face name. */
+ Lisp_Object lface = lface_from_face_name (f, prop, 0);
+ if (NILP (lface))
+ add_to_log ("Invalid face text property value: %s", prop, Qnil);
+ else
+ merge_face_vectors (XVECTOR (lface)->contents, to);
+ }
+}
+
- bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
- (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
- FRAME_N_PARAM_FACES (f) = n;
+DEFUN ("internal-make-lisp-face", Finternal_make_lisp_face,
+ Sinternal_make_lisp_face, 1, 2, 0,
+ "Make FACE, a symbol, a Lisp face with all attributes nil.\n\
+If FACE was not known as a face before, create a new one.\n\
+If optional argument FRAME is specified, make a frame-local face\n\
+for that frame. Otherwise operate on the global face definition.\n\
+Value is a vector of face attributes.")
+ (face, frame)
+ Lisp_Object face, frame;
+{
+ Lisp_Object global_lface, lface;
+ struct frame *f;
+ int i;
+
+ CHECK_SYMBOL (face, 0);
+ global_lface = lface_from_face_name (NULL, face, 0);
+
+ if (!NILP (frame))
+ {
+ CHECK_LIVE_FRAME (frame, 1);
+ f = XFRAME (frame);
+ lface = lface_from_face_name (f, face, 0);
}
+ else
+ f = NULL, lface = Qnil;
- if (FRAME_PARAM_FACES (f) [id] == 0)
- FRAME_PARAM_FACES (f) [id] = allocate_face ();
+ /* Add a global definition if there is none. */
+ if (NILP (global_lface))
+ {
+ global_lface = Fmake_vector (make_number (LFACE_VECTOR_SIZE),
+ Qunspecified);
+ XVECTOR (global_lface)->contents[0] = Qface;
+ Vface_new_frame_defaults = Fcons (Fcons (face, global_lface),
+ Vface_new_frame_defaults);
+
+ /* Assign the new Lisp face a unique ID. The mapping from Lisp
+ face id to Lisp face is given by the vector lface_id_to_name.
+ The mapping from Lisp face to Lisp face id is given by the
+ property `face' of the Lisp face name. */
+ if (next_lface_id == lface_id_to_name_size)
+ {
+ int new_size = max (50, 2 * lface_id_to_name_size);
+ int sz = new_size * sizeof *lface_id_to_name;
+ lface_id_to_name = (Lisp_Object *) xrealloc (lface_id_to_name, sz);
+ lface_id_to_name_size = new_size;
+ }
+
+ lface_id_to_name[next_lface_id] = face;
+ Fput (face, Qface, make_number (next_lface_id));
+ ++next_lface_id;
+ }
+ else if (f == NULL)
+ for (i = 1; i < LFACE_VECTOR_SIZE; ++i)
+ XVECTOR (global_lface)->contents[i] = Qunspecified;
+
+ /* Add a frame-local definition. */
+ if (f)
+ {
+ if (NILP (lface))
+ {
+ lface = Fmake_vector (make_number (LFACE_VECTOR_SIZE),
+ Qunspecified);
+ XVECTOR (lface)->contents[0] = Qface;
+ f->face_alist = Fcons (Fcons (face, lface), f->face_alist);
+ }
+ else
+ for (i = 1; i < LFACE_VECTOR_SIZE; ++i)
+ XVECTOR (lface)->contents[i] = Qunspecified;
+ }
+ else
+ lface = global_lface;
+
+ xassert (LFACEP (lface));
+ check_lface (lface);
+ return lface;
}
+
+
+DEFUN ("internal-lisp-face-p", Finternal_lisp_face_p,
+ Sinternal_lisp_face_p, 1, 2, 0,
+ "Return non-nil if FACE names a face.\n\
+If optional second parameter FRAME is non-nil, check for the\n\
+existence of a frame-local face with name FACE on that frame.\n\
+Otherwise check for the existence of a global face.")
+ (face, frame)
+ Lisp_Object face, frame;
+{
+ Lisp_Object lface;
+
+ if (!NILP (frame))
+ {
+ CHECK_LIVE_FRAME (frame, 1);
+ lface = lface_from_face_name (XFRAME (frame), face, 0);
+ }
+ else
+ lface = lface_from_face_name (NULL, face, 0);
+
+ return lface;
+}
+
+
+DEFUN ("internal-copy-lisp-face", Finternal_copy_lisp_face,
+ Sinternal_copy_lisp_face, 4, 4, 0,
+ "Copy face FROM to TO.\n\
+If FRAME it t, copy the global face definition of FROM to the\n\
+global face definition of TO. Otherwise, copy the frame-local\n\
+definition of FROM on FRAME to the frame-local definition of TO\n\
+on NEW-FRAME, or FRAME if NEW-FRAME is nil.\n\
+\n\
+Value is TO.")
+ (from, to, frame, new_frame)
+ Lisp_Object from, to, frame, new_frame;
+{
+ Lisp_Object lface, copy;
+
+ CHECK_SYMBOL (from, 0);
+ CHECK_SYMBOL (to, 1);
+ if (NILP (new_frame))
+ new_frame = frame;
+
+ if (EQ (frame, Qt))
+ {
+ /* Copy global definition of FROM. We don't make copies of
+ strings etc. because 20.2 didn't do it either. */
+ lface = lface_from_face_name (NULL, from, 1);
+ copy = Finternal_make_lisp_face (to, Qnil);
+ }
+ else
+ {
+ /* Copy frame-local definition of FROM. */
+ CHECK_LIVE_FRAME (frame, 2);
+ CHECK_LIVE_FRAME (new_frame, 3);
+ lface = lface_from_face_name (XFRAME (frame), from, 1);
+ copy = Finternal_make_lisp_face (to, new_frame);
+ }
+
+ bcopy (XVECTOR (lface)->contents, XVECTOR (copy)->contents,
+ LFACE_VECTOR_SIZE * sizeof (Lisp_Object));
+
+ return to;
+}
+
+
+DEFUN ("internal-set-lisp-face-attribute", Finternal_set_lisp_face_attribute,
+ Sinternal_set_lisp_face_attribute, 3, 4, 0,
+ "Set attribute ATTR of FACE to VALUE.\n\
+If optional argument FRAME is given, set the face attribute of face FACE\n\
+on that frame. If FRAME is t, set the attribute of the default for face\n\
+FACE (for new frames). If FRAME is omitted or nil, use the selected\n\
+frame.")
+ (face, attr, value, frame)
+ Lisp_Object face, attr, value, frame;
+{
+ Lisp_Object lface;
+ Lisp_Object old_value = Qnil;
+ int font_related_attr_p = 0;
+
+ CHECK_SYMBOL (face, 0);
+ CHECK_SYMBOL (attr, 1);
+
+ face = resolve_face_name (face);
+
+ /* Set lface to the Lisp attribute vector of FACE. */
+ if (EQ (frame, Qt))
+ lface = lface_from_face_name (NULL, face, 1);
+ else
+ {
+ if (NILP (frame))
+ frame = selected_frame;
+
+ CHECK_LIVE_FRAME (frame, 3);
+ lface = lface_from_face_name (XFRAME (frame), face, 0);
+
+ /* If a frame-local face doesn't exist yet, create one. */
+ if (NILP (lface))
+ lface = Finternal_make_lisp_face (face, frame);
+ }
+
+ if (EQ (attr, QCfamily))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_STRING (value, 3);
+ if (XSTRING (value)->size == 0)
+ signal_error ("Invalid face family", value);
+ }
+ old_value = LFACE_FAMILY (lface);
+ LFACE_FAMILY (lface) = value;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCheight))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_NUMBER (value, 3);
+ if (XINT (value) <= 0)
+ signal_error ("Invalid face height", value);
+ }
+ old_value = LFACE_HEIGHT (lface);
+ LFACE_HEIGHT (lface) = value;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCweight))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_SYMBOL (value, 3);
+ if (face_numeric_weight (value) < 0)
+ signal_error ("Invalid face weight", value);
+ }
+ old_value = LFACE_WEIGHT (lface);
+ LFACE_WEIGHT (lface) = value;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCslant))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_SYMBOL (value, 3);
+ if (face_numeric_slant (value) < 0)
+ signal_error ("Invalid face slant", value);
+ }
+ old_value = LFACE_SLANT (lface);
+ LFACE_SLANT (lface) = value;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCunderline))
+ {
+ if (!UNSPECIFIEDP (value))
+ if ((SYMBOLP (value)
+ && !EQ (value, Qt)
+ && !EQ (value, Qnil))
+ /* Underline color. */
+ || (STRINGP (value)
+ && XSTRING (value)->size == 0))
+ signal_error ("Invalid face underline", value);
+
+ old_value = LFACE_UNDERLINE (lface);
+ LFACE_UNDERLINE (lface) = value;
+ }
+ else if (EQ (attr, QCoverline))
+ {
+ if (!UNSPECIFIEDP (value))
+ if ((SYMBOLP (value)
+ && !EQ (value, Qt)
+ && !EQ (value, Qnil))
+ /* Overline color. */
+ || (STRINGP (value)
+ && XSTRING (value)->size == 0))
+ signal_error ("Invalid face overline", value);
+
+ old_value = LFACE_OVERLINE (lface);
+ LFACE_OVERLINE (lface) = value;
+ }
+ else if (EQ (attr, QCstrike_through))
+ {
+ if (!UNSPECIFIEDP (value))
+ if ((SYMBOLP (value)
+ && !EQ (value, Qt)
+ && !EQ (value, Qnil))
+ /* Strike-through color. */
+ || (STRINGP (value)
+ && XSTRING (value)->size == 0))
+ signal_error ("Invalid face strike-through", value);
+
+ old_value = LFACE_STRIKE_THROUGH (lface);
+ LFACE_STRIKE_THROUGH (lface) = value;
+ }
+ else if (EQ (attr, QCbox))
+ {
+ int valid_p;
+
+ /* Allow t meaning a simple box of width 1 in foreground color
+ of the face. */
+ if (EQ (value, Qt))
+ value = make_number (1);
+
+ if (UNSPECIFIEDP (value))
+ valid_p = 1;
+ else if (NILP (value))
+ valid_p = 1;
+ else if (INTEGERP (value))
+ valid_p = XINT (value) > 0;
+ else if (STRINGP (value))
+ valid_p = XSTRING (value)->size > 0;
+ else if (CONSP (value))
+ {
+ Lisp_Object tem;
+
+ tem = value;
+ while (CONSP (tem))
+ {
+ Lisp_Object k, v;
+
+ k = XCAR (tem);
+ tem = XCDR (tem);
+ if (!CONSP (tem))
+ break;
+ v = XCAR (tem);
+ tem = XCDR (tem);
+
+ if (EQ (k, QCline_width))
+ {
+ if (!INTEGERP (v) || XINT (v) <= 0)
+ break;
+ }
+ else if (EQ (k, QCcolor))
+ {
+ if (!STRINGP (v) || XSTRING (v)->size == 0)
+ break;
+ }
+ else if (EQ (k, QCstyle))
+ {
+ if (!EQ (v, Qpressed_button) && !EQ (v, Qreleased_button))
+ break;
+ }
+ else
+ break;
+ }
+
+ valid_p = NILP (tem);
+ }
+ else
+ valid_p = 0;
+
+ if (!valid_p)
+ signal_error ("Invalid face box", value);
+
+ old_value = LFACE_BOX (lface);
+ LFACE_BOX (lface) = value;
+ }
+ else if (EQ (attr, QCinverse_video)
+ || EQ (attr, QCreverse_video))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_SYMBOL (value, 3);
+ if (!EQ (value, Qt) && !NILP (value))
+ signal_error ("Invalid inverse-video face attribute value", value);
+ }
+ old_value = LFACE_INVERSE (lface);
+ LFACE_INVERSE (lface) = value;
+ }
+ else if (EQ (attr, QCforeground))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ /* Don't check for valid color names here because it depends
+ on the frame (display) whether the color will be valid
+ when the face is realized. */
+ CHECK_STRING (value, 3);
+ if (XSTRING (value)->size == 0)
+ signal_error ("Empty foreground color value", value);
+ }
+ old_value = LFACE_FOREGROUND (lface);
+ LFACE_FOREGROUND (lface) = value;
+ }
+ else if (EQ (attr, QCbackground))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ /* Don't check for valid color names here because it depends
+ on the frame (display) whether the color will be valid
+ when the face is realized. */
+ CHECK_STRING (value, 3);
+ if (XSTRING (value)->size == 0)
+ signal_error ("Empty background color value", value);
+ }
+ old_value = LFACE_BACKGROUND (lface);
+ LFACE_BACKGROUND (lface) = value;
+ }
+ else if (EQ (attr, QCstipple))
+ {
+ if (!UNSPECIFIEDP (value)
+ && !NILP (value)
+ && NILP (Fbitmap_spec_p (value)))
+ signal_error ("Invalid stipple attribute", value);
+ old_value = LFACE_STIPPLE (lface);
+ LFACE_STIPPLE (lface) = value;
+ }
+ else if (EQ (attr, QCwidth))
+ {
+ if (!UNSPECIFIEDP (value))
+ {
+ CHECK_SYMBOL (value, 3);
+ if (face_numeric_swidth (value) < 0)
+ signal_error ("Invalid face width", value);
+ }
+ old_value = LFACE_SWIDTH (lface);
+ LFACE_SWIDTH (lface) = value;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCfont))
+ {
+ /* Set font-related attributes of the Lisp face from an
+ XLFD font name. */
+ struct frame *f;
+
+ CHECK_STRING (value, 3);
+ if (EQ (frame, Qt))
+ f = SELECTED_FRAME ();
+ else
+ f = check_x_frame (frame);
+
+ if (!set_lface_from_font_name (f, lface, XSTRING (value)->data, 1, 1))
+ signal_error ("Invalid font name", value);
+
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCbold))
+ {
+ old_value = LFACE_WEIGHT (lface);
+ LFACE_WEIGHT (lface) = NILP (value) ? Qnormal : Qbold;
+ font_related_attr_p = 1;
+ }
+ else if (EQ (attr, QCitalic))
+ {
+ old_value = LFACE_SLANT (lface);
+ LFACE_SLANT (lface) = NILP (value) ? Qnormal : Qitalic;
+ font_related_attr_p = 1;
+ }
+ else
+ signal_error ("Invalid face attribute name", attr);
+
+ /* Changing a named face means that all realized faces depending on
+ that face are invalid. Since we cannot tell which realized faces
+ depend on the face, make sure they are all removed. This is done
+ by incrementing face_change_count. The next call to
+ init_iterator will then free realized faces. */
+ if (!EQ (frame, Qt)
+ && (EQ (attr, QCfont)
+ || NILP (Fequal (old_value, value))))
+ {
+ ++face_change_count;
+ ++windows_or_buffers_changed;
+ }
+
+
+ if (!EQ (frame, Qt)
+ && !UNSPECIFIEDP (value)
+ && NILP (Fequal (old_value, value)))
+ {
+ Lisp_Object param;
+
+ param = Qnil;
+
+ if (EQ (face, Qdefault))
+ {
+ /* Changed font-related attributes of the `default' face are
+ reflected in changed `font' frame parameters. */
+ if (font_related_attr_p
+ && lface_fully_specified_p (XVECTOR (lface)->contents))
+ set_font_frame_param (frame, lface);
+ else if (EQ (attr, QCforeground))
+ param = Qforeground_color;
+ else if (EQ (attr, QCbackground))
+ param = Qbackground_color;
+ }
+#if 0 /* NTEMACS_TODO : Scroll bar colors on W32? */
+ else if (EQ (face, Qscroll_bar))
+ {
+ /* Changing the colors of `scroll-bar' sets frame parameters
+ `scroll-bar-foreground' and `scroll-bar-background'. */
+ if (EQ (attr, QCforeground))
+ param = Qscroll_bar_foreground;
+ else if (EQ (attr, QCbackground))
+ param = Qscroll_bar_background;
+ }
+#endif /* NTEMACS_TODO */
+ else if (EQ (face, Qborder))
+ {
+ /* Changing background color of `border' sets frame parameter
+ `border-color'. */
+ if (EQ (attr, QCbackground))
+ param = Qborder_color;
+ }
+ else if (EQ (face, Qcursor))
+ {
+ /* Changing background color of `cursor' sets frame parameter
+ `cursor-color'. */
+ if (EQ (attr, QCbackground))
+ param = Qcursor_color;
+ }
+ else if (EQ (face, Qmouse))
+ {
+ /* Changing background color of `mouse' sets frame parameter
+ `mouse-color'. */
+ if (EQ (attr, QCbackground))
+ param = Qmouse_color;
+ }
+
+ if (SYMBOLP (param))
+ Fmodify_frame_parameters (frame, Fcons (Fcons (param, value), Qnil));
+ }
+
+
+ return face;
+}
+
+
+/* Set the `font' frame parameter of FRAME according to `default' face
+ attributes LFACE. */
+
+static void
+set_font_frame_param (frame, lface)
+ Lisp_Object frame, lface;
+{
+ struct frame *f = XFRAME (frame);
+ Lisp_Object frame_font;
+ int fontset;
+ char *font;
+
+ /* Get FRAME's font parameter. */
+ frame_font = Fassq (Qfont, f->param_alist);
+ xassert (CONSP (frame_font) && STRINGP (XCDR (frame_font)));
+ frame_font = XCDR (frame_font);
+
+ fontset = fs_query_fontset (f, XSTRING (frame_font)->data);
+ if (fontset >= 0)
+ {
+ /* Frame parameter is a fontset name. Modify the fontset so
+ that all its fonts reflect face attributes LFACE. */
+ int charset;
+ struct fontset_info *fontset_info;
+
+ fontset_info = FRAME_FONTSET_DATA (f)->fontset_table[fontset];
+
+ for (charset = 0; charset < MAX_CHARSET; ++charset)
+ if (fontset_info->fontname[charset])
+ {
+ font = choose_face_fontset_font (f, XVECTOR (lface)->contents,
+ fontset, charset);
+ Fset_fontset_font (frame_font, CHARSET_SYMBOL (charset),
+ build_string (font), frame);
+ xfree (font);
+ }
+ }
+ else
+ {
+ /* Frame parameter is an X font name. I believe this can
+ only happen in unibyte mode. */
+ font = choose_face_font (f, XVECTOR (lface)->contents,
+ -1, Vface_default_registry);
+ if (font)
+ {
+ store_frame_param (f, Qfont, build_string (font));
+ xfree (font);
+ }
+ }
+}
+
+
+/* Update the corresponding face when frame parameter PARAM on frame F
+ has been assigned the value NEW_VALUE. */
+
+void
+update_face_from_frame_parameter (f, param, new_value)
+ struct frame *f;
+ Lisp_Object param, new_value;
+{
+ Lisp_Object lface;
+
+ /* If there are no faces yet, give up. This is the case when called
+ from Fx_create_frame, and we do the necessary things later in
+ face-set-after-frame-defaults. */
+ if (NILP (f->face_alist))
+ return;
+
+ if (EQ (param, Qforeground_color))
+ {
+ lface = lface_from_face_name (f, Qdefault, 1);
+ LFACE_FOREGROUND (lface) = (STRINGP (new_value)
+ ? new_value : Qunspecified);
+ realize_basic_faces (f);
+ }
+ else if (EQ (param, Qbackground_color))
+ {
+ Lisp_Object frame;
+
+ /* Changing the background color might change the background
+ mode, so that we have to load new defface specs. Call
+ frame-update-face-colors to do that. */
+ XSETFRAME (frame, f);
+ call1 (Qframe_update_face_colors, frame);
+
+ lface = lface_from_face_name (f, Qdefault, 1);
+ LFACE_BACKGROUND (lface) = (STRINGP (new_value)
+ ? new_value : Qunspecified);
+ realize_basic_faces (f);
+ }
+ if (EQ (param, Qborder_color))
+ {
+ lface = lface_from_face_name (f, Qborder, 1);
+ LFACE_BACKGROUND (lface) = (STRINGP (new_value)
+ ? new_value : Qunspecified);
+ }
+ else if (EQ (param, Qcursor_color))
+ {
+ lface = lface_from_face_name (f, Qcursor, 1);
+ LFACE_BACKGROUND (lface) = (STRINGP (new_value)
+ ? new_value : Qunspecified);
+ }
+ else if (EQ (param, Qmouse_color))
+ {
+ lface = lface_from_face_name (f, Qmouse, 1);
+ LFACE_BACKGROUND (lface) = (STRINGP (new_value)
+ ? new_value : Qunspecified);
+ }
+}
+
+
+/* Get the value of X resource RESOURCE, class CLASS for the display
+ of frame FRAME. This is here because ordinary `x-get-resource'
+ doesn't take a frame argument. */
+
+DEFUN ("internal-face-x-get-resource", Finternal_face_x_get_resource,
+ Sinternal_face_x_get_resource, 3, 3, 0, "")
+ (resource, class, frame)
+ Lisp_Object resource, class, frame;
+{
+#if 0 /* NTEMACS_TODO : W32 resources */
+ Lisp_Object value;
+ CHECK_STRING (resource, 0);
+ CHECK_STRING (class, 1);
+ CHECK_LIVE_FRAME (frame, 2);
+ BLOCK_INPUT;
+ value = display_x_get_resource (FRAME_W32_DISPLAY_INFO (XFRAME (frame)),
+ resource, class, Qnil, Qnil);
+ UNBLOCK_INPUT;
+ return value;
+#endif /* NTEMACS_TODO */
+ return Qnil;
+}
+
+
+/* Return resource string VALUE as a boolean value, i.e. nil, or t.
+ If VALUE is "on" or "true", return t. If VALUE is "off" or
+ "false", return nil. Otherwise, if SIGNAL_P is non-zero, signal an
+ error; if SIGNAL_P is zero, return 0. */
+
+static Lisp_Object
+face_boolean_x_resource_value (value, signal_p)
+ Lisp_Object value;
+ int signal_p;
+{
+ Lisp_Object result = make_number (0);
+
+ xassert (STRINGP (value));
+
+ if (xstricmp (XSTRING (value)->data, "on") == 0
+ || xstricmp (XSTRING (value)->data, "true") == 0)
+ result = Qt;
+ else if (xstricmp (XSTRING (value)->data, "off") == 0
+ || xstricmp (XSTRING (value)->data, "false") == 0)
+ result = Qnil;
+ else if (xstricmp (XSTRING (value)->data, "unspecified") == 0)
+ result = Qunspecified;
+ else if (signal_p)
+ signal_error ("Invalid face attribute value from X resource", value);
+
+ return result;
+}
+
+
+DEFUN ("internal-set-lisp-face-attribute-from-resource",
+ Finternal_set_lisp_face_attribute_from_resource,
+ Sinternal_set_lisp_face_attribute_from_resource,
+ 3, 4, 0, "")
+ (face, attr, value, frame)
+ Lisp_Object face, attr, value, frame;
+{
+ CHECK_SYMBOL (face, 0);
+ CHECK_SYMBOL (attr, 1);
+ CHECK_STRING (value, 2);
+
+ if (xstricmp (XSTRING (value)->data, "unspecified") == 0)
+ value = Qunspecified;
+ else if (EQ (attr, QCheight))
+ {
+ value = Fstring_to_number (value, make_number (10));
+ if (XINT (value) <= 0)
+ signal_error ("Invalid face height from X resource", value);
+ }
+ else if (EQ (attr, QCbold) || EQ (attr, QCitalic))
+ value = face_boolean_x_resource_value (value, 1);
+ else if (EQ (attr, QCweight) || EQ (attr, QCslant) || EQ (attr, QCwidth))
+ value = intern (XSTRING (value)->data);
+ else if (EQ (attr, QCreverse_video) || EQ (attr, QCinverse_video))
+ value = face_boolean_x_resource_value (value, 1);
+ else if (EQ (attr, QCunderline)
+ || EQ (attr, QCoverline)
+ || EQ (attr, QCstrike_through)
+ || EQ (attr, QCbox))
+ {
+ Lisp_Object boolean_value;
+
+ /* If the result of face_boolean_x_resource_value is t or nil,
+ VALUE does NOT specify a color. */
+ boolean_value = face_boolean_x_resource_value (value, 0);
+ if (SYMBOLP (boolean_value))
+ value = boolean_value;
+ }
+
+ return Finternal_set_lisp_face_attribute (face, attr, value, frame);
+}
+
+
+DEFUN ("internal-get-lisp-face-attribute", Finternal_get_lisp_face_attribute,
+ Sinternal_get_lisp_face_attribute,
+ 2, 3, 0,
+ "Return face attribute KEYWORD of face SYMBOL.\n\
+If SYMBOL does not name a valid Lisp face or KEYWORD isn't a valid\n\
+face attribute name, signal an error.\n\
+If the optional argument FRAME is given, report on face FACE in that\n\
+frame. If FRAME is t, report on the defaults for face FACE (for new\n\
+frames). If FRAME is omitted or nil, use the selected frame.")
+ (symbol, keyword, frame)
+ Lisp_Object symbol, keyword, frame;
+{
+ Lisp_Object lface, value = Qnil;
+
+ CHECK_SYMBOL (symbol, 0);
+ CHECK_SYMBOL (keyword, 1);
+
+ if (EQ (frame, Qt))
+ lface = lface_from_face_name (NULL, symbol, 1);
+ else
+ {
+ if (NILP (frame))
+ frame = selected_frame;
+ CHECK_LIVE_FRAME (frame, 2);
+ lface = lface_from_face_name (XFRAME (frame), symbol, 1);
+ }
+
+ if (EQ (keyword, QCfamily))
+ value = LFACE_FAMILY (lface);
+ else if (EQ (keyword, QCheight))
+ value = LFACE_HEIGHT (lface);
+ else if (EQ (keyword, QCweight))
+ value = LFACE_WEIGHT (lface);
+ else if (EQ (keyword, QCslant))
+ value = LFACE_SLANT (lface);
+ else if (EQ (keyword, QCunderline))
+ value = LFACE_UNDERLINE (lface);
+ else if (EQ (keyword, QCoverline))
+ value = LFACE_OVERLINE (lface);
+ else if (EQ (keyword, QCstrike_through))
+ value = LFACE_STRIKE_THROUGH (lface);
+ else if (EQ (keyword, QCbox))
+ value = LFACE_BOX (lface);
+ else if (EQ (keyword, QCinverse_video)
+ || EQ (keyword, QCreverse_video))
+ value = LFACE_INVERSE (lface);
+ else if (EQ (keyword, QCforeground))
+ value = LFACE_FOREGROUND (lface);
+ else if (EQ (keyword, QCbackground))
+ value = LFACE_BACKGROUND (lface);
+ else if (EQ (keyword, QCstipple))
+ value = LFACE_STIPPLE (lface);
+ else if (EQ (keyword, QCwidth))
+ value = LFACE_SWIDTH (lface);
+ else
+ signal_error ("Invalid face attribute name", keyword);
+
+ return value;
+}
+
+
+DEFUN ("internal-lisp-face-attribute-values",
+ Finternal_lisp_face_attribute_values,
+ Sinternal_lisp_face_attribute_values, 1, 1, 0,
+ "Return a list of valid discrete values for face attribute ATTR.\n\
+Value is nil if ATTR doesn't have a discrete set of valid values.")
+ (attr)
+ Lisp_Object attr;
+{
+ Lisp_Object result = Qnil;
+
+ CHECK_SYMBOL (attr, 0);
+
+ if (EQ (attr, QCweight)
+ || EQ (attr, QCslant)
+ || EQ (attr, QCwidth))
+ {
+ /* Extract permissible symbols from tables. */
+ struct table_entry *table;
+ int i, dim;
+
+ if (EQ (attr, QCweight))
+ table = weight_table, dim = DIM (weight_table);
+ else if (EQ (attr, QCslant))
+ table = slant_table, dim = DIM (slant_table);
+ else
+ table = swidth_table, dim = DIM (swidth_table);
+
+ for (i = 0; i < dim; ++i)
+ {
+ Lisp_Object symbol = *table[i].symbol;
+ Lisp_Object tail = result;
+
+ while (!NILP (tail)
+ && !EQ (XCAR (tail), symbol))
+ tail = XCDR (tail);
+
+ if (NILP (tail))
+ result = Fcons (symbol, result);
+ }
+ }
+ else if (EQ (attr, QCunderline))
+ result = Fcons (Qt, Fcons (Qnil, Qnil));
+ else if (EQ (attr, QCoverline))
+ result = Fcons (Qt, Fcons (Qnil, Qnil));
+ else if (EQ (attr, QCstrike_through))
+ result = Fcons (Qt, Fcons (Qnil, Qnil));
+ else if (EQ (attr, QCinverse_video) || EQ (attr, QCreverse_video))
+ result = Fcons (Qt, Fcons (Qnil, Qnil));
+
+ return result;
+}
+
+
+DEFUN ("internal-merge-in-global-face", Finternal_merge_in_global_face,
+ Sinternal_merge_in_global_face, 2, 2, 0,
+ "Add attributes from frame-default definition of FACE to FACE on FRAME.")
+ (face, frame)
+ Lisp_Object face, frame;
+{
+ Lisp_Object global_lface, local_lface;
+ CHECK_LIVE_FRAME (frame, 1);
+ global_lface = lface_from_face_name (NULL, face, 1);
+ local_lface = lface_from_face_name (XFRAME (frame), face, 0);
+ if (NILP (local_lface))
+ local_lface = Finternal_make_lisp_face (face, frame);
+ merge_face_vectors (XVECTOR (global_lface)->contents,
+ XVECTOR (local_lface)->contents);
+ return face;
+}
+
+
+/* The following function is implemented for compatibility with 20.2.
+ The function is used in x-resolve-fonts when it is asked to
+ return fonts with the same size as the font of a face. This is
+ done in fontset.el. */
+
+DEFUN ("face-font", Fface_font, Sface_font, 1, 2, 0,
+ "Return the font name of face FACE, or nil if it is unspecified.\n\
+If the optional argument FRAME is given, report on face FACE in that frame.\n\
+If FRAME is t, report on the defaults for face FACE (for new frames).\n\
+ The font default for a face is either nil, or a list\n\
+ of the form (bold), (italic) or (bold italic).\n\
+If FRAME is omitted or nil, use the selected frame.")
+ (face, frame)
+ Lisp_Object face, frame;
+{
+ if (EQ (frame, Qt))
+ {
+ Lisp_Object result = Qnil;
+ Lisp_Object lface = lface_from_face_name (NULL, face, 1);
+
+ if (!UNSPECIFIEDP (LFACE_WEIGHT (lface))
+ && !EQ (LFACE_WEIGHT (lface), Qnormal))
+ result = Fcons (Qbold, result);
+
+ if (!NILP (LFACE_SLANT (lface))
+ && !EQ (LFACE_SLANT (lface), Qnormal))
+ result = Fcons (Qitalic, result);
+
+ return result;
+ }
+ else
+ {
+ struct frame *f = frame_or_selected_frame (frame, 1);
+ int face_id = lookup_named_face (f, face, CHARSET_ASCII);
+ struct face *face = FACE_FROM_ID (f, face_id);
+ return build_string (face->font_name);
+ }
+}
+
+
+/* Compare face vectors V1 and V2 for equality. Value is non-zero if
+ all attributes are `equal'. Tries to be fast because this function
+ is called quite often. */
+
+static INLINE int
+lface_equal_p (v1, v2)
+ Lisp_Object *v1, *v2;
+{
+ int i, equal_p = 1;
+
+ for (i = 1; i < LFACE_VECTOR_SIZE && equal_p; ++i)
+ {
+ Lisp_Object a = v1[i];
+ Lisp_Object b = v2[i];
+
+ /* Type can differ, e.g. when one attribute is unspecified, i.e. nil,
+ and the other is specified. */
+ equal_p = XTYPE (a) == XTYPE (b);
+ if (!equal_p)
+ break;
+
+ if (!EQ (a, b))
+ {
+ switch (XTYPE (a))
+ {
+ case Lisp_String:
+ equal_p = (XSTRING (a)->size == XSTRING (b)->size
+ && bcmp (XSTRING (a)->data, XSTRING (b)->data,
+ XSTRING (a)->size) == 0);
+ break;
+
+ case Lisp_Int:
+ case Lisp_Symbol:
+ equal_p = 0;
+ break;
+
+ default:
+ equal_p = !NILP (Fequal (a, b));
+ break;
+ }
+ }
+ }
+
+ return equal_p;
+}
+
+
+DEFUN ("internal-lisp-face-equal-p", Finternal_lisp_face_equal_p,
+ Sinternal_lisp_face_equal_p, 2, 3, 0,
+ "True if FACE1 and FACE2 are equal.\n\
+If the optional argument FRAME is given, report on face FACE in that frame.\n\
+If FRAME is t, report on the defaults for face FACE (for new frames).\n\
+If FRAME is omitted or nil, use the selected frame.")
+ (face1, face2, frame)
+ Lisp_Object face1, face2, frame;
+{
+ int equal_p;
+ struct frame *f;
+ Lisp_Object lface1, lface2;
+
+ if (EQ (frame, Qt))
+ f = NULL;
+ else
+ /* Don't use check_x_frame here because this function is called
+ before frames exist. At that time, if FRAME is nil,
+ selected_frame will be used which is the frame dumped with
+ Emacs. That frame is not a GUI frame. */
+ f = frame_or_selected_frame (frame, 2);
+
+ lface1 = lface_from_face_name (NULL, face1, 1);
+ lface2 = lface_from_face_name (NULL, face2, 1);
+ equal_p = lface_equal_p (XVECTOR (lface1)->contents,
+ XVECTOR (lface2)->contents);
+ return equal_p ? Qt : Qnil;
+}
+
+
+DEFUN ("internal-lisp-face-empty-p", Finternal_lisp_face_empty_p,
+ Sinternal_lisp_face_empty_p, 1, 2, 0,
+ "True if FACE has no attribute specified.\n\
+If the optional argument FRAME is given, report on face FACE in that frame.\n\
+If FRAME is t, report on the defaults for face FACE (for new frames).\n\
+If FRAME is omitted or nil, use the selected frame.")
+ (face, frame)
+ Lisp_Object face, frame;
+{
+ struct frame *f;
+ Lisp_Object lface;
+ int i;
+
+ if (NILP (frame))
+ frame = selected_frame;
+ CHECK_LIVE_FRAME (frame, 0);
+ f = XFRAME (frame);
+
+ if (EQ (frame, Qt))
+ lface = lface_from_face_name (NULL, face, 1);
+ else
+ lface = lface_from_face_name (f, face, 1);
+
+ for (i = 1; i < LFACE_VECTOR_SIZE; ++i)
+ if (!UNSPECIFIEDP (XVECTOR (lface)->contents[i]))
+ break;
+
+ return i == LFACE_VECTOR_SIZE ? Qt : Qnil;
+}
+
+
+DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist,
+ 0, 1, 0,
+ "Return an alist of frame-local faces defined on FRAME.\n\
+For internal use only.")
+ (frame)
+ Lisp_Object frame;
+{
+ struct frame *f = frame_or_selected_frame (frame, 0);
+ return f->face_alist;
+}
+
+
+/* Return a hash code for Lisp string STRING with case ignored. Used
+ below in computing a hash value for a Lisp face. */
+
+static INLINE unsigned
+hash_string_case_insensitive (string)
+ Lisp_Object string;
+{
+ unsigned char *s;
+ unsigned hash = 0;
+ xassert (STRINGP (string));
+ for (s = XSTRING (string)->data; *s; ++s)
+ hash = (hash << 1) ^ tolower (*s);
+ return hash;
+}
+
+
+/* Return a hash code for face attribute vector V. */
+
+static INLINE unsigned
+lface_hash (v)
+ Lisp_Object *v;
+{
+ return (hash_string_case_insensitive (v[LFACE_FAMILY_INDEX])
+ ^ hash_string_case_insensitive (v[LFACE_FOREGROUND_INDEX])
+ ^ hash_string_case_insensitive (v[LFACE_BACKGROUND_INDEX])
+ ^ (unsigned) v[LFACE_WEIGHT_INDEX]
+ ^ (unsigned) v[LFACE_SLANT_INDEX]
+ ^ (unsigned) v[LFACE_SWIDTH_INDEX]
+ ^ XFASTINT (v[LFACE_HEIGHT_INDEX]));
+}
+
+
+/* Return non-zero if LFACE1 and LFACE2 specify the same font (without
+ considering charsets/registries). They do if they specify the same
+ family, point size, weight, width and slant. Both LFACE1 and
+ LFACE2 must be fully-specified. */
+
+static INLINE int
+lface_same_font_attributes_p (lface1, lface2)
+ Lisp_Object *lface1, *lface2;
+{
+ xassert (lface_fully_specified_p (lface1)
+ && lface_fully_specified_p (lface2));
+ return (xstricmp (XSTRING (lface1[LFACE_FAMILY_INDEX])->data,
+ XSTRING (lface2[LFACE_FAMILY_INDEX])->data) == 0
+ && (XFASTINT (lface1[LFACE_HEIGHT_INDEX])
+ == XFASTINT (lface2[LFACE_HEIGHT_INDEX]))
+ && EQ (lface1[LFACE_SWIDTH_INDEX], lface2[LFACE_SWIDTH_INDEX])
+ && EQ (lface1[LFACE_WEIGHT_INDEX], lface2[LFACE_WEIGHT_INDEX])
+ && EQ (lface1[LFACE_SLANT_INDEX], lface2[LFACE_SLANT_INDEX]));
+}
+
+
-/* Return non-zero if FONT1 and FONT2 have the same width.
- We do not check the height, because we can now deal with
- different heights.
- We assume that they're both character-cell fonts. */
+/***********************************************************************
+ Realized Faces
+ ***********************************************************************/
-int
-same_size_fonts (font1, font2)
- XFontStruct *font1, *font2;
+/* Allocate and return a new realized face for Lisp face attribute
+ vector ATTR, charset CHARSET, and registry REGISTRY. */
+
+static struct face *
+make_realized_face (attr, charset, registry)
+ Lisp_Object *attr;
+ int charset;
+ Lisp_Object registry;
+{
+ struct face *face = (struct face *) xmalloc (sizeof *face);
+ bzero (face, sizeof *face);
+ face->charset = charset;
+ face->registry = registry;
+ bcopy (attr, face->lface, sizeof face->lface);
+ return face;
+}
+
+
+/* Free realized face FACE, including its X resources. FACE may
+ be null. */
+
+static void
+free_realized_face (f, face)
+ struct frame *f;
+ struct face *face;
{
- return (FONT_WIDTH(font1) == FONT_WIDTH(font2));
+ if (face)
+ {
+ if (FRAME_WINDOW_P (f))
+ {
+ if (face->gc)
+ {
+ x_free_gc (f, face->gc);
+ face->gc = 0;
+ }
+
+ free_face_colors (f, face);
+ x_destroy_bitmap (f, face->stipple);
+ }
+
+ xfree (face);
+ }
+}
+
+
+/* Prepare face FACE for subsequent display on frame F. This
+ allocated GCs if they haven't been allocated yet or have been freed
+ by clearing the face cache. */
+
+void
+prepare_face_for_display (f, face)
+ struct frame *f;
+ struct face *face;
+{
+ xassert (FRAME_WINDOW_P (f));
+
+ if (face->gc == 0)
+ {
+ XGCValues xgcv;
+ unsigned long mask = GCForeground | GCBackground;
+
+ xgcv.foreground = face->foreground;
+ xgcv.background = face->background;
+
+ /* The font of FACE may be null if we couldn't load it. */
+ if (face->font)
+ {
+ xgcv.font = face->font;
+ mask |= GCFont;
+ }
+
+ BLOCK_INPUT;
+ if (face->stipple)
+ {
+#if 0 /* NTEMACS_TODO: XGCValues not fully simulated */
+ xgcv.fill_style = FillOpaqueStippled;
+ xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
+ mask |= GCFillStyle | GCStipple;
+#endif /* NTEMACS_TODO */
+ }
+
+ face->gc = x_create_gc (f, mask, &xgcv);
+ UNBLOCK_INPUT;
+ }
}
-/* Update the line_height of frame F according to the biggest font in
- any face. Return nonzero if if line_height changes. */
+
+/* Non-zero if FACE is suitable for displaying ISO8859-1. Used in
+ macro FACE_SUITABLE_FOR_CHARSET_P to avoid realizing a new face for
+ ISO8859-1 if the ASCII face suffices. */
int
-frame_update_line_height (f)
- FRAME_PTR f;
+face_suitable_for_iso8859_1_p (face)
+ struct face *face;
{
- int i;
- int fontset = FRAME_FONTSET (f);
- int biggest = (fontset > 0
- ? FRAME_FONTSET_DATA (f)->fontset_table[fontset]->height
- : FONT_HEIGHT (FRAME_FONT (f)));
-
- for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
- if (FRAME_PARAM_FACES (f)[i] != 0
- && FRAME_PARAM_FACES (f)[i]->font != (XFontStruct *) FACE_DEFAULT)
- {
- int height = ((fontset =
- FRAME_PARAM_FACES (f)[i]->fontset) > 0
- ? FRAME_FONTSET_DATA (f)->fontset_table[fontset]->height
- : FONT_HEIGHT
- (FRAME_PARAM_FACES (f)[i]->font));
- if (height > biggest)
- biggest = height;
- }
+ int len = strlen (face->font_name);
+ return len >= 9 && xstricmp (face->font_name + len - 9, "iso8859-1") == 0;
+}
- if (biggest == FRAME_LINE_HEIGHT (f))
- return 0;
- FRAME_LINE_HEIGHT (f) = biggest;
- return 1;
+/* Value is non-zero if FACE is suitable for displaying characters
+ of CHARSET. CHARSET < 0 means unibyte text. */
+
+INLINE int
+face_suitable_for_charset_p (face, charset)
+ struct face *face;
+ int charset;
+{
+ int suitable_p = 0;
+
+ if (charset < 0)
+ {
+ if (EQ (face->registry, Vface_default_registry)
+ || !NILP (Fequal (face->registry, Vface_default_registry)))
+ suitable_p = 1;
+ }
+ else if (face->charset == charset)
+ suitable_p = 1;
+ else if (face->charset == CHARSET_ASCII
+ && charset == charset_latin_iso8859_1)
+ suitable_p = face_suitable_for_iso8859_1_p (face);
+ else if (face->charset == charset_latin_iso8859_1
+ && charset == CHARSET_ASCII)
+ suitable_p = 1;
+
+ return suitable_p;
}
+
+
-/* Modify face TO by copying from FROM all properties which have
- nondefault settings. */
+/***********************************************************************
+ Face Cache
+ ***********************************************************************/
+
+/* Return a new face cache for frame F. */
-static void
-merge_faces (from, to)
- struct face *from, *to;
+static struct face_cache *
+make_face_cache (f)
+ struct frame *f;
{
- /* Only merge the font if it's the same width as the base font.
- Otherwise ignore it, since we can't handle it properly. */
- if (from->font != (XFontStruct *) FACE_DEFAULT
- && same_size_fonts (from->font, to->font))
- to->font = from->font;
- if (from->fontset != -1)
- to->fontset = from->fontset;
- if (from->foreground != FACE_DEFAULT)
- to->foreground = from->foreground;
- if (from->background != FACE_DEFAULT)
- to->background = from->background;
- if (from->stipple != FACE_DEFAULT)
+ struct face_cache *c;
+ int size;
+
+ c = (struct face_cache *) xmalloc (sizeof *c);
+ bzero (c, sizeof *c);
+ size = FACE_CACHE_BUCKETS_SIZE * sizeof *c->buckets;
+ c->buckets = (struct face **) xmalloc (size);
+ bzero (c->buckets, size);
+ c->size = 50;
+ c->faces_by_id = (struct face **) xmalloc (c->size * sizeof *c->faces_by_id);
+ c->f = f;
+ return c;
+}
+
+
+/* Clear out all graphics contexts for all realized faces, except for
+ the basic faces. This should be done from time to time just to avoid
+ keeping too many graphics contexts that are no longer needed. */
+
+static void
+clear_face_gcs (c)
+ struct face_cache *c;
+{
+ if (c && FRAME_WINDOW_P (c->f))
{
- to->stipple = from->stipple;
- to->pixmap_h = from->pixmap_h;
- to->pixmap_w = from->pixmap_w;
+ int i;
+ for (i = BASIC_FACE_ID_SENTINEL; i < c->used; ++i)
+ {
+ struct face *face = c->faces_by_id[i];
+ if (face && face->gc)
+ {
+ x_free_gc (c->f, face->gc);
+ face->gc = 0;
+ }
+ }
}
- if (from->underline)
- to->underline = from->underline;
}
-/* Set up the basic set of facial parameters, based on the frame's
- data; all faces are deltas applied to this. */
+
+/* Free all realized faces in face cache C, including basic faces. C
+ may be null. If faces are freed, make sure the frame's current
+ matrix is marked invalid, so that a display caused by an expose
+ event doesn't try to use faces we destroyed. */
static void
-compute_base_face (f, face)
- FRAME_PTR f;
+free_realized_faces (c)
+ struct face_cache *c;
+{
+ if (c && c->used)
+ {
+ int i, size;
+ struct frame *f = c->f;
+
+ for (i = 0; i < c->used; ++i)
+ {
+ free_realized_face (f, c->faces_by_id[i]);
+ c->faces_by_id[i] = NULL;
+ }
+
+ c->used = 0;
+ size = FACE_CACHE_BUCKETS_SIZE * sizeof *c->buckets;
+ bzero (c->buckets, size);
+
+ /* Must do a thorough redisplay the next time. Mark current
+ matrices as invalid because they will reference faces freed
+ above. This function is also called when a frame is
+ destroyed. In this case, the root window of F is nil. */
+ if (WINDOWP (f->root_window))
+ {
+ clear_current_matrices (f);
+ ++windows_or_buffers_changed;
+ }
+ }
+}
+
+
+/* Free all realized faces on FRAME or on all frames if FRAME is nil.
+ This is done after attributes of a named face have been changed,
+ because we can't tell which realized faces depend on that face. */
+
+void
+free_all_realized_faces (frame)
+ Lisp_Object frame;
+{
+ if (NILP (frame))
+ {
+ Lisp_Object rest;
+ FOR_EACH_FRAME (rest, frame)
+ free_realized_faces (FRAME_FACE_CACHE (XFRAME (frame)));
+ }
+ else
+ free_realized_faces (FRAME_FACE_CACHE (XFRAME (frame)));
+}
+
+
+/* Free face cache C and faces in it, including their X resources. */
+
+static void
+free_face_cache (c)
+ struct face_cache *c;
+{
+ if (c)
+ {
+ free_realized_faces (c);
+ xfree (c->buckets);
+ xfree (c->faces_by_id);
+ xfree (c);
+ }
+}
+
+
+/* Cache realized face FACE in face cache C. HASH is the hash value
+ of FACE. If FACE->fontset >= 0, add the new face to the end of the
+ collision list of the face hash table of C. This is done because
+ otherwise lookup_face would find FACE for every charset, even if
+ faces with the same attributes but for specific charsets exist. */
+
+static void
+cache_face (c, face, hash)
+ struct face_cache *c;
+ struct face *face;
+ unsigned hash;
+{
+ int i = hash % FACE_CACHE_BUCKETS_SIZE;
+
+ face->hash = hash;
+
+ if (face->fontset >= 0)
+ {
+ struct face *last = c->buckets[i];
+ if (last)
+ {
+ while (last->next)
+ last = last->next;
+ last->next = face;
+ face->prev = last;
+ face->next = NULL;
+ }
+ else
+ {
+ c->buckets[i] = face;
+ face->prev = face->next = NULL;
+ }
+ }
+ else
+ {
+ face->prev = NULL;
+ face->next = c->buckets[i];
+ if (face->next)
+ face->next->prev = face;
+ c->buckets[i] = face;
+ }
+
+ /* Find a free slot in C->faces_by_id and use the index of the free
+ slot as FACE->id. */
+ for (i = 0; i < c->used; ++i)
+ if (c->faces_by_id[i] == NULL)
+ break;
+ face->id = i;
+
+ /* Maybe enlarge C->faces_by_id. */
+ if (i == c->used && c->used == c->size)
+ {
+ int new_size = 2 * c->size;
+ int sz = new_size * sizeof *c->faces_by_id;
+ c->faces_by_id = (struct face **) xrealloc (c->faces_by_id, sz);
+ c->size = new_size;
+ }
+
+#if GLYPH_DEBUG
+ /* Check that FACE got a unique id. */
+ {
+ int j, n;
+ struct face *face;
+
+ for (j = n = 0; j < FACE_CACHE_BUCKETS_SIZE; ++j)
+ for (face = c->buckets[j]; face; face = face->next)
+ if (face->id == i)
+ ++n;
+
+ xassert (n == 1);
+ }
+#endif /* GLYPH_DEBUG */
+
+ c->faces_by_id[i] = face;
+ if (i == c->used)
+ ++c->used;
+}
+
+
+/* Remove face FACE from cache C. */
+
+static void
+uncache_face (c, face)
+ struct face_cache *c;
struct face *face;
{
- face->gc = 0;
- face->foreground = FRAME_FOREGROUND_PIXEL (f);
- face->background = FRAME_BACKGROUND_PIXEL (f);
- face->font = FRAME_FONT (f);
- face->fontset = -1;
- face->stipple = 0;
- face->underline = 0;
+ int i = face->hash % FACE_CACHE_BUCKETS_SIZE;
+
+ if (face->prev)
+ face->prev->next = face->next;
+ else
+ c->buckets[i] = face->next;
+
+ if (face->next)
+ face->next->prev = face->prev;
+
+ c->faces_by_id[face->id] = NULL;
+ if (face->id == c->used)
+ --c->used;
+}
+
+
+/* Look up a realized face with face attributes ATTR in the face cache
+ of frame F. The face will be used to display characters of
+ CHARSET. CHARSET < 0 means the face will be used to display
+ unibyte text. The value of face-default-registry is used to choose
+ a font for the face in that case. Value is the ID of the face
+ found. If no suitable face is found, realize a new one. */
+
+INLINE int
+lookup_face (f, attr, charset)
+ struct frame *f;
+ Lisp_Object *attr;
+ int charset;
+{
+ struct face_cache *c = FRAME_FACE_CACHE (f);
+ unsigned hash;
+ int i;
+ struct face *face;
+
+ xassert (c != NULL);
+ check_lface_attrs (attr);
+
+ /* Look up ATTR in the face cache. */
+ hash = lface_hash (attr);
+ i = hash % FACE_CACHE_BUCKETS_SIZE;
+
+ for (face = c->buckets[i]; face; face = face->next)
+ if (face->hash == hash
+ && (!FRAME_WINDOW_P (f)
+ || FACE_SUITABLE_FOR_CHARSET_P (face, charset))
+ && lface_equal_p (face->lface, attr))
+ break;
+
+ /* If not found, realize a new face. */
+ if (face == NULL)
+ {
+ face = realize_face (c, attr, charset);
+ cache_face (c, face, hash);
+ }
+
+#if GLYPH_DEBUG
+ xassert (face == FACE_FROM_ID (f, face->id));
+ if (FRAME_WINDOW_P (f))
+ xassert (charset < 0 || FACE_SUITABLE_FOR_CHARSET_P (face, charset));
+#endif /* GLYPH_DEBUG */
+
+ return face->id;
}
-/* Return the face ID to use to display a special glyph which selects
- FACE_CODE as the face ID, assuming that ordinarily the face would
- be CURRENT_FACE. F is the frame. */
+
+/* Return the face id of the realized face for named face SYMBOL on
+ frame F suitable for displaying characters from CHARSET. CHARSET <
+ 0 means unibyte text. */
int
-compute_glyph_face (f, face_code, current_face)
+lookup_named_face (f, symbol, charset)
struct frame *f;
- int face_code, current_face;
+ Lisp_Object symbol;
+ int charset;
{
- struct face face;
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ Lisp_Object symbol_attrs[LFACE_VECTOR_SIZE];
+ struct face *default_face = FACE_FROM_ID (f, DEFAULT_FACE_ID);
+
+ get_lface_attributes (f, symbol, symbol_attrs, 1);
+ bcopy (default_face->lface, attrs, sizeof attrs);
+ merge_face_vectors (symbol_attrs, attrs);
+ return lookup_face (f, attrs, charset);
+}
- face = *FRAME_COMPUTED_FACES (f)[current_face];
- if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
- && FRAME_PARAM_FACES (f) [face_code] != 0)
- merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
+/* Return the ID of the realized ASCII face of Lisp face with ID
+ LFACE_ID on frame F. Value is -1 if LFACE_ID isn't valid. */
- return intern_computed_face (f, &face);
+int
+ascii_face_of_lisp_face (f, lface_id)
+ struct frame *f;
+ int lface_id;
+{
+ int face_id;
+
+ if (lface_id >= 0 && lface_id < lface_id_to_name_size)
+ {
+ Lisp_Object face_name = lface_id_to_name[lface_id];
+ face_id = lookup_named_face (f, face_name, CHARSET_ASCII);
+ }
+ else
+ face_id = -1;
+
+ return face_id;
}
-/* Return the face ID to use to display a special glyph which selects
- FACE_CODE as the face ID, assuming that ordinarily the face would
- be CURRENT_FACE. F is the frame. */
+
+/* Return a face for charset ASCII that is like the face with id
+ FACE_ID on frame F, but has a font that is STEPS steps smaller.
+ STEPS < 0 means larger. Value is the id of the face. */
int
-compute_glyph_face_1 (f, face_name, current_face)
+smaller_face (f, face_id, steps)
struct frame *f;
- Lisp_Object face_name;
- int current_face;
+ int face_id, steps;
+ {
+ struct face *face;
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ int pt, last_pt, last_height;
+ int delta;
+ int new_face_id;
+ struct face *new_face;
+
+ /* If not called for an X frame, just return the original face. */
+ if (FRAME_TERMCAP_P (f))
+ return face_id;
+
+ /* Try in increments of 1/2 pt. */
+ delta = steps < 0 ? 5 : -5;
+ steps = abs (steps);
+
+ face = FACE_FROM_ID (f, face_id);
+ bcopy (face->lface, attrs, sizeof attrs);
+ pt = last_pt = XFASTINT (attrs[LFACE_HEIGHT_INDEX]);
+ new_face_id = face_id;
+ last_height = FONT_HEIGHT (face->font);
+
+ while (steps
+ && pt + delta > 0
+ /* Give up if we cannot find a font within 10pt. */
+ && abs (last_pt - pt) < 100)
+ {
+ /* Look up a face for a slightly smaller/larger font. */
+ pt += delta;
+ attrs[LFACE_HEIGHT_INDEX] = make_number (pt);
+ new_face_id = lookup_face (f, attrs, CHARSET_ASCII);
+ new_face = FACE_FROM_ID (f, new_face_id);
+
+ /* If height changes, count that as one step. */
+ if (FONT_HEIGHT (new_face->font) != last_height)
+ {
+ --steps;
+ last_height = FONT_HEIGHT (new_face->font);
+ last_pt = pt;
+ }
+ }
+
+ return new_face_id;
+}
+
+
+/* Return a face for charset ASCII that is like the face with id
+ FACE_ID on frame F, but has height HEIGHT. */
+
+int
+face_with_height (f, face_id, height)
+ struct frame *f;
+ int face_id;
+ int height;
{
- struct face face;
+ struct face *face;
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+
+ if (FRAME_TERMCAP_P (f)
+ || height <= 0)
+ return face_id;
- face = *FRAME_COMPUTED_FACES (f)[current_face];
+ face = FACE_FROM_ID (f, face_id);
+ bcopy (face->lface, attrs, sizeof attrs);
+ attrs[LFACE_HEIGHT_INDEX] = make_number (height);
+ face_id = lookup_face (f, attrs, CHARSET_ASCII);
+
+ return face_id;
+}
- if (!NILP (face_name))
+/* Return the face id of the realized face for named face SYMBOL on
+ frame F suitable for displaying characters from CHARSET (CHARSET <
+ 0 means unibyte text), and use attributes of the face FACE_ID for
+ attributes that aren't completely specified by SYMBOL. This is
+ like lookup_named_face, except that the default attributes come
+ from FACE_ID, not from the default face. FACE_ID is assumed to
+ be already realized. */
+
+int
+lookup_derived_face (f, symbol, charset, face_id)
+ struct frame *f;
+ Lisp_Object symbol;
+ int charset;
+ int face_id;
+{
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ Lisp_Object symbol_attrs[LFACE_VECTOR_SIZE];
+ struct face *default_face = FACE_FROM_ID (f, face_id);
+
+ if (!default_face)
+ abort ();
+
+ get_lface_attributes (f, symbol, symbol_attrs, 1);
+ bcopy (default_face->lface, attrs, sizeof attrs);
+ merge_face_vectors (symbol_attrs, attrs);
+ return lookup_face (f, attrs, charset);
+}
+
+
+
+/***********************************************************************
+ Font selection
+ ***********************************************************************/
+
+DEFUN ("internal-set-font-selection-order",
+ Finternal_set_font_selection_order,
+ Sinternal_set_font_selection_order, 1, 1, 0,
+ "Set font selection order for face font selection to ORDER.\n\
+ORDER must be a list of length 4 containing the symbols `:width',\n\
+`:height', `:weight', and `:slant'. Face attributes appearing\n\
+first in ORDER are matched first, e.g. if `:height' appears before\n\
+`:weight' in ORDER, font selection first tries to find a font with\n\
+a suitable height, and then tries to match the font weight.\n\
+Value is ORDER.")
+ (order)
+ Lisp_Object order;
+{
+ Lisp_Object list;
+ int i;
+ int indices[4];
+
+ CHECK_LIST (order, 0);
+ bzero (indices, sizeof indices);
+ i = 0;
+
+ for (list = order;
+ CONSP (list) && i < DIM (indices);
+ list = XCDR (list), ++i)
{
- int facecode = face_name_id_number (f, face_name);
- if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
- && FRAME_PARAM_FACES (f) [facecode] != 0)
- merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
+ Lisp_Object attr = XCAR (list);
+ int xlfd;
+
+ if (EQ (attr, QCwidth))
+ xlfd = XLFD_SWIDTH;
+ else if (EQ (attr, QCheight))
+ xlfd = XLFD_POINT_SIZE;
+ else if (EQ (attr, QCweight))
+ xlfd = XLFD_WEIGHT;
+ else if (EQ (attr, QCslant))
+ xlfd = XLFD_SLANT;
+ else
+ break;
+
+ if (indices[i] != 0)
+ break;
+ indices[i] = xlfd;
+ }
+
+ if (!NILP (list)
+ || i != DIM (indices)
+ || indices[0] == 0
+ || indices[1] == 0
+ || indices[2] == 0
+ || indices[3] == 0)
+ signal_error ("Invalid font sort order", order);
+
+ if (bcmp (indices, font_sort_order, sizeof indices) != 0)
+ {
+ bcopy (indices, font_sort_order, sizeof font_sort_order);
+ free_all_realized_faces (Qnil);
+ }
+
+ return Qnil;
+}
+
+
+DEFUN ("internal-set-alternative-font-family-alist",
+ Finternal_set_alternative_font_family_alist,
+ Sinternal_set_alternative_font_family_alist, 1, 1, 0,
+ "Define alternative font families to try in face font selection.\n\
+ALIST is an alist of (FAMILY ALTERNATIVE1 ALTERNATIVE2 ...) entries.\n\
+Each ALTERNATIVE is tried in order if no fonts of font family FAMILY can\n\
+be found. Value is ALIST.")
+ (alist)
+ Lisp_Object alist;
+{
+ CHECK_LIST (alist, 0);
+ Vface_alternative_font_family_alist = alist;
+ free_all_realized_faces (Qnil);
+ return alist;
+}
+
+
+/* Return the X registry and encoding of font name FONT_NAME on frame F.
+ Value is nil if not successful. */
+
+static Lisp_Object
+deduce_unibyte_registry (f, font_name)
+ struct frame *f;
+ char *font_name;
+{
+ struct font_name font;
+ Lisp_Object registry = Qnil;
+
+ font.name = STRDUPA (font_name);
+ if (split_font_name (f, &font, 0))
+ {
+ char *buffer;
+
+ /* Extract registry and encoding. */
+ buffer = (char *) alloca (strlen (font.fields[XLFD_REGISTRY])
+ + strlen (font.fields[XLFD_ENCODING])
+ + 10);
+ strcpy (buffer, font.fields[XLFD_REGISTRY]);
+ strcat (buffer, "-");
+ strcat (buffer, font.fields[XLFD_ENCODING]);
+ registry = build_string (buffer);
}
- return intern_computed_face (f, &face);
+ return registry;
+}
+
+
+/* Value is non-zero if FONT is the name of a scalable font. The
+ X11R6 XLFD spec says that point size, pixel size, and average width
+ are zero for scalable fonts. Intlfonts contain at least one
+ scalable font ("*-muleindian-1") for which this isn't true, so we
+ just test average width. Windows implementation of XLFD is
+ slightly broken for backward compatibility with previous broken
+ versions, so test for wildcards as well as 0. */
+
+static int
+font_scalable_p (font)
+ struct font_name *font;
+{
+ char *s = font->fields[XLFD_AVGWIDTH];
+ return (*s == '0' && *(s + 1) == '\0') || *s == '*';
}
+
+
+/* Value is non-zero if FONT1 is a better match for font attributes
+ VALUES than FONT2. VALUES is an array of face attribute values in
+ font sort order. COMPARE_PT_P zero means don't compare point
+ sizes. */
+
+static int
+better_font_p (values, font1, font2, compare_pt_p)
+ int *values;
+ struct font_name *font1, *font2;
+ int compare_pt_p;
+{
+ int i;
+
+ for (i = 0; i < 4; ++i)
+ {
+ int xlfd_idx = font_sort_order[i];
+
+ if (compare_pt_p || xlfd_idx != XLFD_POINT_SIZE)
+ {
+ int delta1 = abs (values[i] - font1->numeric[xlfd_idx]);
+ int delta2 = abs (values[i] - font2->numeric[xlfd_idx]);
+
+ if (delta1 > delta2)
+ return 0;
+ else if (delta1 < delta2)
+ return 1;
+ else
+ {
+ /* The difference may be equal because, e.g., the face
+ specifies `italic' but we have only `regular' and
+ `oblique'. Prefer `oblique' in this case. */
+ if ((xlfd_idx == XLFD_WEIGHT || xlfd_idx == XLFD_SLANT)
+ && font1->numeric[xlfd_idx] > values[i]
+ && font2->numeric[xlfd_idx] < values[i])
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+#if SCALABLE_FONTS
+
+/* Value is non-zero if FONT is an exact match for face attributes in
+ SPECIFIED. SPECIFIED is an array of face attribute values in font
+ sort order. */
+
+static int
+exact_face_match_p (specified, font)
+ int *specified;
+ struct font_name *font;
+{
+ int i;
+
+ for (i = 0; i < 4; ++i)
+ if (specified[i] != font->numeric[font_sort_order[i]])
+ break;
+
+ return i == 4;
+}
+
+
+/* Value is the name of a scaled font, generated from scalable font
+ FONT on frame F. SPECIFIED_PT is the point-size to scale FONT to.
+ Value is allocated from heap. */
+
+static char *
+build_scalable_font_name (f, font, specified_pt)
+ struct frame *f;
+ struct font_name *font;
+ int specified_pt;
+{
+ char point_size[20], pixel_size[20];
+ int pixel_value;
+ double resy = FRAME_W32_DISPLAY_INFO (f)->resy;
+ double pt;
+
+ /* If scalable font is for a specific resolution, compute
+ the point size we must specify from the resolution of
+ the display and the specified resolution of the font. */
+ if (font->numeric[XLFD_RESY] != 0)
+ {
+ pt = resy / font->numeric[XLFD_RESY] * specified_pt + 0.5;
+ pixel_value = font->numeric[XLFD_RESY] / 720.0 * pt;
+ }
+ else
+ {
+ pt = specified_pt;
+ pixel_value = resy / 720.0 * pt;
+ }
+
+ /* Set point size of the font. */
+ sprintf (point_size, "%d", (int) pt);
+ font->fields[XLFD_POINT_SIZE] = point_size;
+ font->numeric[XLFD_POINT_SIZE] = pt;
+
+ /* Set pixel size. */
+ sprintf (pixel_size, "%d", pixel_value);
+ font->fields[XLFD_PIXEL_SIZE] = pixel_size;
+ font->numeric[XLFD_PIXEL_SIZE] = pixel_value;
+
+ /* If font doesn't specify its resolution, use the
+ resolution of the display. */
+ if (font->numeric[XLFD_RESY] == 0)
+ {
+ char buffer[20];
+ sprintf (buffer, "%d", (int) resy);
+ font->fields[XLFD_RESY] = buffer;
+ font->numeric[XLFD_RESY] = resy;
+ }
+
+ if (strcmp (font->fields[XLFD_RESX], "0") == 0)
+ {
+ char buffer[20];
+ int resx = FRAME_W32_DISPLAY_INFO (f)->resx;
+ sprintf (buffer, "%d", resx);
+ font->fields[XLFD_RESX] = buffer;
+ font->numeric[XLFD_RESX] = resx;
+ }
+
+ return build_font_name (font);
+}
+
+
+/* Value is non-zero if we are allowed to use scalable font FONT. We
+ can't run a Lisp function here since this function may be called
+ with input blocked. */
+
+static int
+may_use_scalable_font_p (font, name)
+ struct font_name *font;
+ char *name;
+{
+ if (EQ (Vscalable_fonts_allowed, Qt))
+ return 1;
+ else if (CONSP (Vscalable_fonts_allowed))
+ {
+ Lisp_Object tail, regexp;
+
+ for (tail = Vscalable_fonts_allowed; CONSP (tail); tail = XCDR (tail))
+ {
+ regexp = XCAR (tail);
+ if (STRINGP (regexp)
+ && fast_c_string_match_ignore_case (regexp, name) >= 0)
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+#endif /* SCALABLE_FONTS != 0 */
+
+
+/* Return the name of the best matching font for face attributes
+ ATTRS in the array of font_name structures FONTS which contains
+ NFONTS elements. Value is a font name which is allocated from
+ the heap. FONTS is freed by this function. */
+
+static char *
+best_matching_font (f, attrs, fonts, nfonts)
+ struct frame *f;
+ Lisp_Object *attrs;
+ struct font_name *fonts;
+ int nfonts;
+{
+ char *font_name;
+ struct font_name *best;
+ int i, pt;
+ int specified[4];
+ int exact_p;
+
+ if (nfonts == 0)
+ return NULL;
+
+ /* Make specified font attributes available in `specified',
+ indexed by sort order. */
+ for (i = 0; i < DIM (font_sort_order); ++i)
+ {
+ int xlfd_idx = font_sort_order[i];
+
+ if (xlfd_idx == XLFD_SWIDTH)
+ specified[i] = face_numeric_swidth (attrs[LFACE_SWIDTH_INDEX]);
+ else if (xlfd_idx == XLFD_POINT_SIZE)
+ specified[i] = pt = XFASTINT (attrs[LFACE_HEIGHT_INDEX]);
+ else if (xlfd_idx == XLFD_WEIGHT)
+ specified[i] = face_numeric_weight (attrs[LFACE_WEIGHT_INDEX]);
+ else if (xlfd_idx == XLFD_SLANT)
+ specified[i] = face_numeric_slant (attrs[LFACE_SLANT_INDEX]);
+ else
+ abort ();
+ }
+
+#if SCALABLE_FONTS
+
+ /* Set to 1 */
+ exact_p = 0;
+
+ /* Start with the first non-scalable font in the list. */
+ for (i = 0; i < nfonts; ++i)
+ if (!font_scalable_p (fonts + i))
+ break;
+
+ /* Find the best match among the non-scalable fonts. */
+ if (i < nfonts)
+ {
+ best = fonts + i;
+
+ for (i = 1; i < nfonts; ++i)
+ if (!font_scalable_p (fonts + i)
+ && better_font_p (specified, fonts + i, best, 1))
+ {
+ best = fonts + i;
+
+ exact_p = exact_face_match_p (specified, best);
+ if (exact_p)
+ break;
+ }
+
+ }
+ else
+ best = NULL;
+
+ /* Unless we found an exact match among non-scalable fonts, see if
+ we can find a better match among scalable fonts. */
+ if (!exact_p)
+ {
+ /* A scalable font is better if
+
+ 1. its weight, slant, swidth attributes are better, or.
+
+ 2. the best non-scalable font doesn't have the required
+ point size, and the scalable fonts weight, slant, swidth
+ isn't worse. */
+
+ int non_scalable_has_exact_height_p;
+
+ if (best && best->numeric[XLFD_POINT_SIZE] == pt)
+ non_scalable_has_exact_height_p = 1;
+ else
+ non_scalable_has_exact_height_p = 0;
+
+ for (i = 0; i < nfonts; ++i)
+ if (font_scalable_p (fonts + i))
+ {
+ if (best == NULL
+ || better_font_p (specified, fonts + i, best, 0)
+ || (!non_scalable_has_exact_height_p
+ && !better_font_p (specified, best, fonts + i, 0)))
+ best = fonts + i;
+ }
+ }
+
+ if (font_scalable_p (best))
+ font_name = build_scalable_font_name (f, best, pt);
+ else
+ font_name = build_font_name (best);
+
+#else /* !SCALABLE_FONTS */
+
+ /* Find the best non-scalable font. */
+ best = fonts;
+
+ for (i = 1; i < nfonts; ++i)
+ {
+ xassert (!font_scalable_p (fonts + i));
+ if (better_font_p (specified, fonts + i, best, 1))
+ best = fonts + i;
+ }
+
+ font_name = build_font_name (best);
+
+#endif /* !SCALABLE_FONTS */
+
+ /* Free font_name structures. */
+ free_font_names (fonts, nfonts);
+
+ return font_name;
+}
+
+
+/* Try to get a list of fonts on frame F with font family FAMILY and
+ registry/encoding REGISTRY. Return in *FONTS a pointer to a vector
+ of font_name structures for the fonts matched. Value is the number
+ of fonts found. */
+
+static int
+try_font_list (f, attrs, pattern, family, registry, fonts)
+ struct frame *f;
+ Lisp_Object *attrs;
+ char *pattern, *family, *registry;
+ struct font_name **fonts;
+{
+ int nfonts;
+
+ if (family == NULL)
+ family = LSTRDUPA (attrs[LFACE_FAMILY_INDEX]);
+
+ nfonts = font_list (f, pattern, family, registry, fonts);
+
+ if (nfonts == 0)
+ {
+ Lisp_Object alter;
+
+ /* Try alternative font families from
+ Vface_alternative_font_family_alist. */
+ alter = Fassoc (build_string (family),
+ Vface_alternative_font_family_alist);
+ if (CONSP (alter))
+ for (alter = XCDR (alter);
+ CONSP (alter) && nfonts == 0;
+ alter = XCDR (alter))
+ {
+ if (STRINGP (XCAR (alter)))
+ {
+ family = LSTRDUPA (XCAR (alter));
+ nfonts = font_list (f, NULL, family, registry, fonts);
+ }
+ }
+
+ /* Try font family of the default face or "fixed". */
+ if (nfonts == 0)
+ {
+ struct face *dflt = FACE_FROM_ID (f, DEFAULT_FACE_ID);
+ if (dflt)
+ family = LSTRDUPA (dflt->lface[LFACE_FAMILY_INDEX]);
+ else
+ family = "fixed";
+ nfonts = font_list (f, NULL, family, registry, fonts);
+ }
+
+ /* Try any family with the given registry. */
+ if (nfonts == 0)
+ nfonts = font_list (f, NULL, "*", registry, fonts);
+ }
+
+ return nfonts;
+}
+
+
+/* Return the registry and encoding pattern that fonts for CHARSET
+ should match. Value is allocated from the heap. */
+
+char *
+x_charset_registry (charset)
+ int charset;
+{
+ Lisp_Object prop, charset_plist;
+ char *registry;
+
+ /* Get registry and encoding from the charset's plist. */
+ charset_plist = CHARSET_TABLE_INFO (charset, CHARSET_PLIST_IDX);
+ prop = Fplist_get (charset_plist, Qx_charset_registry);
+
+ if (STRINGP (prop))
+ {
+ if (index (XSTRING (prop)->data, '-'))
+ registry = xstrdup (XSTRING (prop)->data);
+ else
+ {
+ /* If registry doesn't contain a `-', make it a pattern. */
+ registry = (char *) xmalloc (STRING_BYTES (XSTRING (prop)) + 5);
+ strcpy (registry, XSTRING (prop)->data);
+ strcat (registry, "*-*");
+ }
+ }
+ else if (STRINGP (Vface_default_registry))
+ registry = xstrdup (XSTRING (Vface_default_registry)->data);
+ else
+ registry = xstrdup ("iso8859-1");
+
+ return registry;
+}
+
+
+/* Return the fontset id of the fontset name or alias name given by
+ the family attribute of ATTRS on frame F. Value is -1 if the
+ family attribute of ATTRS doesn't name a fontset. */
+
+static int
+face_fontset (f, attrs)
+ struct frame *f;
+ Lisp_Object *attrs;
+{
+ Lisp_Object name = attrs[LFACE_FAMILY_INDEX];
+ int fontset;
+
+ name = Fquery_fontset (name, Qnil);
+ if (NILP (name))
+ fontset = -1;
+ else
+ fontset = fs_query_fontset (f, XSTRING (name)->data);
+
+ return fontset;
+}
+
+
+/* Get the font to use for the face realizing the fully-specified Lisp
+ face ATTRS for charset CHARSET on frame F. CHARSET < 0 means
+ unibyte text; UNIBYTE_REGISTRY is the registry and encoding to use
+ in this case. Value is the font name which is allocated from the
+ heap (which means that it must be freed eventually). */
+
+static char *
+choose_face_font (f, attrs, charset, unibyte_registry)
+ struct frame *f;
+ Lisp_Object *attrs;
+ int charset;
+ Lisp_Object unibyte_registry;
+{
+ struct font_name *fonts;
+ int nfonts;
+ char *registry;
+
+ /* ATTRS must be fully-specified. */
+ xassert (lface_fully_specified_p (attrs));
+
+ if (STRINGP (unibyte_registry))
+ registry = xstrdup (XSTRING (unibyte_registry)->data);
+ else
+ registry = x_charset_registry (charset);
+
+ nfonts = try_font_list (f, attrs, NULL, NULL, registry, &fonts);
+ xfree (registry);
+ return best_matching_font (f, attrs, fonts, nfonts);
+}
+
+
+/* Choose a font to use on frame F to display CHARSET using FONTSET
+ with Lisp face attributes specified by ATTRS. CHARSET may be any
+ valid charset. CHARSET < 0 means unibyte text. If the fontset
+ doesn't contain a font pattern for charset, use the pattern for
+ CHARSET_ASCII. Value is the font name which is allocated from the
+ heap and must be freed by the caller. */
+
+static char *
+choose_face_fontset_font (f, attrs, fontset, charset)
+ struct frame *f;
+ Lisp_Object *attrs;
+ int fontset, charset;
+{
+ char *pattern;
+ char *font_name = NULL;
+ struct fontset_info *fontset_info;
+ struct font_name *fonts;
+ int nfonts;
+
+ xassert (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets);
+
+ /* For unibyte text, use the ASCII font of the fontset. Using the
+ ASCII font seems to be the most reasonable thing we can do in
+ this case. */
+ if (charset < 0)
+ charset = CHARSET_ASCII;
+
+ /* Get the font name pattern to use for CHARSET from the fontset. */
+ fontset_info = FRAME_FONTSET_DATA (f)->fontset_table[fontset];
+ pattern = fontset_info->fontname[charset];
+ if (!pattern)
+ pattern = fontset_info->fontname[CHARSET_ASCII];
+ xassert (pattern);
+
+ /* Get a list of fonts matching that pattern and choose the
+ best match for the specified face attributes from it. */
+ nfonts = try_font_list (f, attrs, pattern, NULL, NULL, &fonts);
+ font_name = best_matching_font (f, attrs, fonts, nfonts);
+ return font_name;
+}
+
+
-/* Return the face ID associated with a buffer position POS.
- Store into *ENDPTR the position at which a different face is needed.
- This does not take account of glyphs that specify their own face codes.
- F is the frame in use for display, and W is a window displaying
- the current buffer.
+/***********************************************************************
+ Face Realization
+ ***********************************************************************/
+
+/* Realize basic faces on frame F. Value is zero if frame parameters
+ of F don't contain enough information needed to realize the default
+ face. */
+
+static int
+realize_basic_faces (f)
+ struct frame *f;
+{
+ int success_p = 0;
+
+ if (realize_default_face (f))
+ {
+ realize_named_face (f, Qmode_line, MODE_LINE_FACE_ID);
+ realize_named_face (f, Qtool_bar, TOOL_BAR_FACE_ID);
+ realize_named_face (f, Qfringe, BITMAP_AREA_FACE_ID);
+ realize_named_face (f, Qheader_line, HEADER_LINE_FACE_ID);
+ realize_named_face (f, Qscroll_bar, SCROLL_BAR_FACE_ID);
+ realize_named_face (f, Qborder, BORDER_FACE_ID);
+ realize_named_face (f, Qcursor, CURSOR_FACE_ID);
+ realize_named_face (f, Qmouse, MOUSE_FACE_ID);
+ realize_named_face (f, Qmenu, MENU_FACE_ID);
+ success_p = 1;
+ }
+
+ return success_p;
+}
- REGION_BEG, REGION_END delimit the region, so it can be highlighted.
- LIMIT is a position not to scan beyond. That is to limit
- the time this function can take.
+/* Realize the default face on frame F. If the face is not fully
+ specified, make it fully-specified. Attributes of the default face
+ that are not explicitly specified are taken from frame parameters. */
+
+static int
+realize_default_face (f)
+ struct frame *f;
+{
+ struct face_cache *c = FRAME_FACE_CACHE (f);
+ Lisp_Object lface;
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ Lisp_Object unibyte_registry;
+ Lisp_Object frame_font;
+ struct face *face;
+ int fontset;
+
+ /* If the `default' face is not yet known, create it. */
+ lface = lface_from_face_name (f, Qdefault, 0);
+ if (NILP (lface))
+ {
+ Lisp_Object frame;
+ XSETFRAME (frame, f);
+ lface = Finternal_make_lisp_face (Qdefault, frame);
+ }
+
+ if (FRAME_WINDOW_P (f))
+ {
+ /* Set frame_font to the value of the `font' frame parameter. */
+ frame_font = Fassq (Qfont, f->param_alist);
+ xassert (CONSP (frame_font) && STRINGP (XCDR (frame_font)));
+ frame_font = XCDR (frame_font);
+
+ fontset = fs_query_fontset (f, XSTRING (frame_font)->data);
+ if (fontset >= 0)
+ {
+ /* If frame_font is a fontset name, don't use that for
+ determining font-related attributes of the default face
+ because it is just an artificial name. Use the ASCII font of
+ the fontset, instead. */
+ struct font_info *font_info;
+ struct font_name font;
+
+ BLOCK_INPUT;
+ font_info = FS_LOAD_FONT (f, FRAME_W32_FONT_TABLE (f), CHARSET_ASCII,
+ NULL, fontset);
+ UNBLOCK_INPUT;
+
+ /* Set weight etc. from the ASCII font. */
+ if (!set_lface_from_font_name (f, lface, font_info->full_name, 0, 0))
+ return 0;
+
+ /* Remember registry and encoding of the frame font. */
+ unibyte_registry = deduce_unibyte_registry (f, font_info->full_name);
+ if (STRINGP (unibyte_registry))
+ Vface_default_registry = unibyte_registry;
+ else
+ Vface_default_registry = build_string ("iso8859-1");
+
+ /* But set the family to the fontset alias name. Implementation
+ note: When a font is passed to Emacs via `-fn FONT', a
+ fontset is created in `x-win.el' whose name ends in
+ `fontset-startup'. This fontset has an alias name that is
+ equal to frame_font. */
+ xassert (STRINGP (frame_font));
+ font.name = LSTRDUPA (frame_font);
+
+ if (!split_font_name (f, &font, 1)
+ || xstricmp (font.fields[XLFD_REGISTRY], "fontset") != 0
+ || xstricmp (font.fields[XLFD_ENCODING], "startup") != 0)
+ LFACE_FAMILY (lface) = frame_font;
+ }
+ else
+ {
+ /* Frame parameters contain a real font. Fill default face
+ attributes from that font. */
+ if (!set_lface_from_font_name (f, lface,
+ XSTRING (frame_font)->data, 0, 0))
+ return 0;
+
+ /* Remember registry and encoding of the frame font. */
+ unibyte_registry
+ = deduce_unibyte_registry (f, XSTRING (frame_font)->data);
+ if (STRINGP (unibyte_registry))
+ Vface_default_registry = unibyte_registry;
+ else
+ Vface_default_registry = build_string ("iso8859-1");
+ }
+ }
+
+ if (!FRAME_WINDOW_P (f))
+ {
+ LFACE_FAMILY (lface) = build_string ("default");
+ LFACE_SWIDTH (lface) = Qnormal;
+ LFACE_HEIGHT (lface) = make_number (1);
+ LFACE_WEIGHT (lface) = Qnormal;
+ LFACE_SLANT (lface) = Qnormal;
+ }
+
+ if (UNSPECIFIEDP (LFACE_UNDERLINE (lface)))
+ LFACE_UNDERLINE (lface) = Qnil;
+
+ if (UNSPECIFIEDP (LFACE_OVERLINE (lface)))
+ LFACE_OVERLINE (lface) = Qnil;
+
+ if (UNSPECIFIEDP (LFACE_STRIKE_THROUGH (lface)))
+ LFACE_STRIKE_THROUGH (lface) = Qnil;
+
+ if (UNSPECIFIEDP (LFACE_BOX (lface)))
+ LFACE_BOX (lface) = Qnil;
+
+ if (UNSPECIFIEDP (LFACE_INVERSE (lface)))
+ LFACE_INVERSE (lface) = Qnil;
+
+ if (UNSPECIFIEDP (LFACE_FOREGROUND (lface)))
+ {
+ /* This function is called so early that colors are not yet
+ set in the frame parameter list. */
+ Lisp_Object color = Fassq (Qforeground_color, f->param_alist);
+
+ if (CONSP (color) && STRINGP (XCDR (color)))
+ LFACE_FOREGROUND (lface) = XCDR (color);
+ else if (FRAME_WINDOW_P (f))
+ return 0;
+ else if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
+ LFACE_FOREGROUND (lface) = build_string (unspecified_fg);
+ else
+ abort ();
+ }
+
+ if (UNSPECIFIEDP (LFACE_BACKGROUND (lface)))
+ {
+ /* This function is called so early that colors are not yet
+ set in the frame parameter list. */
+ Lisp_Object color = Fassq (Qbackground_color, f->param_alist);
+ if (CONSP (color) && STRINGP (XCDR (color)))
+ LFACE_BACKGROUND (lface) = XCDR (color);
+ else if (FRAME_WINDOW_P (f))
+ return 0;
+ else if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
+ LFACE_BACKGROUND (lface) = build_string (unspecified_bg);
+ else
+ abort ();
+ }
+
+ if (UNSPECIFIEDP (LFACE_STIPPLE (lface)))
+ LFACE_STIPPLE (lface) = Qnil;
+
+ /* Realize the face; it must be fully-specified now. */
+ xassert (lface_fully_specified_p (XVECTOR (lface)->contents));
+ check_lface (lface);
+ bcopy (XVECTOR (lface)->contents, attrs, sizeof attrs);
+ face = realize_face (c, attrs, CHARSET_ASCII);
+
+ /* Remove the former default face. */
+ if (c->used > DEFAULT_FACE_ID)
+ {
+ struct face *default_face = FACE_FROM_ID (f, DEFAULT_FACE_ID);
+ uncache_face (c, default_face);
+ free_realized_face (f, default_face);
+ }
+
+ /* Insert the new default face. */
+ cache_face (c, face, lface_hash (attrs));
+ xassert (face->id == DEFAULT_FACE_ID);
+ return 1;
+}
+
+
+/* Realize basic faces other than the default face in face cache C.
+ SYMBOL is the face name, ID is the face id the realized face must
+ have. The default face must have been realized already. */
+
+static void
+realize_named_face (f, symbol, id)
+ struct frame *f;
+ Lisp_Object symbol;
+ int id;
+{
+ struct face_cache *c = FRAME_FACE_CACHE (f);
+ Lisp_Object lface = lface_from_face_name (f, symbol, 0);
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ Lisp_Object symbol_attrs[LFACE_VECTOR_SIZE];
+ struct face *new_face;
+
+ /* The default face must exist and be fully specified. */
+ get_lface_attributes (f, Qdefault, attrs, 1);
+ check_lface_attrs (attrs);
+ xassert (lface_fully_specified_p (attrs));
+
+ /* If SYMBOL isn't know as a face, create it. */
+ if (NILP (lface))
+ {
+ Lisp_Object frame;
+ XSETFRAME (frame, f);
+ lface = Finternal_make_lisp_face (symbol, frame);
+ }
+
+ /* Merge SYMBOL's face with the default face. */
+ get_lface_attributes (f, symbol, symbol_attrs, 1);
+ merge_face_vectors (symbol_attrs, attrs);
+
+ /* Realize the face. */
+ new_face = realize_face (c, attrs, CHARSET_ASCII);
+
+ /* Remove the former face. */
+ if (c->used > id)
+ {
+ struct face *old_face = c->faces_by_id[id];
+ uncache_face (c, old_face);
+ free_realized_face (f, old_face);
+ }
+
+ /* Insert the new face. */
+ cache_face (c, new_face, lface_hash (attrs));
+ xassert (new_face->id == id);
+}
+
+
+/* Realize the fully-specified face with attributes ATTRS in face
+ cache C for character set CHARSET or for unibyte text if CHARSET <
+ 0. Value is a pointer to the newly created realized face. */
+
+static struct face *
+realize_face (c, attrs, charset)
+ struct face_cache *c;
+ Lisp_Object *attrs;
+ int charset;
+{
+ struct face *face;
+
+ /* LFACE must be fully specified. */
+ xassert (c != NULL);
+ check_lface_attrs (attrs);
+
+ if (FRAME_WINDOW_P (c->f))
+ face = realize_x_face (c, attrs, charset);
+ else if (FRAME_TERMCAP_P (c->f) || FRAME_MSDOS_P (c->f))
+ face = realize_tty_face (c, attrs, charset);
+ else
+ abort ();
+
+ return face;
+}
+
+
+/* Realize the fully-specified face with attributes ATTRS in face
+ cache C for character set CHARSET or for unibyte text if CHARSET <
+ 0. Do it for X frame C->f. Value is a pointer to the newly
+ created realized face. */
+
+static struct face *
+realize_x_face (c, attrs, charset)
+ struct face_cache *c;
+ Lisp_Object *attrs;
+ int charset;
+{
+ struct face *face, *default_face;
+ struct frame *f;
+ Lisp_Object stipple, overline, strike_through, box;
+ Lisp_Object unibyte_registry;
+ struct gcpro gcpro1;
+
+ xassert (FRAME_WINDOW_P (c->f));
+
+ /* If realizing a face for use in unibyte text, get the X registry
+ and encoding to use from Vface_default_registry. */
+ if (charset < 0)
+ unibyte_registry = (STRINGP (Vface_default_registry)
+ ? Vface_default_registry
+ : build_string ("iso8859-1"));
+ else
+ unibyte_registry = Qnil;
+ GCPRO1 (unibyte_registry);
+
+ /* Allocate a new realized face. */
+ face = make_realized_face (attrs, charset, unibyte_registry);
+
+ f = c->f;
+ /* Determine the font to use. Most of the time, the font will be
+ the same as the font of the default face, so try that first. */
+ default_face = FACE_FROM_ID (f, DEFAULT_FACE_ID);
+ if (default_face
+ && FACE_SUITABLE_FOR_CHARSET_P (default_face, charset)
+ && lface_same_font_attributes_p (default_face->lface, attrs))
+ {
+ face->font = default_face->font;
+ face->fontset = default_face->fontset;
+ face->font_info_id = default_face->font_info_id;
+ face->font_name = default_face->font_name;
+ face->registry = default_face->registry;
+ }
+ else if (charset >= 0)
+ {
+ /* For all charsets, we use our own font selection functions to
+ choose a best matching font for the specified face
+ attributes. If the face specifies a fontset alias name, the
+ fontset determines the font name pattern, otherwise we
+ construct a font pattern from face attributes and charset. */
+
+ char *font_name = NULL;
+ int fontset = face_fontset (f, attrs);
+
+ if (fontset < 0)
+ font_name = choose_face_font (f, attrs, charset, Qnil);
+ else
+ {
+ font_name = choose_face_fontset_font (f, attrs, fontset, charset);
+ fontset = -1;
+ }
+
+ load_face_font_or_fontset (f, face, font_name, fontset);
+ xfree (font_name);
+ }
+ else
+ {
+ /* Unibyte case, and font is not equal to that of the default
+ face. UNIBYTE_REGISTRY is the X registry and encoding the
+ font should have. What is a reasonable thing to do if the
+ user specified a fontset alias name for the face in this
+ case? We choose a font by taking the ASCII font of the
+ fontset, but using UNIBYTE_REGISTRY for its registry and
+ encoding. */
+
+ char *font_name = NULL;
+ int fontset = face_fontset (f, attrs);
+
+ if (fontset < 0)
+ font_name = choose_face_font (f, attrs, charset, unibyte_registry);
+ else
+ font_name = choose_face_fontset_font (f, attrs, fontset, charset);
+
+ load_face_font_or_fontset (f, face, font_name, -1);
+ xfree (font_name);
+ }
+
+ /* Load colors, and set remaining attributes. */
+
+ load_face_colors (f, face, attrs);
+
+ /* Set up box. */
+ box = attrs[LFACE_BOX_INDEX];
+ if (STRINGP (box))
+ {
+ /* A simple box of line width 1 drawn in color given by
+ the string. */
+ face->box_color = load_color (f, face, attrs[LFACE_BOX_INDEX],
+ LFACE_BOX_INDEX);
+ face->box = FACE_SIMPLE_BOX;
+ face->box_line_width = 1;
+ }
+ else if (INTEGERP (box))
+ {
+ /* Simple box of specified line width in foreground color of the
+ face. */
+ xassert (XINT (box) > 0);
+ face->box = FACE_SIMPLE_BOX;
+ face->box_line_width = XFASTINT (box);
+ face->box_color = face->foreground;
+ face->box_color_defaulted_p = 1;
+ }
+ else if (CONSP (box))
+ {
+ /* `(:width WIDTH :color COLOR :shadow SHADOW)'. SHADOW
+ being one of `raised' or `sunken'. */
+ face->box = FACE_SIMPLE_BOX;
+ face->box_color = face->foreground;
+ face->box_color_defaulted_p = 1;
+ face->box_line_width = 1;
+
+ while (CONSP (box))
+ {
+ Lisp_Object keyword, value;
+
+ keyword = XCAR (box);
+ box = XCDR (box);
+
+ if (!CONSP (box))
+ break;
+ value = XCAR (box);
+ box = XCDR (box);
+
+ if (EQ (keyword, QCline_width))
+ {
+ if (INTEGERP (value) && XINT (value) > 0)
+ face->box_line_width = XFASTINT (value);
+ }
+ else if (EQ (keyword, QCcolor))
+ {
+ if (STRINGP (value))
+ {
+ face->box_color = load_color (f, face, value,
+ LFACE_BOX_INDEX);
+ face->use_box_color_for_shadows_p = 1;
+ }
+ }
+ else if (EQ (keyword, QCstyle))
+ {
+ if (EQ (value, Qreleased_button))
+ face->box = FACE_RAISED_BOX;
+ else if (EQ (value, Qpressed_button))
+ face->box = FACE_SUNKEN_BOX;
+ }
+ }
+ }
+
+ /* Text underline, overline, strike-through. */
+
+ if (EQ (attrs[LFACE_UNDERLINE_INDEX], Qt))
+ {
+ /* Use default color (same as foreground color). */
+ face->underline_p = 1;
+ face->underline_defaulted_p = 1;
+ face->underline_color = 0;
+ }
+ else if (STRINGP (attrs[LFACE_UNDERLINE_INDEX]))
+ {
+ /* Use specified color. */
+ face->underline_p = 1;
+ face->underline_defaulted_p = 0;
+ face->underline_color
+ = load_color (f, face, attrs[LFACE_UNDERLINE_INDEX],
+ LFACE_UNDERLINE_INDEX);
+ }
+ else if (NILP (attrs[LFACE_UNDERLINE_INDEX]))
+ {
+ face->underline_p = 0;
+ face->underline_defaulted_p = 0;
+ face->underline_color = 0;
+ }
+
+ overline = attrs[LFACE_OVERLINE_INDEX];
+ if (STRINGP (overline))
+ {
+ face->overline_color
+ = load_color (f, face, attrs[LFACE_OVERLINE_INDEX],
+ LFACE_OVERLINE_INDEX);
+ face->overline_p = 1;
+ }
+ else if (EQ (overline, Qt))
+ {
+ face->overline_color = face->foreground;
+ face->overline_color_defaulted_p = 1;
+ face->overline_p = 1;
+ }
+
+ strike_through = attrs[LFACE_STRIKE_THROUGH_INDEX];
+ if (STRINGP (strike_through))
+ {
+ face->strike_through_color
+ = load_color (f, face, attrs[LFACE_STRIKE_THROUGH_INDEX],
+ LFACE_STRIKE_THROUGH_INDEX);
+ face->strike_through_p = 1;
+ }
+ else if (EQ (strike_through, Qt))
+ {
+ face->strike_through_color = face->foreground;
+ face->strike_through_color_defaulted_p = 1;
+ face->strike_through_p = 1;
+ }
+
+ stipple = attrs[LFACE_STIPPLE_INDEX];
+ if (!NILP (stipple))
+ face->stipple = load_pixmap (f, stipple, &face->pixmap_w, &face->pixmap_h);
+
+ UNGCPRO;
+ xassert (face->fontset < 0);
+ xassert (FACE_SUITABLE_FOR_CHARSET_P (face, charset));
+ return face;
+}
+
+
+/* Realize the fully-specified face with attributes ATTRS in face
+ cache C for character set CHARSET or for unibyte text if CHARSET <
+ 0. Do it for TTY frame C->f. Value is a pointer to the newly
+ created realized face. */
+
+static struct face *
+realize_tty_face (c, attrs, charset)
+ struct face_cache *c;
+ Lisp_Object *attrs;
+ int charset;
+{
+ struct face *face;
+ int weight, slant;
+ Lisp_Object color;
+ Lisp_Object tty_defined_color_alist =
+ Fsymbol_value (intern ("tty-defined-color-alist"));
+ Lisp_Object tty_color_alist = intern ("tty-color-alist");
+ Lisp_Object frame;
+ int face_colors_defaulted = 0;
+
+ /* Frame must be a termcap frame. */
+ xassert (FRAME_TERMCAP_P (c->f) || FRAME_MSDOS_P (c->f));
+
+ /* Allocate a new realized face. */
+ face = make_realized_face (attrs, charset, Qnil);
+ face->font_name = FRAME_MSDOS_P (c->f) ? "ms-dos" : "tty";
+
+ /* Map face attributes to TTY appearances. We map slant to
+ dimmed text because we want italic text to appear differently
+ and because dimmed text is probably used infrequently. */
+ weight = face_numeric_weight (attrs[LFACE_WEIGHT_INDEX]);
+ slant = face_numeric_slant (attrs[LFACE_SLANT_INDEX]);
+
+ if (weight > XLFD_WEIGHT_MEDIUM)
+ face->tty_bold_p = 1;
+ if (weight < XLFD_WEIGHT_MEDIUM || slant != XLFD_SLANT_ROMAN)
+ face->tty_dim_p = 1;
+ if (!NILP (attrs[LFACE_UNDERLINE_INDEX]))
+ face->tty_underline_p = 1;
+ if (!NILP (attrs[LFACE_INVERSE_INDEX]))
+ face->tty_reverse_p = 1;
+
+ /* Map color names to color indices. */
+ face->foreground = FACE_TTY_DEFAULT_FG_COLOR;
+ face->background = FACE_TTY_DEFAULT_BG_COLOR;
+
+ XSETFRAME (frame, c->f);
+ color = attrs[LFACE_FOREGROUND_INDEX];
+ if (STRINGP (color)
+ && XSTRING (color)->size
+ && !NILP (tty_defined_color_alist)
+ && (color = Fassoc (color, call1 (tty_color_alist, frame)),
+ CONSP (color)))
+ /* Associations in tty-defined-color-alist are of the form
+ (NAME INDEX R G B). We need the INDEX part. */
+ face->foreground = XINT (XCAR (XCDR (color)));
+
+ if (face->foreground == FACE_TTY_DEFAULT_FG_COLOR
+ && STRINGP (attrs[LFACE_FOREGROUND_INDEX]))
+ {
+ face->foreground = load_color (c->f, face,
+ attrs[LFACE_FOREGROUND_INDEX],
+ LFACE_FOREGROUND_INDEX);
+ }
+
+ color = attrs[LFACE_BACKGROUND_INDEX];
+ if (STRINGP (color)
+ && XSTRING (color)->size
+ && !NILP (tty_defined_color_alist)
+ && (color = Fassoc (color, call1 (tty_color_alist, frame)),
+ CONSP (color)))
+ /* Associations in tty-defined-color-alist are of the form
+ (NAME INDEX R G B). We need the INDEX part. */
+ face->background = XINT (XCAR (XCDR (color)));
+
+ if (face->background == FACE_TTY_DEFAULT_BG_COLOR
+ && STRINGP (attrs[LFACE_BACKGROUND_INDEX]))
+ {
+ face->background = load_color (c->f, face,
+ attrs[LFACE_BACKGROUND_INDEX],
+ LFACE_BACKGROUND_INDEX);
+ }
+
+ /* Swap colors if face is inverse-video. If the colors are taken
+ from the frame colors, they are already inverted, since the
+ frame-creation function calls x-handle-reverse-video. */
+ if (face->tty_reverse_p && !face_colors_defaulted)
+ {
+ unsigned long tem = face->foreground;
+
+ face->foreground = face->background;
+ face->background = tem;
+ }
+
+ return face;
+}
+
+
+
+/***********************************************************************
+ Computing Faces
+ ***********************************************************************/
+
+/* Return the ID of the face to use to display character CH with face
+ property PROP on frame F in current_buffer. */
- If MOUSE is nonzero, use the character's mouse-face, not its face. */
int
-compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
+compute_char_face (f, ch, prop)
struct frame *f;
+ int ch;
+ Lisp_Object prop;
+{
+ int face_id;
+ int charset = (NILP (current_buffer->enable_multibyte_characters)
+ ? -1
+ : CHAR_CHARSET (ch));
+
+ if (NILP (prop))
+ face_id = FACE_FOR_CHARSET (f, DEFAULT_FACE_ID, charset);
+ else
+ {
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ struct face *default_face = FACE_FROM_ID (f, DEFAULT_FACE_ID);
+ bcopy (default_face->lface, attrs, sizeof attrs);
+ merge_face_vector_with_property (f, attrs, prop);
+ face_id = lookup_face (f, attrs, charset);
+ }
+
+ return face_id;
+}
+
+
+/* Return the face ID associated with buffer position POS for
+ displaying ASCII characters. Return in *ENDPTR the position at
+ which a different face is needed, as far as text properties and
+ overlays are concerned. W is a window displaying current_buffer.
+
+ REGION_BEG, REGION_END delimit the region, so it can be
+ highlighted.
+
+ LIMIT is a position not to scan beyond. That is to limit the time
+ this function can take.
+
+ If MOUSE is non-zero, use the character's mouse-face, not its face.
+
+ The face returned is suitable for displaying CHARSET_ASCII if
+ current_buffer->enable_multibyte_characters is non-nil. Otherwise,
+ the face is suitable for displaying unibyte text. */
+
+int
+face_at_buffer_position (w, pos, region_beg, region_end,
+ endptr, limit, mouse)
struct window *w;
int pos;
int region_beg, region_end;
@@ -712,44 +5847,38 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
int limit;
int mouse;
{
- struct face face;
+ struct frame *f = XFRAME (w->frame);
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
Lisp_Object prop, position;
- int i, j, noverlays;
- int facecode;
+ int i, noverlays;
Lisp_Object *overlay_vec;
Lisp_Object frame;
int endpos;
- Lisp_Object propname;
+ Lisp_Object propname = mouse ? Qmouse_face : Qface;
+ Lisp_Object limit1, end;
+ struct face *default_face;
+ int multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
/* W must display the current buffer. We could write this function
to use the frame and buffer of W, but right now it doesn't. */
- if (XBUFFER (w->buffer) != current_buffer)
- abort ();
+ /* xassert (XBUFFER (w->buffer) == current_buffer); */
XSETFRAME (frame, f);
+ XSETFASTINT (position, pos);
endpos = ZV;
if (pos < region_beg && region_beg < endpos)
endpos = region_beg;
- XSETFASTINT (position, pos);
-
- if (mouse)
- propname = Qmouse_face;
- else
- propname = Qface;
-
+ /* Get the `face' or `mouse_face' text property at POS, and
+ determine the next position at which the property changes. */
prop = Fget_text_property (position, propname, w->buffer);
+ XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
+ end = Fnext_single_property_change (position, propname, w->buffer, limit1);
+ if (INTEGERP (end))
+ endpos = XINT (end);
- {
- Lisp_Object limit1, end;
-
- XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
- end = Fnext_single_property_change (position, propname, w->buffer, limit1);
- if (INTEGERP (end))
- endpos = XINT (end);
- }
-
+ /* Look at properties from overlays. */
{
int next_overlay;
int len;
@@ -757,18 +5886,17 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
/* First try with room for 40 overlays. */
len = 40;
overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
-
noverlays = overlays_at (pos, 0, &overlay_vec, &len,
- &next_overlay, (int *) 0);
+ &next_overlay, NULL);
- /* If there are more than 40,
- make enough space for all, and try again. */
+ /* If there are more than 40, make enough space for all, and try
+ again. */
if (noverlays > len)
{
len = noverlays;
overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
noverlays = overlays_at (pos, 0, &overlay_vec, &len,
- &next_overlay, (int *) 0);
+ &next_overlay, NULL);
}
if (next_overlay < endpos)
@@ -777,25 +5905,34 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
*endptr = endpos;
- /* Optimize the default case. */
- if (noverlays == 0 && NILP (prop)
- && !(pos >= region_beg && pos < region_end))
- return 0;
+ default_face = FACE_FROM_ID (f, DEFAULT_FACE_ID);
- compute_base_face (f, &face);
+ /* Optimize common cases where we can use the default face. */
+ if (noverlays == 0
+ && NILP (prop)
+ && !(pos >= region_beg && pos < region_end)
+ && (multibyte_p
+ || !FRAME_WINDOW_P (f)
+ || FACE_SUITABLE_FOR_CHARSET_P (default_face, -1)))
+ return DEFAULT_FACE_ID;
- merge_face_list (f, &face, prop);
+ /* Begin with attributes from the default face. */
+ bcopy (default_face->lface, attrs, sizeof attrs);
- noverlays = sort_overlays (overlay_vec, noverlays, w);
+ /* Merge in attributes specified via text properties. */
+ if (!NILP (prop))
+ merge_face_vector_with_property (f, attrs, prop);
- /* Now merge the overlay data in that order. */
+ /* Now merge the overlay data. */
+ noverlays = sort_overlays (overlay_vec, noverlays, w);
for (i = 0; i < noverlays; i++)
{
Lisp_Object oend;
int oendpos;
prop = Foverlay_get (overlay_vec[i], propname);
- merge_face_list (f, &face, prop);
+ if (!NILP (prop))
+ merge_face_vector_with_property (f, attrs, prop);
oend = OVERLAY_END (overlay_vec[i]);
oendpos = OVERLAY_POSITION (oend);
@@ -803,305 +5940,406 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
endpos = oendpos;
}
+ /* If in the region, merge in the region face. */
if (pos >= region_beg && pos < region_end)
{
+ Lisp_Object region_face = lface_from_face_name (f, Qregion, 0);
+ merge_face_vectors (XVECTOR (region_face)->contents, attrs);
+
if (region_end < endpos)
endpos = region_end;
- if (region_face >= 0 && region_face < next_face_id)
- merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
- }
+ }
*endptr = endpos;
- return intern_computed_face (f, &face);
+ /* Look up a realized face with the given face attributes,
+ or realize a new one. Charset is ignored for tty frames. */
+ return lookup_face (f, attrs, multibyte_p ? CHARSET_ASCII : -1);
}
-static void
-merge_face_list (f, face, prop)
- FRAME_PTR f;
- struct face *face;
- Lisp_Object prop;
-{
- Lisp_Object length;
- int len;
- Lisp_Object *faces;
- int j;
- if (CONSP (prop)
- && ! STRINGP (XCDR (prop)))
- {
- /* We have a list of faces, merge them in reverse order. */
+/* Compute the face at character position POS in Lisp string STRING on
+ window W, for charset CHARSET_ASCII.
- length = Fsafe_length (prop);
- len = XFASTINT (length);
+ If STRING is an overlay string, it comes from position BUFPOS in
+ current_buffer, otherwise BUFPOS is zero to indicate that STRING is
+ not an overlay string. W must display the current buffer.
+ REGION_BEG and REGION_END give the start and end positions of the
+ region; both are -1 if no region is visible. BASE_FACE_ID is the
+ id of the basic face to merge with. It is usually equal to
+ DEFAULT_FACE_ID but can be MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID
+ for strings displayed in the mode or top line.
+
+ Set *ENDPTR to the next position where to check for faces in
+ STRING; -1 if the face is constant from POS to the end of the
+ string.
- /* Put them into an array. */
- faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
- for (j = 0; j < len; j++)
- {
- faces[j] = Fcar (prop);
- prop = Fcdr (prop);
- }
- /* So that we can merge them in the reverse order. */
- }
- else
- {
- faces = (Lisp_Object *) alloca (sizeof (Lisp_Object));
- faces[0] = prop;
- len = 1;
- }
+ Value is the id of the face to use. The face returned is suitable
+ for displaying CHARSET_ASCII if STRING is multibyte. Otherwise,
+ the face is suitable for displaying unibyte text. */
- for (j = len - 1; j >= 0; j--)
+int
+face_at_string_position (w, string, pos, bufpos, region_beg,
+ region_end, endptr, base_face_id)
+ struct window *w;
+ Lisp_Object string;
+ int pos, bufpos;
+ int region_beg, region_end;
+ int *endptr;
+ enum face_id base_face_id;
+{
+ Lisp_Object prop, position, end, limit;
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ Lisp_Object attrs[LFACE_VECTOR_SIZE];
+ struct face *base_face;
+ int multibyte_p = STRING_MULTIBYTE (string);
+
+ /* Get the value of the face property at the current position within
+ STRING. Value is nil if there is no face property. */
+ XSETFASTINT (position, pos);
+ prop = Fget_text_property (position, Qface, string);
+
+ /* Get the next position at which to check for faces. Value of end
+ is nil if face is constant all the way to the end of the string.
+ Otherwise it is a string position where to check faces next.
+ Limit is the maximum position up to which to check for property
+ changes in Fnext_single_property_change. Strings are usually
+ short, so set the limit to the end of the string. */
+ XSETFASTINT (limit, XSTRING (string)->size);
+ end = Fnext_single_property_change (position, Qface, string, limit);
+ if (INTEGERP (end))
+ *endptr = XFASTINT (end);
+ else
+ *endptr = -1;
+
+ base_face = FACE_FROM_ID (f, base_face_id);
+ xassert (base_face);
+
+ /* Optimize the default case that there is no face property and we
+ are not in the region. */
+ if (NILP (prop)
+ && (base_face_id != DEFAULT_FACE_ID
+ /* BUFPOS <= 0 means STRING is not an overlay string, so
+ that the region doesn't have to be taken into account. */
+ || bufpos <= 0
+ || bufpos < region_beg
+ || bufpos >= region_end)
+ && (multibyte_p
+ /* We can't realize faces for different charsets differently
+ if we don't have fonts, so we can stop here if not working
+ on a window-system frame. */
+ || !FRAME_WINDOW_P (f)
+ || FACE_SUITABLE_FOR_CHARSET_P (base_face, -1)))
+ return base_face->id;
+
+ /* Begin with attributes from the base face. */
+ bcopy (base_face->lface, attrs, sizeof attrs);
+
+ /* Merge in attributes specified via text properties. */
+ if (!NILP (prop))
+ merge_face_vector_with_property (f, attrs, prop);
+
+ /* If in the region, merge in the region face. */
+ if (bufpos
+ && bufpos >= region_beg
+ && bufpos < region_end)
{
- if (CONSP (faces[j]))
- {
- if (EQ (XCAR (faces[j]), Qbackground_color))
- face->background = load_color (f, XCDR (faces[j]));
- if (EQ (XCAR (faces[j]), Qforeground_color))
- face->foreground = load_color (f, XCDR (faces[j]));
- }
- else
- {
- int facecode = face_name_id_number (f, faces[j]);
- if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
- && FRAME_PARAM_FACES (f) [facecode] != 0)
- merge_faces (FRAME_PARAM_FACES (f) [facecode], face);
- }
+ Lisp_Object region_face = lface_from_face_name (f, Qregion, 0);
+ merge_face_vectors (XVECTOR (region_face)->contents, attrs);
}
-}
-
-
-/* Recompute the GC's for the default and modeline faces.
- We call this after changing frame parameters on which those GC's
- depend. */
-
-void
-recompute_basic_faces (f)
- FRAME_PTR f;
-{
- /* If the frame's faces haven't been initialized yet, don't worry about
- this stuff. */
- if (FRAME_N_PARAM_FACES (f) < 2)
- return;
-
- BLOCK_INPUT;
- compute_base_face (f, FRAME_DEFAULT_FACE (f));
- compute_base_face (f, FRAME_MODE_LINE_FACE (f));
-
- merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
- merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
-
- intern_face (f, FRAME_DEFAULT_FACE (f));
- intern_face (f, FRAME_MODE_LINE_FACE (f));
-
- UNBLOCK_INPUT;
+ /* Look up a realized face with the given face attributes,
+ or realize a new one. */
+ return lookup_face (f, attrs, multibyte_p ? CHARSET_ASCII : -1);
}
-/* Lisp interface. */
-
-DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
- "")
- (frame)
- Lisp_Object frame;
-{
- CHECK_FRAME (frame, 0);
- return XFRAME (frame)->face_alist;
-}
+/***********************************************************************
+ Tests
+ ***********************************************************************/
-DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
- 2, 2, 0, "")
- (frame, value)
- Lisp_Object frame, value;
-{
- CHECK_FRAME (frame, 0);
- XFRAME (frame)->face_alist = value;
- return value;
-}
+#if GLYPH_DEBUG
+/* Print the contents of the realized face FACE to stderr. */
-DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
- "Create face number FACE-ID on all frames.")
- (face_id)
- Lisp_Object face_id;
+static void
+dump_realized_face (face)
+ struct face *face;
{
- Lisp_Object rest, frame;
- int id = XINT (face_id);
-
- CHECK_NUMBER (face_id, 0);
- if (id < 0 || id >= next_face_id)
- error ("Face id out of range");
-
- FOR_EACH_FRAME (rest, frame)
- {
- if (FRAME_W32_P (XFRAME (frame)))
- ensure_face_ready (XFRAME (frame), id);
- }
- return Qnil;
+ fprintf (stderr, "ID: %d\n", face->id);
+ fprintf (stderr, "gc: %d\n", (int) face->gc);
+ fprintf (stderr, "foreground: 0x%lx (%s)\n",
+ face->foreground,
+ XSTRING (face->lface[LFACE_FOREGROUND_INDEX])->data);
+ fprintf (stderr, "background: 0x%lx (%s)\n",
+ face->background,
+ XSTRING (face->lface[LFACE_BACKGROUND_INDEX])->data);
+ fprintf (stderr, "font_name: %s (%s)\n",
+ face->font_name,
+ XSTRING (face->lface[LFACE_FAMILY_INDEX])->data);
+ fprintf (stderr, "font = %p\n", face->font);
+ fprintf (stderr, "font_info_id = %d\n", face->font_info_id);
+ fprintf (stderr, "fontset: %d\n", face->fontset);
+ fprintf (stderr, "underline: %d (%s)\n",
+ face->underline_p,
+ XSTRING (Fsymbol_name (face->lface[LFACE_UNDERLINE_INDEX]))->data);
+ fprintf (stderr, "hash: %d\n", face->hash);
+ fprintf (stderr, "charset: %d\n", face->charset);
}
-DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
- Sset_face_attribute_internal, 4, 4, 0, "")
- (face_id, attr_name, attr_value, frame)
- Lisp_Object face_id, attr_name, attr_value, frame;
+DEFUN ("dump-face", Fdump_face, Sdump_face, 0, 1, 0, "")
+ (n)
+ Lisp_Object n;
{
- struct face *face;
- struct frame *f;
- int magic_p;
- int id;
- int garbaged = 0;
-
- CHECK_FRAME (frame, 0);
- CHECK_NUMBER (face_id, 0);
- CHECK_SYMBOL (attr_name, 0);
-
- f = XFRAME (frame);
- id = XINT (face_id);
- if (id < 0 || id >= next_face_id)
- error ("Face id out of range");
-
- if (! FRAME_WINDOW_P (f))
- return Qnil;
-
- ensure_face_ready (f, id);
- face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
-
- if (EQ (attr_name, intern ("font")))
+ if (NILP (n))
{
- XFontStruct *font = NULL;
- int fontset;
-
- if (NILP (attr_value))
- {
- font = (XFontStruct *) FACE_DEFAULT;
- fontset = -1;
- }
- else
- {
- CHECK_STRING (attr_value, 0);
- fontset = fs_query_fontset (f, XSTRING (attr_value)->data);
- if (fontset >= 0)
- {
- struct font_info *fontp;
-
- if (!(fontp = FS_LOAD_FONT (f, FRAME_W32_FONT_TABLE (f),
- CHARSET_ASCII, NULL, fontset)))
- Fsignal (Qerror,
- Fcons (build_string ("ASCII font can't be loaded"),
- Fcons (attr_value, Qnil)));
- font = (XFontStruct *) (fontp->font);
- }
- else
- font = load_font (f, attr_value);
- }
- if (face->fontset == -1 && face->font != f->output_data.w32->font)
- unload_font (f, face->font);
- face->font = font;
- face->fontset = fontset;
- if (frame_update_line_height (f))
- x_set_window_size (f, 0, f->width, f->height);
- /* Must clear cache, since it might contain the font
- we just got rid of. */
- garbaged = 1;
- }
- else if (EQ (attr_name, intern ("foreground")))
- {
- unsigned long new_color = load_color (f, attr_value);
- unload_color (f, face->foreground);
- face->foreground = new_color;
- garbaged = 1;
- }
- else if (EQ (attr_name, intern ("background")))
- {
- unsigned long new_color = load_color (f, attr_value);
- unload_color (f, face->background);
- face->background = new_color;
- garbaged = 1;
- }
- else if (EQ (attr_name, intern ("background-pixmap")))
- {
- unsigned int w, h;
- unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h);
- x_destroy_bitmap (f, face->stipple);
- face->stipple = (Pixmap) new_pixmap;
- face->pixmap_w = w;
- face->pixmap_h = h;
- garbaged = 1;
+ int i;
+
+ fprintf (stderr, "font selection order: ");
+ for (i = 0; i < DIM (font_sort_order); ++i)
+ fprintf (stderr, "%d ", font_sort_order[i]);
+ fprintf (stderr, "\n");
+
+ fprintf (stderr, "alternative fonts: ");
+ debug_print (Vface_alternative_font_family_alist);
+ fprintf (stderr, "\n");
+
+ for (i = 0; i < FRAME_FACE_CACHE (SELECTED_FRAME ())->used; ++i)
+ Fdump_face (make_number (i));
}
- else if (EQ (attr_name, intern ("underline")))
+ else
{
- int new = !NILP (attr_value);
- face->underline = new;
+ struct face *face;
+ CHECK_NUMBER (n, 0);
+ face = FACE_FROM_ID (SELECTED_FRAME (), XINT (n));
+ if (face == NULL)
+ error ("Not a valid face");
+ dump_realized_face (face);
}
- else
- error ("unknown face attribute");
-
- if (id == 0 || id == 1)
- recompute_basic_faces (f);
-
- /* We must redraw the frame whenever any face font or color changes,
- because it's possible that a merged (display) face
- contains the font or color we just replaced.
- And we must inhibit any Expose events until the redraw is done,
- since they would try to use the invalid display faces. */
- if (garbaged)
- SET_FRAME_GARBAGED (f);
-
+
return Qnil;
}
-DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
- 0, 0, 0, "")
+
+DEFUN ("show-face-resources", Fshow_face_resources, Sshow_face_resources,
+ 0, 0, 0, "")
()
{
- return make_number (next_face_id++);
+ fprintf (stderr, "number of colors = %d\n", ncolors_allocated);
+ fprintf (stderr, "number of pixmaps = %d\n", npixmaps_allocated);
+ fprintf (stderr, "number of GCs = %d\n", ngcs);
+ return Qnil;
}
-/* Return the face id for name NAME on frame FRAME.
- (It should be the same for all frames,
- but it's as easy to use the "right" frame to look it up
- as to use any other one.) */
+#endif /* GLYPH_DEBUG != 0 */
-int
-face_name_id_number (f, name)
- FRAME_PTR f;
- Lisp_Object name;
-{
- Lisp_Object tem;
- tem = Fcdr (assq_no_quit (name, f->face_alist));
- if (NILP (tem))
- return 0;
- CHECK_VECTOR (tem, 0);
- tem = XVECTOR (tem)->contents[2];
- CHECK_NUMBER (tem, 0);
- return XINT (tem);
-}
-/* Emacs initialization. */
+/***********************************************************************
+ Initialization
+***********************************************************************/
void
syms_of_w32faces ()
{
Qface = intern ("face");
staticpro (&Qface);
- Qmouse_face = intern ("mouse-face");
- staticpro (&Qmouse_face);
- Qpixmap_spec_p = intern ("pixmap-spec-p");
- staticpro (&Qpixmap_spec_p);
-
- DEFVAR_INT ("region-face", &region_face,
- "Face number to use to highlight the region\n\
-The region is highlighted with this face\n\
-when Transient Mark mode is enabled and the mark is active.");
-
- defsubr (&Spixmap_spec_p);
+ Qbitmap_spec_p = intern ("bitmap-spec-p");
+ staticpro (&Qbitmap_spec_p);
+ Qframe_update_face_colors = intern ("frame-update-face-colors");
+ staticpro (&Qframe_update_face_colors);
+
+ /* Lisp face attribute keywords. */
+ QCfamily = intern (":family");
+ staticpro (&QCfamily);
+ QCheight = intern (":height");
+ staticpro (&QCheight);
+ QCweight = intern (":weight");
+ staticpro (&QCweight);
+ QCslant = intern (":slant");
+ staticpro (&QCslant);
+ QCunderline = intern (":underline");
+ staticpro (&QCunderline);
+ QCinverse_video = intern (":inverse-video");
+ staticpro (&QCinverse_video);
+ QCreverse_video = intern (":reverse-video");
+ staticpro (&QCreverse_video);
+ QCforeground = intern (":foreground");
+ staticpro (&QCforeground);
+ QCbackground = intern (":background");
+ staticpro (&QCbackground);
+ QCstipple = intern (":stipple");;
+ staticpro (&QCstipple);
+ QCwidth = intern (":width");
+ staticpro (&QCwidth);
+ QCfont = intern (":font");
+ staticpro (&QCfont);
+ QCbold = intern (":bold");
+ staticpro (&QCbold);
+ QCitalic = intern (":italic");
+ staticpro (&QCitalic);
+ QCoverline = intern (":overline");
+ staticpro (&QCoverline);
+ QCstrike_through = intern (":strike-through");
+ staticpro (&QCstrike_through);
+ QCbox = intern (":box");
+ staticpro (&QCbox);
+
+ /* Symbols used for Lisp face attribute values. */
+ QCcolor = intern (":color");
+ staticpro (&QCcolor);
+ QCline_width = intern (":line-width");
+ staticpro (&QCline_width);
+ QCstyle = intern (":style");
+ staticpro (&QCstyle);
+ Qreleased_button = intern ("released-button");
+ staticpro (&Qreleased_button);
+ Qpressed_button = intern ("pressed-button");
+ staticpro (&Qpressed_button);
+ Qnormal = intern ("normal");
+ staticpro (&Qnormal);
+ Qultra_light = intern ("ultra-light");
+ staticpro (&Qultra_light);
+ Qextra_light = intern ("extra-light");
+ staticpro (&Qextra_light);
+ Qlight = intern ("light");
+ staticpro (&Qlight);
+ Qsemi_light = intern ("semi-light");
+ staticpro (&Qsemi_light);
+ Qsemi_bold = intern ("semi-bold");
+ staticpro (&Qsemi_bold);
+ Qbold = intern ("bold");
+ staticpro (&Qbold);
+ Qextra_bold = intern ("extra-bold");
+ staticpro (&Qextra_bold);
+ Qultra_bold = intern ("ultra-bold");
+ staticpro (&Qultra_bold);
+ Qoblique = intern ("oblique");
+ staticpro (&Qoblique);
+ Qitalic = intern ("italic");
+ staticpro (&Qitalic);
+ Qreverse_oblique = intern ("reverse-oblique");
+ staticpro (&Qreverse_oblique);
+ Qreverse_italic = intern ("reverse-italic");
+ staticpro (&Qreverse_italic);
+ Qultra_condensed = intern ("ultra-condensed");
+ staticpro (&Qultra_condensed);
+ Qextra_condensed = intern ("extra-condensed");
+ staticpro (&Qextra_condensed);
+ Qcondensed = intern ("condensed");
+ staticpro (&Qcondensed);
+ Qsemi_condensed = intern ("semi-condensed");
+ staticpro (&Qsemi_condensed);
+ Qsemi_expanded = intern ("semi-expanded");
+ staticpro (&Qsemi_expanded);
+ Qexpanded = intern ("expanded");
+ staticpro (&Qexpanded);
+ Qextra_expanded = intern ("extra-expanded");
+ staticpro (&Qextra_expanded);
+ Qultra_expanded = intern ("ultra-expanded");
+ staticpro (&Qultra_expanded);
+ Qbackground_color = intern ("background-color");
+ staticpro (&Qbackground_color);
+ Qforeground_color = intern ("foreground-color");
+ staticpro (&Qforeground_color);
+ Qunspecified = intern ("unspecified");
+ staticpro (&Qunspecified);
+
+ Qx_charset_registry = intern ("x-charset-registry");
+ staticpro (&Qx_charset_registry);
+ Qface_alias = intern ("face-alias");
+ staticpro (&Qface_alias);
+ Qdefault = intern ("default");
+ staticpro (&Qdefault);
+ Qtool_bar = intern ("tool-bar");
+ staticpro (&Qtool_bar);
+ Qregion = intern ("region");
+ staticpro (&Qregion);
+ Qfringe = intern ("fringe");
+ staticpro (&Qfringe);
+ Qheader_line = intern ("header-line");
+ staticpro (&Qheader_line);
+ Qscroll_bar = intern ("scroll-bar");
+ staticpro (&Qscroll_bar);
+ Qmenu = intern ("menu");
+ staticpro (&Qmenu);
+ Qcursor = intern ("cursor");
+ staticpro (&Qcursor);
+ Qborder = intern ("border");
+ staticpro (&Qborder);
+ Qmouse = intern ("mouse");
+ staticpro (&Qmouse);
+ Qtty_color_desc = intern ("tty-color-desc");
+ staticpro (&Qtty_color_desc);
+ Qtty_color_by_index = intern ("tty-color-by-index");
+ staticpro (&Qtty_color_by_index);
+
+ defsubr (&Sinternal_make_lisp_face);
+ defsubr (&Sinternal_lisp_face_p);
+ defsubr (&Sinternal_set_lisp_face_attribute);
+ defsubr (&Sinternal_set_lisp_face_attribute_from_resource);
+ defsubr (&Scolor_gray_p);
+ defsubr (&Scolor_supported_p);
+ defsubr (&Sinternal_get_lisp_face_attribute);
+ defsubr (&Sinternal_lisp_face_attribute_values);
+ defsubr (&Sinternal_lisp_face_equal_p);
+ defsubr (&Sinternal_lisp_face_empty_p);
+ defsubr (&Sinternal_copy_lisp_face);
+ defsubr (&Sinternal_merge_in_global_face);
+ defsubr (&Sface_font);
defsubr (&Sframe_face_alist);
- defsubr (&Sset_frame_face_alist);
- defsubr (&Smake_face_internal);
- defsubr (&Sset_face_attribute_internal);
- defsubr (&Sinternal_next_face_id);
+ defsubr (&Sinternal_set_font_selection_order);
+ defsubr (&Sinternal_set_alternative_font_family_alist);
+#if GLYPH_DEBUG
+ defsubr (&Sdump_face);
+ defsubr (&Sshow_face_resources);
+#endif /* GLYPH_DEBUG */
+ defsubr (&Sclear_face_cache);
+
+ DEFVAR_LISP ("font-list-limit", &Vfont_list_limit,
+ "*Limit for font matching.\n\
+If an integer > 0, font matching functions won't load more than\n\
+that number of fonts when searching for a matching font.");
+ Vfont_list_limit = make_number (DEFAULT_FONT_LIST_LIMIT);
+
+ DEFVAR_LISP ("face-new-frame-defaults", &Vface_new_frame_defaults,
+ "List of global face definitions (for internal use only.)");
+ Vface_new_frame_defaults = Qnil;
+
+ DEFVAR_LISP ("face-default-stipple", &Vface_default_stipple,
+ "*Default stipple pattern used on monochrome displays.\n\
+This stipple pattern is used on monochrome displays\n\
+instead of shades of gray for a face background color.\n\
+See `set-face-stipple' for possible values for this variable.");
+ Vface_default_stipple = build_string ("gray3");
+
+ DEFVAR_LISP ("face-default-registry", &Vface_default_registry,
+ "Default registry and encoding to use.\n\
+This registry and encoding is used for unibyte text. It is set up\n\
+from the specified frame font when Emacs starts. (For internal use only.)");
+ Vface_default_registry = Qnil;
+
+ DEFVAR_LISP ("face-alternative-font-family-alist",
+ &Vface_alternative_font_family_alist, "");
+ Vface_alternative_font_family_alist = Qnil;
+
+#if SCALABLE_FONTS
+
+ DEFVAR_LISP ("scalable-fonts-allowed", &Vscalable_fonts_allowed,
+ "Allowed scalable fonts.\n\
+A value of nil means don't allow any scalable fonts.\n\
+A value of t means allow any scalable font.\n\
+Otherwise, value must be a list of regular expressions. A font may be\n\
+scaled if its name matches a regular expression in the list.");
+ Vscalable_fonts_allowed = Qt;
+
+#endif /* SCALABLE_FONTS */
+
+ defsubr (&Sbitmap_spec_p);
+ defsubr (&Sx_list_fonts);
+ defsubr (&Sinternal_face_x_get_resource);
+ defsubr (&Sx_family_fonts);
+ defsubr (&Sx_font_family_list);
}